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Removed "Demoted to Extra" due to the fact that Mega Man is playable now due to (what I can tell from the first few levels) all power ups instead giving one of several random robot master weapons.


* DemotedToExtra: Mega Man, and to a lesser extent VideoGame/MegaManX, is extremely conspicuous by his absence. This tends to lead to flame wars given the general response to an all-star video game cast [[UnexpectedCharacter and Roll]]. The former is, however, a very important NPC.
** The official reason that was given was that Mega Man had '''far''' too many weapons to choose from, and that weapon choices would be 1) difficult and 2) easily make him a GameBreaker. As they wanted ''somebody'' to represent the World of 20XX among the playable characters, Roll was chosen instead. This explanation [[VoodooShark fell apart really quickly]], as weapon choices had to be made for Roll and Protoman. The ''real'' reason was that Mega Man was an integral part of the game's story events from back when the story plans were huge and impractical. Once that story event had been cut/changed, the devs had already backed themselves into a corner by making Roll and Protoman. After a while, the devs ended up changing their minds, and now [[https://www.youtube.com/watch?v=apNrZg4zpzQ&t=3m42s he's in!]]
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** Mario's "Gunner" suit is [[VideoGame/MetalSlug Marco Rossi]]. Luigi's is [[StreetFighter Guile]].

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** Mario's "Gunner" suit is [[VideoGame/MetalSlug Marco Rossi]]. Luigi's is [[StreetFighter [[Franchise/StreetFighter Guile]].
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Up To Eleven is a defunct trope


* MadeOfExplodium: Defeat a boss in this game, it explodes spectacularly. Averted by Mouser from ''VideoGame/SuperMarioBros2'', who just falls off the screen when he's defeated. {{Subverted|Trope}} by King Totomesu who, in his original appearance in the first ''VideoGame/SuperMarioLand'', exploded, while he '''doesn't''' explode in MKF. And then there's [[UpToEleven Air Man]].

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* MadeOfExplodium: Defeat a boss in this game, it explodes spectacularly. Averted by Mouser from ''VideoGame/SuperMarioBros2'', who just falls off the screen when he's defeated. {{Subverted|Trope}} by King Totomesu who, in his original appearance in the first ''VideoGame/SuperMarioLand'', exploded, while he '''doesn't''' explode in MKF. And then there's [[UpToEleven Air Man]].Man.
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* FungusHumongous: It's a Mario game at heart, so of ''course'' these were going to show up.

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* %%* FungusHumongous: It's a Mario game at heart, so of ''course'' these were going to show up.
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* DivergentCharacterEvolution: Luigi controls similarly to Mario, but carries nearly an entirely different powerup set. Generally, Mario has the VideoGame/SuperMarioBrothers3 powerup set, while Luigi carries similar items from across the series. Amusingly, this means he gets items like the [[VideoGame/SuperMarioLand the Superball]] and [[VideoGame/SuperMarioLand2 Bunny Hood]] - from games in which he never even appeared.

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* DivergentCharacterEvolution: Luigi controls similarly to Mario, but carries nearly an entirely different powerup set. Generally, Mario has the VideoGame/SuperMarioBrothers3 VideoGame/SuperMarioBros3 powerup set, while Luigi carries similar items from across the series. Amusingly, this means he gets items like the [[VideoGame/SuperMarioLand the Superball]] and [[VideoGame/SuperMarioLand2 Bunny Hood]] - from games in which he never even appeared.
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* DivergentCharacterEvolution: Nearly retroactive — Luigi's fireballs switch to their ''VideoGame/SuperSmashBros.'' physics, he loses the Raccoon ability for the Bunny powerup, and he gets a Boomerang Bro suit where Mario receives the Hammer Bro suit.

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* DivergentCharacterEvolution: Nearly retroactive — Luigi's fireballs switch Luigi controls similarly to their ''VideoGame/SuperSmashBros.'' physics, he loses Mario, but carries nearly an entirely different powerup set. Generally, Mario has the Raccoon ability for VideoGame/SuperMarioBrothers3 powerup set, while Luigi carries similar items from across the Bunny powerup, and series. Amusingly, this means he gets a Boomerang Bro suit where Mario receives items like the Hammer Bro suit.[[VideoGame/SuperMarioLand the Superball]] and [[VideoGame/SuperMarioLand2 Bunny Hood]] - from games in which he never even appeared.

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* {{Acrofatic}}: Wario.

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* {{Acrofatic}}: Wario.Wario appears as one of the playable characters.
* ActionBomb: Bob-Ombs appear as enemies in both their incarnations from VideoGame/SuperMarioBros2 and VideoGame/SuperMarioBros3. A few of the levels in later worlds also have Creepers from VideoGame/{{Minecraft}} making an appearance.



* AdaptationalWimp: Downplayed; The [[VideoGame/{{Doom}} Cyberdemon]] in the Tower of Babel is still a threat, but it doesn't wander around as much and the rockets it fires are slower than in it's source game.



* SwordBeam: Link when wielding [[VideoGame/MegaManX the Z-Saber]], not to mention [[spoiler:[[VideoGame/MegaManZero the man...er, reploid himself]]]].

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* SwordBeam: Link when wielding [[VideoGame/MegaManX the Z-Saber]], not to mention [[spoiler:[[VideoGame/MegaManZero [[spoiler:[[VideoGame/MegaManX the man...er, reploid himself]]]].
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** Isle of Mystery has an eerie atmosphere, being filled with fog and with it's only music being singing from the Siren at the end of the level. Asides from her, the main area's completely devoid of any life save for some Gossipbushes recounting a deceased Toad's investigation of the island.

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** Isle of Mystery has an eerie atmosphere, being filled with fog and with it's only music being some creepy ambiance sounds combined with singing from the Siren at the end of the level. Asides from her, the main area's completely devoid of any life save for some Gossipbushes recounting a deceased Toad's investigation of the island.

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Changing some outdated stuff and expanded on a OOC trope


* ActionGirl: [[Franchise/{{Metroid}} Samus Aran]] will be in this game.

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* ActionGirl: [[Franchise/{{Metroid}} Samus Aran]] will be in this game.[[VideoGame/MegaManClassic Roll]] is one of the playable characters, being able to use many of the same abilities as her brother Mega Man.



** Air Man gets a more difficult boss battle due to his "No One Can Defeat Air Man" song, with an instrumental version of said song playing for the fight.

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** Air Man gets originally had a more difficult boss battle due to his "No One Can Defeat Air Man" song, with an instrumental version of said song playing for the fight.fight. It's since been removed due to issues with updating Air Man's code.



* BigBad: Legion.

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* BigBad: Legion.Originally the big bad was an original character named Legion. He's since been scrapped, with the Big Bad role being handed over to The Fusionist.



* SurpriseCreepy: And how!

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* SurpriseCreepy: And how!Despite the Mario-theming in the title, there are a surprising amount of levels that would fit more in a horror game.
** Isle of Mystery has an eerie atmosphere, being filled with fog and with it's only music being singing from the Siren at the end of the level. Asides from her, the main area's completely devoid of any life save for some Gossipbushes recounting a deceased Toad's investigation of the island.
** Wart's Nightmare is a ruined down version of [[VideoGame/SuperMarioBros2 Super Mario Bros. 2's]] final level infested by [[Franchise/{{Halo}} the Flood]], with every enemy except for the Sparks being mutated into creepy monsters that explode upon defeat. Not even the Birdo at the end is spared.



* TomboyAndGirlyGirl: Samus and Roll, respectively.
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* ActionGirl: [[Franchise/{{Metroid}} Samus Aran]] will be in this game. Any questions?

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* ActionGirl: [[Franchise/{{Metroid}} Samus Aran]] will be in this game. Any questions?

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''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.75) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

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''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.75) 8) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.



* {{Mordor}}: World 4, The Demon Realm, which houses various horror-themed areas and enemies.



* NostalgiaLevel: Plenty of them... as well as subverted. Most Mario fangames include a remake of [[VideoGame/SuperMarioBros1 World 1-1]], but in ''MKF'' it's a remake of World 1-1 from ''Super Mario Bros. 2''-er, ''VideoGame/SuperMarioBrosTheLostLevels''.

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* NostalgiaLevel: Plenty of them... as well as subverted.[[NotHisSled subverted]]. Most Mario fangames include a remake of [[VideoGame/SuperMarioBros1 World 1-1]], but in ''MKF'' it's a remake of World 1-1 from ''Super Mario Bros. 2''-er, ''VideoGame/SuperMarioBrosTheLostLevels''.
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** This rule became obsolete once the suggestion forums were shut down. Now you'll see such things as ''Mega Man 10'' cameos created within months of the game's release.
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* BossBonanza: Near the end of Wily Citadel, the usual ''VideoGame/MegaMan'' BossRush teleporter room actually leads to 8 Robot Masters that the player hadn't fought before that point.
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''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.7) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

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''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.7) 75) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.
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The game has had a trouble history; it's been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]]. However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]. Then they quit. Then other fans took up the project. It will. Not. DIE.

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The game has had a trouble troubled history; it's been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]]. However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]. Then they quit. Then other fans took up the project. It will. Not. DIE.



* EverybodyKnewAlready: The secret characters, and the major plot points. Amusingly, the creators can't help but broadcast loudly and blatantly what the "secret" characters are, as well as their abilities and powerups -- and in several cases, how to unlock them.

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* EverybodyKnewAlready: The secret characters, and the major plot points. Amusingly, the creators can't help but broadcast loudly and blatantly what the "secret" characters are, as well as their abilities and powerups -- and in several cases, how to unlock them.
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* TookALevelInBadass: Roll goes from swinging her broom in ''VideoGame/MegaManPoweredUp'' ([[ImprobableWeaponUser admittedly, fairly well]]) and being the eternal joke character of the pre-''VideoGame/TatsunokoVsCapcom'' VideoGame/CapcomVsWhatever games to having some of the most potent high-level powerups of any playable character. [[GlassCannon You may be in trouble without them, though...]]

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* TookALevelInBadass: Roll goes from swinging her broom in ''VideoGame/MegaManPoweredUp'' ([[ImprobableWeaponUser admittedly, fairly well]]) and being the eternal joke character of the pre-''VideoGame/TatsunokoVsCapcom'' VideoGame/CapcomVsWhatever VideoGame/CapcomVs games to having some of the most potent high-level powerups of any playable character. [[GlassCannon You may be in trouble without them, though...]]
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* WideOpenSandbox: The devs encourage players to play the levels in any order they choose, and choosing to play the worlds in numerical order can result in some ArcFatique as World 1 is very long.

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* WideOpenSandbox: The devs encourage players to play the levels in any order they choose, and choosing to play the worlds in numerical order can result in some ArcFatique ArcFatigue as World 1 is very long.
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* WideOpenSandbox: The devs encourage players to play the levels in any order they choose, and choosing to play the worlds in numerical order can result in some ArcFatique as World 1 is very long.
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''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.6) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

to:

''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.6) 7) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.
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Unfortunately the game has been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]] However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]

Can be found [[http://fusionfangaming.spriters-resource.com/ here.]] Their Website/YouTube channel is [[https://www.youtube.com/user/MKFusionTeam?feature=watch here]] for those who want a free look at what they have accomplished so far.

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Unfortunately the The game has had a trouble history; it's been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]] cancelled]]. However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]

here]]. Then they quit. Then other fans took up the project. It will. Not. DIE.

Can be found [[http://fusionfangaming.spriters-resource.com/ here.]] Their Website/YouTube channel is [[https://www.youtube.com/user/MKFusionTeam?feature=watch here]] for those who want a free look at what they have accomplished so far. The latest version can always be downloaded from its itch.io page [[https://d-turbokiller.itch.io/mushroom-kingdom-fusion here]].
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Characters featured in ''MKF'' include Mario, Luigi, and Wario plus a roster of characters from other video game franchises (such as ''SonicTheHedgehog'', ''Franchise/TheLegendOfZelda'', ''VideoGame/NinjaGaiden'', and ''VideoGame/MegaMan'').

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Characters featured in ''MKF'' include Mario, Luigi, and Wario plus a roster of characters from other video game franchises (such as ''SonicTheHedgehog'', ''VideoGame/SonicTheHedgehog'', ''Franchise/TheLegendOfZelda'', ''VideoGame/NinjaGaiden'', and ''VideoGame/MegaMan'').



** [[SonicTheHedgehog Sonic and Tails]] wear Quick Man's and Gyro Man's outfits for their Mega Man Suits.

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** [[SonicTheHedgehog [[VideoGame/SonicTheHedgehog Sonic and Tails]] wear Quick Man's and Gyro Man's outfits for their Mega Man Suits.



* MixAndMatchCritters: The [[http://youtu.be/fq_ITPF9f2Y Lab of the Fusionist]] level features fusions of enemies from throughout the different realms, such as a Goomba with a Piranha Plant on its head and an [[SonicTheHedgehog Orbinaut]] with Metal Slug cannons in place of spikes.

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* MixAndMatchCritters: The [[http://youtu.be/fq_ITPF9f2Y Lab of the Fusionist]] level features fusions of enemies from throughout the different realms, such as a Goomba with a Piranha Plant on its head and an [[SonicTheHedgehog [[VideoGame/SonicTheHedgehog Orbinaut]] with Metal Slug cannons in place of spikes.



* {{Recurring Boss}}es: [[VideoGame/MegaMan3 Doc Robot]], [[VideoGame/SuperMarioBros2 Mouser]], and [[SonicTheHedgehog Robotnik]].

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* {{Recurring Boss}}es: [[VideoGame/MegaMan3 Doc Robot]], [[VideoGame/SuperMarioBros2 Mouser]], and [[SonicTheHedgehog [[VideoGame/SonicTheHedgehog Robotnik]].



* TheSmurfettePrinciple: More or less a result of using an all-star cast of video game characters. Aside from Samus, some effort has been made to avert the trope -- this was part of the argument in favor of the now-scrapped OriginalGeneration character Agent M, and the inclusion of Roll over Mega Man owes itself in some part to defeating the trope. The forums tend to get behind female characters for {{Shotoclone}} status; [[SonicTheHedgehog Amy]] appears to have been confirmed, and support for [[VideoGame/NinjaGaiden Rachel]] appears every now and then.

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* TheSmurfettePrinciple: More or less a result of using an all-star cast of video game characters. Aside from Samus, some effort has been made to avert the trope -- this was part of the argument in favor of the now-scrapped OriginalGeneration character Agent M, and the inclusion of Roll over Mega Man owes itself in some part to defeating the trope. The forums tend to get behind female characters for {{Shotoclone}} status; [[SonicTheHedgehog [[VideoGame/SonicTheHedgehog Amy]] appears to have been confirmed, and support for [[VideoGame/NinjaGaiden Rachel]] appears every now and then.



* SuperNotDrowningSkills: Yep, there's water levels. Even the characters who can't swim (like [[SonicTheHedgehog Sonic]]) have SuperNotDrowningSkills in this game, though they'll need a life jacket powerup to move through water easily.

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* SuperNotDrowningSkills: Yep, there's water levels. Even the characters who can't swim (like [[SonicTheHedgehog [[VideoGame/SonicTheHedgehog Sonic]]) have SuperNotDrowningSkills in this game, though they'll need a life jacket powerup to move through water easily.
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''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.53) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

to:

''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.53) 6) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.



Unfortunately the game has been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]]

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Unfortunately the game has been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]]
cancelled]] However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]
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* CosplayFanArt:

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* CosplayFanArt:ImageLinks/CosplayFanArt:
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* DropTheHammer: Aside from Mario's traditional Hammer Suit, we have Covenant Brute Wario's weapon and the awaited ''SonicAdvanceTrilogy''-style gameplay of Amy Rose.

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* DropTheHammer: Aside from Mario's traditional Hammer Suit, we have Covenant Brute Wario's weapon and the awaited ''SonicAdvanceTrilogy''-style ''VideoGame/SonicAdvanceTrilogy''-style gameplay of Amy Rose.
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** The [[GearsOfWar Berserker]]. She's incredibly resistant to damage and chases you down when she senses your presence. She also tends to be surrounded by bricks in such a way to make navigating around her difficult, but they don't last long once she starts charging.

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** The [[GearsOfWar [[VideoGame/GearsOfWar Berserker]]. She's incredibly resistant to damage and chases you down when she senses your presence. She also tends to be surrounded by bricks in such a way to make navigating around her difficult, but they don't last long once she starts charging.



* LethalJokeCharacter: Proto Man, being a far less modified ''VideoGame/MegaMan'' character, squeezes in here. Nigh unto useless at actual platforming? Check. Blows away the difficulty curve of some levels by shooting through walls? Check. Play him in "[[GearsOfWar Battle For Sera]]" and see it for yourself on both ends.
* LightningBruiser: Much like in his recent 3D outings, Sonic is tough enough to slam right through TheSpiny (while spinning) and deals relatively heavy damage with his GoombaStomp - and almost entirely lacks ranged attacks. Meta-Knight hits even harder and is more of a Glass Cannon variant. Several enemies qualify as well, especially [[GearsOfWar the Beserker]].

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* LethalJokeCharacter: Proto Man, being a far less modified ''VideoGame/MegaMan'' character, squeezes in here. Nigh unto useless at actual platforming? Check. Blows away the difficulty curve of some levels by shooting through walls? Check. Play him in "[[GearsOfWar "[[VideoGame/GearsOfWar Battle For Sera]]" and see it for yourself on both ends.
* LightningBruiser: Much like in his recent 3D outings, Sonic is tough enough to slam right through TheSpiny (while spinning) and deals relatively heavy damage with his GoombaStomp - and almost entirely lacks ranged attacks. Meta-Knight hits even harder and is more of a Glass Cannon variant. Several enemies qualify as well, especially [[GearsOfWar [[VideoGame/GearsOfWar the Beserker]].
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* TookALevelInBadass: Roll goes from swinging her broom in ''MegaManPoweredUp'' ([[ImprobableWeaponUser admittedly, fairly well]]) and being the eternal joke character of the pre-''VideoGame/TatsunokoVsCapcom'' VideoGame/CapcomVsWhatever games to having some of the most potent high-level powerups of any playable character. [[GlassCannon You may be in trouble without them, though...]]

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* TookALevelInBadass: Roll goes from swinging her broom in ''MegaManPoweredUp'' ''VideoGame/MegaManPoweredUp'' ([[ImprobableWeaponUser admittedly, fairly well]]) and being the eternal joke character of the pre-''VideoGame/TatsunokoVsCapcom'' VideoGame/CapcomVsWhatever games to having some of the most potent high-level powerups of any playable character. [[GlassCannon You may be in trouble without them, though...]]
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* SecretCharacter: [[spoiler:R.O.B., [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/MegaManX Vile]], [[VideoGame/NinjaGaiden Ryu Hayabusa]], [[SuperMarioBros Classic Mario]].]] And that's just the ones that have been ''announced''.

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* SecretCharacter: [[spoiler:R.O.B., [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/MegaManX Vile]], [[VideoGame/NinjaGaiden Ryu Hayabusa]], [[SuperMarioBros [[VideoGame/SuperMarioBros1 Classic Mario]].]] And that's just the ones that have been ''announced''.



* ThrowTheMookAtThem: The game occasionally offers variants of its source games' bosses who veer into this, such as a version of [[SuperMarioBros2 Mouser]] who tosses Bob-omb enemies or a variant of [[VideoGame/SuperMarioLand King Totomesu]] with lots of hit points and an unusual vulnerability to the exploding Koopa variants that spawn endlessly during the battle.

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* ThrowTheMookAtThem: The game occasionally offers variants of its source games' bosses who veer into this, such as a version of [[SuperMarioBros2 [[VideoGame/SuperMarioBros2 Mouser]] who tosses Bob-omb enemies or a variant of [[VideoGame/SuperMarioLand King Totomesu]] with lots of hit points and an unusual vulnerability to the exploding Koopa variants that spawn endlessly during the battle.
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The game consists of mechanics primarily from the SNES and GameBoyAdvance renditions of ''VideoGame/SuperMarioBros2'', ''VideoGame/SuperMarioBros3'', and ''VideoGame/SuperMarioWorld''. Enemy characters include standard Mario-universe enemies, demonic beings, alien creatures, and human soldiers. The music includes the usual Mario series music, along with tracks from the ''Franchise/{{Halo}}'' series and other games featured in ''MKF''. The game features items from the Mario series and weaponry originally used by the Covenant races in ''Halo'', in addition to suit items that bestow upon the main playable characters the guise and abilities of certain characters from the ''VideoGame/MegaMan'' universe.

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The game consists of mechanics primarily from the SNES and GameBoyAdvance UsefulNotes/GameBoyAdvance renditions of ''VideoGame/SuperMarioBros2'', ''VideoGame/SuperMarioBros3'', and ''VideoGame/SuperMarioWorld''. Enemy characters include standard Mario-universe enemies, demonic beings, alien creatures, and human soldiers. The music includes the usual Mario series music, along with tracks from the ''Franchise/{{Halo}}'' series and other games featured in ''MKF''. The game features items from the Mario series and weaponry originally used by the Covenant races in ''Halo'', in addition to suit items that bestow upon the main playable characters the guise and abilities of certain characters from the ''VideoGame/MegaMan'' universe.
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* {{Egopolis}}: Robotnikland, which is also a ShoutOut to the ''SonicUnleashed'' stage.

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* {{Egopolis}}: Robotnikland, which is also a ShoutOut to the ''SonicUnleashed'' ''VideoGame/SonicUnleashed'' stage.
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* ActionGirl: [[{{Metroid}} Samus Aran]] will be in this game. Any questions?

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* ActionGirl: [[{{Metroid}} [[Franchise/{{Metroid}} Samus Aran]] will be in this game. Any questions?

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