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* ReelTorture: Poor Anna's ghost is confined to the Screening Room, where there is nothing else to do but watch Josephine's terribe, ''terrible'' films.

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* ReelTorture: Poor Anna's ghost is confined to the Screening Room, where there is nothing else to do but watch Josephine's terribe, terrible, ''terrible'' films.
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* GhostAmnesia: The poor ghost in the infirmary; The only way to bring her spirit peace is to help her remember her identity as Madeline, the family nurse.

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* GhostAmnesia: The poor ghost in the infirmary; The only way to bring her spirit peace is to help her remember her identity as Madeline, [[spoiler:Madeline, the Violante family nurse. nurse.]]
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* GhostAmnesia: The poor ghost in the infirmary; The only way to bring her spirit peace is to help her remember her identity as Madeline, the family nurse.

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* GameOver: There is no shortage of ways to die to the various monsters in the mansion. Fortunately there are also plenty of save spots.



* RomanceOnTheSet: Between Patty and [[spoiler:her ex, Joanna;]] also between Patty and an unnamed ex.

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* RomanceOnTheSet: Between Patty and [[spoiler:her ex, Joanna;]] Joanna]]; also between Patty and an unnamed ex.
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* JacobMarleyApparel: Ghosts wear the clothes they died in, which most do not have a problem with, but Joanna complains she's doomed to spend eternity in her 4th-best evening gown and wishes she had dressed up better before dying. Ida is stuck in a HardboiledDetective costume, but this doesn't bother her at all, aside from Daisy making fun of it.

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* OuijaBoard: Lies conspicuously on the table of the former maid's room; the player must use it to contact her ghost.

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* OuijaBoard: Lies One lies conspicuously on the table of the former maid's room; the player must use it to contact her ghost.ghost.
* OurGhostsAreDifferent: The semi-corporeal ghosts produced by Josephine's methods are more tangible and self-sufficient than the average spirit. Among other things, they can freely interact with the physical world, phase through doors, and go completely invisible at will. [[spoiler:The downside, of course, is being trapped under ''Josephine's'' will...]]
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* HintSystem: The ghost who resides in a portrait on the top floor will dispense hints as needed. She also serves as a shortcut between the top and bottom floors.
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* VillainousLineage: The Director's late uncle and grandmother are both responsible for the necromantic tools, education, and corrupt influences that led Josephine to her current career choice.

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* VillainousLineage: The Director's late uncle and grandmother are both responsible for the necromantic tools, occult education, and corrupt influences that led Josephine to her current career choice.
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* DifficultyLevels: Added in a later update, "Safe Mode" reduces monsters' speed, making chase sequences much easier, and one puzzle is skipped entirely. This can be disabled once the game starts, but in order to reactivate it, the player must find another "Safe Mode" doll.
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* VillainousLineage

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* VillainousLineageVillainousLineage: The Director's late uncle and grandmother are both responsible for the necromantic tools, education, and corrupt influences that led Josephine to her current career choice.
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* SavePoint: The ghost of the phone operator serves as this whenever you call her to update her on your activities; she 'saves" your 'file" by literally taking notes about what you have done so far, "in case they are useful later".

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* SavePoint: The ghost of the phone operator serves as this whenever you call her to update her on your activities; she 'saves" "saves" your 'file" "file" by literally taking notes about what you have done so far, "in case they are useful later".

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* AntagonistTitle



* HumanoidAbomination: Some of the monsters are more humanoid than others, most notably the large one with the tophat who pursues Patty several times. All of them are made from resurrected human corpses.



* LivingDollCollector: Between the reanimated corpses, semi-corporeal ghosts, and [[spoiler:Patty in the Morbid Puppet ending]], Josephine has plenty of toys with which to make her films.



* NoticeThis: Important items are often colored some shade of red against the grayscale environment.



* SnuffFilm: Revealed as the Director's true business model.

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* SavePoint: The ghost of the phone operator serves as this whenever you call her to update her on your activities; she 'saves" your 'file" by literally taking notes about what you have done so far, "in case they are useful later".
* SerialKiller: Josephine lures actresses to her mansion with the promise of a starring role, then films their gruesome deaths.
* SnuffFilm: Revealed as the Director's true business model. model.
* VillainousLineage
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* LastSecondEndingChoice: While the three mediocre/good/best endings depend on player choices throughout the game, the two bad endings are always available from two bad choices during the final sequence.
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* MultipleEndings: Five in total, each with their own name and ending card. There are a few variations depending on what the player did, but they are not considered separate enough to get their own titles.
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* ReelTorture: Poor Anna's ghost is confined to the Screening Room, where there is nothing else to do but watch Josephine's terribe, ''terrible'' films.
* SnuffFilm: Revealed as the Director's true business model.
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Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021. A free demo is available [[https://sketchynonesense.itch.io/msdirector-demo on itch.]]

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Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) on October 20th, 2020 and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021. A free demo is available [[https://sketchynonesense.itch.io/msdirector-demo on itch.]]



* OuijaBoard: Lies conspicuously on the table of the former maid's room; you must use it to contact her ghost.

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* OuijaBoard: Lies conspicuously on the table of the former maid's room; you the player must use it to contact her ghost.
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* RomanceOnTheSet: Between Patty and [[spoilers:her ex, Joanna;]] also between Patty and an unnamed ex.

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* RomanceOnTheSet: Between Patty and [[spoilers:her [[spoiler:her ex, Joanna;]] also between Patty and an unnamed ex.
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* RomanceOnTheSet: Between Patty and [[spoilers:her ex, Joanna;]] also between Patty and an unnamed ex.
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Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021. A Free demo is available [[https://sketchynonesense.itch.io/msdirector-demo on itch.]]

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Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021. A Free free demo is available [[https://sketchynonesense.itch.io/msdirector-demo on itch.]]
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Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021.

to:

Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021.
2021. A Free demo is available [[https://sketchynonesense.itch.io/msdirector-demo on itch.]]
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*BlackoutBasement: Occurs twice; in the wine cellar, in which Patty must avoid making noise while fixing the fusebox, and in the basement, where Patty must find her way through a dark maze to reach the Director's office.



* FallingChandelierOfDoom: One of the final action sequences just before the main climax; Patty drops a chandelier on the monster pursuing her.
* JokeItem: If the player checks all the sofa cushions during Joanna's investigation sequence, they find a quarter. This is absolutely useless and serves no purpose other than as a "you checked all the cushions" reward.



* MirrorMonster: The first scare in the game; when Patty goes to the bathroom to calm herself down after meeting the Director, she is attacked by the monster in her reflection.
** Mirrored by the worst ending, [[spoiler:where Ida attacks her through her bedroom vanity.]]



* OuijaBoard: Lies conspicuously on the table of the former maid's room; you must use it to contact her ghost.

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* OuijaBoard: Lies conspicuously on the table of the former maid's room; you must use it to contact her ghost.ghost.
* WeatherReportOpening: True to its Noir inspirations, the opening narration comments that clouds are threatening to rain.
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* MasterOfUnlocking: When Ida joins the party, Patty can now open the many locked doors without keys, since Ida can phase through the door and unlock it from the other side. Although some doors still require finding a lockpick first.

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* CuteGhostGirl: A whole 11 of them, in fact. Although some might object to being called "cute".

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*AnimatedActors: The Developer's Afterparty plays with this concept, with the characters breaking the fourth wall to comment on how well they played their roles.
*TheBigDamnKiss: If you manage to fulfill certain conditions before the very last ending sequence, [[spoiler:Patty kisses Ida after she reveals she defied the Director's orders in order to save Patty's life.]]
**However, it is still possible [[spoiler:to get the very worst ending after this happens. Ouch...]]
*BodyOfBodies: The Director's monsters are patched together with parts of other corpses, especially when they start to rot. One even appears to be a giant mass of several corpses fused together.
* CuteGhostGirl: A whole 11 of them, in fact. Although some might object to being called "cute"."cute".
*DevelopersRoom: Accessible after the credits of the best ending.
*{{Necromancy}}: The Director has learned the art of bringing the dead back to life, but her incompetence results in creating both a zombie and a ghost from the same corpse.
*OuijaBoard: Lies conspicuously on the table of the former maid's room; you must use it to contact her ghost.
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[[caption-width-right:350:Clockwise from left to right: Joanna Gillespe, Anna Barton, Donna [=VanTassel=], Patricia Dahl, Ida Bainbridge, Suzanne Francis, Daisy Thorton... and Josephine Violante, the Director, looming ominously in the background.]]

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[[caption-width-right:350:Clockwise [[caption-width-right:350:Counterclockwise from left to right: Joanna Gillespe, Anna Barton, Donna [=VanTassel=], Patricia Dahl, Ida Bainbridge, Suzanne Francis, Daisy Thorton... and Josephine Violante, the Director, looming ominously in the background.]]
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[[caption-width-right:350:Clockwise from left to right: Joanna Gillespe, Anna Barton, Donna [=VanTassel=], Patricia Dahl, Ida Bainbridge, Suzanne Francis, Daisy Thornton... and Josephine Violante, the Director, looming ominously in the background.]]

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[[caption-width-right:350:Clockwise from left to right: Joanna Gillespe, Anna Barton, Donna [=VanTassel=], Patricia Dahl, Ida Bainbridge, Suzanne Francis, Daisy Thornton...Thorton... and Josephine Violante, the Director, looming ominously in the background.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/store_image_0.jpg]]
[[caption-width-right:350:Clockwise from left to right: Joanna Gillespe, Anna Barton, Donna [=VanTassel=], Patricia Dahl, Ida Bainbridge, Suzanne Francis, Daisy Thornton... and Josephine Violante, the Director, looming ominously in the background.]]



As it becomes quickly apparent, she was never intended to leave alive, and the only escape is to help the restless spirits of the Director's previous victims.

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As it becomes quickly apparent, she was never intended to leave alive, and the her only chance at escape is to help the restless spirits of the Director's previous victims.
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* CuteGhostGirl: A whole 10 of them, in fact. Although some might object to being called "cute".

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* CuteGhostGirl: A whole 10 11 of them, in fact. Although some might object to being called "cute".
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A sequel is in the works, planned as a point-and-click adventure game, this time in UsefulNotes/{{Unity}} rather than [=RPGMaker=].

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A sequel is in the works, planned as a point-and-click adventure game, this time in UsefulNotes/{{Unity}} rather than [=RPGMaker=].[=RPGMaker=].

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!!''Ms. Director'' contains examples of:
*CuteGhostGirl: A whole 10 of them, in fact. Although some might object to being called "cute".

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RPG Maker Game about being trapped in a mansion full of ghosts by a deranged film director in 1937

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RPG Maker Game about Ms. Director is an indie horror puzzle adventure game created by SketchyNonsense in UsefulNotes/RPGMaker VX Ace, and released [[https://sketchynonesense.itch.io/msdirectorgame on itch.io]] in (date) and officially [[https://store.steampowered.com/app/1462430/MsDirector/ on Steam]] on May 18th, 2021.

Hollywood, 1937. Patricia Dahl is a desperate actress, having lost her career in the wake of UsefulNotes/TheHaysCode's harsh restrictions on the film industry. Her only hope now is a suspicious audition
being trapped held by an offputting director, at night, in a mansion full creepy mansion, in the middle of ghosts by a deranged film director nowhere.... surely nothing will go wrong, right?

As it becomes quickly apparent, she was never intended to leave alive, and the only escape is to help the restless spirits of the Director's previous victims.

A sequel is
in 1937the works, planned as a point-and-click adventure game, this time in UsefulNotes/{{Unity}} rather than [=RPGMaker=].
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Added DiffLines:

RPG Maker Game about being trapped in a mansion full of ghosts by a deranged film director in 1937

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