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* From ''VideoGame/MortalKombat1992'': [[Characters/MortalKombatJohnnyCage Johnny Cage]], [[Characters/MortalKombatKano Kano]], [[Characters/MortalKombatLiuKang Liu Kang]], [[Characters/MortalKombatRaiden Raiden]], [[GreenAndMean Reptile]], [[Characters/MortalKombatHanzoHasashi Scorpion]], [[Characters/MortalKombatShangTsung Shang Tsung]], [[DrillSergeantNasty Sonya Blade]], [[Characters/MortalKombatBiHan Sub-Zero I]][[note]]As an alternate skin for Sub Zero II[[/note]].

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* From ''VideoGame/MortalKombat1992'': [[Characters/MortalKombatJohnnyCage Johnny Cage]], [[Characters/MortalKombatKano Kano]], Kano, [[Characters/MortalKombatLiuKang Liu Kang]], [[Characters/MortalKombatRaiden Raiden]], [[GreenAndMean Reptile]], [[Characters/MortalKombatHanzoHasashi Scorpion]], [[Characters/MortalKombatShangTsung Shang Tsung]], [[DrillSergeantNasty Sonya Blade]], [[Characters/MortalKombatBiHan Sub-Zero I]][[note]]As an alternate skin for Sub Zero II[[/note]].
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* From ''VideoGame/MortalKombat1992'': Johnny Cage, Kano, Liu Kang, Raiden, Reptile, Scorpion, Shang Tsung, Sonya Blade, Sub-Zero I[[note]]As an alternate skin for Sub Zero II[[/note]].
* From ''VideoGame/MortalKombatII'': Sub-Zero II, Baraka, Jade, Jax, Kitana, Kung Lao, Mileena, Noob Saibot, and Smoke.
* From ''VideoGame/MortalKombat3'': Cyrax, Ermac, Kabal, Nightwolf, Sektor, Sheeva, Sindel, Stryker.
* From ''VideoGame/MortalKombatMythologiesSubZero'': Quan Chi.
* Newcomers: [[spoiler:Cyber]] Sub-Zero.

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* From ''VideoGame/MortalKombat1992'': [[Characters/MortalKombatJohnnyCage Johnny Cage, Kano, Cage]], [[Characters/MortalKombatKano Kano]], [[Characters/MortalKombatLiuKang Liu Kang, Raiden, Reptile, Scorpion, Kang]], [[Characters/MortalKombatRaiden Raiden]], [[GreenAndMean Reptile]], [[Characters/MortalKombatHanzoHasashi Scorpion]], [[Characters/MortalKombatShangTsung Shang Tsung, Tsung]], [[DrillSergeantNasty Sonya Blade, Blade]], [[Characters/MortalKombatBiHan Sub-Zero I[[note]]As I]][[note]]As an alternate skin for Sub Zero II[[/note]].
* From ''VideoGame/MortalKombatII'': [[Characters/MortalKombatKuaiLiang Sub-Zero II, Baraka, Jade, Jax, Kitana, II]], [[BladeBelowTheShoulder Baraka]], [[EmeraldPower Jade]], [[AllAmericanFace Jax]], [[Characters/MortalKombatKitana Kitana]], [[ArrogantKungFuGuy Kung Lao, Mileena, Lao]], [[Characters/MortalKombatMileena Mileena]], [[CastingAShadow Noob Saibot, Saibot]], and Smoke.
[[SuperSmoke Smoke]].
* From ''VideoGame/MortalKombat3'': Cyrax, Ermac, Kabal, Nightwolf, Sektor, Sheeva, Sindel, Stryker.
[[UnwillingRoboticisation Cyrax]], [[IAmLegion Ermac]], [[TheAtoner Kabal]], [[BadassNative Nightwolf]], [[TheStarscream Sektor]], [[MultiArmedAndDangerous Sheeva]], [[BarrierMaiden Sindel]], [[ByTheBookCop Stryker]].
* From ''VideoGame/MortalKombatMythologiesSubZero'': [[Characters/MortalKombatQuanChi Quan Chi.
Chi]].
* Newcomers: [[spoiler:Cyber]] [[spoiler:[[CyberNinja Cyber]]]] Sub-Zero.



* From ''VideoGame/MortalKombat3'': Rain.
* From ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'': Kenshi.
* Newcomers: Skarlet.

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* From ''VideoGame/MortalKombat3'': Rain.
[[TheEvilPrince Rain]].
* From ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'': Kenshi.
[[BlindWeaponmaster Kenshi]].
* Newcomers: Skarlet.[[BloodyMurder Skarlet]].



* From ''VideoGame/MortalKombat1992'': Goro (MiniBoss).
* From ''VideoGame/MortalKombatII'': Kintaro (MiniBoss), Shao Kahn (FinalBoss).

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* From ''VideoGame/MortalKombat1992'': Goro [[TheDragon Goro]] (MiniBoss).
* From ''VideoGame/MortalKombatII'': Kintaro [[TheBrute Kintaro]] (MiniBoss), [[Characters/MortalKombatShao Shao Kahn Kahn]] (FinalBoss).
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''[[RecycledTitle Mortal Kombat]]'' is the eighth canonical installment, and ninth overall, of the ''Franchise/MortalKombat'' [[FightingGame fighting game]] series,[[note]]The discrepancy comes from ''VideoGame/MortalKombatVsDCUniverse'', which is non-canonical.[[/note]], serving as a reboot of the franchise. It was released in 2011 for the Platform/PlayStation3 and Platform/{{Xbox 360}}; a port for the Platform/PlayStationVita was released in 2012, and a PC port of the ''Komplete Edition'' (the game and its associated DLC) was released on Platform/{{Steam}} in 2013. It is the first ''Mortal Kombat'' game developed by Creator/NetherRealmStudios, a WB Games subsidiary that picked up the franchise after the closure of Creator/MidwayGames.

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''[[RecycledTitle Mortal Kombat]]'' is the eighth canonical installment, and ninth overall, of the ''Franchise/MortalKombat'' [[FightingGame fighting game]] series,[[note]]The discrepancy comes from ''VideoGame/MortalKombatVsDCUniverse'', which is non-canonical.[[/note]], [[/note]] serving as a reboot of the franchise. It was released in 2011 for the Platform/PlayStation3 and Platform/{{Xbox 360}}; a port for the Platform/PlayStationVita was released in 2012, and a PC port of the ''Komplete Edition'' (the game and its associated DLC) was released on Platform/{{Steam}} in 2013. It is the first ''Mortal Kombat'' game developed by Creator/NetherRealmStudios, a WB Games subsidiary that picked up the franchise after the closure of Creator/MidwayGames.
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''[[RecycledTitle Mortal Kombat]]'' is the eighth canonical installment, and ninth overall, of the ''Franchise/MortalKombat'' [[FightingGame fighting game]] series,[[note]]The discrepancy comes from ''VideoGame/MortalKombatVsDCUniverse'', which is non-canonical.[[/note]], serving as a reboot of the franchise. It was released in 2011 for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}; a port for the UsefulNotes/PlayStationVita was released in 2012, and a PC port of the ''Komplete Edition'' (the game and its associated DLC) was released on UsefulNotes/{{Steam}} in 2013. It is the first ''Mortal Kombat'' game developed by Creator/NetherRealmStudios, a WB Games subsidiary that picked up the franchise after the closure of Creator/MidwayGames.

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''[[RecycledTitle Mortal Kombat]]'' is the eighth canonical installment, and ninth overall, of the ''Franchise/MortalKombat'' [[FightingGame fighting game]] series,[[note]]The discrepancy comes from ''VideoGame/MortalKombatVsDCUniverse'', which is non-canonical.[[/note]], serving as a reboot of the franchise. It was released in 2011 for the UsefulNotes/PlayStation3 Platform/PlayStation3 and UsefulNotes/{{Xbox Platform/{{Xbox 360}}; a port for the UsefulNotes/PlayStationVita Platform/PlayStationVita was released in 2012, and a PC port of the ''Komplete Edition'' (the game and its associated DLC) was released on UsefulNotes/{{Steam}} Platform/{{Steam}} in 2013. It is the first ''Mortal Kombat'' game developed by Creator/NetherRealmStudios, a WB Games subsidiary that picked up the franchise after the closure of Creator/MidwayGames.



* {{Guest fighter}}s: [[VideoGame/GodOfWar Kratos]] ([[UsefulNotes/PlayStation3 PS3]]/[[UsefulNotes/PlayStationVita PS Vita]] exclusive)

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* {{Guest fighter}}s: [[VideoGame/GodOfWar Kratos]] ([[UsefulNotes/PlayStation3 PS3]]/[[UsefulNotes/PlayStationVita ([[Platform/PlayStation3 PS3]]/[[Platform/PlayStationVita PS Vita]] exclusive)



* GuestFighter: [[VideoGame/GodOfWar Kratos]] in the UsefulNotes/PlayStation3 version, and [[Franchise/ANightmareOnElmStreet Freddy Krueger]] globally; both as DownloadableContent characters. Given that ''Mortal Kombat'' is set in a multiverse and has a penchant for gore-tastic fighting, they fit right in.

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* GuestFighter: [[VideoGame/GodOfWar Kratos]] in the UsefulNotes/PlayStation3 Platform/PlayStation3 version, and [[Franchise/ANightmareOnElmStreet Freddy Krueger]] globally; both as DownloadableContent characters. Given that ''Mortal Kombat'' is set in a multiverse and has a penchant for gore-tastic fighting, they fit right in.



* IntercontinuityCrossover: The game's [[DownloadableContent DLC]] pits the ''MK'' cast against [[Franchise/ANightmareOnElmStreet Freddy Krueger]]. The UsefulNotes/{{P|layStation3}}S3 version also has Kratos from ''VideoGame/GodOfWar'' as a GuestFighter.

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* IntercontinuityCrossover: The game's [[DownloadableContent DLC]] pits the ''MK'' cast against [[Franchise/ANightmareOnElmStreet Freddy Krueger]]. The UsefulNotes/{{P|layStation3}}S3 Platform/{{P|layStation3}}S3 version also has Kratos from ''VideoGame/GodOfWar'' as a GuestFighter.



* MissingSecret: There's one in the character select screen (in the UsefulNotes/Xbox360 version only). The game only has a few unlockable characters, all of which become selectable in the bottom row of the character select screen when unlocked. The [=PS3=] version got the console-specific [[VideoGame/GodOfWar Kratos]] in the bottom right corner; the Xbox 360 version gets nothing. The space on the character select screen is always unselectable, and shows a duplicate picture of [[spoiler:Cyber Sub-Zero]], who is selectable in the bottom left corner. In an odd twist, during multiplayer matches the player on the right can only select the bottom right corner, and the player on the left can only select the bottom left corner (especially odd since these corner spots then expand to show the downloadable characters, which as a result show up mirrored in each corner).

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* MissingSecret: There's one in the character select screen (in the UsefulNotes/Xbox360 Platform/Xbox360 version only). The game only has a few unlockable characters, all of which become selectable in the bottom row of the character select screen when unlocked. The [=PS3=] version got the console-specific [[VideoGame/GodOfWar Kratos]] in the bottom right corner; the Xbox 360 version gets nothing. The space on the character select screen is always unselectable, and shows a duplicate picture of [[spoiler:Cyber Sub-Zero]], who is selectable in the bottom left corner. In an odd twist, during multiplayer matches the player on the right can only select the bottom right corner, and the player on the left can only select the bottom left corner (especially odd since these corner spots then expand to show the downloadable characters, which as a result show up mirrored in each corner).
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Crosswicking

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* ClueOfFewWords: Before being killed by Shao Khan in the apocalyptic future, Raiden sends a vague message to his past self: "He must win". The past-era Raiden think the one who must win is Liu Kang, but upon realizing that the events in his era are still heading to the wrong direction, he thinks his future self was wrong. In reality, [[spoiler:the future Raiden was talking about ''Shao Khan'', as him winning would lead to him illegally attempting to merge the worlds, thus prompting the intervention of the Elder Gods for his punishment]].
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''[[RecycledTitle Mortal Kombat]]'' is the eighth canonical installment, and ninth overall, of the ''Franchise/MortalKombat'' [[FightingGame fighting game]] series.[[note]]The discrepancy comes from ''VideoGame/MortalKombatVsDCUniverse'', which is non-canonical.[[/note]] It was released in 2011 for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}; a port for the UsefulNotes/PlayStationVita was released in 2012, and a PC port of the ''Komplete Edition'' (the game and its associated DLC) was released on UsefulNotes/{{Steam}} in 2013. It is the first ''Mortal Kombat'' game developed by Creator/NetherRealmStudios, a WB Games subsidiary that picked up the franchise after the closure of Creator/MidwayGames.

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''[[RecycledTitle Mortal Kombat]]'' is the eighth canonical installment, and ninth overall, of the ''Franchise/MortalKombat'' [[FightingGame fighting game]] series.[[note]]The series,[[note]]The discrepancy comes from ''VideoGame/MortalKombatVsDCUniverse'', which is non-canonical.[[/note]] [[/note]], serving as a reboot of the franchise. It was released in 2011 for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}; a port for the UsefulNotes/PlayStationVita was released in 2012, and a PC port of the ''Komplete Edition'' (the game and its associated DLC) was released on UsefulNotes/{{Steam}} in 2013. It is the first ''Mortal Kombat'' game developed by Creator/NetherRealmStudios, a WB Games subsidiary that picked up the franchise after the closure of Creator/MidwayGames.
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* ComboBreaker: You have to burn two bars from your super bar to use it, though.

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* ComboBreaker: You have to burn two bars from your super bar Super Bar to use it, though.



** Double fights in story mode. Not only do you have to deal with enemies that each have a health bar equal to your own, they can do considerable damage upon switching in. Plus, since they will take more damage, their SuperBar will fill up faster.

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** Double fights in story mode. Not only do you have to deal with enemies that each have a health bar equal to your own, they can do considerable damage upon switching in. Plus, since they will take more damage, their SuperBar Super Bar will fill up faster.



** Some of the Test Your Luck effects do this, from the most simple (like removing the health or Super bars so you can't tell how much you have on each) to things like Dark Kombat (the screen goes pitch-black for a second from time to time) and Psychosis (where everything is upside-down, including your directional inputs).

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** Some of the Test Your Luck effects do this, from the most simple (like removing the health or Super bars Bars so you can't tell how much you have on each) to things like Dark Kombat (the screen goes pitch-black for a second from time to time) and Psychosis (where everything is upside-down, including your directional inputs).



* XRayOfPain: When the super bar is full, a LimitBreak X-Ray attack is triggered, showing how each key hit damages an internal organ.

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* XRayOfPain: When the super bar Super Bar is full, a LimitBreak X-Ray attack is triggered, showing how each key hit damages an internal organ.
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* PropheticFallacy: The plot of the game is based on this. During [[VideoGame/MortalKombatArmageddon the Battle of Armageddon]], Raiden -- in his dying breaths, just before [[TheBadGuyWins Shao Kahn is about to claim victory over all the realms]] -- sends a cryptic message to [[VideoGame/MortalKombat1992 his past self]]: "He must win." This leads Raiden and the rest of the world into an AlternateTimeline based on the decisions he makes in response to this prompt, and unfortunately, the fact that it's so vague ends up causing certain things to go off the rails and diverge in the name of determining who exactly was meant to "win" and how. [[spoiler:He comes to conclude that it was meant to be Liu Kang. He's wrong; [[YouCantFightFate it turns out it's Shao Kahn all along]].]]
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[[folder: Tropes related with the Story mode]]

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[[folder: Tropes related with to the Story mode]]

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** Special mention goes to Sonya Blade, who wears what looks like a fairly practical military-style vest... [[VaporWear and that's it]]. It even has a NavelDeepNeckline due to it being zipped down, and upon closer examination, the vest not only has no zipper, but doesn't have enough material for it to close all the way even if it did. It's held closed only by two small strips of cloth at her belly, and with Sonya's, err, [[MostCommonSuperpower physique]], there should be no way she could ''walk'', let alone perform flying jump kicks, without shaking completely out of her top. On several characters (notably Kitana, Jade, and Mileena) ClothingDamage from battle damage should result in the entire outfit [[WardrobeMalfunction falling completely off.]]

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** Special mention goes to Sonya Blade, who wears what looks like a fairly practical military-style vest... [[VaporWear and that's it]]. It even has a NavelDeepNeckline due to it being zipped down, and upon closer examination, the vest not only has no zipper, but doesn't have enough material for it to close all the way even if it did. It's held closed only by two small strips of cloth at her belly, and with Sonya's, err, [[MostCommonSuperpower physique]], there should be no way she could ''walk'', let alone perform flying jump kicks, without shaking completely out of her top. top.
** That said, Sonya Blade actually has the ''least {{Stripperiffic}} outfits by far'' in this game, which means that the other female kombatants are basically fighting half-naked.
On several characters (notably Kitana, Jade, and Mileena) Mileena), ClothingDamage from battle damage should result in the their entire outfit [[WardrobeMalfunction falling completely off.]]
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* AwesomeButImpractical: [[LimitBreak X-Ray Moves]] are powerful for what they are and are undeniably cinematic, but in requiring a full three-bar meter, they cost ''a lot''. Meter is such an important resource in this game (as well as [[VideoGame/MortalKombatX its successor]]) that competitive players tend to forgo X-Ray Moves altogether, especially since most of the time, a solidly-executed combo with an enhanced special move that costs only ''one'' bar will do enough damage on its own.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Restoring previous caption which was changed with no reason given.


[[caption-width-right:300:''[[TagLine Fatality lives.]]'']]

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[[caption-width-right:300:''[[TagLine Fatality lives.]]'']]
[[caption-width-right:300:[[ContinuityReboot ROUND TWO! FIGHT!]]]]
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As of MK 11, MK vs DC is "canon" as one of the many alternate timelines created and discarded by Kronika


%% * Story mode stuff has it's own section. Everything else go in the other section.

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%% * Story mode stuff has it's its own section. Everything else go in the other section.



* DiscontinuityNod: [[EvilSorceror Shang]] [[ShapeShifting Tsung's]] first fatality has him transform into a MonsterClown and [[BoomHeadshot blast the top of his opponent's head off with a gun]]. The fatality trainer mentions that Tsung "picked up a few tricks from previous opponents". Aside from the [[CaptainErsatz changed model]] (and the [[BloodierAndGorier lack of censorship]]), this fatality is the exact same as one of [[Characters/BatmanTheJoker The Joker]]'s in ''VideoGame/MortalKombatVsDCUniverse'', which takes place outside of series continuity.

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* DiscontinuityNod: [[EvilSorceror Shang]] [[ShapeShifting Tsung's]] first fatality has him transform into a MonsterClown and [[BoomHeadshot blast the top of his opponent's head off with a gun]]. The fatality trainer mentions that Tsung "picked up a few tricks from previous opponents". Aside from the [[CaptainErsatz changed model]] (and the [[BloodierAndGorier lack of censorship]]), this fatality is the exact same as one of [[Characters/BatmanTheJoker The Joker]]'s in ''VideoGame/MortalKombatVsDCUniverse'', which takes place outside of series continuity.in an [[AlternateTimeline alternate]] and [[VideoGame/MortalKombat11 ultimately discarded timeline.]]
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[[caption-width-right:300:[[ContinuityReboot ROUND TWO! FIGHT!]]]]

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[[caption-width-right:300:[[ContinuityReboot ROUND TWO! FIGHT!]]]]
[[caption-width-right:300:''[[TagLine Fatality lives.]]'']]
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* ProphecyTwist: "He must win" [[spoiler: Raiden thought that Liu Kang must win Mortal Kombat, but he eventually realizes the message is referring to Shao Kahn, who has to ''succeed''in his invasion of Earthrealm to get the Elder Gods to finally pay attention and get rid of him]]. The prophecy would not have to be a twist though, if it was less vague.

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* ProphecyTwist: "He must win" [[spoiler: Raiden thought that Liu Kang must win Mortal Kombat, but he eventually realizes the message is referring to Shao Kahn, who has to ''succeed''in ''succeed'' in his invasion of Earthrealm to get the Elder Gods to finally pay attention and get rid of him]]. The prophecy would not have to be a twist though, if it was less vague.
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''Mortal Kombat'' retells the events of the first three games of the franchise, but Raiden's decisions in the story leads to events occuring much differently than before. The game is also a return to the series' roots (as a 2.5D fighter) that includes numerous modern-day touches; new gameplay mechanics include the chance to use enhanced versions of special moves, {{Combo Breaker}}s, and a highly-damaging [[LimitBreak X-Ray Move]] (which briefly shows the target's skeleton and other innards during impact). [[ButWaitTheresMore On top of that]], the [[LudicrousGibs ludicrously]] [[BloodierAndGorier bloody]] [[FinishingMove Fatalities]] (and [[EverythingTryingToKillYou Stage Fatalities]]) make their return--and they're all gorier than ever before.

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''Mortal Kombat'' retells the events of the first three games of the franchise, but Raiden's decisions in the story leads to events occuring much differently than before. The game is also a return to the series' roots (as a 2.5D fighter) that includes numerous modern-day touches; new gameplay mechanics include the chance to use enhanced versions of special moves, {{Combo Breaker}}s, and a highly-damaging [[LimitBreak X-Ray Move]] (which briefly shows the target's skeleton and other innards during impact). [[ButWaitTheresMore On top of that]], the [[LudicrousGibs ludicrously]] [[BloodierAndGorier bloody]] [[FinishingMove Fatalities]] (and [[EverythingTryingToKillYou Stage Fatalities]]) make their return--and they're all gorier than ever before.
before. In essence, the game is simultaneously a canonical sequel to ''[[VideoGame/MortalKombatArmageddon Armageddon]]'', a remake of ''Mortal Kombat Trilogy'', and a reboot of the franchise as a whole.
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* FlexibleTourneyRules: More like Non-Existent Tourney Rules. There are not set brackets, Shang Tsung decides who will fight next and who'll they'll face on a whim, and several times when fighters just begin a verbal argument, he declares it a challenge and orders them to fight. He also has no problem arranging 2 on 1 fights when he decides he wants one to happen, and he has Cyrax fight Johnny Cage even though Scorpion previously defeated Cyrax, which ought to have eliminated him.[[note]]Granted, Tsung was probably deliberately breaking the rules here, since Cyrax was assigned to kill Cage for him.[[/note]] This is particularly egregious when he says Liu Kang is the only Earthrealm warrior to progress to "this stage" of the tournament and his opponents include Ermac and Quan Chi -- none of these three fought prior to Chapter 5, so it's unclear how they can be considered to be in the late stages of the tournament. This also ignores that Sonya is undefeated in the tournament, so Liu Kang shouldn't even be the final Earthrealm warrior competing.

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* FlexibleTourneyRules: More like Non-Existent Tourney Rules. There are not no set brackets, Shang Tsung decides who will fight next and who'll they'll face on a whim, and whim; several times when fighters just two characters begin a verbal argument, argument he declares it a challenge and orders them to fight. He also fight; he has no problem arranging 2 on 1 fights when he decides he wants one to happen, and he has Cyrax fight Johnny Cage even though Scorpion allowing previously defeated Cyrax, which ought to have eliminated him.[[note]]Granted, Tsung was probably deliberately breaking unknown kombatants like Kung Lao enter in the rules here, since Cyrax was assigned to kill Cage for him.[[/note]] This is middle of things; and he'll arrange two-on-one fights whenever he feels like it. Things get particularly egregious when he says on this in Chapter 5, which follows Liu Kang -- Shang Tsung he is the only Earthrealm warrior to progress to "this stage" stage of the tournament tournament" even though he never fought before chapter 5 and his Sonya is undefeated. Kang's opponents then include Ermac (who Shang Tsung even says was ''just created'') and Quan Chi -- none of these three (who also never fought prior to Chapter 5, so it's unclear how they can be considered to be in the late stages of the tournament. This also ignores 5). To say nothing that Sonya is undefeated in the tournament, so Liu he discretely orders Kitana to assassinate Kang shouldn't even be the final Earthrealm warrior competing.between matches.

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