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* {{Cameo}}[=/=]IntercontinuityCrossover: In a moment of LampshadeHanging, the PC release of MNC has ''VideoGame/TeamFortress2'' items and vice-versa. The [=TF2=] items are from a Mann Co. Supply Crate opened by Juicebot[[note]] originally named Fruit Fucker (from ''Webcomic/PennyArcade''), justifiably changed with regards to its appearance in a T-rated game[[/note]].

to:

* {{Cameo}}[=/=]IntercontinuityCrossover: TheCameo[=/=]IntercontinuityCrossover: In a moment of LampshadeHanging, the PC release of MNC has ''VideoGame/TeamFortress2'' items and vice-versa. The [=TF2=] items are from a Mann Co. Supply Crate opened by Juicebot[[note]] originally named Fruit Fucker (from ''Webcomic/PennyArcade''), justifiably changed with regards to its appearance in a T-rated game[[/note]].
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* PowerPerversionPotential: The bronze-level reload speed endorse Biono-Grip is said by the announcer: "Biono-Grip, the bionic exo-hand with a million and one programmable uses asks you to [[ADateWithRosiePalms “keep them professional"]]."

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* PowerPerversionPotential: The bronze-level reload speed endorse Biono-Grip is said by the announcer: "Biono-Grip, the bionic exo-hand with a million and one programmable uses asks you to [[ADateWithRosiePalms “keep 'keep them professional"]].professional'."
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* CluckingFunny: [[https://www.youtube.com/watch?v=4J12e_JAQyg Chickey Cantor]], a boss added with the Uncle Tully's Funland update. He gets his own theme song and you can ride him.
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Up To Eleven is a defunct trope


** Taken UpToEleven in SMNC, with some Protags requiring 5000 wins or ''30 days'' of play with a specific Pro.

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** Taken UpToEleven Exaggerated in SMNC, with some Protags requiring 5000 wins or ''30 days'' of play with a specific Pro.
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[[http://www.uberent.com/news/view/spunky_cola_special_free_dlc The first wave of DLC was released on December 1st, 2010]], adding a new map for Crossfire, a new map for Blitz, a new mode for Blitz, more private match options, more protags, more intros and loading screens, the option to reset your level to get a new icon, and churros. Unfortunately, the developers dropped support for the game, and later shut the game down permanently in response to Europe's new data privacy laws making the game too expensive to be compliant.

to:

[[http://www.uberent.com/news/view/spunky_cola_special_free_dlc The first wave of DLC was released on December 1st, 2010]], 2010,]] adding a new map for Crossfire, a new map for Blitz, a new mode for Blitz, more private match options, more protags, more intros and loading screens, the option to reset your level to get a new icon, and churros. Unfortunately, the developers dropped support for the game, and later shut the game down permanently in response to Europe's new data privacy laws making the game too expensive to be compliant.



A sequel, called "Super Monday Night Combat", was released April 18th, 2012. It featured new classes, added new ones at semi-regular intervals, and had more of a focus on the strategy and leveling of Dota than MNC. It was [[{{Freemium}} free-to-play]], with optional things such as cosmetics that you could pay for. Super MNC had an extended beta period, at first as a closed alpha available to MNC's top players, eventually becoming an Invitational (Read: Closed-beta). To coincide with the intergration of Steam Trading new VideoGame/TeamFortress2 items were released and were tied to achievements rather than pre-order.

to:

A sequel, called "Super Monday Night Combat", was released April 18th, 2012. It featured new classes, added new ones at semi-regular intervals, and had more of a focus on the strategy and leveling of Dota than MNC. It was [[{{Freemium}} free-to-play]], with optional things such as cosmetics that you could pay for. Super MNC had an extended beta period, at first as a closed alpha available to MNC's top players, eventually becoming an Invitational (Read: Closed-beta). To coincide with the intergration integration of Steam Trading new VideoGame/TeamFortress2 ''VideoGame/TeamFortress2'' items were released and were tied to achievements rather than pre-order.
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** In Super Monday Night Combat, Combat Girl and Megabeth can unlock costumes that turn them into {{Rule63}} versions of [[VideoGame/TeamFortress2 the Engineer and the Soldier]].

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** In Super Monday Night Combat, Combat Girl and Megabeth can unlock costumes that turn them into {{Rule63}} Rule63 versions of [[VideoGame/TeamFortress2 the Engineer and the Soldier]].



* CommandAndConquerEconomy

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* %%* CommandAndConquerEconomy



* PrestigeClass: Similarly to VideoGame/CallOfDuty, except each additional "all-star" rank features an icon of a different bot. Starts out with the cute little Slim, ends with the mighty [[GiantMook Jackbot XL]].

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* PrestigeClass: Similarly to VideoGame/CallOfDuty, ''VideoGame/CallOfDuty'', except each additional "all-star" rank features an icon of a different bot. Starts out with the cute little Slim, ends with the mighty [[GiantMook Jackbot XL]].



* {{Rule 63}}: Unlockable uniforms in SMNC turn Combat Girl and Megabeth into {{Cosplay}} female versions of the Engineer and Soldier, respectively, from VideoGame/TeamFortress2.

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* {{Rule 63}}: Rule63: Unlockable uniforms in SMNC turn Combat Girl and Megabeth into {{Cosplay}} female versions of the Engineer and Soldier, respectively, from VideoGame/TeamFortress2.''VideoGame/TeamFortress2''.



** One of the Sniper's alternate costumes in SMNC resembles a combination of [[Franchise/MetalGear Solid Snake]] and [[Film/EscapeFromNewYork Snake Plissken]]. The Sniper's Hippie uniform looks like Music/JohnLennon, and his default seems to be based on Creator/JeanReno from ''Film/TheProfessional''.

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** One of the Sniper's alternate costumes in SMNC resembles a combination of [[Franchise/MetalGear [[VideoGame/MetalGear Solid Snake]] and [[Film/EscapeFromNewYork Snake Plissken]]. The Sniper's Hippie uniform looks like Music/JohnLennon, and his default seems to be based on Creator/JeanReno from ''Film/TheProfessional''.



** The mustache flair items include ones based on the styles worn by [[{{Tintin}} Thompson and Thomson]], [[Franchise/SuperMarioBros Mario]], and [[Music/{{Motorhead}} Lemmy Kilmister]].

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** The mustache flair items include ones based on the styles worn by [[{{Tintin}} [[Franchise/{{Tintin}} Thompson and Thomson]], [[Franchise/SuperMarioBros Mario]], and [[Music/{{Motorhead}} Lemmy Kilmister]].
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Everythings Better With Monkeys has been turned into a disambiguation. Zero Context Examples and examples that don’t fit existing tropes will be removed.


* EverythingsBetterWithMonkeys: One of the new Pros in ''SMNC'' is Sir Cheston Whyndam Khampanga, a depressed WarriorPoet and talking gorilla.
** GG Stack and Chip Valvano make repeated references to an Emperor Tamarin infestation within the pressbox and in some parts of the actual stadium.

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* GettingCrapPastTheRadar: ''Spunky Cola! What's that Smell? No, seriously, what's that smell.'' Really, something called Spunky Cola would be this even if the announcer didn't say that phrase.
** Even worse, the u is [[HeavyMetalUmlaut umlauted]].
** One of the bacon pickups; (paraphrased)
---> '''Mickey:''' Maaaaan would I love wrap my wiener in some of that bacon... ohoho... oh come on, I was talkin' about my ''lunch!'' [[Series/ThirtyRock What the what...]]
** Some voice responses on getting a full juice bar border on unintentional and this.
--> '''Captain Spark:''' Time to let loose with the Juice!

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%% * GettingCrapPastTheRadar: ''Spunky Cola! What's that Smell? No, seriously, what's that smell.'' Really, something called Spunky Cola would be GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this even if in the announcer didn't say that phrase.
** Even worse,
future, please check the u is [[HeavyMetalUmlaut umlauted]].
** One of
trope page to make sure your example fits the bacon pickups; (paraphrased)
---> '''Mickey:''' Maaaaan would I love wrap my wiener in some of that bacon... ohoho... oh come on, I was talkin' about my ''lunch!'' [[Series/ThirtyRock What the what...]]
** Some voice responses on getting a full juice bar border on unintentional and this.
--> '''Captain Spark:''' Time to let loose with the Juice!
current definition.

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: Several of the Bots shoot some type of laser. Karl's main weapon is a rapid-fire laser gun called the Handler, Combat Girl's main nuke is the Combat Laser, Leo's Mona Laser [[ExactlyWhatItSaysOnTheTin shoots rainbow-colored lasers]] and so on.



* FrickinLaserBeams: Several of the Bots shoot some type of laser. Karl's main weapon is a rapid-fire laser gun called the Handler, Combat Girl's main nuke is the Combat Laser, Leo's Mona Laser [[ExactlyWhatItSaysOnTheTin shoots rainbow-colored lasers]] and so on.
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* HitScan: All of the Pros's weapons aside from the Assault's Grenade Launcher, the Assassin's Shuriken Launcher and the Gunner's Mortar.

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* HitScan: {{Hitscan}}: All of the Pros's weapons aside from the Assault's Grenade Launcher, the Assassin's Shuriken Launcher and the Gunner's Mortar.
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** The mustache flair items include ones based on the styles worn by [[{{Tintin}} Thompson and Thomson]], [[SuperMarioBros Mario]], and [[Music/{{Motorhead}} Lemmy Kilmister]].

to:

** The mustache flair items include ones based on the styles worn by [[{{Tintin}} Thompson and Thomson]], [[SuperMarioBros [[Franchise/SuperMarioBros Mario]], and [[Music/{{Motorhead}} Lemmy Kilmister]].
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* '''Turbo-Cross''': A much faster-paced game mode than Super Crossfire that plays more like the original MNC. Turrets are rebuildable, Pros and bots hit harder and move faster, Juice gives you full health upon activation, and all of MNC's turrets are available for building. Trailer can be viewed [[https://www.youtube.com/watch?v=uLIPUVAZZ0c here]].

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* '''Turbo-Cross''': A much faster-paced game mode than Super Crossfire that plays more like the original MNC. Turrets are rebuildable, Pros and bots hit harder and move faster, Juice gives you full health upon activation, and all of MNC's turrets are available for building. Trailer can be viewed [[https://www.youtube.com/watch?v=uLIPUVAZZ0c here]].The trailer can be viewed here.]]
Tabs MOD

Changed: 19

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** [[Webcomic/PennyArcade "Juice Bot"]]. [[CaptainObvious Like Bullseye, but he tends to drop more Juice than money]]. He sometimes appears instead of Bullseye and eventually explodes into giant orange slices and a spray of pulp instead of a blast of coins upon death.

to:

** [[Webcomic/PennyArcade "Juice Bot"]]. [[CaptainObvious Like Bullseye, but he tends to drop more Juice than money]].money. He sometimes appears instead of Bullseye and eventually explodes into giant orange slices and a spray of pulp instead of a blast of coins upon death.

Added: 163

Removed: 163

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* TheManIsStickingItToTheMan: The Assassin hates the rampant consumerism that has taken over the world. She, of course, was created to further promote consumerism.



* TheManIsStickingItToTheMan: The Assassin hates the rampant consumerism that has taken over the world. She, of course, was created to further promote consumerism.

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A PC version was released on January 24th, 2011, and wouldn't you know it? [[http://store.steampowered.com/app/63200/ There are tie-in aesthetic items]] for both MNC ''and'' ''VideoGame/TeamFortress2''!

to:

A PC version was released on January 24th, 2011, and wouldn't you know it? [[http://store.steampowered.com/app/63200/ There are were tie-in aesthetic items]] for both MNC ''and'' ''VideoGame/TeamFortress2''!



A sequel, called "Super Monday Night Combat", was released April 18th, 2012. It features new classes, adding new ones at semi-regular intervals, and has more of a focus on the strategy and leveling of Dota than MNC. It's [[{{Freemium}} free-to-play]], with optional things such as cosmetics that you can pay for. Super MNC had an extended beta period, at first as a closed alpha available to MNC's top players, eventually becoming an Invitational (Read: Closed-beta). To coincide with the intergration of Steam Trading new VideoGame/TeamFortress2 items were released and this time are tied to achievements rather than pre-order.

Super Monday Night Combat currently has three gamemodes, with one more in development:

to:

A sequel, called "Super Monday Night Combat", was released April 18th, 2012. It features featured new classes, adding added new ones at semi-regular intervals, and has had more of a focus on the strategy and leveling of Dota than MNC. It's It was [[{{Freemium}} free-to-play]], with optional things such as cosmetics that you can could pay for. Super MNC had an extended beta period, at first as a closed alpha available to MNC's top players, eventually becoming an Invitational (Read: Closed-beta). To coincide with the intergration of Steam Trading new VideoGame/TeamFortress2 items were released and this time are were tied to achievements rather than pre-order.

Super Monday Night Combat currently has had three gamemodes, with one more in development:gamemodes:



* '''Danger Zone''': A currently unreleased game-type that UberEnt describes as "Competitive Blitz." Not many specifics are known about how it works, but it is confirmed that both teams are fighting off their own hoards of bots and will have some method of spawning extra bots against the enemy team.

There is also a "Training Camp", a playground in which new players can mess around, get a feel for Pros, and hit various buttons on the map to be given information on specific mechanics of the game and what role they play (In regards to Super Crossfire). Super MNC is updated every Thursday (Pacific Standard Time), which changes the Pros available for free that week and adds new balance tweaks, cosmetics, polish, Pros or maps.

Super Monday Night Combat can be downloaded for free [[http://store.steampowered.com/app/104700/ here]].

to:

* '''Danger Zone''': A currently unreleased game-type that UberEnt describes as "Competitive Blitz." Not many specifics are known about how it works, but it is confirmed that both teams are fighting off their own hoards of bots and will have some method of spawning extra bots against the enemy team.


There is was also a "Training Camp", a playground in which new players can could mess around, get a feel for Pros, and hit various buttons on the map to be given information on specific mechanics of the game and what role they play (In regards to Super Crossfire). Super MNC is updated every Thursday (Pacific Standard Time), which changes the Pros available for free that week and adds new balance tweaks, cosmetics, polish, Pros or maps.

Crossfire).

Super Monday Night Combat can be downloaded for free [[http://store.steampowered.com/app/104700/ here]].
received its last update on March 15, 2013. Like Monday Night Combat, it was shut down in May 2018 due to the development costs of becoming compliant with Europe's new privacy laws far outweighing the money that the game was bringing in.
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Updated the status of the game - it's still going, but you've got until May 22nd, and I doubt I'll remember it by then.


[[http://www.uberent.com/blog/2010/08/monday-night-combat-title-update-dlc-and-pax/ The developers have announced plans for DLC,]] [[http://www.uberent.com/news/view/spunky_cola_special_free_dlc the first of which was free and released on December 1st, 2010]], adding a new map for Crossfire, a new map for Blitz, a new mode for Blitz, more private match options, more protags, more intros and loading screens, the option to reset your level to get a new icon, and churros. Unfortunately, these plans have now been dropped by the developers.

to:

[[http://www.uberent.com/blog/2010/08/monday-night-combat-title-update-dlc-and-pax/ The developers have announced plans for DLC,]] [[http://www.uberent.com/news/view/spunky_cola_special_free_dlc the The first wave of which DLC was free and released on December 1st, 2010]], adding a new map for Crossfire, a new map for Blitz, a new mode for Blitz, more private match options, more protags, more intros and loading screens, the option to reset your level to get a new icon, and churros. Unfortunately, these plans have now been the developers dropped by support for the developers.
game, and later shut the game down permanently in response to Europe's new data privacy laws making the game too expensive to be compliant.
Is there an issue? Send a MessageReason:
None


* {{Cameo}}[=/=]IntercontinuityCrossover: In a moment of LampshadeHanging, the PC release of MNC has ''VideoGame/TeamFortress2'' items and vice-versa. The [=TF2=] items are from a Mann Co. Supply Crate opened by Juicebot[[note]] originally named Fruit Fucker (from PennyArcade), justifiably changed with regards to its appearance in a T-rated game[[/note]].

to:

* {{Cameo}}[=/=]IntercontinuityCrossover: In a moment of LampshadeHanging, the PC release of MNC has ''VideoGame/TeamFortress2'' items and vice-versa. The [=TF2=] items are from a Mann Co. Supply Crate opened by Juicebot[[note]] originally named Fruit Fucker (from PennyArcade), ''Webcomic/PennyArcade''), justifiably changed with regards to its appearance in a T-rated game[[/note]].



** Just in time for PAX East 2011, the Assassin can wear the [[PennyArcade Cardboard Tube Samurai's]] clothes which also turns the katana into the aforementioned cardboard tube complete with sounds of cardboard when it hits someone.

to:

** Just in time for PAX East 2011, the Assassin can wear the [[PennyArcade [[Webcomic/PennyArcade Cardboard Tube Samurai's]] clothes which also turns the katana into the aforementioned cardboard tube complete with sounds of cardboard when it hits someone.



** [[PennyArcade "Juice Bot"]]. [[CaptainObvious Like Bullseye, but he tends to drop more Juice than money]]. He sometimes appears instead of Bullseye and eventually explodes into giant orange slices and a spray of pulp instead of a blast of coins upon death.

to:

** [[PennyArcade [[Webcomic/PennyArcade "Juice Bot"]]. [[CaptainObvious Like Bullseye, but he tends to drop more Juice than money]]. He sometimes appears instead of Bullseye and eventually explodes into giant orange slices and a spray of pulp instead of a blast of coins upon death.
Is there an issue? Send a MessageReason:
None


MNC's gameplay itself is a sort of blend of ''VideoGame/TeamFortress2'''s class-based system, traditional TowerDefense games and [[DefenseoftheAncients DOTA's]] "hero versus hordes of enemies to destroy an objective" gameplay. The six classes ([[JackOfAllStats The Assault]], [[TheEngineer The Support]], [[TheBigGuy The Gunner]], [[FragileSpeedster The Assassin]], [[MightyGlacier The Tank]] and [[ExactlyWhatItSaysOnTheTin The Sniper]]) all have their own distinct play-style with unique abilities and equipment with each one filling a particular role during a match. Really, there just aren't any other games like it.

to:

MNC's gameplay itself is a sort of blend of ''VideoGame/TeamFortress2'''s class-based system, traditional TowerDefense games and [[DefenseoftheAncients [[VideoGame/DefenseoftheAncients DOTA's]] "hero versus hordes of enemies to destroy an objective" gameplay. The six classes ([[JackOfAllStats The Assault]], [[TheEngineer The Support]], [[TheBigGuy The Gunner]], [[FragileSpeedster The Assassin]], [[MightyGlacier The Tank]] and [[ExactlyWhatItSaysOnTheTin The Sniper]]) all have their own distinct play-style with unique abilities and equipment with each one filling a particular role during a match. Really, there just aren't any other games like it.
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The bacon pages are being cut via the TRS thread


* BaconAddiction: Picking up Bacon gives you gold level endorsements in all categories until you die in MNC. In Super MNC, Bacon increases your Damage, Speed and Skill Regeneration while also healing you and giving you armor.
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moved to YMMV subpage as it's a subjective, Just For Fun wick


* XMeetsY: ''VideoGame/TeamFortress2'''s balanced classes with personality meets [[DefenseOfTheAncients DOTA's]] hero-based gameplay against hordes of enemies with elements of [[ThirdPersonShooter Third Person Shooters]] and TowerDefense, all revolving around a professional sports theme.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Monday Night Combat,''' developed by Kirkland, WA based Uber Entertainment is a [[ThirdPersonShooter Third-Person]] HeroShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]

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'''Monday ''Monday Night Combat,''' Combat,'' developed by Kirkland, WA based Uber Entertainment is a [[ThirdPersonShooter Third-Person]] HeroShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]
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* OldMediaAreEvil: What is the first thing a clone of LeonardoDaVinci does? Get addicted to TV.

to:

* OldMediaAreEvil: What is the first thing a clone of LeonardoDaVinci Creator/LeonardoDaVinci does? Get addicted to TV.
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'''Monday Night Combat,''' developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]

to:

'''Monday Night Combat,''' developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter [[ThirdPersonShooter Third-Person]] HeroShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]
Is there an issue? Send a MessageReason:
None


'''Monday Night Combat''', developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade"; it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL]].

to:

'''Monday Night Combat''', Combat,''' developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade"; Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL]].
NFL.]]



* TronLines: Lights up every 5 seconds or so on your pro when they have enough juice to activate it. The normal FridgeLogic of it is justified because MondayNightCombat ''is'' a crowd-pleasing professional sport, and TronLines do look [[RuleOfCool cool]].

to:

* TronLines: Lights up every 5 seconds or so on your pro when they have enough juice to activate it. The normal FridgeLogic of it is justified because MondayNightCombat ''Monday Night Combat'' ''is'' a crowd-pleasing crowd pleasing professional sport, and TronLines do look [[RuleOfCool cool]].cool.]]
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* BlackComedy: The vast majority of the inklings of the world in the time of MondayNightCombat is humorous grimness.

to:

* BlackComedy: The vast majority of the inklings of the world in the time of MondayNightCombat ''Monday Night Combat'' is humorous grimness.
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---> '''Assault''': [[AFunnyThingHappenedOnTheWayToTheForum Stand aside, I take large steps.]]

to:

---> '''Assault''': [[AFunnyThingHappenedOnTheWayToTheForum [[Theatre/AFunnyThingHappenedOnTheWayToTheForum Stand aside, I take large steps.]]
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** One of the Sniper's alternate costumes in SMNC resembles a combination of [[Franchise/MetalGear Solid Snake]] and [[Film/EscapeFromNewYork Snake Plissken]]. The Sniper's Hippie uniform looks like JohnLennon, and his default seems to be based on Creator/JeanReno from ''Film/TheProfessional''.

to:

** One of the Sniper's alternate costumes in SMNC resembles a combination of [[Franchise/MetalGear Solid Snake]] and [[Film/EscapeFromNewYork Snake Plissken]]. The Sniper's Hippie uniform looks like JohnLennon, Music/JohnLennon, and his default seems to be based on Creator/JeanReno from ''Film/TheProfessional''.
Is there an issue? Send a MessageReason:
None


** One of the Sniper's alternate costumes in SMNC resembles a combination of [[Franchise/MetalGear Solid Snake]] and [[Film/EscapeFromNewYork Snake Plissken]]. The Sniper's Hippie uniform looks like JohnLennon, and his default seems to be based on JeanReno from ''Film/TheProfessional''.

to:

** One of the Sniper's alternate costumes in SMNC resembles a combination of [[Franchise/MetalGear Solid Snake]] and [[Film/EscapeFromNewYork Snake Plissken]]. The Sniper's Hippie uniform looks like JohnLennon, and his default seems to be based on JeanReno Creator/JeanReno from ''Film/TheProfessional''.
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Super Monday Night Combat can be downloaded for free [[http://store.steampowered.com/app/104700/ here]]
Sadly, the player population is very low recently, and the game is in [[NeedsMoreLove DESPERATE need of MORE LOVE]].

to:

Super Monday Night Combat can be downloaded for free [[http://store.steampowered.com/app/104700/ here]]
Sadly, the player population is very low recently, and the game is in [[NeedsMoreLove DESPERATE need of MORE LOVE]].
here]].
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None


** Chicky Cantor's entrance music is one to EnnioMorricone various western themes.

to:

** Chicky Cantor's entrance music is one to EnnioMorricone Music/EnnioMorricone various western themes.

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