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Three hundred years ago, a dark force rose up and attempted to TakeOverTheWorld. Abusing a mystical force known as [[KiAttacks Kuji Magic]], it transformed innocent forest animals into dark soldiers and ravaged the land. The abuse of this force also imbalanced the forces of nature, causing natural disasters. But he was defeated, and his dark magic [[SealedEvilInACan sealed away forever]]. Peace reigned.
to:
Three hundred years ago, a dark force rose up and attempted to TakeOverTheWorld. Abusing a mystical force known as [[KiAttacks [[KiManipulation Kuji Magic]], it transformed innocent forest animals into dark soldiers and ravaged the land. The abuse of this force also imbalanced the forces of nature, causing natural disasters. But he was defeated, and his dark magic [[SealedEvilInACan sealed away forever]]. Peace reigned.
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* KiAttacks: Kuji magic utilises Ki energy.
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* KiAttacks: KiManipulation: Kuji magic utilises Ki energy.
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, ''that'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
to:
An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, ''that'' ''[[Franchise/{{Hitman}} that]]'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, ''that'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Inter]][[VideoGame/Hitman active]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
to:
An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, ''that'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Inter]][[VideoGame/Hitman active]]), Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, ''that'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
to:
An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, ''that'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), Inter]][[VideoGame/Hitman active]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
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* InfiniteSupplies: Shun and Suzume never have to reload their ammo supply with arrows and darts respectively. Averted hard with consumables, such as potions and the like, as you require certain floral ingredients to make healing potions and such.
to:
* InfiniteSupplies: Shun and Suzume never have to reload their ammo supply with arrows and darts respectively. Averted hard with consumables, such as potions and the like, as you require certain floral ingredients to make healing potions and such.
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, [[Franchise/Hitman that]] [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
to:
An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive (yes, [[Franchise/Hitman that]] ''that'' [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive, makers of VideoGame/{{Hitman}}, and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
to:
An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive, makers of VideoGame/{{Hitman}}, Creator/IOInteractive (yes, [[Franchise/Hitman that]] [[VideoGame/FreedomFighters IO]] [[VideoGame/KaneAndLynch Interactive]]), and published by Creator/{{Eidos}} for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed Creator/IOInteractive, makers of ''VideoGame/{{Hitman}}'', and published by Creator/{{Eidos}} in 2009. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy.]] [[LighterAndSofter For kids.]]
to:
An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game developed by Creator/IOInteractive, makers of ''VideoGame/{{Hitman}}'', VideoGame/{{Hitman}}, and published by Creator/{{Eidos}} in 2009. for UsefulNotes/{{Steam}}, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, and UsefulNotes/Playstation3 on September 8th, 2009, with a UsefulNotes/MacOS port developed by Creator/FeralInteractive releasing July 8th, 2010. While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy.fantasy hack 'n slash game....]] [[LighterAndSofter For kids.]]
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%%** Kunoichi
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* {{Animorphism}}: Hiro can control animals by possessing them with his Spirit Form. Problem is, not all animals are that useful to take control, as very few of them can actually attack enemies (grizzly bears being one of the few that can), with the attack button on most other animals being replaced with a "animal doing an action associated with said animal", such as a fox howling, or a Rabbit stomping its foot on the ground. All animals, however, can find herbs and Jizo Statues, and can sneak around as good as the Ninja's can (even bears, amusingly). Later Kuji Magic levels let you impersonate small samurai's!
to:
* {{Animorphism}}: Hiro can control animals by possessing them with his Spirit Form. Problem is, not all animals are that useful to take control, as very few of them can actually attack enemies (grizzly bears being one of the few that can), with the attack button on most other animals being replaced with a "animal doing an action associated with said animal", such as a fox howling, or a Rabbit stomping its foot on the ground. All animals, however, can find herbs and Jizo Statues, and can sneak around as good as the Ninja's can (even bears, amusingly). Later The Last Kuji Magic levels let level lets you impersonate small samurai's!
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* BeneathNotice: Much like that [[Franchise/{{Hitman}} other game series IOI makes]], you are able to impersonate guards, in this case mini samurai's. Crosses over with GoingNative and BecomingTheCostume as you don't just take their outfit, you take their body and their health pool too.
to:
* BeneathNotice: Much like that [[Franchise/{{Hitman}} other game series IOI makes]], you are able to impersonate guards, guards later on in the game, in this case mini samurai's. Crosses over with GoingNative and BecomingTheCostume as you don't just take their outfit, you take their body and their health pool too.
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* TheFaceless: All of the Samurai have their faces covered in inky black, with yellow glowing dots for eyes. Played with with the Mini Ninja's, as Futo wears a Domino mask to conceal his identity, and Suzume wears...nothing on her face. Shun, Hiro and Kunoichi always keep their lower half of their face covered, however.
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* WilhemScream: A mini samurai lets one out while crossing a bridge in a cutscene from the mission "The Big Jump". They fall into a massive hole in the bridge a meteorite makes.
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* WilhemScream: [[StockScream Wilhelm Scream]]: A mini samurai lets one out while crossing a bridge in a cutscene from the mission "The Big Jump". They fall into a massive hole in the bridge a meteorite makes.
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* BeneathNotice: Much like that [[Franchise/{{Hitman}} other game series IOI makes]], you are able to impersonate guards, in this case mini samurai's. Crosses over with Goingnative and BecomingTheCostume as you don't just take their outfit, you take their body and their health pool too.
to:
* BeneathNotice: Much like that [[Franchise/{{Hitman}} other game series IOI makes]], you are able to impersonate guards, in this case mini samurai's. Crosses over with Goingnative GoingNative and BecomingTheCostume as you don't just take their outfit, you take their body and their health pool too.
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* {{Animorphism}}: Hiro can control animals by possessing them with his Spirit Form. Problem is, not all animals are that useful to take control, as very few of them can actually attack enemies (grizzly bears being one of the few that can), with the attack button on most other animals being replaced with a "animal doing an action associated with said animal", such as a fox howling, or a Rabbit stomping its foot on the ground. All animals, however, can find herbs and Jizo Statues, and can sneak around as good as the Ninja's can (even bears, amusingly).
to:
* {{Animorphism}}: Hiro can control animals by possessing them with his Spirit Form. Problem is, not all animals are that useful to take control, as very few of them can actually attack enemies (grizzly bears being one of the few that can), with the attack button on most other animals being replaced with a "animal doing an action associated with said animal", such as a fox howling, or a Rabbit stomping its foot on the ground. All animals, however, can find herbs and Jizo Statues, and can sneak around as good as the Ninja's can (even bears, amusingly). Later Kuji Magic levels let you impersonate small samurai's!
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* BattleInTheRain: A fair amount of forest levels take place in the rain. On a similar note, a few levels in the mountains also take place while snow falls.
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* BeneathNotice: Much like that [[Franchise/{{Hitman}} other game series IOI makes]], you are able to impersonate guards, in this case mini samurai's. Crosses over with Goingnative and BecomingTheCostume as you don't just take their outfit, you take their body and their health pool too.
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* BodySurf: You can take control on Mini samurai's in later levels. Very useful for getting past hordes of mini samurai.
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* WilhemScream: A mini samurai lets one out while crossing a bridge in a cutscene from the mission "The Big Jump". They fall into a massive hole in the bridge a meteorite makes.
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* ElectiveMute: The ninja's only speak to themselves (in Japanese), but this doesn't happen very often. The vast majority of the game is spent with them not uttering any words.
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** The names of the Ninja's, see MeaningfulName below.
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* InstrumentOfMurder: Suzume uses her flute as a dartgun of sorts. She can also play the flute like normal to distract enemies as her super move.
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* InstrumentOfMurder: Suzume uses her flute as a dartgun blowgun of sorts. She can also play the flute like normal to distract enemies as her super move.
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* MeaningfulName:
** The main character's name is Hiro, which means "prosperous".
** There's also the tiger-like [[BilingualBonus Tora.]]
** The main character's name is Hiro, which means "prosperous".
** There's also the tiger-like [[BilingualBonus Tora.]]
to:
* MeaningfulName:
MeaningfulName: All their names mean something in Japanese:
**The main character's name is Hiro, which Hiro means "prosperous".
**There's also the Tora, which translates as "tiger", appropriate given his tiger-like [[BilingualBonus Tora.]]behaviour in-game.
** Shun, which is a transatlantic pun on "keeping one's distance".
** Kunoichi, which is the term given for "female Ninja".
** Suzume means "Sparrow" in Japanese.
** Futo means...well...fat. Or Magnificent.
* MundaneUtility: The Sensei in the character intro cutscene has a habit of using his magic to perform mundane tasks. In the Kunoichi trailer, he uses it to pour tea while it's in mid-air, but loses control once he hears a knock on the door.
**
**
** Shun, which is a transatlantic pun on "keeping one's distance".
** Kunoichi, which is the term given for "female Ninja".
** Suzume means "Sparrow" in Japanese.
** Futo means...well...fat. Or Magnificent.
* MundaneUtility: The Sensei in the character intro cutscene has a habit of using his magic to perform mundane tasks. In the Kunoichi trailer, he uses it to pour tea while it's in mid-air, but loses control once he hears a knock on the door.
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* WithCatLikeTread: You can sneak in grass and get behind enemies with anyone/ any animal you control, no matter your size. Smaller animals, such as rabbits and foxes, and most of the mini ninja's make sense (they are...y'know...mini) as they can hide in the grass and bushes and be concealed from view. But controlling a bear, a boar, or by playing as Futo looks and plays as ridiculous as it sounds, and yet, your enemies are none the wiser.
to:
* WithCatLikeTread: You can sneak in tall grass and bushes and get behind enemies with anyone/ any animal you control, no matter your the size. Smaller animals, such as rabbits and foxes, and most of the mini ninja's make logically makes sense (they are...y'know...mini) as and they can hide in the grass and bushes and be are indeed concealed from your view. But controlling a bear, a boar, or by playing as Futo makes the whole "stealth" mechanic be pushed to its limits, and it looks and plays as ridiculous as it sounds, and its described here. And yet, your enemies are none the wiser.wiser.
* WolverineClaws: Tora has them on his hands. He uses them to climb a tree initially, but he also uses them in combat.
* WolverineClaws: Tora has them on his hands. He uses them to climb a tree initially, but he also uses them in combat.
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* CollectAThonPlatformer: There are five things to collect in each level: Jizu statues, Plants, Kuji Magic scrolls from Kuji temples, Coins, and how many animals you have freed from cages. Collecting everything nets you a trophy.
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* KiAttacks: Kuji magic utiliizes Ki energy.
to:
* KatanasAreJustBetter: Hiro wields one.
* KiAttacks: Kuji magicutiliizes utilises Ki energy.
* KiAttacks: Kuji magic
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* OneManArmy: Suzume is the last Ninja you rescue in the game, and is said to be very acrobatic and sneaky. Throughout the game, you can find notes pinned onto doors and trees left by Suzume for you to find. As soon as she gets to the snowy mountains, she backtracks back home, and gets captured, requiring you to save her.
to:
* OneManArmy: Suzume is the last second Mini Ninja you rescue in the game, and is said to be very acrobatic and sneaky. Throughout throughout the game, game you can find notes pinned onto doors and trees left by Suzume for you to find.her that detail her then-current situation. As soon as she gets to the snowy mountains, she backtracks back home, and gets captured, requiring you to save her.
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* PartyInMyPocket: Look! I'm a small boy with a sword! '''[[SmokeOut Poof!]]''' Now i'm a little girl with a wooden flute. '''[[SmokeOut Poof!]]''' Now I am a giant ninja with a massive hammer '''[[RuleOfThree Poof!]]''' Now i'm another girl with a pointy stick! '''[[SmokeOut Poof!]]''' Now i'm a boy with WolverineClaws '''[[OverlyLongGag Poof!]]''' Now i'm a ninja with a bow and arrow!
to:
* PartyInMyPocket: Look! I'm a small boy with a sword! '''[[SmokeOut Poof!]]''' Now i'm a little girl with a wooden flute. '''[[SmokeOut Poof!]]''' Now I am a giant ninja with a massive hammer '''[[RuleOfThree Poof!]]''' Now i'm another girl with a pointy stick! '''[[SmokeOut Poof!]]''' Now i'm a boy with WolverineClaws '''[[OverlyLongGag Poof!]]''' Now i'm a ninja boy with a bow and arrow!
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Changed line(s) 69 (click to see context) from:
** The main character's name is Hiro, which means "prosperous"
to:
** The main character's name is Hiro, which means "prosperous""prosperous".
* OneManArmy: Suzume is the last Ninja you rescue in the game, and is said to be very acrobatic and sneaky. Throughout the game, you can find notes pinned onto doors and trees left by Suzume for you to find. As soon as she gets to the snowy mountains, she backtracks back home, and gets captured, requiring you to save her.
** You can invoke this by only playing Hiro for an entire game playthrough.
** You can invoke this by only playing Hiro for an entire game playthrough.
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* PartyInMyPocket: I am a little girl with a wooden flute. [[SmokeOut Poof!]] Now I am a giant with a barrel on a stick! [[SmokeOut Poof!]] Now i'm a small boy with a sword!
to:
* PartyInMyPocket: I am Look! I'm a small boy with a sword! '''[[SmokeOut Poof!]]''' Now i'm a little girl with a wooden flute. [[SmokeOut Poof!]] '''[[SmokeOut Poof!]]''' Now I am a giant ninja with a barrel on massive hammer '''[[RuleOfThree Poof!]]''' Now i'm another girl with a pointy stick! [[SmokeOut Poof!]] '''[[SmokeOut Poof!]]''' Now i'm a small boy with WolverineClaws '''[[OverlyLongGag Poof!]]''' Now i'm a sword!ninja with a bow and arrow!
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* ArcherArchetype: Shun uses arrows to take out foes that can't easily be killed by melee-range weapons.
to:
* ArcherArchetype: Shun uses arrows to take out foes that can't easily be killed by melee-range weapons. He also has no melee option.
* BoringButPractical: Shun. He only fires arrows, and cannot break animal cages, as he has no melee option. However, you can spam the attack button to shoot arrows with impunity, and deal a decent amount of damage to boot.
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* ImprobableAimingSkills: Shun.
to:
* ImprobableAimingSkills: Shun. Shun and Suzume fire arrows/ darts in your direct field of vision, and they hit whoever is closest to the middle of the screen. Obviously required to make the two not fall under CripplingOverspecialisation.
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* InfiniteSupplies: Shun and Suzume never have to reload their ammo supply with arrows and darts respectively. Averted hard with consumables, such as potions and the like, as you require certain floral ingredients to make healing potions and such.
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* SaveScumming: Averted. You cannot backtrack in this game, but you are given the opportunity to explore the level before continuing on with the story. The game uses checkpoints to enforce this, but you can freely reload to the start of the level or you can reload the last activated checkpoint.
* SaveGameLimits: As mentioned above, you cannot freely save whenever you feel like it, with the game using a checkpoint system.
* SaveGameLimits: As mentioned above, you cannot freely save whenever you feel like it, with the game using a checkpoint system.
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* WithCatLikeTread: You can sneak in grass and get behind enemies with anyone/ any animal you control, no matter your size. Smaller animals, such as rabbits and foxes, and most of the mini ninja's make sense (they are...y'know...mini) as they can hide in the grass and bushes and be concealed from view. But controlling a bear, a boar, or by playing as Futo looks and plays as ridiculous as it sounds, and yet, your enemies are none the wiser.
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Deleted line(s) 62 (click to see context) :
%%** Kunoichi
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%%** Kunoichi
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* ArcherArchetype: Shun uses arrows to take out foes that can't easily be killed by melee-range weapons.
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* CoolBoat: Your ''hat'' actually becomes one, and is easier than swimming.
to:
* CoolBoat: Your ''hat'' actually becomes one, and is easier than swimming.swimming in the water without it.
* GameplayAndStorySegregation: Suzume's intro movie shows that [[https://www.youtube.com/watch?v=Tz431i5GFys&t=45s her flute is also a blowgun]], one that is good enough to cut down a tree. You can indeed do this in-game, but not nearly as effectively as shown in the movie.
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* ImprobableWeaponUser: Fear Suzume, and the beatdown she hands out with her mighty... flute? Subverted, as it's really [[https://www.youtube.com/watch?v=Tz431i5GFys a blowgun]].
* InevitableWaterfall: One level ends in you riding your hat-boat over one. Which would be fine (SoftWater is in full effect here), but its appearance is heralded by PsychoStrings.
* InstrumentOfMurder: Suzume uses her flute as a dartgun of sorts. She can also play the flute like normal to distract enemies.
* InevitableWaterfall: One level ends in you riding your hat-boat over one. Which would be fine (SoftWater is in full effect here), but its appearance is heralded by PsychoStrings.
* InstrumentOfMurder: Suzume uses her flute as a dartgun of sorts. She can also play the flute like normal to distract enemies.
to:
* ImprobableWeaponUser: Fear Suzume, and the beatdown she hands out with her mighty... flute? Subverted, as it's really [[https://www.youtube.com/watch?v=Tz431i5GFys a blowgun]].
blowgun]], and you can perform [[GuideDangIt a hard-to-aim jump attack move that requires perfect button presses]] to pull off to take out enemies from afar.
* InevitableWaterfall:One There are some water sections that have rapids and waterfalls you go over, with one level ends ending in you riding your hat-boat over one. Which would be fine (SoftWater is in full effect here), but its appearance is heralded by PsychoStrings. \n There are also waterfalls everywhere that serve as scenery backdrop.
* InstrumentOfMurder: Suzume uses her flute as a dartgun of sorts. She can also play the flute like normal to distractenemies.enemies as her super move.
* InevitableWaterfall:
* InstrumentOfMurder: Suzume uses her flute as a dartgun of sorts. She can also play the flute like normal to distract
* LimitBreak: All of the playable ninjas have three charges of a powerful super move they can pull off, which can be regenerated by killing enemies and collecting red orbs:
** Hiro can target one enemy and kill them with a quick strike.
** Tora can unleash a string of attacks that deal massive damage to anyone close enough to him.
** Suzume can play a song on her flute to paralyse enemies, leaving them open to attack.
%%** Kunoichi
** Shun can fire an explosive arrow. [[StuffBlowingUp It blows enemies up.]]
** Futo charges up for a second and [[DropTheHammer unleashes a powerful hammer throw]] on nearby enemies.
** Hiro can target one enemy and kill them with a quick strike.
** Tora can unleash a string of attacks that deal massive damage to anyone close enough to him.
** Suzume can play a song on her flute to paralyse enemies, leaving them open to attack.
%%** Kunoichi
** Shun can fire an explosive arrow. [[StuffBlowingUp It blows enemies up.]]
** Futo charges up for a second and [[DropTheHammer unleashes a powerful hammer throw]] on nearby enemies.
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** The main character's name is Hiro.
to:
** The main character's name is Hiro.Hiro, which means "prosperous"
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* NiceHat: It's your shield against normal arrows, essentially. And it doubles as your CoolBoat.
to:
* NiceHat: It's You get given a bowl-shaped hat at the start of the game, and it's your shield against normal arrows, essentially. And it doubles as your a CoolBoat.
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* PressXToNotDie: Quick Time Events figure heavily in all of the boss fights except for [[BigBad the final one]].
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* PressXToNotDie: Quick Time Events figure heavily in all of the boss fights except for [[BigBad the final one]]. The larger samurai tonfa Mini Bosses also have [=QTE's=] attached to them that aren't necessary to defeat them, but can be useful if you're on a time crunch.
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* InstrumentOfMurder
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* InstrumentOfMurderInstrumentOfMurder: Suzume uses her flute as a dartgun of sorts. She can also play the flute like normal to distract enemies.
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* DominoMask: Futo wears one as his costume throughout the entire game.
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* DropTheHammer: Futo. According to his backstory, it was the only weapon that seemed to suit his fighting style and body type.
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* DropTheHammer: Futo.Futo wields one. According to his backstory, it was the only weapon that seemed to suit his fighting style and body type.
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not a spoiler.
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* ImprobableWeaponUser: Fear Suzume, and the beatdown she hands out with her mighty... flute? Subverted. [[spoiler: It's really [[https://www.youtube.com/watch?v=Tz431i5GFys a blowgun]]. [[WhatCouldHaveBeen Now if only she could do that in-game...]]]]
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* ImprobableWeaponUser: Fear Suzume, and the beatdown she hands out with her mighty... flute? Subverted. [[spoiler: It's Subverted, as it's really [[https://www.youtube.com/watch?v=Tz431i5GFys a blowgun]]. [[WhatCouldHaveBeen Now if only she could do that in-game...]]]]
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Ho
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Eidos got dissolved into Creator/SquareEnix in 2009, with IOI being brought on as a developer studio, until they themselves went independent in 2017, after Square Enix cut business ties with IO Interactive. This was due to poor sales of ''VideoGame/Hitman2016'', and as part of IOI and Square Enix's agreement, the Mini Ninjas and ''VideoGame/KaneAndLynch'' [=IP's=] went to Square Enix, and the ''VideoGame/FreedomFighters'' and ''Franchise/{{Hitman}}'' [=IP's=] were given to IO Interactive. This makes IOI making Mini Ninja sequels highly unlikely.
to:
Eidos got dissolved into Creator/SquareEnix in 2009, with IOI being brought on as a developer studio, until they themselves went independent in 2017, after Square Enix cut business ties with IO Interactive. This was due to poor sales of ''VideoGame/Hitman2016'', and as part of IOI and Square Enix's agreement, the Mini Ninjas and ''VideoGame/KaneAndLynch'' [=IP's=] went to Square Enix, and the ''VideoGame/FreedomFighters'' and ''Franchise/{{Hitman}}'' [=IP's=] were given to IO Interactive. This makes IOI making any future Mini Ninja sequels highly unlikely.
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* {{Animorphism}}: Hiro can become animals by possessing them with his Spirit Form. They're not all ''useful,'' but they can at least all find herbs and Jizo Statues.
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* {{Animorphism}}: Hiro can become control animals by possessing them with his Spirit Form. They're Problem is, not all ''useful,'' but they animals are that useful to take control, as very few of them can at least all actually attack enemies (grizzly bears being one of the few that can), with the attack button on most other animals being replaced with a "animal doing an action associated with said animal", such as a fox howling, or a Rabbit stomping its foot on the ground. All animals, however, can find herbs and Jizo Statues. Statues, and can sneak around as good as the Ninja's can (even bears, amusingly).
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* BadassAdorable: Ninjas.
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* BadassAdorable: Ninjas.The Ninjas, the animals, even the Samurai are this!
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* FishingMinigame
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* FishingMinigameFishingMinigame: You can fish for fish with a fishing rod when you're in your hat boat.
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* GratuitousJapanese: Though, given the setting, maybe not ''that'' gratuitous.
* HeroicMime: The characters do talk from time to time (e.g. cast a spell or Suzume's idle chatter), but not during cutscenes.
* HyperactiveMetabolism
* HeroicMime: The characters do talk from time to time (e.g. cast a spell or Suzume's idle chatter), but not during cutscenes.
* HyperactiveMetabolism
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* GratuitousJapanese: Though, Justified, given the setting, maybe not ''that'' gratuitous.
setting is in Japan.
* HeroicMime: Played With. Thecharacters Mini Ninja's do talk from time to time (e.g. cast Hiro casting a spell or Suzume's idle chatter), but not they remain silent during cutscenes.
cutscenes. And they ''certainly'' don't speak in [[GratuitousJapanese English.]]
*HyperactiveMetabolismHyperactiveMetabolism: You can heal yourself by eating fruit from certain bushes or trees by shaking berries/ fruit out of them.
* HeroicMime: Played With. The
*
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* PartyInMyPocket: I am a little girl with a wooden flute. [[SmokeOut Poof!]] Now I am a giant with a barrel on a stick!
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* PartyInMyPocket: I am a little girl with a wooden flute. [[SmokeOut Poof!]] Now I am a giant with a barrel on a stick!stick! [[SmokeOut Poof!]] Now i'm a small boy with a sword!
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Added DiffLines:
Eidos got dissolved into Creator/SquareEnix in 2009, with IOI being brought on as a developer studio, until they themselves went independent in 2017, after Square Enix cut business ties with IO Interactive. This was due to poor sales of ''VideoGame/Hitman2016'', and as part of IOI and Square Enix's agreement, the Mini Ninjas and ''VideoGame/KaneAndLynch'' [=IP's=] went to Square Enix, and the ''VideoGame/FreedomFighters'' and ''Franchise/{{Hitman}}'' [=IP's=] were given to IO Interactive. This makes IOI making Mini Ninja sequels highly unlikely.
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None
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[[caption-width-right:350:(R-L) Hiro, Suzume, and Futo [[note]]They're not really particularly "mini."[[/note]]]]
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game from Creator/{{Eidos}}, the same company behind the ''Franchise/TombRaider'' franchise (and developed by Creator/IOInteractive, makers of ''VideoGame/{{Hitman}}''). While the cute title and ads set the game up as an AffectionateParody of the "swords and black suits" genre, [[NeverTrustATrailer the game is actually a straightforward Japanese fantasy.]] [[LighterAndSofter For kids.]]
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An [[ActionAdventure Action Adventure-y]], [[PlatformGame Platformer-y]] game
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* AnnoyingArrows: Played with. Enemy arrows aren't very damaging to you, and are easily warded off with your hat or a Flask of Arrow-Shield. Shun's arrows ''are'' as deadly as their real-life counterparts, unless fired in melee combat.
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* AnnoyingArrows: AnnoyingArrows:
** Played with. Enemy arrows aren't very damaging to you, and are easily warded off with your hat or a Flask of Arrow-Shield. Shun's arrows ''are'' as deadly as their real-life counterparts, unless fired in melee combat.
** Played with. Enemy arrows aren't very damaging to you, and are easily warded off with your hat or a Flask of Arrow-Shield. Shun's arrows ''are'' as deadly as their real-life counterparts, unless fired in melee combat.
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* CharacterSelectForcing: Given that Hiro is the only magic-user, it seems reasonable that you'd rely on him a lot. But why is he the only character who can ''fish?''
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* CharacterSelectForcing: CharacterSelectForcing:
** Given that Hiro is the only magic-user, it seems reasonable that you'd rely on him a lot. But why is he the only character who can ''fish?''
** Given that Hiro is the only magic-user, it seems reasonable that you'd rely on him a lot. But why is he the only character who can ''fish?''
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* MeaningfulName: The main character's name is Hiro.
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* MeaningfulName: MeaningfulName:
** The main character's name is Hiro.
** The main character's name is Hiro.