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* CallBack: The initial funding goal ensures the game having six initial stages before the final one. An additional $150,000 guarantees eight initial stages. As the Kickstarter page's FAQ explains:
-->''In order to set our initial funding goal, we had to ask ourselves what was the cheapest we could make a game that we could still be 100% proud of, that fulfilled all the promises we wanted to make, and that could stand on its own as an evolution of this genre. To find our answer, we actually looked to the past—to [[Franchise/MegaMan the amazing original wellspring]] where this genre first came jumping and blasting its way into this world. Long-time fans will understand, then, when the answer we came up with was “[[VideoGame/MegaMan1 six]].” Six stages and main bosses, and then...an additional final stage and challenge...''
-->''In order to set our initial funding goal, we had to ask ourselves what was the cheapest we could make a game that we could still be 100% proud of, that fulfilled all the promises we wanted to make, and that could stand on its own as an evolution of this genre. To find our answer, we actually looked to the past—to [[Franchise/MegaMan the amazing original wellspring]] where this genre first came jumping and blasting its way into this world. Long-time fans will understand, then, when the answer we came up with was “[[VideoGame/MegaMan1 six]].” Six stages and main bosses, and then...an additional final stage and challenge...''
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** The virus in the backstory is basically Roboenza with the [[invoked]] SerialNumbersFiledOff.
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** The virus in the backstory is basically Roboenza [[VideoGame/MegaMan10 Roboenza]] with the [[invoked]] SerialNumbersFiledOff.[[invoked]]SerialNumbersFiledOff.
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* SuperPoweredRobotMeterMaids: According to the backstory, the Mighty Numbers were built for industrial purposes. However, they were also involved in ''Series/RobotWars''-type spectator sports.
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[[caption-width-right:350:Here for you at your [[PunnyName Beck and Call]].]]
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[[caption-width-right:350:Here for you you, at your [[PunnyName Beck and Call]].]]
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[[caption-width-right:350:Make way for the [[FanNickname New]] [[VideoGame/MegaManClassic Bomber]].]]
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* StartMyOwn: A real-life example, in that Comcept is basically saying "Hey Capcom, you don't want to make a new ''Mega Man'' game? ''We will.''"
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** Call is one of Roll being the only female and forming a pun with her male partner (Beck and Call, Rock and Roll)
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** Call is one of Roll being the only female (thus far) and forming a pun with her male partner (Beck and Call, Rock and Roll)
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A SpiritualSuccessor to the ''Franchise/MegaMan'' franchise, created by its famed director Creator/KeijiInafune. The production is staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Inti-Creates. This project is [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 currently being funded]] through Website/{{Kickstarter}}. The project reached its funding goal on September 2, 2013, 29 days before the due date.
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A SpiritualSuccessor to the ''Franchise/MegaMan'' franchise, created by its famed director Creator/KeijiInafune. The production is staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Inti-Creates. This project is [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 currently being funded]] through Website/{{Kickstarter}}. The project reached its funding goal on September 2, 2013, 29 days before the due date.date, though additional features may be implemented and more ports will be made available if certain benchmarks are passed before the funding period ends.
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[[caption-width-right:350:Totally Not!Mega Man]]
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A SpiritualSuccessor to the ''Franchise/MegaMan'' franchise, created by its famed director Creator/KeijiInafune. The production is staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Inti-Creates. This project is currently being funded through Website/{{Kickstarter}}. [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]] The project reached its funding goal on September 2, 2013, 29 days before the due date.
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A SpiritualSuccessor to the ''Franchise/MegaMan'' franchise, created by its famed director Creator/KeijiInafune. The production is staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Inti-Creates. This project is currently being funded through Website/{{Kickstarter}}. [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]] com/projects/mightyno9/mighty-no-9 currently being funded]] through Website/{{Kickstarter}}. The project reached its funding goal on September 2, 2013, 29 days before the due date.
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* XMeetsY: ''MegaMan'' 's platforming and PowerCopying meets ''{{Vectorman}}'''s transformation capabilities.
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* XMeetsY: ''MegaMan'' 's platforming and PowerCopying meets ''{{Vectorman}}'''s transformation capabilities.capabilities.
----
----
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** The virus in the backstory is basically Roboenza with the [[invoked]] SerialNumbersFiledOff
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** The virus in the backstory is basically Roboenza with the [[invoked]] SerialNumbersFiledOffSerialNumbersFiledOff.
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* SerialNumbersFiledOff: [[invoked]] Nobody is pretending that this isn't designed to be ''Mega Man'' in all but name, least of all Comcept.
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* XMeetsY: ''MegaMan'''s platforming and PowerCopying meets ''{{Vectorman}}'''s transformation capabilities.
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* XMeetsY: ''MegaMan'''s ''MegaMan'' 's platforming and PowerCopying meets ''{{Vectorman}}'''s transformation capabilities.
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* ThemeNaming: See Punny Name above.
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* ThemeNaming: See Punny Name above.above.
* XMeetsY: ''MegaMan'''s platforming and PowerCopying meets ''{{Vectorman}}'''s transformation capabilities.
* XMeetsY: ''MegaMan'''s platforming and PowerCopying meets ''{{Vectorman}}'''s transformation capabilities.
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A SpiritualSuccessor to the ''Franchise/MegaMan'' franchise, created by its famed director Creator/KeijiInafune. The production is staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Inti-Creates. This project is currently being funded through Website/{{Kickstarter}}.[[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]]
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A SpiritualSuccessor to the ''Franchise/MegaMan'' franchise, created by its famed director Creator/KeijiInafune. The production is staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Inti-Creates. This project is currently being funded through Website/{{Kickstarter}}. [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]]
com/projects/mightyno9/mighty-no-9]] The project reached its funding goal on September 2, 2013, 29 days before the due date.
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* TelescopingRobot: Given how extensively Beck can reconfigure his body to use the more exotic powers, this is a given.
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* TelescopingRobot: Given how extensively as Beck can reconfigure his body extensively to use the more exotic powers, this is a given.
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* ShoutOut: Mighty No.9 is a allusion to ''{{Cyborg 009}}'', right down to the main protagonist's serial number.
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* ShoutOut: Mighty No.9 is a allusion to ''{{Cyborg 009}}'', right down to the main protagonist's serial number. One of the "Mighty Masters" resembles a baby and several of the others appear to uphold NationalStereotypes, so time will tell how tight this homage will be.
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Mega Man is two words.
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[[caption-width-right:350:Totally Not!Megaman]]
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[[caption-width-right:350:Totally Not!Megaman]]
Not!Mega Man]]
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** The Kickstarter page uses tons of imagery associated with the ''Megaman'' series, such as blue borders on character portraits, the character select screen, etc.
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** The Kickstarter page uses tons of imagery associated with the ''Megaman'' ''Mega Man'' series, such as blue borders on character portraits, the character select screen, etc.
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*** Beck's body resembles [[MegaManX X's]] Gaea Armor from ''Megaman X5.''
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*** Beck's body resembles [[MegaManX X's]] Gaea Armor from ''Megaman ''Mega Man X5.''
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** Beck can also take the powers of mooks and use them on-site, similar to the abilities of the Z-Knuckle from ''MegaManZero4.''
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** Beck can also take the powers of mooks and use them on-site, similar to the abilities of the Z-Knuckle from ''MegaManZero4.''''MegaManZero'' 4.
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* SerialNumbersFiledOff: [[invoked]] Nobody is pretending that this isn't designed to be ''Megaman'' in all but name, least of all Comcept.
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* SerialNumbersFiledOff: [[invoked]] Nobody is pretending that this isn't designed to be ''Megaman'' ''Mega Man'' in all but name, least of all Comcept.
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* ShoutOut: Mighty No.9 is a allusion to ''{{Cyborg 009}}'', right down to the main protagonist's serial number.
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Added DiffLines:
** The Kickstarter page uses tons of imagery associated with the ''Megaman'' series, such as blue borders on character portraits, the character select screen, etc.
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** The virus in the backstory is basically Roboenza with the [[invoked]] SerialNumbersFiledOff
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* SerialNumbersFiledOff: [[invoked]] Nobody is pretending that this isn't designed to be ''Megaman'' in all but name, least of all Comcept.
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***Beck's body resembles [[MegaManX X's]] Gaea Armor from ''Megaman X5.''
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Added picture. Be free to remove it, once a better picture is available. This one is just a placeholder for now.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mighty9_4172.gif]]
[[caption-width-right:350:Totally Not!Megaman]]
[[caption-width-right:350:Totally Not!Megaman]]
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Added DiffLines:
** Beck can also take the powers of mooks and use them on-site, similar to the abilities of the Z-Knuckle from ''MegaManZero4.''
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* SpikesOfDoom: Concept Art for the game shows that these will be an obstacle in Beck's world. He has powers to circumvent their hazards.
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* TelescopingRobot: Given how extensively Beck can reconfigure his body to use the more exotic powers, this is a given.
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* ComputerVirus: A nasty one is said to turn the robots in Beck's world against humans. He is one of the few who is not affected.
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* StartMyOwn: A real-life example, in that Comcept is basically saying "Hey Capcom, you don't want to make a new ''Mega Man'' game? ''We will.''"
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* StartMyOwn: A real-life example, in that Comcept is basically saying "Hey Capcom, you don't want to make a new ''Mega Man'' game? ''We will.''"''"
* ThemeNaming: See Punny Name above.
* ThemeNaming: See Punny Name above.
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A SpiritualSuccessor to the ''MegaMan'' franchise, created by its famed director KeijiInafune. The production is staffed by many former ''MegaMan'' developers, and ''MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.[[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]]
to:
A SpiritualSuccessor to the ''MegaMan'' ''Franchise/MegaMan'' franchise, created by its famed director KeijiInafune. Creator/KeijiInafune. The production is staffed by many former ''MegaMan'' ''Mega Man'' developers, and ''MegaManZero'' ''VideoGame/MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.Website/{{Kickstarter}}.[[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]]
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* PowerCopying: Taken to new levels compared to the father series where Beck changes his whole body to match his foes powers.
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* PowerCopying: Taken to new levels compared to the father series where Beck changes his whole body to match his foes powers.powers.
* PunnyName: In the same vein as ''Mega Man'''s Rock and Roll, ''Mighty No. 9'' has Beck and Call.
* StartMyOwn: A real-life example, in that Comcept is basically saying "Hey Capcom, you don't want to make a new ''Mega Man'' game? ''We will.''"
* PunnyName: In the same vein as ''Mega Man'''s Rock and Roll, ''Mighty No. 9'' has Beck and Call.
* StartMyOwn: A real-life example, in that Comcept is basically saying "Hey Capcom, you don't want to make a new ''Mega Man'' game? ''We will.''"
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link to the official kickstarter
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A SpiritualSuccessor to the ''MegaMan'' franchise, created by its famed director KeijiInafune. The production is staffed by many former ''MegaMan'' developers, and ''MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.
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A SpiritualSuccessor to the ''MegaMan'' franchise, created by its famed director KeijiInafune. The production is staffed by many former ''MegaMan'' developers, and ''MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.
KickStarter.[[http://www.kickstarter.com/projects/mightyno9/mighty-no-9]]
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** Concept art shows an enemy with a gun and shield, reminiscent of Sniper Joes.
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** Concept art shows an enemy with a gun and shield, reminiscent of Sniper Joes. There is also a small robot similar to Eddie.
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* PowerCopying: Taken to new levels compared to the father series where Beck changes his while body to match his foes powers.
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* PowerCopying: Taken to new levels compared to the father series where Beck changes his while whole body to match his foes powers.
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* Expy: It comes with the territory of spiritual succession.
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* Expy: {{Expy}}: It comes with the territory of spiritual succession.
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A SpiritualSuccessor to the ''MegaMan'' franchise, created by its famed director KeijiInafune. The production is staffed by many former ''MegaMan'' developers, and ''MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.
to:
A SpiritualSuccessor to the ''MegaMan'' franchise, created by its famed director KeijiInafune. The production is staffed by many former ''MegaMan'' developers, and ''MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.KickStarter.
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* Expy: It comes with the territory of spiritual succession.
** Beck is one of Mega Man, being the only one of a series of robots not to be reprogrammed and has to fight them.
** Call is one of Roll being the only female and forming a pun with her male partner (Beck and Call, Rock and Roll)
** Concept art shows an enemy with a gun and shield, reminiscent of Sniper Joes.
* PowerCopying: Taken to new levels compared to the father series where Beck changes his while body to match his foes powers.
----
* Expy: It comes with the territory of spiritual succession.
** Beck is one of Mega Man, being the only one of a series of robots not to be reprogrammed and has to fight them.
** Call is one of Roll being the only female and forming a pun with her male partner (Beck and Call, Rock and Roll)
** Concept art shows an enemy with a gun and shield, reminiscent of Sniper Joes.
* PowerCopying: Taken to new levels compared to the father series where Beck changes his while body to match his foes powers.
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A SpiritualSuccessor to the ''MegaMan'' franchise, created by its famed director KeijiInafune. The production is staffed by many former ''MegaMan'' developers, and ''MegaManZero'' developers Inti-Creates. This project is currently being funded through KickStarter.