Follow TV Tropes

Following

History VideoGame / MetroidPrimeHunters

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PhotoprotoneutronTorpedo: Sylux's shock coil fires neutrinos. In RealLife these particles so ubiquitous that about 100 trillion of them pass through your body harmlessly every second.
Is there an issue? Send a MessageReason:
None


* CyberCyclops: The guardians and the slenches. The guardian's have a weak spot and their eye it ain't.

to:

* CyberCyclops: The guardians and the slenches. The guardian's guardians have a weak spot and their eye it ain't.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Leitmotif}}/VariableMix: The boss theme for the rival hunters is basically the same save for some additions, which differ depending on who you're fighting.
** [[TheSpook Sylux]]'s version adds PsychoStrings, reflecting his AxCrazy personality.
** [[PlayingWithFire Spire]]'s version has more bass notes and more emphasis on the bass track because he's TheBigGuy.
** [[ShockAndAwe Kanden]]'s version has a synth melody to reflect his electric powers and the mad science that created him.
** [[AnIcePerson Noxus]]'s version adds a choir, reflecting his ReligiousBruiser personality and ice powers.
** [[SpacePirate Weavel]]'s version adds an electric guitar... RottenRockAndRoll, anyone?
** [[ScaryDogmaticAliens Trace]]'s theme adds quieter PsychoStrings to reflect his status as a ColdSniper.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CosmicHorrorStory: While it eventually becomes LovecraftLite once Samus comes along, the story of the Alimbic System was definitely this. The Alimbics, having been invaded by a particularly powerful adversary, built up their defensive technology to the point where they (probably rightly) believed that nothing could put a dent in them, and decided to relax and focus on growing their knowledge and cultural achievements. Then a formless evil flew out of the sky, assumed a twisted parody of their form, and began slaughtering them en masse as it absorbed everything they threw at it and turned their own weapons against them. With nothing left to save themselves, the Alimbics managed to seal it away, but the process of doing so ensured their physical extinction. Even then, they didn't completely succeed, as that evil was still very much alive and able to project a telepathic beacon outside of its prison in order to attract other powerful beings who could unwittingly break it out and then provide power for it to absorb. Unfortunately for it, one of those individuals attracted was Samus Aran, thereby instantly turning the story into LovecraftLite, but the theme of "inevitable, inexorable annihilation by something unspeakable, with no hope of a complete victory and your absolute best outcome being a massive PyrrhicVictory" makes the backstory far more reminiscent of a CHS.
Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: Oh god, the Omega Cannon. A PainfullySlowProjectile that will explode in contact with anything... with the strength of a nuke. The explosion will OneHitKill anyone in the blast radius (in multiplayer, anyway, the story's boss is a tad more resilient), including yourself, and blind everyone else for a few seconds. Oh, and it has only one shot, after which you have to go get it again (which requires climbing the entire Oubliette map, the only one where it spawns). Utterly impractical and an absolute riot to use.

to:

* AwesomeButImpractical: Oh god, In multiplayer, the Omega Cannon. A PainfullySlowProjectile that will explode in contact with anything... with the strength of a nuke. The explosion will Cannon can OneHitKill anyone in the blast radius (in multiplayer, anyway, the story's boss is a tad more resilient), including yourself, (including you) and will blind everyone else for a few seconds. Oh, and it has seconds, but it's also a PainfullySlowProjectile that only has one shot, after which you have to go get it again (which requires climbing the entire Oubliette map, the shot and only spawns at the top of one where it spawns). Utterly impractical and an absolute riot to use.of the multiplayer maps.

Added: 757

Changed: 3

Removed: 694

Is there an issue? Send a MessageReason:
Alphabetization.


* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow. [[spoiler:Gorea has the same thing going, looking like a three legged Alimbic, except his legs aren't attached either]].
* FrickinLaserBeams: Trace's Imperialist takes this form, and if whoever's on the receiving end takes it to the head, it's a OneHitKill, provided Trace was zoomed in on it. Unlike most examples the imperialist does pretty much hit as soon as fired, but like most examples it also gives away the position of the shooter.



* HarmlessFreezing: Noxus's Judicator can do this if it's in his hands and fired at a close range. Ice Voldrums and the Arctic Spawn can also produce this effect.



* AnIcePerson: Noxus's species the Vhozon come from a very cold planet. His signature weapon is the Judicator, which can freeze enemies with a charged shot.
* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow. [[spoiler:Gorea has the same thing going, looking like a three legged Alimbic, except his legs aren't attached either]].
* FrickinLaserBeams: Trace's Imperialist takes this form, and if whoever's on the receiving end takes it to the head, it's a OneHitKill, provided Trace was zoomed in on it. Unlike most examples the imperialist does pretty much hit as soon as fired, but like most examples it also gives away the position of the shooter.
* HarmlessFreezing: Noxus's Judicator can do this if it's in his hands, and fired at a close range.

to:

* AnIcePerson: Noxus's species species, the Vhozon come Vhozon, comes from a very cold planet. His signature weapon is the Judicator, which can freeze enemies with a charged shot.
* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow. [[spoiler:Gorea has the same thing going, looking like a three legged Alimbic, except his legs aren't attached either]].
* FrickinLaserBeams: Trace's Imperialist takes this form, and if whoever's on the receiving end takes it to the head, it's a OneHitKill, provided Trace was zoomed in on it. Unlike most examples the imperialist does pretty much hit as soon as fired, but like most examples it also gives away the position of the shooter.
* HarmlessFreezing: Noxus's Judicator can do this if it's in his hands, and fired at a close range.
shot.
Is there an issue? Send a MessageReason:
All of these seem to be coincidental similarities rather than deliberate references.


* ShoutOut
** Weavel's design resembles [[{{Franchise/Halo}} Master Chief]], with military green armor, humanoid design (in contrast to most Space Pirates), and a gold visor (Which also resembles the main eyes of the Ki-Hunters introduced in Super Metroid)
** The Kriken are a shout out to the [[WesternAnimation/InvaderZim Irken]], as far as behavior goes.
** Sylux's overall design is reminiscent of [[Anime/NeonGenesisEvangelion Eva Unit-01]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MeleeATrois: When Samus first encounters Noxus and Trace on Arcterra, a three-way fight between them ensues. Fortunately, Samus only needs to focus on fighting Noxus, since Trace will retreat once Noxus is defeated.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EscapedFromTheLab: Kanden was an attempt by scientists to create an invincible soldier. What they created was an insane killing machine that's virtually indestructible, who slaughtered all the scientists who built him and escaped from the lab before it exploded.
Is there an issue? Send a MessageReason:
No ugly black border.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/metroid_prime_hunters_box_art2.jpg]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/metroid_prime_hunters_box_art2.org/pmwiki/pub/images/metroid_prime_hunters_box.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BilingualBonus: [[ShockAndAwe Kanden's]] name means "electric shock" in Japanese.

Added: 155

Changed: 146

Is there an issue? Send a MessageReason:
None


* AscendToAHigherPlaneOfExistence: The remaining Alimbic were said to have given themselves up to create the seal sphere, but in the final boss's second phase it is said their presence has left it and they semi-inexplicably show up in the game's ending so Samus can wave at them, suggesting ascension happened. Interestingly, lore indicates that Gorea descended from an ascended state to a physical one [[{{Jerkass}} just so it could destroy the Alimbic]].

to:

* AscendToAHigherPlaneOfExistence: The remaining Alimbic were said to have given themselves up to create the seal sphere, but in the final boss's second phase it is said their presence has left it and they semi-inexplicably show up in the game's ending so Samus can wave at them, suggesting ascension happened. Interestingly, happened.
** ''Inverted'' with Gorea:
lore indicates that Gorea it descended from an ascended state to a physical one [[{{Jerkass}} just so it could destroy the Alimbic]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CaptureTheFlag: Bounty Mode in multiplayer has teams of hunters compete with one another to acquire octoliths and take them back to their bases.


Added DiffLines:

* DeadlyUpgrade: Becoming the "Prime Hunter" in the multiplayer mode of the same name gives you a great boost in power but also slowly kills you. The only way for a Prime Hunter to stay alive is to continue killing off opponents faster than the opposition and their deadly condition can do them in.
Is there an issue? Send a MessageReason:
None


** [[PsychoPrototype Kanden]] was created in a lab to be the ultimate soldier, but is moe interested in proving he is the ultimate hunter.

to:

** [[PsychoPrototype Kanden]] was created in a lab to be the ultimate soldier, but is moe more interested in proving he is the ultimate hunter.



* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow. [[spoiler: Gorea has the same thing going, looking like a three legged Alimbic, except his legs aren't attached either]].

to:

* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow. [[spoiler: Gorea [[spoiler:Gorea has the same thing going, looking like a three legged Alimbic, except his legs aren't attached either]].
Is there an issue? Send a MessageReason:
None


** [[PsychoPrototype Kanden]] was created in a lab to be the ultimate hunter, and is currently out trying to prove he is.

to:

** [[PsychoPrototype Kanden]] was created in a lab to be the ultimate hunter, and soldier, but is currently out trying to prove moe interested in proving he is.is the ultimate hunter.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Sylux's overall design is reminiscent of [[Anime/NeonGenesisEvangelion Eva Unit-01]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodVersusGood: Samus vs. Noxus has this dynamic more than with the other hunters. Noxus is a very justice-minded individual who just wants to keep less scrupulous hunters from getting hold of a dangerous power. Unfortunately, he thinks this also includes Samus.
Is there an issue? Send a MessageReason:
H


While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline, making it the third entry in the series' cronology. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other bounty hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.

to:

While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline, making it the third entry in the series' cronology.chronology. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other bounty hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.
Is there an issue? Send a MessageReason:
None


While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other bounty hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.

to:

While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline.timeline, making it the third entry in the series' cronology. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other bounty hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.
Is there an issue? Send a MessageReason:
None


* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow.

to:

* FloatingLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow. [[spoiler: Gorea has the same thing going, looking like a three legged Alimbic, except his legs aren't attached either]].
Is there an issue? Send a MessageReason:
Spelling error: changed "then" to "than"


''Metroid Prime: Hunters'' is a game in the ''Franchise/{{Metroid}}'' series, released on the UsefulNotes/NintendoDS in 2006. A GaidenGame to the ''VideoGame/MetroidPrimeTrilogy'', it was developed by the Creator/{{Nintendo}} Software Technology Corporation- Nintendo of America's in-house development studio- rather then Creator/RetroStudios as with the other ''Prime'' games.

to:

''Metroid Prime: Hunters'' is a game in the ''Franchise/{{Metroid}}'' series, released on the UsefulNotes/NintendoDS in 2006. A GaidenGame to the ''VideoGame/MetroidPrimeTrilogy'', it was developed by the Creator/{{Nintendo}} Software Technology Corporation- Nintendo of America's in-house development studio- rather then than Creator/RetroStudios as with the other ''Prime'' games.
Is there an issue? Send a MessageReason:
None


* RuleOfThree: Each portal leading to a boss room is unlocked by three Alimbic Artifacts.
* SavePoint: Samus' gunship is the only save point, but it's possible to open portals leading back to the ship from deeper into each planet, making it easier to find a place to save.

to:

* RuleOfThree: Each portal teleport pad leading to a boss room is unlocked by three Alimbic Artifacts.
* SavePoint: Samus' gunship is the only save point, but it's possible to open portals active teleport spots leading back to the ship from deeper into each planet, making it easier to find a place to save.
Is there an issue? Send a MessageReason:
None


* BoomHeadshot: Hitting someone in the head consistently deals more damage, and it's a OneHitKill if someone uses the Imperialist.

to:

* BoomHeadshot: Hitting someone in the head consistently deals more damage, and it's a OneHitKill if someone uses zooms in while using the Imperialist.



* FrickinLaserBeams: Trace's Imperialist takes this form, and if whoever's on the receiving end takes it to the head, it's a OneHitKill.

to:

* FrickinLaserBeams: Trace's Imperialist takes this form, and if whoever's on the receiving end takes it to the head, it's a OneHitKill.OneHitKill, provided Trace was zoomed in on it. Unlike most examples the imperialist does pretty much hit as soon as fired, but like most examples it also gives away the position of the shooter.
Is there an issue? Send a MessageReason:
None


* OpeningTheSandbox: After collecting the second Octolith all four worlds become available to explore. At this point Samus is free to collect every weapon and ammo expansion in the game before fighting the next boss. Only a single energy tank hidden in the final boss's area prevents 100% completion before the third Octolith.

to:

* OpeningTheSandbox: After collecting the second Octolith all four worlds become available to explore. At this point Samus is Since none of the bosses grant ability upgrades to explore more of the map, you're free to backtrack and collect every weapon and ammo expansion the majority of expansions in the game before fighting the next boss. Only a single energy tank hidden in the final boss's area prevents 100% completion before collecting the third Octolith.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OpeningTheSandbox: After collecting the second Octolith all four worlds become available to explore. At this point Samus is free to collect every weapon and ammo expansion in the game before fighting the next boss. Only a single energy tank hidden in the final boss's area prevents 100% completion before the third Octolith.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequenceBreaking:
** Samus can reach the end of the Piston Cave (and skip the entire sections of it) by unmorphing at the Morph Ball tunnel in the Processor Core and performing "Missile Pushes" to blast herself into the tunnel.
** The battle with the Barbed War Wasps in the Ice Hive can be skipped via Missile Jumping to reach the ledge where the Missile Expansion is located.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DegradedBoss: The first fight with a given Hunter is always relatively difficult. After that, they become only a little worse than nuisances.
Is there an issue? Send a MessageReason:
None


* ProudWarriorRaceGuy: Noxus and Trace basically represent good and evil variants, with the Vhozon described a highly respected race of peacekeepers while the Kriken are implied to be even more sadistic than the Space Pirates. Of course, they're both going to try to kill you if you run into them.

to:

* ProudWarriorRaceGuy: Noxus and Trace basically represent good and evil variants, with the Vhozon described as a highly respected race of peacekeepers while the Kriken are implied to be even more sadistic than the Space Pirates. Of course, they're both going to try to kill you if you run into them.

Added: 1238

Changed: 3

Is there an issue? Send a MessageReason:
None


* ArmlessBiped: The Guardians are built this way, in addition to having a body that's pretty much all eye.



* BoomHeadshot: Hitting someone in the head consistently deals more damage, and it's a OneHitKill if someone uses the Imperialist.



* EnemyMine: [[ImpliedTrope Implied]] in Gorea's introductory cutscene, where the other six hunters are all shooting at [[EldritchAbomination Gorea's]] [[SealedEvilInACan Sealing Sphere]], instead of each other or Samus, as they've been doing throughout the game.



* FrickinLaserBeams: Trace's Imperialist takes this form, and if whoever's on the receiving end takes it to the head, it's a OneHitKill.



* LifeDrain: Sylux's Shock Coil will drain health from the opponent if he's using it, which helps make up for the short range.



* {{Oculothorax}}: The Guardians' heads/torsos are pretty much all eye.



* TheSmurfettePrinciple: Even with six new bounty hunters in the mix, Samus is still the only confirmed female.



* StuffBlowingUp: Anything that can die and isn't a hunter or a Guardian goes out this way.



* TurretMaster: Weavel does this in his alt form, the aptly-named Half Turret.

to:

* TurretMaster: TheTurretMaster: Weavel does this in his alt form, the aptly-named Half Turret.


Added DiffLines:

* TheWorfEffect: Trace pulls this, one-shotting a [[DemonicSpider Guardian]] before turning his attention to Samus. Gorea does the same later, simultaneously wiping out all six hunters in a single stroke.

Top