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[[caption-width-right:319:''[[{{Tagline}} "Hunter becomes the hunted"]].''[[note]]Front row: Samus Aran. Back row, left to right: Spire, Noxus, Kanden, Trace, Weavel, and Sylux.[[/note]]]]

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[[caption-width-right:319:''[[{{Tagline}} "Hunter becomes the hunted"]].''[[note]]Front ''[[labelnote:*]]Front row: Samus Aran. Back row, left to right: Spire, Noxus, Kanden, Trace, Weavel, and Sylux.[[/note]]]]
[[/labelnote]]]]
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[[quoteright:319:http://static.tvtropes.org/pmwiki/pub/images/mph_hunters.jpg]]
[[caption-width-right:319:''[[{{Tagline}} "Hunter becomes the hunted"]].''[[note]]Front row: Samus Aran. Back row, left to right: Spire, Noxus, Kanden, Trace, Weavel, and Sylux.[[/note]]]]
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* RaymanianLimbs: Neither Krikens (Trace's species) nor the Alimbics have necks. Instead their heads just float a few inches above their shoulders, somehow.

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* InsectoidAliens:
** Kanden's Stinglarva form was created using the material of predatory insects. Kanden himself resembles a caterpillar, albeit bipedal and heavily muscled.
** Trace's people resemble insects, due to their very thin limbs.



* InsectoidAliens: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster. At the very least, the Stinglarva form was created using the material of predatory insects.

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* InsectoidAliens: UpliftedAnimal: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster. At the very least, the Stinglarva form was created using the material of predatory insects.
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* AscendToAHigherPlaneOfExistence: The remaining Alimbic were said to have given themselves up to create the seal spear, but in the final boss's second phase it is said their presence has left it and they semi-inexplicably show up in the game's ending so Samus can wave at them, suggesting ascension happened. Interestingly, lore indicates that Gorea descended from an ascended state to a physical one [[JerkAss just so it could destroy the Alimbic]].

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* AscendToAHigherPlaneOfExistence: The remaining Alimbic were said to have given themselves up to create the seal spear, but in the final boss's second phase it is said their presence has left it and they semi-inexplicably show up in the game's ending so Samus can wave at them, suggesting ascension happened. Interestingly, lore indicates that Gorea descended from an ascended state to a physical one [[JerkAss [[{{Jerkass}} just so it could destroy the Alimbic]].



* ShoutOut: Weavel's design resembles [[{{Franchise/Halo}} Master Chief]], with military green armor, humanoid design (in contrast to most Space Pirates), and a gold visor (Which also resembles the main eyes of the KI-Hunters introduced in Super Metroid)

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* ShoutOut: Weavel's design resembles [[{{Franchise/Halo}} Master Chief]], with military green armor, humanoid design (in contrast to most Space Pirates), and a gold visor (Which also resembles the main eyes of the KI-Hunters Ki-Hunters introduced in Super Metroid)
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* ShoutOut: Weavel's design resembles [[{{Franchise/Halo}} Master Chief]], with military green armor, humanoid design (in contrast to most Space Pirates), and a gold visor.

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* ShoutOut: Weavel's design resembles [[{{Franchise/Halo}} Master Chief]], with military green armor, humanoid design (in contrast to most Space Pirates), and a gold visor.visor (Which also resembles the main eyes of the KI-Hunters introduced in Super Metroid)
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* AscendToAHigherPlaneOfExistence: Much like the Chozo of Tallon IV in the first ''Prime'', the Alimbic seemed to have done this, though they semi-inexplicably show up in the game's ending so Samus can wave at them. Interestingly, lore indicates that Gorea descended from an ascended state to a physical one just so it could destroy the Alimbic.

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* AscendToAHigherPlaneOfExistence: Much like the Chozo of Tallon IV in the first ''Prime'', the The remaining Alimbic seemed were said to have done this, though given themselves up to create the seal spear, but in the final boss's second phase it is said their presence has left it and they semi-inexplicably show up in the game's ending so Samus can wave at them. them, suggesting ascension happened. Interestingly, lore indicates that Gorea descended from an ascended state to a physical one [[JerkAss just so it could destroy the Alimbic.Alimbic]].



* GoneHorriblyRight: Kanden was part of a science experiment to create supersoldiers. His intro cutscenes shows him blowing up the laboratory he came from. Seems the experiment worked.

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* GoneHorriblyRight: GoneHorriblyWrong: Kanden was part of a science experiment to create supersoldiers. Super part they got right but his mind is too unstable for the army. His intro cutscenes shows might involve him blowing up the laboratory he came from. Seems the experiment worked.from but it is never stated outright.



* SealedEvilInACan: Gorea was trapped inside an energy prison called the Seal Sphere, and then that was placed inside a larger prison called the Oubliette, which was then sent into subspace. By finding the Octoliths, Samus brings the Oubliette into real space, and then the other Hunters break the Seal Sphere open, thinking it has the ultimate power.

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* SealedEvilInACan: Gorea was trapped inside an energy a prison called the Seal Sphere, and then that was placed inside a larger prison called the Oubliette, which was then sent into subspace. By finding the Octoliths, Samus brings the Oubliette into real 3D space, and then the other Hunters break the Seal Sphere open, thinking it has the ultimate power.



* UnflinchingWalk: Kanden does this in his intro cutscene after escaping and blowing up the laboratory that built him.
* UpliftedAnimal: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster. His alt-form, the Stinglarva, suggests his old form resembled that of an insect.

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* UnflinchingWalk: Kanden does this in his intro cutscene after escaping and blowing up the laboratory crawling out of a facility that built him.
explodes soon afterwards.
* UpliftedAnimal: InsectoidAliens: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster. His alt-form, At the Stinglarva, suggests his old very least, the Stinglarva form resembled that was created using the material of an insect.predatory insects.
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* {{Eternal Engine}}: Vesper Defense Outpost.

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* {{Eternal Engine}}: EternalEngine: Vesper Defense Outpost.



* {{Slippy Slidey Ice World}}: Arcterra.

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* {{Slippy Slidey Ice World}}: SlippySlideyIceWorld: Arcterra.
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* {{Eternal Engine}}: Vesper Defense Outpost.


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* {{Slippy Slidey Ice World}}: Arcterra.
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* UnflincingWalk: Kanden does this in his intro cutscene after escaping and blowing up the laboratory that built him.

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* UnflincingWalk: UnflinchingWalk: Kanden does this in his intro cutscene after escaping and blowing up the laboratory that built him.
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** The Shockcoil is said to fire concentrated blasts of neutrinos, [[https://what-if.xkcd.com/73/ particles which are so small that they're basically harmless]]. Must be ''a lot'' of neutrinos.

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** The Shockcoil is said to fire concentrated blasts of neutrinos, [[https://what-if.xkcd.com/73/ particles which are so small that they're trillions of them are basically harmless]]. Must be ''a lot'' of neutrinos.
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* HalfTheManHeUsedToBe: Weavel has this ''weaponized''. At any time he can split his body in half through the midsection, causing it to become two autonomous halves. The top half is player-controlled, walks on his hands, and wields an energy scythe. The lower half becomes an automatic turret, letting Weavel defend one area while his upper half hunts around.
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* UpliftedAnimal: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster.

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* UpliftedAnimal: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster. His alt-form, the Stinglarva, suggests his old form resembled that of an insect.

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* GoneHorriblyRight: Gorea was part of a science experiment to create supersoldiers. His intro cutscenes shows him blowing up the laboratory he came from. Seems the experiment worked.

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* GoneHorriblyRight: Gorea Kanden was part of a science experiment to create supersoldiers. His intro cutscenes shows him blowing up the laboratory he came from. Seems the experiment worked.



* UnflincingWalk: Gorea does this in his intro cutscene after escaping and blowing up the laboratory that built him.

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* UnflincingWalk: Gorea Kanden does this in his intro cutscene after escaping and blowing up the laboratory that built him.him.
* UpliftedAnimal: It's hinted that Kanden is this. It's said that he was once a creature called an Enoema taken to be turned into a supersoldier. The neural combat programming being forced into his brain was too much for him to comprehend, turning him into a savage monster.
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* GoneHorriblyRight: Gorea was part of a science experiment to create supersoldiers. His intro cutscenes shows him blowing up the laboratory he came from. Seems the experiment worked.


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* UnflincingWalk: Gorea does this in his intro cutscene after escaping and blowing up the laboratory that built him.
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\"Gorea is destroyed\" then the trope is averted


* EverybodyLives: [[spoiler:Gorea is destroyed, but all the hunters survive in the canon ending. Even the Alimbic return for a few moments.]]
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* ArtisticLicensePhysics:
** The Shockcoil is said to fire concentrated blasts of neutrinos, [[https://what-if.xkcd.com/73/ particles which are so small that they're basically harmless]]. Must be ''a lot'' of neutrinos.
** Subverted with the Judicator. "Cold plasma" may sound like an oxymoron, but it actually is possible to supercool plasma with a laser.


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* BewareMyStingerTail: Kanden's alt form, the Stinglarva, has a detachable stinger tail that acts as a homing missile.


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* EverybodyLives: [[spoiler:Gorea is destroyed, but all the hunters survive in the canon ending. Even the Alimbic return for a few moments.]]


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* GreyAndGrayMorality: The hunters range from well-intentioned to selfish to bloodthirsty. Samus is merely commissioned to discover the source of the message. Spire wants to find out what happened to his people. Noxus wants to be sure ''no one'' gets the ultimate power. Weavel wants it for the firepower, Trace wants it for conquest, Sylux wants it for revenge, and Kanden wants it because he's crazy.
* AnIcePerson: Noxus's species the Vhozon come from a very cold planet. His signature weapon is the Judicator, which can freeze enemies with a charged shot. His alt form, the Vhoscythe, has him curl into a spinning top and is said to be a way that his people keep warm.
* InterfaceScrew: A charged Volt Driver shot will distort an enemy hunter's visor.
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* EleventhHourSuperpower: The Omega Cannon is unlocked during the second and final boss fight with Gorea, during which it's the only weapon that can damage him.
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An early demo version of the game was packed in with the UsefulNotes/NintendoDS hardware for a while, which included three single-player modes as well as a local multiplayer mode.

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An early demo version of the game called ''Metroid Prime Hunters: First Hunt'' was packed in with the UsefulNotes/NintendoDS hardware for a while, which included three single-player modes as well as a local multiplayer mode.
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* MultipleEndings: Killing Gorea's first form without activating the nodes around the battlefield first will cause the Oubliette to explode without any scene of Samus escaping. Activating the nodes and then killing Gorea's second form will depict her and the other Hunters escaping the collapsing Oubliette.


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* SealedEvilInACan: Gorea was trapped inside an energy prison called the Seal Sphere, and then that was placed inside a larger prison called the Oubliette, which was then sent into subspace. By finding the Octoliths, Samus brings the Oubliette into real space, and then the other Hunters break the Seal Sphere open, thinking it has the ultimate power.
* ShoutOut: Weavel's design resembles [[{{Franchise/Halo}} Master Chief]], with military green armor, humanoid design (in contrast to most Space Pirates), and a gold visor.
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* RememberTheNewGuy: According to the manual, Weavel is a former Space Pirate Samus wounded on Brinstar, though the previous ''Metroid'' games there had no Space Pirates fought at Brinstar.[[note]]''{{VideoGame/Metroid 1}}'' had no Space Pirates at all, ''VideoGame/MetroidZeroMission'' had them encountered in the Pirate Mothership and Chozodia.[[/note]]
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* LastOfHisKind: Spire is the last known Diamont, people made of rock. He hopes that finding the ultimate power will let him discover what happened to them.
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* MultiplayerOnlyItem: Death alt is a temporary powerup that gives the morph ball an {{instant death radius}} similar to the hyper ball from ''Videogame/MetroidPrimePinball''.
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* AwesomeButImpractical: Oh god, the Omega Cannon. A PainfullySlowProjectile that will explode in contact with anything... with the strength of a nuke. The explosion will OneHitKill anyone in the blast radius (in multiplayer, anyway, the story's boss is a tad more resilient), including yourself, and blind everyone else for a few seconds. Oh, and it has only one shot, after which you have to go get it again (which requires climbing the entire Oubliette map, the only one where it spawns). Utterly impractical and an absolute riot to use.
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If you\'re going to copy and paste, at least do it correctly.


** ''Hunters'' provides some very interesting numbers on the weapons of the Metroid universe. The Volt Driver apparently has enough juice to power countries, the Judicator approaches Absolute Zero, the Battlehammer contains a nuclear reactor, and the Magmaul utilizes hydrogen the same way stars do. If that isn't enough, the Annihilator Beam from ''Echoes'' combines matter and antimatter (annihilation surpasses nuclear reactions in output), the Dark/Sunbursts are a ''portal to hell'' and ''miniature star'', respectively, and the Sonic Boom's description says it breaks reality. At this rate, it'll be able to compete with [[TabletopGame/{{Warhammer 40000}} 40K]] in over-the-top weaponry.

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** ''Hunters'' This game provides some very interesting numbers on the weapons of the Metroid universe. The Volt Driver apparently has enough juice to power countries, the Judicator approaches Absolute Zero, the Battlehammer contains a nuclear reactor, and the Magmaul utilizes hydrogen the same way stars do. If that isn't enough, the Annihilator Beam from ''Echoes'' combines matter and antimatter (annihilation surpasses nuclear reactions in output), the Dark/Sunbursts are a ''portal to hell'' and ''miniature star'', respectively, and the Sonic Boom's description says it breaks reality. At this rate, it'll be able to compete with [[TabletopGame/{{Warhammer 40000}} 40K]] in over-the-top weaponry.
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* SavePoint: Samus' gunship is the only save point, but it's possible to open portals leading back to the ship from deeper into each planet, making it easier to find a place to save.
* SciFiWritersHaveNoSenseOfScale:
** ''Hunters'' provides some very interesting numbers on the weapons of the Metroid universe. The Volt Driver apparently has enough juice to power countries, the Judicator approaches Absolute Zero, the Battlehammer contains a nuclear reactor, and the Magmaul utilizes hydrogen the same way stars do. If that isn't enough, the Annihilator Beam from ''Echoes'' combines matter and antimatter (annihilation surpasses nuclear reactions in output), the Dark/Sunbursts are a ''portal to hell'' and ''miniature star'', respectively, and the Sonic Boom's description says it breaks reality. At this rate, it'll be able to compete with [[TabletopGame/{{Warhammer 40000}} 40K]] in over-the-top weaponry.
** Additionally, ''Hunters'' is stated to take place in ''another galaxy''. Not only does this imply that the Galactic Federation in general and Samus' gunship in particular has technology that allows it to span the intergalactic void in trivial amounts of time, it also causes issues when recurring enemies (like Zoomers, War Wasps and Blastcaps) appear. Blastcaps are even stated to have spread from Tallon IV using ''space spores''. Assuming spores that don't travel faster than the speed of light, the time this would take is far greater than the age of the universe - and that's not even counting the time it would take them to have evolved on Tallon IV in the first place.
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* CutscenePowerToTheMax: Gorea is so built up by lore as being invincible so you'd think the final fight would be massively challenging. Nope. Gorea is by far the easiest final boss of all the ''Prime'' games, and is in fact MUCH easier to defeat than some of the previous bosses in that game that were placed there as tests of skill to prepare the hunters for Gorea. Which makes total sense when you think about it.
* EldritchAbomination: Gorea, whose backstory is right out of the Lovecraft playbook: a formless, starborn evil who crashed into the Alimbic System and started killing everything in sight, absorbing and copying any and all weapons thrown at it. It eventually takes imprisoning it away in an extradimensional tomb. Needless to say, it wants out. Bad.
* FinalExamBoss: Gorea forces you to remember which color represents which weakness (much like the Metroid Prime and Emperor Ing did) and also to remember obscure lore you found throughout the game to know in which order to shoot crests on the walls with the proper weapon in order to get to the final phase of the battle and the game's true ending.
* LethalLavaLand: Alinos was the Alimbic homeworld, but became this once the planet's core became unstable.
* ProudWarriorRaceGuy: Noxus and Trace basically represent good and evil variants (of course, they're both going to try to kill you if you run into them).
* RaceAgainstTheClock: After you collect an Octolith, you're forced to quickly escape the planet due to a security system.
* ReplayMode: The save file select screen includes an option to rewatch most of the game's prerendered cutscenes.
* RuleOfThree: Each portal leading to a boss room is unlocked by three Alimbic Artifacts.
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*ArtifactTitle: A double example. Not only is Metroid Prime [[spoiler:(or Dark Samus)]] not in the game at all, there aren't even any ''regular'' Metroids- though there is an enemy that latches onto your face in a similar manner. (Metroids ''do'', however, appear in ''First Hunt''.)
*AscendToAHigherPlaneOfExistence: Much like the Chozo of Tallon IV in the first ''Prime'', the Alimbic seemed to have done this, though they semi-inexplicably show up in the game's ending so Samus can wave at them. Interestingly, lore indicates that Gorea descended from an ascended state to a physical one just so it could destroy the Alimbic.
*BagOfSpilling: Unlike the first two ''Prime'' games, this game doesn't have any explanation for why Samus starts out with just the Varia Suit (though there are no suit upgrades in this game anyway), Missile Launcher (not even loaded when you first start), and the Morph Ball (with bombs and boost included).
*BaitAndSwitchBoss: During the escape sequence after beating the first Arcterra boss, you run into a Guardian, who just love to ambush you during escapes. However, in just one second after it appears, a hunter, Trace, kills it and proceeds to attack you.
*BarrierChangeBoss: Gorea's first form.
*TheBattleDidntCount: Any time you beat a Hunter, they'll just vanish, before returning to fight another day.
*BottomlessPits: Unlike the console ''Prime'' games that include them, falling into a bottomless pit will instantly kill Samus, rather than just drop her back at the ledge where she was with a slight loss of energy.
*ColorCodedForYourConvenience: Doors and force fields are colored to match the weapon that will open them. The color coding is different from the console games, though- the light blue color is taken by the Shock Coil weapon, so regular doors are now colored gray, and missile doors are now colored brown.

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While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.

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While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other bounty hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.
Alimbics.

Like the console ''Prime'' games, ''Hunters'' plays in a first-person perspective, and includes numerous lore scans to reveal the game's story and details of the world. It tends to be less focused on exploration than other ''Metroid'' games, however, being closer to a regular FirstPersonShooter, though new weapons will allow access to new areas of previously-explored planets.

Alongside the single-player campaign, ''Hunters'' also includes a multiplayer mode, playable through local wireless as well as (formerly) online through the Nintendo Wi-Fi Connection. This mode allows any of the bounty hunters to be played, each of whom has their own signature abilities.

An early demo version of the game was packed in with the UsefulNotes/NintendoDS hardware for a while, which included three single-player modes as well as a local multiplayer mode.
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''Metroid Prime: Hunters'' is a game in the ''Franchise/{{Metroid}}'' series, released on the UsefulNotes/NintendoDS in 2006. A GaidenGame to the ''VideoGame/MetroidPrimeTrilogy'', it was developed by the Creator/{{Nintendo}} Software Technology Corporation- Nintendo of America's in-house development studio- rather then Creator/RetroStudios as with the other ''Prime'' games.

While it was released after ''VideoGame/MetroidPrime2Echoes'', the game takes place before it in the official timeline. The plot sends Samus Aran to the Alimbic Cluster, a mysterious area of the Tetra Galaxy where a lost race called the Alimbics once had an interplanetary empire. After the Galactic Federation intercepted a telepathic message claiming that "the secret to ultimate power resides in the Alimbic Cluster", they contracted Samus to travel to the cluster to find the truth behind the message. Of course, other hunters have followed the message as well, seeking the ultimate power for their own reasons, so Samus must fight off these rivals as she attempts to solve the mystery of the Alimbics.

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