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* ImprovisedUmbrella: The Space Pirate Homeworld has acidic rain, so Samus has to spend a good amount of time finding a special device that protects her (which is not this trope). However, after she does all that, she is called outside to meet with her superior, Admiral Dane, a normal human with no protection equipped; this confidence is because it is not raining around Dane, as he's being covered by the GFS ''Olympus'', an Aries-class transport, hanging directly above his head. There's a reason the man is highly-revered among fans in a universe that contains [[ShroudedInMyth Samus Aran]].

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* ImprovisedUmbrella: The Space Pirate Homeworld has acidic rain, so Samus has to spend a good amount of time finding a special device that protects her (which is not this trope). However, after she does all that, she is called outside to meet with her superior, Admiral Dane, a normal human with no protection equipped; this confidence is because it is not raining around Dane, as he's being covered by the GFS ''Olympus'', an Aries-class transport, transport hanging directly above his head. There's a reason the man is highly-revered among fans in a universe that contains [[ShroudedInMyth Samus Aran]].
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''Metroid Prime 3: Corruption'' is a First-Person Shooter released in 2007 for the Nintendo {{UsefulNotes/Wii}}. It is the third home console installment in the ''VideoGame/MetroidPrimeTrilogy'', and the fifth game in the overall ''Franchise/{{Metroid}}'' franchise's fictional chronology.

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''Metroid Prime 3: Corruption'' is a First-Person Shooter released in 2007 for the Nintendo {{UsefulNotes/Wii}}.{{Platform/Wii}}. It is the third home console installment in the ''VideoGame/MetroidPrimeTrilogy'', and the fifth game in the overall ''Franchise/{{Metroid}}'' franchise's fictional chronology.



** In most UsefulNotes/{{Wii}} games, pausing is set to the + button. In this game, that button activates Hypermode, and the 1 button pauses. Expect to enter Hypermode repeatedly when trying to pause if it's been a while since last playing.
** Impressively, if you're playing ''VideoGame/MetroidPrimeTrilogy'', you can get this ''within the same game''. In the first two ''Prime'' games, 1 brings up the map (which was mapped to Z in the UsefulNotes/NintendoGameCube originals) and 2 brings up the pause menu, allowing you to look at your current items and alter game settings. ''Corruption'' bundles the map into the pause menu, so 2 does nothing. It's minor, but it can take some getting used to if you play the games consecutively.

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** In most UsefulNotes/{{Wii}} Platform/{{Wii}} games, pausing is set to the + button. In this game, that button activates Hypermode, and the 1 button pauses. Expect to enter Hypermode repeatedly when trying to pause if it's been a while since last playing.
** Impressively, if you're playing ''VideoGame/MetroidPrimeTrilogy'', you can get this ''within the same game''. In the first two ''Prime'' games, 1 brings up the map (which was mapped to Z in the UsefulNotes/NintendoGameCube Platform/NintendoGameCube originals) and 2 brings up the pause menu, allowing you to look at your current items and alter game settings. ''Corruption'' bundles the map into the pause menu, so 2 does nothing. It's minor, but it can take some getting used to if you play the games consecutively.
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Crosswicking

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* NamedByTheDub: In the English version (which was the first one developed), the home planet of the Space Pirates is simply known as Pirate Homeworld. In the Japanese version, it receives the given name Urtraghus.
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trope was cut/disambiguated due to cleanup


* UnreadablyFastText: The [[JustForPun corrupted]] data at the beginning of ''Corruption''; it includes the words "Wii Format", and some German text with the word "Kaempfen (to fight)".

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* UnreadablyFastText: The [[JustForPun corrupted]] corrupted data at the beginning of ''Corruption''; it includes the words "Wii Format", and some German text with the word "Kaempfen (to fight)".
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* DeaderThanDead: [[spoiler:Dark Samus]] may have escaped death more than a few times across the trilogy, but [[spoiler:the absolute destruction of Phaaze, and Phazon itself]], will be something [[spoiler:she'll]] ''never'' be coming back from.
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* BittersweetEnding: Samus has finally defeated Dark Samus and destroyed all Phazon, but, in the process, had to kill three of her friends and fellow bounty hunters. The 100% cutscene reveals that someone - [[spoiler:Sylux]] - is now hunting down Samus, and since the ''Prime'' trilogy takes place before ''Metroid II'', [[SavedByCanon the Metroids are back to being the galaxy's top threat.]]

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* BittersweetEnding: Samus has finally defeated Dark Samus and destroyed all Phazon, but, in the process, had to kill three of her friends and fellow bounty hunters. The 100% cutscene reveals that someone - [[spoiler:Sylux]] - is now hunting down Samus, and since the ''Prime'' trilogy takes place before ''Metroid II'', [[SavedByCanon Ridley is still out there, and the Metroids are back to being the galaxy's top threat.]]
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* BittersweetEnding: Samus has finally defeated Dark Samus and destroyed all Phazon, but, in the process, had to kill three of her friends and fellow bounty hunters. The 100% cutscene reveals that Sylux is hunting down Samus, and since the ''Prime'' trilogy takes place before ''Metroid II'', [[SavedByCanon the Metroids are back to being the galaxy's top threat.]]

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* BittersweetEnding: Samus has finally defeated Dark Samus and destroyed all Phazon, but, in the process, had to kill three of her friends and fellow bounty hunters. The 100% cutscene reveals that Sylux someone - [[spoiler:Sylux]] - is now hunting down Samus, and since the ''Prime'' trilogy takes place before ''Metroid II'', [[SavedByCanon the Metroids are back to being the galaxy's top threat.]]
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* BittersweetEnding: Samus has finally defeated Dark Samus and destroyed all Phazon, but, in the process, had to kill three of her friends and fellow bounty hunters.

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* BittersweetEnding: Samus has finally defeated Dark Samus and destroyed all Phazon, but, in the process, had to kill three of her friends and fellow bounty hunters. The 100% cutscene reveals that Sylux is hunting down Samus, and since the ''Prime'' trilogy takes place before ''Metroid II'', [[SavedByCanon the Metroids are back to being the galaxy's top threat.]]

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Example Indentation. Also, the Mining Cannon isn't a boss (you're instead fighting the Space Pirates which enter the scene, so the sequence is just a Multi Mook Melee)


* OneHitKill: Using the Nova Beam combined with the X-ray Visor lets you target certain enemies' innards. This can make short work of tough enemies like Phazon Metroids, Metroid Hatchers, Pirate Commandos, and Berserker Knights.
** Annoyingly, this can also work on you: the boss you receive the Nova Beam from, the Mining Cannon, will use a traction attack to suck you towards the middle of the room. Failure to resist will result in one of the entire series' only instant deaths.

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* OneHitKill: OneHitKill:
**
Using the Nova Beam combined with the X-ray Visor lets you target certain enemies' innards. This can make short work of tough enemies like Phazon Metroids, Metroid Hatchers, Pirate Commandos, and Berserker Knights.
** Annoyingly, this can also work on you: the boss you receive The Mining Cannon in Pirate Homeworld, which is powered by the Nova Beam from, the Mining Cannon, Beam, will use a traction attack to suck you and the incoming Space Pirates towards the middle of the room. The objective is to lure the Pirates into the Cannon once the sucking process starts, but you must also avoid getting sucked by it yourself. Failure to resist will result in one of the entire series' only few instant deaths.
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**Annoyingly, this can also work on you: the boss you receive the Nova Beam from, the Mining Cannon, will use a traction attack to suck you towards the middle of the room. Failure to resist will result in one of the entire series' only instant deaths.

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** A notable aversion happens during the prologue, ''and without a displayed countdown''. You have about 7 minutes to restart the 3 power generators for the anti-aircraft guns before the comet slams into the military base you are trying to defend. The other bounty hunters and computer constantly remind you of this but there's no onscreen timer. Heck, you can see the comet in the upper atmosphere, seeming somewhat stationary. The thing is, it isn’t--the comet really is moving and if you start wasting time it will arrive and collide, killing everyone and everything on the base.

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** A notable aversion happens during the prologue, ''and without a displayed countdown''. You have about 7 minutes are ordered to restart the 3 power generators for the anti-aircraft guns before the comet slams into the military base you are trying to defend.defend; a four-minute countdown begins once the last generator is reactivated and the cannon itself has to be powered up. The other bounty hunters and computer constantly remind you of this but there's no onscreen timer. Heck, you can see the comet in the upper atmosphere, seeming somewhat stationary. The thing is, it isn’t--the comet really is moving and it ''will'' impact the base if you start wasting time it will arrive and collide, killing waste too much time.
--->'''Adm. Dane:''' Get that cannon back online or [[NonstandardGameOver
everyone and everything on the base.down there is as good as dead]]!



** [[spoiler:The whole trek on Phaaze is a timed mission for Samus due to her needing to vent all of her Energy Tanks and the Phazon corruption is slowly overtaking her. Takeing too long to reach and defeat the FinalBoss will have Samus succumb to the corruption. How much time you have depends on how many Energy Tanks you collected.]]

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** [[spoiler:The whole trek on Phaaze is a timed mission for Samus due to her needing to vent all of her Energy Tanks and the Phazon corruption is slowly overtaking her. Takeing Taking too long to reach and defeat the FinalBoss will have Samus succumb to the corruption. How much time you have depends on how many Energy Tanks you collected.]]



* First, you fight [[spoiler:Rundas]] on Bryyo. A bunch of SpacePirates arrive in a cutscene. In a BigDamnHeroes moment, [[spoiler:Rundas]] destroys them all... [[OhCrap then attacks you]]. One boss battle later, the player is treated to a cutscene of [[spoiler:Rundas]] coming to his senses to a moment, then [[DyingAsYourself is impaled on a spike of his own ice and absorbed by Dark Samus]].

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* ** First, you fight [[spoiler:Rundas]] on Bryyo. A bunch of SpacePirates arrive in a cutscene. In a BigDamnHeroes moment, [[spoiler:Rundas]] destroys them all... [[OhCrap then attacks you]]. One boss battle later, the player is treated to a cutscene of [[spoiler:Rundas]] coming to his senses to a moment, then [[DyingAsYourself is impaled on a spike of his own ice and absorbed by Dark Samus]].



** Then, on the {{Space Pirate|s}} Homeworld, you fight [[spoiler:Gandrayda. She disguises herself as a federation trooper, then tries to shoot Samus InTheBack.]] After the boss battle, [[spoiler:[[ShapeshifterSwanSong she changes first into Rundas, then into Ghor, and finally into Samus.]]]] At this point, Samus can't bear to look as Dark Samus absorbs [[spoiler:Gandrayda]].

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** Then, on the {{Space Pirate|s}} Homeworld, you fight [[spoiler:Gandrayda. She disguises herself as a federation Federation trooper, then tries to shoot Samus InTheBack.]] After the boss battle, [[spoiler:[[ShapeshifterSwanSong she changes first into Rundas, then into Ghor, and finally into Samus.]]]] At this point, Samus can't bear to look as Dark Samus absorbs [[spoiler:Gandrayda]].
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* ArmoredCoffins: Space Pirate boarding pods are referred to as "Space Coffins"; they only let you out if successful. Scanning one gets you some more detail. The boarding pods are really just large metal containers with explosives at one end, designed to go off when the pods hits the targeted ship. However, there are also many times were the explosives go off too late, too early, or not at all.
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Crosswicking

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* AllYourBaseAreBelongToUs: The first part of the game consists of a Space Pirate attack on both the ship you're on, and the base on the planet you're orbiting.
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* {{Mordor}}: The Pirate Homeworld, which is the enemy home base and has a quite hostile environment, including perpetual acid rain.
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* SceneryGorn: The desolate and ruined environments on Bryyo manage to be quite spectacular and awesome.

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* SceneryGorn: The desolate and ruined environments on Bryyo manage to be quite spectacular and awesome. It's taken even further with the decrepit GFS ''Valhalla'', which was violently ravaged by the Space Pirates and all that remains is corpses, stray creatures, ruined machinery, and a desolate atmosphere.
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** While hunting down [[spoiler:Gandrayda]], Samus encounters a lone Federation Marine in the middle of the Space Pirates' home planet. He neither explains why he's there nor bothers to explain why, exactly, Samus should come with him, only that they "have to take the elevator to get out." His first transmission to the player, before one even sees him, has the player thinking [spoiler:"it's Gandrayda", and they're absolutely right. However, the cutscenes make it clear that Samus wasn't fooled, and was using Gandrayda to advance further]].

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** While hunting down [[spoiler:Gandrayda]], Samus encounters a lone Federation Marine in the middle of the Space Pirates' home planet. He neither explains why he's there nor bothers to explain why, exactly, Samus should come with him, only that they "have to take the elevator to get out." His first transmission to the player, before one even sees him, has the player thinking [spoiler:"it's [[spoiler:"it's Gandrayda", and they're absolutely right. However, the cutscenes make it clear that Samus wasn't fooled, and was using Gandrayda to advance further]].
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* MechanicalMonster: The Defense Drone is a big robot built by the Chozo many decades ago that protects the Boost Ball powerup in Skytown, Elysia. Despite its large size, it is capable of performing impressive jumps.

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* MechanicalMonster: The Defense Drone is a big robot built by the Chozo many decades ago that protects the Boost Ball powerup in Skytown, Elysia. Due to Phazon corruption, it's now hostile and proceeds to attack Samus as soon as she attempts to grab the Boost Ball powerup. Despite its large size, it is capable of performing impressive jumps.
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Crosswicking

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* {{Teleportation}}: A portal can be found in the fiery side of planet Bryyo, which sends you to [[HailfirePeaks the other side of the planet, which is very cold]]. The object scan even confirms that it is a teleporter. Another teleporter can be found in Pirate Homeworld, which takes Samus into a Leviathan (orbiting Phazon meteor) so she can open a wormhole to the final planet.
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Crosswicking

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* NowWhereWasIGoingAgain: Compared to ''Prime'' and ''Echoes'', ''Corruption'' is more subtle about it, with the "incoming scans" replaced by intelligence from the [[TheFederation Galactic Federation]] being sent to you. The effect is exactly the same, but it's better integrated into the story.
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* ColorCodedElements: The Power Beam is yellow as usual, the [[ILoveNuclearPower Phazon Beam]] (now usable anytime during Hypermode, unlike in the first two games) is blue, the [[AnIcePerson Ice Missiles]] are white, the [[PlayingWithFire Plasma Beam]] is orange, the [[ShockAndAwe Grapple Voltage]] is purple, and the Nova Beam is green.

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* ColorCodedElements: The Power Beam is yellow as usual, the [[ILoveNuclearPower [[AtomicSuperpower Phazon Beam]] (now usable anytime during Hypermode, unlike in the first two games) is blue, the [[AnIcePerson Ice Missiles]] are white, the [[PlayingWithFire Plasma Beam]] is orange, the [[ShockAndAwe Grapple Voltage]] is purple, and the Nova Beam is green.
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Up To Eleven is a defunct trope


** Impressively, if you're playing ''VideoGame/MetroidPrimeTrilogy'', you can get this ''[[UpToEleven within the same game]]''. In the first two ''Prime'' games, 1 brings up the map (which was mapped to Z in the UsefulNotes/NintendoGameCube originals) and 2 brings up the pause menu, allowing you to look at your current items and alter game settings. ''Corruption'' bundles the map into the pause menu, so 2 does nothing. It's minor, but it can take some getting used to if you play the games consecutively.

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** Impressively, if you're playing ''VideoGame/MetroidPrimeTrilogy'', you can get this ''[[UpToEleven within ''within the same game]]''.game''. In the first two ''Prime'' games, 1 brings up the map (which was mapped to Z in the UsefulNotes/NintendoGameCube originals) and 2 brings up the pause menu, allowing you to look at your current items and alter game settings. ''Corruption'' bundles the map into the pause menu, so 2 does nothing. It's minor, but it can take some getting used to if you play the games consecutively.
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Crosswicking

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* DerelictGraveyard: The GFS ''Valhalla'' became a gruesome GhostShip after the Space Pirates ravaged it, killing all members within and hijacking their Aurora Unit to [[spoiler:take control of Phaaze and lure its Phazon meteors into innocent planets]], all under the command of Dark Samus. By the time the game's heroine reaches it, all she sees along the way is passageways filled with Marine corpses and assorted creatures. The place can only be explored in full by collecting the Energy Cells found in the affected planets.

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