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* OneHitPointWonder: Playing on Wut mode renders the player as this. In the original game, you play on Normal with limitation, in the remake, you're forced to fight the bosses in their [[UpToEleven hard mode variations.]]

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* OneHitPointWonder: Playing on Wut mode renders the player as this. In the original game, you play on Normal with this limitation, in the remake, remake & ''3'', you're forced to fight the bosses in their [[UpToEleven hard mode variations.]]



** The third game has cameos in the various endings involving [[WesternAnimation/FamilyGuy Peter Griffin]], [[Franchise/SonicTheHedgehog Dr. Robotnik]], [[WesternAnimation/MyLittlePonyFriendshipIsMagic the Mane Six]], and dialogue referencing the likes of [[Franchise/JamesBond Odd Job]] .

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** The third game has cameos in the various endings involving [[WesternAnimation/FamilyGuy Peter Griffin]], [[Franchise/SonicTheHedgehog Dr. Robotnik]], [[WesternAnimation/MyLittlePonyFriendshipIsMagic the Mane Six]], and dialogue referencing the likes of [[Franchise/JamesBond Odd Job]] .Job]].
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* GivenNameReveal: The credits of ''3'' show the names of the entire series' lineup of Robot Masters before they were changed to be themed for the holidays.


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* IntoxicationEnsues: In the third game, [[spoiler:Drs. Light and Wily's collaborative creation Saint]] is stated to be a result of some rather powerful liquors.
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* CapcomSequelStagnation: These games really don't contribute much even by ''VideoGame/MegaManClassic'' standards, they're just intended to be [[RuleOfFun fun holiday games]].


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* DemotedToExtra: Shooting Star, who was previously fought as a boss in the ''VideoGame/MakeAGoodMegaManLevelContest'' series, only gets to show up in the credits and one of the endings for ''Christmas Carol 3''.
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* DualBoss: [[spoiler:Dr. Light and Dr. Wily's final boss battle has you take on their [[RecurringBossTemplate capsule machines]].]]


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* HijackedByGanon: Parodied in the third game; both [[spoiler:Dr. Light]] ''and'' Dr. Wily wear ridiculously unconvincing Dr. Cossack disguises, which is especially glaring since there's only boss fights in the "Cossack" Citadel. [[spoiler:That being said, it's ultimately subverted as neither of them are fought as the final boss of the series, Saint is.]]

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* ContinuitySnarl: Wily Machine X and X3 are respectively fought in the sequel and third game, while X2 is one of the final bosses in ''Quint's Revenge'', one of ACE's other projects. According to the soundtrack video for ''Christmas Carol 3'', even he isn't sure what the continuity for these games are.



* DenserAndWackier: Compared to the official and other fan games (barring the ''VideoGame/MakeAGoodMegaManLevelContest'' series).

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* DenserAndWackier: Compared to the official and other fan games (barring the ''VideoGame/MakeAGoodMegaManLevelContest'' series). series), but ''3'' in particular goes completely off the rails.
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** CDN-010: Mr. Fezzwick, gives you [[DanceBattler Dance Tornado]]

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** CDN-010: Mr. Fezzwick, Fezziwig, gives you [[DanceBattler Dance Tornado]]



** A variant is Mr. Fezzwick's carousel, which carries the player all around the room.

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** A variant is Mr. Fezzwick's Fezziwig's carousel, which carries the player all around the room.


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** Every cut-scene in the third game runs on this, from whether or not Bass is a [[WesternAnimation/MyLittlePonyFriendshipIsMagic brony]], (he [[RealMenWearPink is]]), and direct references to which which ending in Remix is the [[BreakingTheFourthWall canon]] one, or even which ending is [[VisualPun cannon]].


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** The third game has cameos in the various endings involving [[WesternAnimation/FamilyGuy Peter Griffin]], [[Franchise/SonicTheHedgehog Dr. Robotnik]], [[WesternAnimation/MyLittlePonyFriendshipIsMagic the Mane Six]], and dialogue referencing the likes of [[Franchise/JamesBond Odd Job]] .

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* From ''Mega Man's Christmas Carol 3'':
** CDN-010: Mr. Fezzwick, gives you [[DanceBattler Dance Tornado]]
** CDN-011: Belle, gives you [[BarrierWarrior Mistletoe Barrier]]
** CDN-013: Fred, gives you [[WeaponizedHeadgear Hat Boomerang]]
** CDN-014: Mrs. Cratchit, gives you [[RecursiveAmmo Mother's Pie]]



* AnAssKickingChristmas

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* AnAssKickingChristmasAnAssKickingChristmas: It's an actiony ''VideoGame/MegaManClassic'' game but with Christmas themeing; this is to be expected.



* FinalExamBoss: [[spoiler:Saint, the final boss of the final game, pretty much exclusively uses attacks that bosses from ''1'' and ''2'' used.]]



* InconvenientlyPlacedConveyorBelt: In both Ignorance's stage and Dr. Wily's stage in the sequel.

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* InconvenientlyPlacedConveyorBelt: InconvenientlyPlacedConveyorBelt:
**
In both Ignorance's stage and Dr. Wily's stage in the sequel.sequel.
** A variant is Mr. Fezzwick's carousel, which carries the player all around the room.



** '''Gold''' -- Beat the boss [[CherryTapping using the default weapon]] [[NoDamageRun without taking any damage]].

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** '''Gold''' -- Beat the boss [[CherryTapping [[BreadEggsBreadedEggs using the default weapon]] [[NoDamageRun weapon without taking any damage]].
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* HowTheCharacterStoleChristmas: [[spoiler:Dr. Light]] in the first game, Dr. Wily in the second.

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* HowTheCharacterStoleChristmas: [[spoiler:Dr. Light]] in the first game, Dr. Wily in the second.second, [[BreadEggsBreadedEggs both]] in the third.

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** In ''Christmas Carol 3'', Protoman has gotten weary of the characters going nuts during these games and [[SelfDeprecation outright calls it]] [[JumpingTheShark shark-jumping]] [[SelfDeprecation territory at this point]].

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** In ''Christmas Carol 3'', Protoman has gotten weary of the characters going nuts [[AdaptationalJerkass going]] [[{{Flanderization}} nuts]] during these games and [[SelfDeprecation outright calls it]] [[JumpingTheShark shark-jumping]] [[SelfDeprecation territory at this point]].


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* PaperThinDisguise: Of Dr. Cossack in the third game. [[ButtMonkey Which he sees on national television, by the way]].
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** In ''Christmas Carol 3'', Protoman has gotten weary of the characters going nuts during these games and [[SelfDeprecation outright calls it]] [[JumpingTheShark shark-jumping]] [[SelfDeprecation territory at this point]].


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* DenserAndWackier: Compared to the official and other fan games (barring the ''VideoGame/MakeAGoodMegaManLevelContest'' series).
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* DifficultyLevels: [[EasierThanEasy Baby]], Easy, Normal, Hard, and [[HarderThanHard Wut]].

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* DifficultyLevels: [[EasierThanEasy Baby]], Easy, Normal, Hard, and [[HarderThanHard and]] [[FlatWhat Wut]].

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* FlunkyBoss: Past, in both versions of the first game, with the twist that all his mooks are past Robot Masters. Specifically, he will use Past Minion to summon weakened versions of [[VideoGame/MegaMan1 Fire Man]], [[VideoGame/MegaMan2 Bubble Man]] and [[VideoGame/MegaMan5 Gravity Man]] (Original only), Dyna Man and [[VideoGame/MegaMan10 Sheep Man]] (''Remix'' only), and [[VideoGame/MegaMan6 Plant Man]] and [[VideoGame/RockmanAndForteMiraiKaraNoChosensha Dangan Man]] (both versions) as mooks. Additionally in ''Remix'', he will also call in Heat Man, [[VideoGame/MegaMan4 Toad Man]], Volt Man and Nitro Man to assist him separate from Past Minion, and each one of those has boss level health but limited attacks and will only appear once.



* ShownTheirWork: In the first game and its remake, Past uses Volt Man and Dyna Man, two Robot Masters from the first DOS ''Mega Man'' title, plus Dangan Man from ''Rockman & Forte: Challenger from the Future''.

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* ShownTheirWork: In the first game and its remake, Past uses Volt Man and Dyna Man, two Robot Masters from the first DOS ''Mega Man'' title, plus Dangan Man from ''Rockman ''[[VideoGame/RockmanAndForteMiraiKaraNoChosensha Rockman & Forte: Challenger from the Future''.Future]]''.

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* BreakingTheFourthWall: In ''Remix'', Mega Man's quote for getting the Future Scythe is "I was expecting this. In the Flash version!"

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* BreakingTheFourthWall: BreakingTheFourthWall:
**
In ''Remix'', Mega Man's quote for getting the Future Scythe is "I was expecting this. In the Flash version!"

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* AwesomeButImpractical: In ''Remix'', Proto Man explicitly calls the Past Minion this. [[BreakingTheFourthWall He then says that someone should add it here.]]



* BreakingTheFourthWall: In ''Remix'', Mega Man's quote for getting the Future Scythe is, "I was expecting this. In the Flash version!"

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* BreakingTheFourthWall: In ''Remix'', Mega Man's quote for getting the Future Scythe is, is "I was expecting this. In the Flash version!"version!"
** Also in ''Remix'', Proto Man's quote for the Past Minion is "AwesomeButImpractical. Someone put this on [=TvTropes=]."
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'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACESpark of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.

to:

'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACESpark [=ACESpark=] of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.
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'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACE_Spark of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.

to:

'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACE_Spark ACESpark of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.
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** '''Dragon''' -- Beat the boss in at least Hard mode [[CherryTapping using the default weapon]] [[NoDamageRun without taking any damage]] ([[OneHitPointWonder not that the latter matters]] [[HarderThanHard in Wut mode]]...).

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** '''Dragon''' '''[[LetsPlay/RoahmMythril Dragon]]''' -- Beat the boss in at least Hard mode [[CherryTapping using the default weapon]] [[NoDamageRun without taking any damage]] ([[OneHitPointWonder not that the latter matters]] [[HarderThanHard in Wut mode]]...).
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* ScheduleSlip: Both the sequel and the remake were released the day after Christmas. 2013 got no game at all.

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* IfMyCalculationsAreCorrect: The timer in Future's stage is his estimate in how long it'll take for him to kill you. [[TurnsRed He gets angry when he's proved wrong.]]



* ScheduleSlip: Both the sequel and the remake were released the day after Christmas.

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* RuleOfFunny: The excuse behind the endings. Match Megaman canon? No. Funny? Definitely.
* ScheduleSlip: Both the sequel and the remake were released the day after Christmas. 2013 got no game at all.



* TimeLimitBoss: Future in the remake. [[spoiler: Running out of time, does not result into losing the battle.]]

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* TimeLimitBoss: Future in the remake. [[spoiler: Running out of time, time does not result into losing the battle.]]cause you to lose, but rather triggers Future's [[TurnsRed turning red.]]]]
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* TimeLimitBoss: Future in the remake. [[spoiler: Running out of time, does not result]]

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* TimeLimitBoss: Future in the remake. [[spoiler: Running out of time, does not result]]result into losing the battle.]]

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** Here are the leaderboards for those who are interrested: ''[[http://www.sprites-inc.co.uk/files/Game/ChristmasCarolRemix/score1.php [REMIX]]]'' ''[[http://www.sprites-inc.co.uk/files/Game/ChristmasCarol2011/score1.php [2]]]''



* TimeLimitBoss: Future in the remake.

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* TimeLimitBoss: Future in the remake. [[spoiler: Running out of time, does not result]]
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** In ''Remix'', the background of Marley's stage has a grave for [[TheMuppetChristmasCarol Robert Marley]].

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** In ''Remix'', the background of Marley's stage has a grave for [[TheMuppetChristmasCarol [[Film/TheMuppetChristmasCarol Robert Marley]].

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'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACE Spark of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.

to:

'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACE Spark ACE_Spark of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.



* BonusBoss: In Christmas Carol 2, there is a [[GiantSpaceFleafromNowhere boss]] only fought on Hard mode.

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* BonusBoss: In Christmas ''Christmas Carol 2, 2'', there is a [[GiantSpaceFleafromNowhere boss]] [[RecurringBossTemplate Light Devil]] only fought on Hard mode.



* CallForward: In the sequel, not only are Marley's Shackle and the Present Surprise from the previous game unlockable, but so are the Past Minion and Future Scythe from the remake, which wouldn't be released for another year.

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* CallForward: In the sequel, [[spoiler: not only are Marley's Shackle and the Present Surprise from the previous game unlockable, but so are the Past Minion and Future Scythe from the remake, which wouldn't be released for another year.year]].



** [[spoiler:Beating the game on Hard will upgrade the code so it also enables ''Christmas Carol'''s weapons in the second game, and ''Christmas Carol 2'''s in the remake of the first game.]]

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** [[spoiler:Beating the game on Hard will upgrade the code so it also enables ''Christmas Carol'''s Carol'' and ''Christmas Carol Remix''[='=]s weapons in the second game, and ''Christmas Carol 2'''s 2''[='=]s in the remake of the first game.]]



* ShownTheirWork: In the first game and it's remake, Past uses Volt Man and Dyna Man, two Robot Masters from the DOS ''Mega Man'' title, plus Dangan Man from ''Rockman & Forte: Challenger from the Future''.

to:

* ShownTheirWork: In the first game and it's its remake, Past uses Volt Man and Dyna Man, two Robot Masters from the first DOS ''Mega Man'' title, plus Dangan Man from ''Rockman & Forte: Challenger from the Future''.


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* TemptingFate: In the second game:
-->'''Mega Man:''' Not this year. This year everything goes off without a hitch. ''(Lights start flickering.)'' [[{{Facepalm}} You have to be kidding me...]]
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* ShownTheirWork: In the first game and it's remake, Past uses Volt Man and Dyna Man, two Robot Masters from the DOS ''Mega Man'' title, plus Dangan Man from ''Rockman & Forte: Challenger from the Future''.

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* KonamiCode: Using it in both the sequel and the remake unlocks the weapons from their respective games.

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* KonamiCode: Using it in both the sequel and the remake (after beating the game on Normal) unlocks all the weapons from their respective games.games from the beginning.
** [[spoiler:Beating the game on Hard will upgrade the code so it also enables ''Christmas Carol'''s weapons in the second game, and ''Christmas Carol 2'''s in the remake of the first game.]]
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* RankInflation: In ''Remix'', the type of medal you get from beating the boss depends on how you are fighting him.
** '''Plastic''' -- Beat the boss under no conditions.
** '''Bronze''' -- Beat the boss [[CherryTapping using the default weapon]].
** '''Silver''' -- Beat the boss [[NoDamageRun without taking any damage]].
** '''Gold''' -- Beat the boss [[CherryTapping using the default weapon]] [[NoDamageRun without taking any damage]].
** '''Dragon''' -- Beat the boss in at least Hard mode [[CherryTapping using the default weapon]] [[NoDamageRun without taking any damage]] ([[OneHitPointWonder not that the latter matters]] [[HarderThanHard in Wut mode]]...).


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* ScoringPoints: After each stage in the sequel and the remake, you get a score tally based on the amount of time taken, health remaining, deaths, emergency refills, reliance on the default weapon, the character used, and the current difficulty level.

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* AnAssKickingChristmas



* HowTheCharacterStoleChristmas: [[spoiler:Dr. Light]] in the first game, Dr. Wily in the second.



* SavingChristmas
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* BonusBoss: In Christmas Carol 2, there is a [[GiantSpaceFleafromNowhere boss]] only fought on Hard mode.


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* OneHitPointWonder: Playing on Wut mode renders the player as this. In the original game, you play on Normal with limitation, in the remake, you're forced to fight the bosses in their [[UpToEleven hard mode variations.]]
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* {{Facepalm}}: Mega Man does one in the opening of the sequel.
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'''''VideoGame/MegaMan's Christmas Carol''''' is an annual series developed by ACE Spark of Sprites Inc. There are three installments in the series so far. The plot of the games is that the villain had stolen presents, and it's up to Mega Man to get them back. Further games included Proto Man and Bass as additional characters.

Robot Masters:
* From ''Mega Man's Christmas Carol'' and ''Mega Man's Christmas Carol Remix'':
** CDN-000: Ghost of Jacob Marley, gives you [[JacobMarleyApparel Ghost]] [[UtilityWeapon Shackle]] (renamed Marley's Shackle in the sequel and the remake)
** CDN-001: Ghost of Christmas Past, gives you [[ImprovisedPlatform Candy Cane]] in the original game and [[AssistCharacter Past Minion]] in the remake
** CDN-002: Ghost of Christmas Present, gives you [[MadeOfExplodium Present]] [[ExplosionPropulsion Surprise]] (called Neo Present Surprise when you get it in the remake)
** CDN-003: Ghost of Christmas Future, gives you [[SpreadShot Twinkle Buster]] (called Neo Twinkle Buster when you get it in the sequel) in the original game and [[BattleBoomerang Future]] [[SinisterScythe Scythe]] in the remake
* From ''Mega Man's Christmas Carol 2'':
** CDN-004: Tiny Tim and CDN-005: Bob Cratchit, give you [[AbnormalAmmo Rubber Duff]]
** CDN-006: Scrooge, gives you [[RecursiveAmmo Hum Bug]]
** CDN-007: Want, gives you Candy Cane
** CDN-008: Ignorance, gives you (Neo) Twinkle Buster

You can find the games [[http://www.sprites-inc.co.uk/files/Game/ here]].

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!!These game provide examples of:
* BossGame: No stages full of enemies to travel through, just go straight to the showdown.
* BreakingTheFourthWall: In ''Remix'', Mega Man's quote for getting the Future Scythe is, "I was expecting this. In the Flash version!"
* CallForward: In the sequel, not only are Marley's Shackle and the Present Surprise from the previous game unlockable, but so are the Past Minion and Future Scythe from the remake, which wouldn't be released for another year.
* ContinuityCavalcade: The background for Past's stage.
* DenialOfDiagonalAttack: Typical of ''Mega Man'' games. Bass is an aversion [[VideoGame/MegaManAndBass as]] [[VideoGame/MegaMan10 before]], and both Rubber Duff and Future Scythe can be aimed.
* DifficultyLevels: [[EasierThanEasy Baby]], Easy, Normal, Hard, and [[HarderThanHard Wut]].
* ExcusePlot: It's Christmas, but our presents are stolen! It's up to you to get them back!
* InconvenientlyPlacedConveyorBelt: In both Ignorance's stage and Dr. Wily's stage in the sequel.
* JackOfAllStats: Mega Man when there's more than one character to play as.
* JacobMarleyApparel: Utilised as an EpicFlail.
* KonamiCode: Using it in both the sequel and the remake unlocks the weapons from their respective games.
* PowerCopying: It's not a ''Mega Man'' game without any.
* PublicDomainSoundtrack: Of Christmas songs, obviously.
* SavingChristmas
* ScheduleSlip: Both the sequel and the remake were released the day after Christmas.
* ShoutOut:
** In ''Remix'', the background of Marley's stage has a grave for [[TheMuppetChristmasCarol Robert Marley]].
** Also in ''Remix'', [[spoiler:the bosses of the first castle stage are modeled after [[WesternAnimation/TheYearWithoutASantaClaus the Miser Brothers]].]]
* SpringJump: Present Surprise can be used this way. In both the sequel and ''Remix'', Mega Man has his trusty Rush Coil.
* TimeLimitBoss: Future in the remake.
* TwoPartTrilogy: ACE claims that the third game will be the final installment. That said, the first game has a self-contained plot, while the second game ends with a VillainExitStageLeft and a ToBeContinued.
* VideoGameRemake: ''Remix''
* YetAnotherChristmasCarol: Not the plot, but all the Robot Masters so far are themed after the story.

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