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Two centuries after the fall of Neo Arcadia, the wars between humans and Reploids have finally ended. A new government called Legion has formed, which grants humans cyborg bodies and Reploids limited lifespans to make the two races nearly indistinguishable from one another as "Humanoids". Even so, the wilderness is full of dangerous robots called Mavericks, forcing the remaining society to band together to keep them out. The origin of these seemingly random Maverick attacks is largely unknown.

to:

Two centuries after the fall of Neo Arcadia, the wars between humans and Reploids have finally ended. A new government called Legion has formed, which grants humans has granted cyborg bodies to humans (now known as "Humanoids") and given Reploids limited lifespans to make the two races nearly indistinguishable from one another as "Humanoids".another. Even so, the wilderness is full of dangerous robots called Mavericks, forcing the remaining society to band together to keep them out. The origin of these seemingly random Maverick attacks is largely unknown.
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Two centuries after the fall of Neo Arcadia, the wars between humans and Reploids have finally ended. A new government called Legion has formed, which grants humans cyborg bodies (now called Humanoids) and Reploids limited lifespans to make the two races nearly indistinguishable from one another. Even so, the wilderness is full of dangerous robots called Mavericks, forcing the remaining society to band together to keep them out. The origin of these seemingly random Maverick attacks is largely unknown.

to:

Two centuries after the fall of Neo Arcadia, the wars between humans and Reploids have finally ended. A new government called Legion has formed, which grants humans cyborg bodies (now called Humanoids) and Reploids limited lifespans to make the two races nearly indistinguishable from one another.another as "Humanoids". Even so, the wilderness is full of dangerous robots called Mavericks, forcing the remaining society to band together to keep them out. The origin of these seemingly random Maverick attacks is largely unknown.
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!!The ''Mega Man ZX'' games employ the following tropes:

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!!The ''Mega Man ZX'' games employ the following tropes:
!!Troper link established! M.E.G.A. Systems Online!
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* NotHowImDyingDeclaration: In the climax, after the FinalBoss is defeated, the Biometal Model Z is seemingly intent to keep the Enemy Mega Men stunned with his power, even as the boss' lair is collapsing around them. He sternly says "Today's not my day to meet my maker."
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** In ''ZX'', completing the game puts you back at right before the final mission, but if you defeated [[BonusBoss Omega Zero]] before or after this point you gain access to the BraggingRightsReward Model OX to tear apart the bosses all over again. If you cleared the game for the first time, Hard Mode is unlocked, and if you have cleared save files for ''both'' Vent and Aile, however, all subsequent playthroughs will include [[DiscOneNuke Model X]] past the intro levels.

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** In ''ZX'', completing the game puts you back at right before the final mission, but if you defeated [[BonusBoss [[{{Superboss}} Omega Zero]] before or after this point you gain access to the BraggingRightsReward Model OX to tear apart the bosses all over again. If you cleared the game for the first time, Hard Mode is unlocked, and if you have cleared save files for ''both'' Vent and Aile, however, all subsequent playthroughs will include [[DiscOneNuke Model X]] past the intro levels.

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Alphabetizing example(s), Trope was cut/disambiguated due to cleanup


''Mega Man ZX'' is another entry in [[Franchise/MegaMan Capcom's flagship series]], set after the events of the ''VideoGame/MegaManZero'' series also developed by Creator/IntiCreates. This time around, the characters are [[HenshinHero Henshin Heroes]] and the gameplay is {{Metroidvania}}.

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''Mega Man ZX'' is another entry in [[Franchise/MegaMan Capcom's flagship series]], set after the events of the ''VideoGame/MegaManZero'' series also developed by Creator/IntiCreates.Creator/IntiCreates, first released on the Platform/NintendoDS. This time around, the characters are [[HenshinHero Henshin Heroes]] and the gameplay is {{Metroidvania}}.



* BonusBoss:
** [[VideoGame/MegaManZero3 Omega]], whose [[PillarOfLight laser shield of invincibility]] now [[HealThyself HEALS HIM]]. His boss battle has became a lot harder to beat than he was in the previous game, despite having the exact same moves and environment to fight in, mainly due to how much more [[TheBerserker aggressive]] he's become and Vent/Aile not having access to a permanent Shadow Dash (and by extension, the Ultima Foot Chip which combined nearly all the effects of all other foot chips[[labelnote:*]]An esoteric combo of the Normal Head Chip, Light Body Chip, and Quick Foot Chip allows you to chain the Split Heavens EX Skill into the normal three-slash combo. It must be the Quick Chip, Ultima won't work.[[/labelnote]] in Zero 3), making him significantly more dangerous to try to get past when you're pushed into the corner.
** Four bosses a piece from ''Zero 3'' and ''Zero 4'' also make a return ([[OldSaveBonus provided you have the carts to put in the GBA slot]]), and defeating them is an alternative to obtaining [[InfinityPlusOneSword Model OX]] apart from fighting Omega himself above. Either way, [[BraggingRightsReward you must wait until after actually beating the game to claim it]]. The Dual-Slot bonus boss feature makes a return in the ''Mega Man Zero/ZX Legacy Collection'' via the Link Mode feature.



** Beating the first game in Normal or Hard mode makes you able to unlock a new form. [[spoiler:Of course, you'll have to beat either the BonusBoss or the bonus BossRush first.]]

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** Beating the first game in Normal or Hard mode makes you able to unlock a new form. [[spoiler:Of course, you'll have to beat either the BonusBoss {{Superboss}} or the bonus BossRush first.]]



* LegacyBossBattle: [[spoiler:Omega from ''VideoGame/MegaManZero3'']] appears as a BonusBoss in the N area. Defeating him nets you [[spoiler:the Model O Biometal, the strongest in the game]][[note]]on normal and hard mode[[/note]]. If you have [[OldSaveBonus completed both Zero 3 and 4 in their cartridges]], linking them to the DS slot can let you fight 4 of each game's bosses in the same area, and defeating them all gives you the same reward.

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* LegacyBossBattle: [[spoiler:Omega from ''VideoGame/MegaManZero3'']] appears as a BonusBoss {{Superboss}} in the N area. Defeating him nets you [[spoiler:the Model O Biometal, the strongest in the game]][[note]]on normal and hard mode[[/note]]. If you have [[OldSaveBonus completed both Zero 3 and 4 in their cartridges]], linking them to the DS slot can let you fight 4 of each game's bosses in the same area, and defeating them all gives you the same reward.


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* OptionalBoss:
** [[VideoGame/MegaManZero3 Omega]], whose [[PillarOfLight laser shield of invincibility]] now [[HealThyself HEALS HIM]], putting him as the series' resident {{Superboss}}. His boss battle has became a lot harder to beat than he was in the previous game, despite having the exact same moves and environment to fight in, mainly due to how much more [[TheBerserker aggressive]] he's become and Vent/Aile not having access to a permanent Shadow Dash (and by extension, the Ultima Foot Chip which combined nearly all the effects of all other foot chips[[labelnote:*]]An esoteric combo of the Normal Head Chip, Light Body Chip, and Quick Foot Chip allows you to chain the Split Heavens EX Skill into the normal three-slash combo. It must be the Quick Chip, Ultima won't work.[[/labelnote]] in Zero 3), making him significantly more dangerous to try to get past when you're pushed into the corner.
** Four bosses apiece from ''Zero 3'' and ''Zero 4'' also make a return ([[OldSaveBonus provided you have the carts to put in the GBA slot]]), and defeating them is an alternative to obtaining [[InfinityPlusOneSword Model OX]] apart from fighting Omega himself above. Either way, [[BraggingRightsReward you must wait until after actually beating the game to claim it]]. The Dual-Slot bonus boss feature makes a return in the ''Mega Man Zero/ZX Legacy Collection'' via the Link Mode feature.
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* AndManGrewProud: The unending Maverick Wars of [[VideoGame/MegaManX the X series]] and the near-total extinction of all habitable places on Earth during ''VideoGame/MegaManZero4'' have long since passed, and both humans and reploids lead relatively comfortable lives. Notably, ''ZX'' is the only mainline Mega Man subseries where the quality of living has been unquestionably improved over the past series. That's not to say that the scars of these wars aren't still seen in a lot of areas, however.

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* AndManGrewProud: The unending Maverick Wars of [[VideoGame/MegaManX the X series]] and the near-total extinction of all habitable places on Earth during ''VideoGame/MegaManZero4'' have long since passed, and both humans and reploids lead relatively comfortable lives. Notably, ''ZX'' is the only mainline Mega Man subseries where the quality of living has been unquestionably improved over the past series. That's not to say that the scars of these wars aren't still seen in a lot of areas, however. Legion, for example, is a bustling metropolis and has replaced Neo Arcadia as the capital hosting the world government, but is surrounded on all sides by a massive wasteland with enough roaming mavericks that travel by train is the only safe way to enter.
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* AndManGrewProud: The unending Maverick Wars of [[VideoGame/MegaManX the X series]] and the near-total extinction of all habitable places on Earth during ''VideoGame/MegaManZero4'' have long since passed, and both humans and reploids lead relatively comfortable lives. Notably, ''ZX'' is the only mainline Mega Man subseries where the quality of living has been unquestionably improved over the past series.

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* AndManGrewProud: The unending Maverick Wars of [[VideoGame/MegaManX the X series]] and the near-total extinction of all habitable places on Earth during ''VideoGame/MegaManZero4'' have long since passed, and both humans and reploids lead relatively comfortable lives. Notably, ''ZX'' is the only mainline Mega Man subseries where the quality of living has been unquestionably improved over the past series. That's not to say that the scars of these wars aren't still seen in a lot of areas, however.
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!! Due to the nature of being a DistantSequel to both ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'', all spoilers pertaining to the two series may have been left unmarked. Administrivia/YouHaveBeenWarned!
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* CherryTapping: Some of the boss medals in ''Advent'' require defeating a boss with a weak or hard-to-use attack. One example is Hedgeshock's gold medal, requiring you to fight her entirely in Human/Reploid form, where your only attack does minimal damage.
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Two centuries after the fall of Neo Arcadia, the wars between humans and Reploids have finally ended. A new government called Legion has formed, which grants humans cyborg bodies (now called Humanoids) and Reploids limited lifespans to make the two races nearly indistinguishable from one another. Even so, the wilderness is full of dangerous robots called Mavericks, forcing the remaining society to band together to keep them out. The origin of these Mavericks is largely unknown.

In reality, the cause is revealed to be an ancient artifact called Biometal Model W. Superpowered individuals called Mega Men seek out Model W as part of the Game of Destiny, a prophecied conflict that will crown the ruler of the world. This leaves it up to righteous Mega Men to stop evil Mega Men from empowering Model W and causing global chaos.

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Two centuries after the fall of Neo Arcadia, the wars between humans and Reploids have finally ended. A new government called Legion has formed, which grants humans cyborg bodies (now called Humanoids) and Reploids limited lifespans to make the two races nearly indistinguishable from one another. Even so, the wilderness is full of dangerous robots called Mavericks, forcing the remaining society to band together to keep them out. The origin of these Mavericks seemingly random Maverick attacks is largely unknown.

In reality, the cause is revealed to be an ancient artifact However, mysterious artifacts called Biometal Model W. Superpowered Biometals begin to be excavated, which special individuals called Mega Men seek out can merge with to gain the great powers of heroes of old. The cause of the Mavericks is discovered to be the giant Model W W; some Mega Men seek it as part of the Game of Destiny, a prophecied prophesied conflict that will crown the ruler of the world. This leaves it up to righteous Mega Men to stop evil Mega Men from empowering acquiring Model W and causing global chaos.
ruining the world.
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** Eventually retconned by Creator/IntiCreates president Takuya Aida who claims their names were removed from Neo Arcadia's register in the aftermath of the game's events, meaning the public believes them to be deceased, but it's possible they're fighting for humans somewhere outside of Neo Arcadia's surveillance. [[note]]This version of events actually matches [[https://web.archive.org/web/20130917225900/http://www.capcom-fc.com:80/staffroom/archives/2005/06/_4_1.php U-CAPCOM's response to a fan letter in 2005]] ([[https://kobun20.interordi.com/2013/02/10/fate-of-the-four-guardians/ translated here]]), wherein the dev team noted that the Guardians more or less ended up as [[SequelNonEntity Sequel Non-Entities]] but probably were off somewhere protecting mankind from Weil's oppressive regime.[[/note]], meaning they eventually had to perish at some point between ''Zero 4'' and ''ZX''.

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