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* AwesomeButImpractical: The Lightning. It's powerful, sure, but it has a limited amount, and by that time you already have the Magick Sword and a variety of arguably better ranged weapons. Same goes for the PSP remake, even if the lightning can be replenished.

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* AwesomeButImpractical: The Lightning. It's powerful, sure, but it has a limited amount, and by that time you already have the Magick Magic Sword and a variety of arguably better ranged weapons. Same goes for the PSP remake, even if the lightning can be replenished.

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* BittersweetEnding: More sweet than bitter. [[spoiler: Dan defeats Zarok, [[TakingYouWithMe who then spitefully collapses his lair in an attempt to kill Dan once and for all]], getting crushed by falling debris in the process. His death releases all the souls he'd previously captured, but his magic was also the only thing keeping Dan alive, and he returns to his crypt and goes back to his eternal rest. The people of Gallowmere will likely never know what Dan did, but he's finally the hero everyone thought he was. And if you collect all the Chalices, he's welcomed into the Hall of Heroes and gets his own statue.]]


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* BittersweetEnding: More sweet than bitter. [[spoiler: Dan defeats Zarok, [[TakingYouWithMe who then spitefully collapses his lair in an attempt to kill Dan once and for all]], getting crushed by falling debris in the process. His death releases all the souls he'd previously captured, but since Zarok's magic was also the only thing keeping him alive, Dan has to return to his crypt and go back to his eternal rest. The people of Gallowmere will likely never know what Dan did or what happened, but he's finally the hero they all think he was. And if you collect all the Chalices, he's welcomed into the Hall of Heroes and gets his own statue.]]

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* BittersweetEnding: More sweet than bitter. [[spoiler: Dan defeats Zarok, [[TakingYouWithMe who then spitefully collapses his lair in an attempt to kill Dan once and for all]], getting crushed by falling debris in the process. His death releases all the souls he'd previously captured, but his magic was also the only thing keeping Dan alive, and he returns to his crypt and goes back to his eternal rest. The people of Gallowmere will likely never know what Dan did, but he's finally the hero everyone thought he was. And if you collect all the Chalices, he's welcomed into the Hall of Heroes and gets his own statue.]]



* MyGreatestSecondChance: ''[=MediEvil=]'' could very well be called ''My Greatest Second Chance: The Game''; a soldier who died an ignoble death is given a hero's burial, with stories being written of how he slew Zarok before succumbing to a mortal wound. Then when Gallowmere is threatened by Zarok again, he's inadvertently brought back from the dead as a side-effect of the sorcerer's magic and given a chance to finally kill Zarok and become the hero he failed to be in life.

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* MyGreatestSecondChance: ''[=MediEvil=]'' could very well be called ''My Greatest Second Chance: The Game''; a soldier who Dan died an ignoble death and is given a hero's burial, with stories being written of how he slew Zarok before succumbing to a mortal wound. Then when Gallowmere is threatened by Zarok again, he's Dan is inadvertently brought back from the dead as a side-effect of the sorcerer's magic and given a chance to finally kill Zarok and become the hero he failed to be in life.

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* BadWithTheBone: Dan's default weapon is to rip off his own arm and use it as an improvised flail.
** BallisticBone: The strong attack when wielding Dan's arm lets him throw it around like a boomerang.



* BigBoosHaunt: The first few stages are set in a CreepyCemetery named after our hero.

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* BigBoosHaunt: Most of the game's levels are variations of this, most notably The first few stages are set in a Graveyard (a CreepyCemetery named after our hero.hero) and The Pools of the Ancient Dead (a [[SwampsAreEvil swamp]] haunted by soldiers that died in a great battle there long ago).


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* BowAndSwordInAccord: Two of the first weapons Dan can obtain are the sword and the crossbow. More powerful swords and several different longbow variations are obtained later in the game through the Hall of Heroes.


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* CreepyCemetery: The first proper level of the game, aptly titled "The Graveyard."


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* PowerOfGlass: The Stained Glass Demon fittingly attacks with shards of glass.


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* VideoGameCrueltyPotential: Invoked with the ''A Shocking Lack of Respect'' trophy, which requires you to smash 100 tombstones to get.
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* WarriorVersusSorcerer: The main protagonist of the games is Sir Daniel Fortesque, a knight who was killed and [[WarriorUndead revived as a skeleton]]. The main villain is the EvilSorcerer Zarok.
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Dewicked trope


* BareYourMidriff: Imanzi Shongoma, the amazon warrior in the Hall of Heroes, sports such a look.
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* BottomlessPits: Quite frequent. Some entire levels are suspended over these, but the strangest example is on the Ghost Ship, where there's a BottomlessPit contained within a ship.

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* BottomlessPits: Quite frequent. Some entire levels are suspended over these, but the strangest example is on the Ghost Ship, where there's such a BottomlessPit pit contained within a ship.
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* {{Irony}}: Sir Daniel Fortesque was a knight who was a much better storyteller than a fighter, and his tales of false heroism impressed the King of Gallowmere so much that he ended up in charge of the kingdom's army, only to get ignominiously killed in the opening minutes of his first real battle via [[EyeScream arrow to the eye]] without ever proving his real valour. When he arises a century later as an undead warrior thanks to the machinations of his archnemesis, he gets a second chance, but he is TheUnintelligible thanks to a missing lower jaw. You might say, he has to "put his money where his mouth is" this time round.

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An Axe To Grind is no longer a trope


* AnAxeToGrind: Bloodmonath Skull Cleaver gives Sir Dan a huge, double-bladed axe that, despite being as large as Dan's torso, can be [[PrecisionGuidedBoomerang thrown like a boomerang]] to deal heavy damage to enemies at range.



* HyperspaceArsenal: As either game progresses, Dan gets weighed down with more and more weapons, some nearly as [[{{BFS}} large]] [[AnAxeToGrind as]] [[DropTheHammer he]] [[{{BFG}} is]], and [[SortingAlgorithmOfWeaponEffectiveness others that go completely unused after a certain point]].

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* HyperspaceArsenal: As either game progresses, Dan gets weighed down with more and more weapons, some nearly as [[{{BFS}} large]] [[AnAxeToGrind as]] as [[DropTheHammer he]] [[{{BFG}} is]], and [[SortingAlgorithmOfWeaponEffectiveness others that go completely unused after a certain point]].
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* UndignifiedDeath: Just chiming in with yet another reminder that Sir Daniel Fortesque was killed with an arrow through the eye in the first charge of his first real battle, and a mere boy of sixteen had to take over his army and win the day without him. Also, Karl Sturnguard, a powerful knight who fought with a magic shield that protected him from harm, died at a feast when somebody made a snide remark about his "cowardly" fighting style and, surprised, choked on a sausage he was eating.

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Moving from YMMV, deleting non-example.


* SurprisinglyRealisticOutcome:
** An arrow shot to a vital organ can kill any man, no matter their prowess. Fortesque, despite his incompetence, still charged head first into battle against the enemy... and died the instant his head connected with an arrowhead. Even Lord Kardok, a powerful and fearsome brute, met an end just as undignified.
** Even if you are a mighty hero worthy of being called a OneManArmy, don't overly handicap yourself. Skull Cleaver tried to capture a fortress armed with only the spike of his helmet, and failed.



* UglyHeroGoodLookingVillain: Fortesque and Zarok. Well, maybe "Good - looking" for Zarok is a baloney, but he beats Fortesque's ugliness probably because he has a human body.
** Although Fortesque can definitely be considered UglyCute. Zarok's ugly no matter how you look at him.
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* EmergencyWeapon: Dan's arm, which he can pull off and use as a makeshift weapon, whether in melee combat or by throwing it. It does pitiful damage, but can never be lost.


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** Thanks to the autosave feature, getting a GameOver doesn't kick you back to the title screen anymore, but merely makes you restart the level immediately.

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* CoolTrain: Zarok's "Chariot".

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* %%* CoolTrain: Zarok's "Chariot"."Chariot".
* CrystallineCreature: There's a stained-glass demon as the boss of the Hilltop Mausoleum, which first appears as a mural on stained glass windows before leaping out and coming to life to attack.
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misuse


* ItsPronouncedTropay: Sir Daniel ''Forteskyou''. Quickly resolved, as the narrator says it almost immediately. On the other hand, a notable subversion involves Bloodmonath Skull Cleaver, a Spaniard, pronouncing "Fortesque" as "Fortiskay," as "que" in Spanish is pronounced "kay."
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** The [=PS4=] remake has another example in Zarok's enrty of the Book of Gallowmere, stating his ambitions are to command the forces of darkness, enslave mankind, and play ball one last time with dear old Mr Snuffy.

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** The [=PS4=] remake has another example in Zarok's enrty entry of the Book of Gallowmere, stating his ambitions are to command the forces of darkness, enslave mankind, and play ball one last time with dear old Mr Snuffy.
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** The PS4 remake has another example in Zarok's enrty of the Book of Gallowmere, stating his ambitions are to command the forces of darkness, enslave mankind, and play ball one last time with dear old Mr Snuffy.

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** The PS4 [=PS4=] remake has another example in Zarok's enrty of the Book of Gallowmere, stating his ambitions are to command the forces of darkness, enslave mankind, and play ball one last time with dear old Mr Snuffy.

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* ImprobableInfantSurvival: The little girls in Sleeping Village will run away when attacked rather than dying.



* InfantImmortality: The little girls in Sleeping Village will run away when attacked rather than dying.
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* CutsceneIncompetence: The prologue shows Fortesque being killed by the first arrow shot when he leads the armies of Gallowmere into battle. When you take over, Fortesque can prove to have actually been a pretty good fighter after all.

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* CutsceneIncompetence: A highly justified one. The prologue shows Fortesque being killed by the first arrow shot when he leads the armies of Gallowmere into battle. When you take over, Fortesque can prove to have actually been a pretty good fighter after all.



* DropTheHammer: The hammer of Stanyer Iron Hewer, to be precise. It [[SquashedFlat squashes flat]] anything you kill with it, and can be charged up for a devastating shockwave attack. And Dan manages to hold it easily with one hand.

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* DropTheHammer: The hammer of Stanyer Iron Hewer, to be precise. It [[SquashedFlat squashes flat]] anything you kill with it, and can be charged up for a devastating shockwave attack. And Dan manages to hold it easily with [[OneHandedZweihander one hand.hand]].



* SquashedFlat: This is what happens to Zarok when Dan defeats him at the end of the game. A piece of debris falls down and unceremoniously crushes Zarok, with him squealing at his last breath.
* SuperDrowningSkills: Fortesque can't swim at all. Justified, since as the game puts it, the armored dead have buoyancy problems. For laughs, the player has to use this to defeat certain enemies at the Pools of the Ancient Dead.
TacticalSuicideBoss:

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* SquashedFlat: The fate of anyone that Sir Dan uses the Hammer on. This is also what happens to Zarok when Dan defeats him at the end of the game. A piece of debris falls down and unceremoniously crushes Zarok, with him squealing at his last breath.
* SuperDrowningSkills: Fortesque can't swim at all. Justified, [[JustifiedTrope Justified]], since as the game puts it, [[SurprisinglyRealisticOutcome the armored dead have buoyancy problems.problems]]. For laughs, the player has to use this to defeat certain enemies at the Pools of the Ancient Dead.
* TacticalSuicideBoss:

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* ArsonMurderAndJaywalking: A spellbook of Zarok's has chapters for things like raising the dead, stealing the souls of the innocent, and card tricks.

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* ArsonMurderAndJaywalking: ArsonMurderAndJaywalking:
**
A spellbook of Zarok's has chapters for things like raising the dead, stealing the souls of the innocent, and card tricks.tricks.
** The PS4 remake has another example in Zarok's enrty of the Book of Gallowmere, stating his ambitions are to command the forces of darkness, enslave mankind, and play ball one last time with dear old Mr Snuffy.



* GangstaStyle: the secondary attack function of the crossbow has Dan hold the crossbow sideways while firing.


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* CutLexLuthorACheck: The Book of Gallowmere entry on Mecha-Imps notes that they were designed by the imps to steal crops, and wonders why they couldn't have made a fortune mass-producing them and selling them to farmers instead. But hey - thieves gotta thieve.


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* DefeatByModesty: According to the Book of Gallowmere, the imps attempted this on the morning of the Battle of Gallowmere, carrying out a co-ordinated theft of every undergarment in the kingdom. Never before had an army's charge been so devastatingly broken before battle had even begun!


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* WhoWouldBeStupidEnough: The Book of Gallowmere's entry on the Shadow Demons:
-->Don't worry! We're safe! Only a complete fool would ever set them free.\\
Oh... please tell me you didn't?!
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* {{Bowdlerise}}: Imanzi Shongama is significantly less curvy compared to the original game and ''Resurrection''.

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* {{Bowdlerise}}: Imanzi Shongama is significantly less curvy compared to the original game and ''Resurrection''. Not only that, her more suggestive dialogue from the original is completely absent.
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* ZeroEffortBoss: [[spoiler:Dherok the Rat King from the Lost Souls quest]], who dies to a single blow from Dan's hammer.
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* BestialityIsDepraved: Implied - Zarok accidentally summons a sheep while trying to find a spell to use against Fortescue. He gives a distracted "Oooooooh!", then dismissed it by saying "Oh, not right now!".

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* BestialityIsDepraved: Implied - Zarok accidentally summons a sheep while trying to find a spell to use against Fortescue. He gives a distracted "Oooooooh!", then dismissed dismisses it by saying "Oh, not right now!".

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* BestialityIsDepraved: Implied - Zarok accidentally summons a sheep while trying to find a spell to use against Fortescue. He gives a distracted "Oooooooh!", then dismissed it by saying "Oh, not right now!".



* The pirate captain is out of range of Dan's attacks, but there are two cannons (one aimable one in the PS4 remake) that Dan can fire at him by using the club as a torch.

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* ** The pirate captain is out of range of Dan's attacks, but there are two cannons (one aimable one in the PS4 [=PS4=] remake) that Dan can fire at him by using the club as a torch.torch or by using the Dragon Armour's fire breath.
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* RingOut: There are a few enemies that can't be hurt by Dan's weapons but can be knocked back and defeated by being pushed off the edge of the level, such as the armoured knights in Pools of the Ancient Dead and the golems in the Ancient Ruins.
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* CollapsingLair: Done twice, once heroicly and once villainously:

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* CollapsingLair: Done twice, once heroicly heroically and once villainously:



* CoolSword: The Longsword is a fairly standard starting weapon, but Sir Dan can also obtain the Broadsword that can be enchanted to do more damage, and the Magic Sword, the best melee weapon in the game.

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* CoolSword: The Longsword is a fairly standard starting weapon, but Sir Dan can also later obtain the more powerful Broadsword that which can be enchanted to do more damage, and even later, the Magic Sword, the best melee weapon in the game.



* MatchstickWeapon: Dan's club can sometimes be lit on fire, and used to light torches and burn enemies and some features of the terrain (such as the haystacks in the scarecrow fields).

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* MatchstickWeapon: Dan's club can sometimes be lit on fire, fire and then used to light torches and torches, burn enemies enemies, and destroy some features of the terrain (such as the haystacks found in the scarecrow fields).Scarecrow Fields).
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* NoHarmRequirement: Because the villagers in the Sleeping Village level are insane-but-otherwise-innocent people rather than monsters, killing them will trigger a warning stating "A good soul has been lost!" and reduce Dan's chalice completion score, making it harder for him to collect the chalice and visit the hall of heroes.

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* NoHarmRequirement: Because the villagers in the Sleeping Village level are insane-but-otherwise-innocent people rather than monsters, killing them will trigger a warning stating "A good soul has been lost!" and reduce Dan's chalice completion score, making it harder for him to collect the chalice and visit the hall of heroes. This also applies to the farmers in the Haunted Ruins; the shadow demons would sacrifice them into fires placed beneath them at the first sign of trouble, necessitating Dan to kill the demons and then put out the fires to save them.
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* CollapsingLair: Done twice, once heroicly and once villainously:
** The ghost of King Peregrine orders Daniel to collapse his ruined castle in order to kill the last of the shadow demons that have taken up residence there.
** After being defeated, [[FinalBoss Zarok]] attempts to bring down his fortress on Dan's head in an attempt at TakingYouWithMe.


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* MatchstickWeapon: Dan's club can sometimes be lit on fire, and used to light torches and burn enemies and some features of the terrain (such as the haystacks in the scarecrow fields).
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* GangstaStyle: the secondary attack function of the crossbow has Dan hold the crossbow sideways while firing.
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* NewEaponTargetRange: Gallows Gauntlet, the area immediately after you require the dragon armour, has a burning gate that can only be safely passed using the armour's fire immunity, and a lot of burnable enemies that are very vulnerable to the fire damage of its BreathWeapon.

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* NewEaponTargetRange: NewWeaponTargetRange: Gallows Gauntlet, the area immediately after you require the dragon armour, has a burning gate that can only be safely passed using the armour's fire immunity, and a lot of burnable enemies that are very vulnerable to the fire damage of its BreathWeapon.

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