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A [[http://www.newgrounds.com/portal/view/472826 map pack]] was later released on December 8, 2008. A sequel, ''Super Meat Boy'', was released on UsefulNotes/XboxLiveArcade and {{PC}} in Fall and Winter of 2010, then later ported to the [=PS4=], Playstation Vita and Wii U. A UsefulNotes/WiiWare port was planned as well, but it was later cancelled as Nintendo's 40 MB limit for [=WiiWare=] games was much too small for the developers to work with. The game follows the same story as the flash game, where your goal is to save the girl, except there are a lot more levels including warp zones and obstacles to face, more polished gameplay, and more of a story going on. The game reached major popularity and critical acclaim among gamers, receiving strong sales and even winning some awards.

A third game for PC and UsefulNotes/NintendoSwitch, ''Super Meat Boy Forever'', was released on December 23, 2020, where instead of playing as Meat Boy trying to save Bandage Girl, you instead play as either Meat Boy or Bandage Girl trying to save their baby daughter Nugget who has been kidnapped by Dr. Fetus, who also makes a return as the BigBad. The sequel is different from its predecessor, as the gameplay now has an autorun mechanic similar to ''VideoGame/BitTrip'' and ''VideoGame/{{Canabalt}}'', but giving you the ability to turn around by walljumping. The sequel also introduces new enemies, hazards, and gameplay mechanics such as punching and dashing. The animation is also vastly different, dropping the StylisticSuck of the original games and going for [[ArtEvolution a more cartoonish, fluid style of animation]]. A TabletopGame called ''Super Meat Boy Forever: Rival Rush'' was also released in 2018 as a tie-in. Naturally, the switch to autorunner meant a drop in difficulty as the game appealed to casu- [[SurpriseDifficulty wait, what? It's still kicking ass?]] And in ''this'' genre? Yep, [[AndIMustScream you're not getting a break from the pain.]]

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A [[http://www.newgrounds.com/portal/view/472826 map pack]] was later released on December 8, 2008. A sequel, ''Super Meat Boy'', was released on UsefulNotes/XboxLiveArcade Platform/XboxLiveArcade and {{PC}} in Fall and Winter of 2010, then later ported to the [=PS4=], Playstation Vita and Wii U. A UsefulNotes/WiiWare Platform/WiiWare port was planned as well, but it was later cancelled as Nintendo's 40 MB limit for [=WiiWare=] games was much too small for the developers to work with. The game follows the same story as the flash game, where your goal is to save the girl, except there are a lot more levels including warp zones and obstacles to face, more polished gameplay, and more of a story going on. The game reached major popularity and critical acclaim among gamers, receiving strong sales and even winning some awards.

A third game for PC and UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, ''Super Meat Boy Forever'', was released on December 23, 2020, where instead of playing as Meat Boy trying to save Bandage Girl, you instead play as either Meat Boy or Bandage Girl trying to save their baby daughter Nugget who has been kidnapped by Dr. Fetus, who also makes a return as the BigBad. The sequel is different from its predecessor, as the gameplay now has an autorun mechanic similar to ''VideoGame/BitTrip'' and ''VideoGame/{{Canabalt}}'', but giving you the ability to turn around by walljumping. The sequel also introduces new enemies, hazards, and gameplay mechanics such as punching and dashing. The animation is also vastly different, dropping the StylisticSuck of the original games and going for [[ArtEvolution a more cartoonish, fluid style of animation]]. A TabletopGame called ''Super Meat Boy Forever: Rival Rush'' was also released in 2018 as a tie-in. Naturally, the switch to autorunner meant a drop in difficulty as the game appealed to casu- [[SurpriseDifficulty wait, what? It's still kicking ass?]] And in ''this'' genre? Yep, [[AndIMustScream you're not getting a break from the pain.]]



** ''Super Meat Boy'' takes it to extremes with ''many'' major indie games having a representative, including [[VideoGame/MightyJillOff Jill]], [[{{VideoGame/Minecraft}} Steve?]], [[VideoGame/{{VVVVVV}} Captain Viridian]], [[VideoGame/{{Braid}} Tim]], [[VideoGame/BitTrip Commander Video]], [[VideoGame/{{Jumper}} Ogmo]], VideoGame/{{Spelunky}}, [[VideoGame/RunManRaceAroundTheWorld RunMan]], [[VideoGame/{{N}} the Ninja]], VideoGame/AlienHominid and a VideoGame/{{Castle Crasher|s}}, [[VideoGame/{{Machinarium}} Josef]], VideoGame/{{Flywrench}}, [[VideoGame/{{Aquaria}} Naija]], and [[VideoGame/IWannaBeTheGuy The Kid]]. To the surprise of everyone, there's also [[VideoGame/HalfLife a Headcrab]]. Each of those characters has their own special abilities, be it a DoubleJump, limited levitation or tunneling.[[note]]Some of the characters only exist in either the UsefulNotes/Xbox360 version or the PC version. Most PC-only characters have an Xbox equivalent, and vice versa.[[/note]]

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** ''Super Meat Boy'' takes it to extremes with ''many'' major indie games having a representative, including [[VideoGame/MightyJillOff Jill]], [[{{VideoGame/Minecraft}} Steve?]], [[VideoGame/{{VVVVVV}} Captain Viridian]], [[VideoGame/{{Braid}} Tim]], [[VideoGame/BitTrip Commander Video]], [[VideoGame/{{Jumper}} Ogmo]], VideoGame/{{Spelunky}}, [[VideoGame/RunManRaceAroundTheWorld RunMan]], [[VideoGame/{{N}} the Ninja]], VideoGame/AlienHominid and a VideoGame/{{Castle Crasher|s}}, [[VideoGame/{{Machinarium}} Josef]], VideoGame/{{Flywrench}}, [[VideoGame/{{Aquaria}} Naija]], and [[VideoGame/IWannaBeTheGuy The Kid]]. To the surprise of everyone, there's also [[VideoGame/HalfLife a Headcrab]]. Each of those characters has their own special abilities, be it a DoubleJump, limited levitation or tunneling.[[note]]Some of the characters only exist in either the UsefulNotes/Xbox360 Platform/Xbox360 version or the PC version. Most PC-only characters have an Xbox equivalent, and vice versa.[[/note]]



** While its predecessor had [[StylisticSuck choppy]] flash animation for its cutscenes and a [[{{Retraux}} retro style]] for its gameplay, this game instead has more fluid animation and a more colorful and cartoony art style in both the cutscenes and gameplay, not unlike something you would see from UsefulNotes/TheMillenniumAgeOfAnimation or something like ''VideoGame/AngryBirds''.

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** While its predecessor had [[StylisticSuck choppy]] flash animation for its cutscenes and a [[{{Retraux}} retro style]] for its gameplay, this game instead has more fluid animation and a more colorful and cartoony art style in both the cutscenes and gameplay, not unlike something you would see from UsefulNotes/TheMillenniumAgeOfAnimation MediaNotes/TheMillenniumAgeOfAnimation or something like ''VideoGame/AngryBirds''.

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Trope was cut/disambiguated due to cleanup


* BonusBoss: The bosses of the original ''Super Meat Boy'' all return as special Warp Zone stages, and each one requires mechanics that are, at the very least, mildly evocative of what was happening in their original fights.
** Lil Slugger still has a timer for how long you can dilly dally, but rather than being an AdvancingWallOfDoom, is instead the target of a minigame similar to the ''Street Fighter'' bonus stages where you break a car as fast as you can. Dr. Fetus then hops in and tweets about how some teenagers messed up his ride. (Or, if you're playing as him, ''claims'' that some teenagers did for the insurance money.)
** [=C.H.A.D.=] is still fought by ducking and weaving around him to hit him three times, but instead, you do so in the style of a typical ''Punch-Out'' boxing match to knock him out. Dr. Fetus attempts to cheat by counting in half-measures to give [=C.H.A.D.=] a chance to get up, but you end up winning by a Technical Knockout.
** Brownie is still a race, but instead of being a race between the two of you to escape a rising hazard, it's more like an obstacle course run between old FriendlyRivals where the only motivator ''is'' beating Brownie to the end.
** Little Horn still menaces you from the background while you dodge him, but instead of waiting until he wears himself down, you're navigating an ''F-Zero'' style race track littered with flaming Meat Boy corpses.
** The Larries require you to make them smash their head into environmental hazards, but is instead done as a send-up to ''Mortal Kombat'', where you need to work up strength to break a given material and force them to do it before they're ready. The final material is of course, a sawblade.
** Even Dr. Fetus qualifies for this trope when he appears in a Warp Zone. In his boss fight, he fired at Meat Boy with a bazooka as they ran through a maze. However, this time, you’re playing as Bandage Girl, and the fight plays out like a ''Mega Man'' boss battle- Metal Man's, to be specific (complete with Dr. Fetus throwing sawblades and a conveyor belt).


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* OptionalBoss: The bosses of the original ''Super Meat Boy'' all return as special Warp Zone stages, and each one requires mechanics that are, at the very least, mildly evocative of what was happening in their original fights.
** Lil Slugger still has a timer for how long you can dilly dally, but rather than being an AdvancingWallOfDoom, is instead the target of a minigame similar to the ''Street Fighter'' bonus stages where you break a car as fast as you can. Dr. Fetus then hops in and tweets about how some teenagers messed up his ride. (Or, if you're playing as him, ''claims'' that some teenagers did for the insurance money.)
** [=C.H.A.D.=] is still fought by ducking and weaving around him to hit him three times, but instead, you do so in the style of a typical ''Punch-Out'' boxing match to knock him out. Dr. Fetus attempts to cheat by counting in half-measures to give [=C.H.A.D.=] a chance to get up, but you end up winning by a Technical Knockout.
** Brownie is still a race, but instead of being a race between the two of you to escape a rising hazard, it's more like an obstacle course run between old FriendlyRivals where the only motivator ''is'' beating Brownie to the end.
** Little Horn still menaces you from the background while you dodge him, but instead of waiting until he wears himself down, you're navigating an ''F-Zero'' style race track littered with flaming Meat Boy corpses.
** The Larries require you to make them smash their head into environmental hazards, but is instead done as a send-up to ''Mortal Kombat'', where you need to work up strength to break a given material and force them to do it before they're ready. The final material is of course, a sawblade.
** Even Dr. Fetus qualifies for this trope when he appears in a Warp Zone. In his boss fight, he fired at Meat Boy with a bazooka as they ran through a maze. However, this time, you’re playing as Bandage Girl, and the fight plays out like a ''Mega Man'' boss battle- Metal Man's, to be specific (complete with Dr. Fetus throwing sawblades and a conveyor belt).
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You play as Meat Boy, a [[WordOfGod skinless boy]], trying to save his girlfriend made of gauze, Bandage Girl, from the clutches of [[FetusTerrible Dr. Fetus]], a nefarious fetus being in a jar that [[MorallyAmbiguousDoctorate may or may not have a PhD]]. [[ExcusePlot It's not exactly the most original plot]] ever [[{{Pun}} conceived]], but the game's still very imaginative. And painful, as Meat Boy must traverse though worlds filled with buzzsaws, syringes, [[LavaPit lava]], [[DepartmentOfRedundancyDepartment buzzsaws]], salt, [[HomingProjectile homing missiles]], and [[RuleOfThree buzzsaws]]. Did we mention buzzsaws? [[NintendoHard Cause, yeah, there's a lot of them.]] We mentioned pain too, right?

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You play as Meat Boy, a [[WordOfGod skinless boy]], trying to save his girlfriend made of gauze, Bandage Girl, from the clutches of [[FetusTerrible Dr. Fetus]], a nefarious fetus being in a jar that [[MorallyAmbiguousDoctorate may or may not have a PhD]]. [[ExcusePlot It's not exactly the most original plot]] ever [[{{Pun}} conceived]], but the game's still very imaginative. And painful, as Meat Boy must traverse though worlds filled with buzzsaws, [[SawBladesOfDeath buzzsaws]], syringes, [[LavaPit lava]], [[DepartmentOfRedundancyDepartment buzzsaws]], salt, [[HomingProjectile homing missiles]], and [[RuleOfThree buzzsaws]]. Did we mention buzzsaws? [[NintendoHard Cause, yeah, there's a lot of them.]] We mentioned pain too, right?
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Chained sinkhole.


You play as Meat Boy, a [[WordOfGod skinless boy]], trying to save his girlfriend made of gauze, Bandage Girl, from the clutches of [[FetusTerrible Dr. Fetus]], a nefarious fetus being in a jar that [[MorallyAmbiguousDoctorate may or may not have a PhD]]. [[ExcusePlot It's not exactly the most original plot ever]] [[{{Pun}} conceived]], but the game's still very imaginative. And painful, as Meat Boy must traverse though worlds filled with buzzsaws, syringes, [[LavaPit lava]], [[DepartmentOfRedundancyDepartment buzzsaws]], salt, [[HomingProjectile homing missiles]], and [[RuleOfThree buzzsaws]]. Did we mention buzzsaws? [[NintendoHard Cause, yeah, there's a lot of them.]] We mentioned pain too, right?

to:

You play as Meat Boy, a [[WordOfGod skinless boy]], trying to save his girlfriend made of gauze, Bandage Girl, from the clutches of [[FetusTerrible Dr. Fetus]], a nefarious fetus being in a jar that [[MorallyAmbiguousDoctorate may or may not have a PhD]]. [[ExcusePlot It's not exactly the most original plot ever]] plot]] ever [[{{Pun}} conceived]], but the game's still very imaginative. And painful, as Meat Boy must traverse though worlds filled with buzzsaws, syringes, [[LavaPit lava]], [[DepartmentOfRedundancyDepartment buzzsaws]], salt, [[HomingProjectile homing missiles]], and [[RuleOfThree buzzsaws]]. Did we mention buzzsaws? [[NintendoHard Cause, yeah, there's a lot of them.]] We mentioned pain too, right?

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* OneHundredPercentCompletion: The games usually keep track of collected bandages and completed levels. To get to 100% (and above), all the bandages need to be collected, along with all the levels being completed.



* SadistShow
* SaveThePrincess

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* SadistShow
SadistShow: The cutscenes make it clear that suffering of characters makes up a lot of the humor in this game.
* SaveThePrincessSaveThePrincess: Meat Boy's plot motivation is to rescue the Bandage Girl from Dr. Fetus.
* SawBladesOfDeath: Circular saws are probably the most iconic obstacle in the game. Some stay still, some move back and forth, some move around in circular fashion.
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** The message at the end of every Warp Zone level is a nod to different Mario games; NES-style levels are nods to the original VideoGame/SuperMarioBros castle levels ("[[YourPrincessIsInAnotherCastle Thank you Meat Boy, but Bandage Girl is in another Warp Zone]]"), while Game Boy-style levels are nods to the boss levels of VideoGame/SuperMarioLand (wherein "Daisy" would turn into a monster and run away).

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** The message at the end of every Warp Zone level is a nod to different Mario games; NES-style levels are nods to the original VideoGame/SuperMarioBros VideoGame/SuperMarioBros1 castle levels ("[[YourPrincessIsInAnotherCastle Thank you Meat Boy, but Bandage Girl is in another Warp Zone]]"), while Game Boy-style levels are nods to the boss levels of VideoGame/SuperMarioLand (wherein "Daisy" would turn into a monster and run away).



* DisneyVillainDeath: [[spoiler:Subverted -- Dr. Fetus appears to have died after being defeated ''VideoGame/SuperMarioBros.'' style in the final boss level, but then he pulls off a TakingYouWithMe by activating a self-destruct. After Meat Boy and Bandage Girl escape, Dr. Fetus reappears and hits Bandage Girl over the head repeatedly. Then it's DoubleSubverted -- He actually accomplishes nothing by hitting her, which he soon realizes and falls to the ground. Then he's stomped on. A lot.]]

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* DisneyVillainDeath: [[spoiler:Subverted -- Dr. Fetus appears to have died after being defeated ''VideoGame/SuperMarioBros.'' ''VideoGame/SuperMarioBros1'' style in the final boss level, but then he pulls off a TakingYouWithMe by activating a self-destruct. After Meat Boy and Bandage Girl escape, Dr. Fetus reappears and hits Bandage Girl over the head repeatedly. Then it's DoubleSubverted -- He actually accomplishes nothing by hitting her, which he soon realizes and falls to the ground. Then he's stomped on. A lot.]]
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** [=0xdeadbeef=]: The Kirby drawing intro from ''VideoGame/KirbysAdventure'' is repeatedly spoofed with the different characters.

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** *** [=0xdeadbeef=]: The Kirby drawing intro from ''VideoGame/KirbysAdventure'' is repeatedly spoofed with the different characters.characters, complete with Game Boy starting sound.
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** ''Super Meat Boy'' likewise begins each chapter with a re-enactment of the opening to a different game.

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** ''Super Meat Boy'' likewise begins each chapter with a re-enactment of the opening to a different game.



** The Clinic: ''VideoGame/RocketKnightAdventures'', complete with Dr. Fetus taking the place of Emperor Devligus Devotindos.
** Tetanusville: ''VideoGame/ContraIIITheAlienWars'', with the shot of a town getting blown up, and almost identical dialogue.
** The Lab: Spoofs the title screen of ''VideoGame/SuperMetroid'', with Meat Boy in a glass chamber and similar text.
** The Other Side: ''VideoGame/ChronoTrigger'', with Meat Boy and Bandage Girl ending up in an area parodying the End of Time, complete with soundalike music and Brownie standing in for the old man.

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** *** The Clinic: ''VideoGame/RocketKnightAdventures'', complete with Dr. Fetus taking the place of Emperor Devligus Devotindos.
** *** Tetanusville: ''VideoGame/ContraIIITheAlienWars'', with the shot of a town getting blown up, and almost identical dialogue.
** *** The Lab: Spoofs the title screen of ''VideoGame/SuperMetroid'', with Meat Boy in a glass chamber and similar text.
** *** The Other Side: ''VideoGame/ChronoTrigger'', with Meat Boy and Bandage Girl ending up in an area parodying the End of Time, complete with soundalike music and Brownie standing in for the old man.

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** ''Super Meat Boy Forever'' continues the trend, with the initial kidnapping of Nugget being an homage to ''VideoGame/SuperMarioRPG''.
** Later on in ''Super Meat Boy Forever'', the intro sequence of ''VideoGame/RocketKnightAdventures'' is also parodied, complete with Dr. Fetus taking the place of Emperor Devligus Devotindos.



%%** ''Super Meat Boy'' likewise begins each chapter with a re-enactment of the opening to a different game.
%%*** Chapter 1: The [=CPS1=] [[CapcomSequelStagnation editions]] of ''VideoGame/StreetFighterII'' (''The World Warrior'', ''Champion Edition'', ''Hyper Fighting'')
%%*** Chapter 2: ''VideoGame/CastlevaniaI''
%%*** Chapter 3: ''VideoGame/AdventuresOfLolo''
%%*** Chapter 4: ''VideoGame/NinjaGaiden''
%%*** Chapter 5: ''VideoGame/MegaMan2''
%%*** Chapter 6: ''VideoGame/PokemonRedAndBlue''
%%*** Chapter 7: Again, ''Ghosts 'n Goblins''
%%*** Chapter I (Xbox 360 only): ''VideoGame/BubbleBobble''

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%%** ** ''Super Meat Boy'' likewise begins each chapter with a re-enactment of the opening to a different game.
%%*** *** Chapter 1: The [=CPS1=] [[CapcomSequelStagnation editions]] of ''VideoGame/StreetFighterII'' (''The World Warrior'', ''Champion Edition'', ''Hyper Fighting'')
%%***
Fighting''), with the fighters replaced with Dr. Fetus socking Bandage Girl in the face.
***
Chapter 2: ''VideoGame/CastlevaniaI''
%%***
''VideoGame/CastlevaniaI'', with Meat Boy running to a castle's gates, complete with Dr. Fetus as the bat.
***
Chapter 3: ''VideoGame/AdventuresOfLolo''
%%***
''VideoGame/AdventuresOfLolo'', with Dr. Fetus swooping Bandage Girl in the same way as the NES game.
***
Chapter 4: ''VideoGame/NinjaGaiden''
%%***
''VideoGame/NinjaGaiden'', with Meat Boy and Dr. Fetus spoofing Jo Hayabusa's final duel.
***
Chapter 5: ''VideoGame/MegaMan2''
%%***
''VideoGame/MegaMan2'', except Meat Boy looks beat up by the time the camera pans up to him on the building's roof.
***
Chapter 6: ''VideoGame/PokemonRedAndBlue''
%%***
''VideoGame/PokemonRedAndBlue'', with Meat Boy as Gengar and Dr. Fetus as Nidorino/Jigglypuff (and he chucks Bandage Girl as an attack).
***
Chapter 7: Again, ''Ghosts 'n Goblins''
%%***
Goblins'', with Dr. Fetus snatching Meat Boy away just like the Red Arremer takes Prin-Prin.
***
Chapter I (Xbox 360 only): ''VideoGame/BubbleBobble''''VideoGame/BubbleBobble'', with Meat Boy and Bandage Girl floating in bubbles and similar "fantastic story" text to the NES version.


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** ''Super Meat Boy Forever'' continues the trend:
*** Chipper Grove: Meat Boy and family's picnic is an homage to the intro to ''VideoGame/SuperMarioRPG'', with Dr. Fetus standing in with Bowser, and even a large "HELP!" speech bubble.
** The Clinic: ''VideoGame/RocketKnightAdventures'', complete with Dr. Fetus taking the place of Emperor Devligus Devotindos.
** Tetanusville: ''VideoGame/ContraIIITheAlienWars'', with the shot of a town getting blown up, and almost identical dialogue.
** The Lab: Spoofs the title screen of ''VideoGame/SuperMetroid'', with Meat Boy in a glass chamber and similar text.
** The Other Side: ''VideoGame/ChronoTrigger'', with Meat Boy and Bandage Girl ending up in an area parodying the End of Time, complete with soundalike music and Brownie standing in for the old man.
** [=0xdeadbeef=]: The Kirby drawing intro from ''VideoGame/KirbysAdventure'' is repeatedly spoofed with the different characters.
Is there an issue? Send a MessageReason:
None

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* SweatDrop: In the mobile trailer, a visible sweat drop appears on Meat Boy's temple (with another appearing on his forehead) when he realizes Dr. Fetus is [[MakesJustAsMuchSenseInContext going to force him into his phone]]. Also, two visible sweat drops appear near Dr. Fetus' temple while staring in horror at the result of this.

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