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** [[SlippySlideyIceWorld DK Pass]] (''DS'')

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** [[SlippySlideyIceWorld [[ObstacleSkiCourse DK Pass]] (''DS'')
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[[foldercontrol]]
[[folder:Tracks]]
[[AC:Nitro]]
* Mushroom Cup
** [[TheBigRace Toad Circuit]]
** [[YodelLand Daisy Hills]]
** [[UnderTheSea Cheep Cheep Lagoon]]
** [[BazaarOfTheBizarre Shy Guy Bazaar]]
* Flower Cup
** [[VideoGame/WiiSportsResort Wuhu Loop]]
** [[GreenHillZone Mario Circuit]]
** [[BandLand Music Park]]
** [[DeathMountain Rock Rock Mountain]]
* Star Cup
** [[DownTheDrain Piranha Plant Slide]]
** [[GhostShip Wario Shipyard]]
** [[{{Cyberpunk}} Neo Bowser City]]
** [[VideoGame/WiiSportsResort Maka Wuhu]]
* Special Cup
** [[JungleJapes DK Jungle]]
** [[SlippySlideyIceWorld Rosalina's Ice World]]
** [[LethalLavaLand Bowser's Castle]]
** [[SpaceZone Rainbow Road]]

[[AC:Retro]]
* Shell Cup
** [[TheBigRace Luigi Raceway]] (''64'')
** [[LethalLavaLand Bowser Castle 1]] (''Super Circuit'')
** [[ClimbingTheCliffsOfInsanity Mushroom Gorge]] (''Wii'')
** [[BigBoosHaunt Luigi's Mansion]] (''DS'')
* Banana Cup
** [[PalmtreePanic Koopa Beach]] (''64'')
** [[TheBigRace Mario Circuit 2]] (''SNES'')
** [[TheMall Coconut Mall]] (''Wii'')
** [[PinballZone Waluigi Pinball]] (''DS'')
* Leaf Cup
** [[TheWildWest Kalimari Desert]] (''64'')
** [[SlippySlideyIceWorld DK Pass]] (''DS'')
** [[ShipLevel Daisy Cruiser]] (''Double Dash!!'')
** [[TreeTrunkTour Maple Treeway]] (''Wii'')
* Lightning Cup
** [[RoaringRapids Koopa Cape]] (''Wii'')
** [[{{Prehistoria}} Dino Dino Jungle]] (''Double Dash!!'')
** [[DreadZeppelin Airship Fortress]] (''DS'')
** [[AstralFinale Rainbow Road]] (''SNES'')
[[/folder]]

[[folder:Battle Tracks]]
[[AC:Nitro]]
* [[HornetHole Honeybee Hive]]
* [[SlippySlideyIceWorld Sherbet Rink]]
* [[VideoGame/WiiSportsResort Wuhu Town]]

[[AC:Retro]]
* [[GreenHillZone Battle Course 1]] (''SNES'')
* [[LethalLavaLand Big Donut]] (''64'')
* [[PalmtreePanic Palm Shore]] (''DS'')
[[/folder]]
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If you're looking for tropes for the GameMod [=CTGP=]-7 (which uses this game as a base), [[VideoGame/CTGP7 here is is]].

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If you're looking for tropes for the GameMod [=CTGP=]-7 (which uses this game as a base), [[VideoGame/CTGP7 here is it is]].
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* Shifting Sand Land: Shy Guy Bazaar is the ArabianNightsDays version while N64 Kalimari Desert is TheWildWest equivalent.

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* Shifting Sand Land: ShiftingSandLand: Shy Guy Bazaar is the ArabianNightsDays version while N64 Kalimari Desert is TheWildWest equivalent.
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* LuckBasedMission: Getting three stars on any Grand Prix Mode requires you to -- at the ''very least'' -- win every race, finish every race with ten coins, and lead for more than half of the second and third laps. Anyone who knows anything about the 150cc and Mirror modes in this series is probably going to immediately realize just how difficult this is going to be; a perfect race with the player in 1st can easily end in tears before the finish line if an NPC fires a blue shell, and/or several of them get red shells and barrage you. Especially frustrating is if this happens on the last lap of the fourth and final race.

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* LuckBasedMission: Getting three stars on any Grand Prix Mode requires you to -- at the ''very least'' -- win every race, finish every race with ten coins, and lead for more than half of the second and third laps. Anyone who knows anything about the 150cc and Mirror modes in this series is probably going to immediately realize just how difficult this is going to be; a perfect race with the player in 1st can easily end in tears before the finish line if an NPC fires a blue shell, and/or several of them get red shells and barrage you. [[DownToTheLastPlay Especially frustrating is if this happens on the last lap of the fourth and final race.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mk7.png]]

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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1656738739025529600
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mk7.org/pmwiki/pub/images/mario_kart_7_7.png]]

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** The starting roster is identical to ''Videogame/SuperMarioKart'', with Donkey Kong replacing Donkey Kong Jr.



* EasyModeMockery: All of the character unlocks are tied to 150cc, the hardest difficulty.



* {{Foreshadowing}}: If, when starting the race, Lakitu is wearing a snorkel mask and his cloud is wearing goggles, that's a way of telling you that you will have a significant amount of underwater driving. He does this on Piranha Plant Slide, Wario Shipyard, Rosalina's Ice World, N64 Koopa Beach, GCN Daisy Cruiser, and Wii Koopa Cape. Interestingly, he does not do this on Bowser's Castle even though that track has an underwater segment.

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* {{Foreshadowing}}: If, when starting the race, Lakitu is wearing a snorkel mask and his cloud is wearing goggles, that's a way of telling you that you will have a significant amount of underwater driving. He does this on Cheep Cheep Lagoon, Piranha Plant Slide, Wario Shipyard, Rosalina's Ice World, N64 Koopa Beach, GCN Daisy Cruiser, and Wii Koopa Cape. Interestingly, he does not do this on Bowser's Castle even though that track has an underwater segment.
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[[caption-width-right:350:All new ways to drive. All new ways to customize. Same old Mario Kart skills on the go.]]

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[[caption-width-right:350:All [[caption-width-right:350:A new ways to drive. All new ways to customize. Same old Mario Kart skills on the go.]]
dimension of kart racing!]]
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* DarkReprise: The music for Neo Bowser City includes quite a few reprises. Including the music of Toad/Mario Circuit, [[VideoGame/MarioKart64 Toad's Turnpike]], [[VideoGame/MarioKartWii Mario/Luigi Circuit]], and even this game's title theme.
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Please link properly


* SpringySpores: Mushroom Gorge from VideoGame/MarioKartWii returns, featuring bouncy mushrooms that racers use to cross gaps. This game's incarnations of Mario Circuit and Rainbow Road also have one apiece.

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* SpringySpores: Mushroom Gorge from VideoGame/MarioKartWii ''VideoGame/MarioKartWii'' returns, featuring bouncy mushrooms that racers use to cross gaps. This game's incarnations of Mario Circuit and Rainbow Road also have one apiece.
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* SpringySpores: Mushroom Gorge from VideoGame/MarioKartWii returns, featuring bouncy mushrooms that racers use to cross gaps. This game's incarnations of Mario Circuit and Rainbow Road also have one apiece.

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'''Note for Editors:''' This is about tropes in the vanilla game - Tropes regarding the GameMod [=CTGP=]-7 go [[VideoGame/CTGP7 here]].

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'''Note %%Note for Editors:''' Editors: This is about tropes in for the vanilla game - Tropes regarding game, not CTGP-7

If you're looking for tropes for
the GameMod [=CTGP=]-7 go (which uses this game as a base), [[VideoGame/CTGP7 here]].here is is]].
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* Light and Cruiser characters are this for nervous annd powerful characters respectively: their goods and flaws are more moderate than feather and heavy characters, but the former are middle-sized and the latter are large-sized.

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* ** Light and Cruiser characters are this for nervous annd and powerful characters respectively: their goods and flaws are more moderate than feather and heavy characters, but the former are middle-sized and the latter are large-sized.

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* GlassCannon:
** The Soda Jet offers the second-to-best top speed and acceleration with the best drift, but is extremely light and endures off-road more than the [[MightyGlacier Bruiser]]. Take a feather or lightweight with Slick tires[[note]]they give the best top speed, but an average weight and nothing for off-road[[/note]] and the glider you want[[note]]they only give moderate goods or flaws[[/note]] and you theorically become this.
** B Dasher is heavier than Soda Jet and has the best top speed in the game, but can be considered this because it is as vulnerable to off-road, which is the {{Mighty Glacier}}s' privilege in this game. It is also slower to start and gives an average drift couple with a lame mini-turbo. Like the previous example, take a feather or light character with Slick tires and your favorite glider to become this.

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* GlassCannon:
GlassCannon: Put a FragileSpeedster in these vehicles and you have this trope in action:
** The Soda Jet offers the second-to-best top speed and acceleration with a decent turbo, handling and the best drift, but is extremely light and endures off-road more than the [[MightyGlacier Bruiser]]. Take a feather or lightweight with Slick tires[[note]]they give the best top speed, but an average weight and nothing for off-road[[/note]] and the glider you want[[note]]they only give moderate goods or flaws[[/note]] and you theorically become this.
Bruiser]].
** B Dasher is heavier than Soda Jet and has the best top speed in the game, but can be considered this because it is as vulnerable to off-road, which is the {{Mighty Glacier}}s' privilege in this game. It is also slower to start and gives an average drift couple with a lame mini-turbo. Like the previous example, take a feather or light character with mini-turbo.
**
Slick tires are the Glass Cannon tires of this game: they give the best land top speed and your favorite glider the most precise drift with a decent turbo and stability (and weight), but only a small acceleration, no handling and are the most vulnerable to become this.off-road.

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** Concerning characters, the game distinguishes feather (Toad, Koopa, Shy Guy and Lakitu) and light characters (Peach, Yoshi and Daisy): both have the best handling and top speed ''underwater'' and while the latter have a better weight and land top speed than the former, they are worse everywhere else.

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** Concerning characters, the game distinguishes feather (Toad, Koopa, Shy Guy and Lakitu) and light characters (Peach, Yoshi and Daisy): both have the best handling and top speed ''underwater'' and while the latter have a better weight and land top speed than the former, they are worse everywhere else. They also are the same size as middleweights, making them more vulnerable.



** While there are standard combos for kart bodies, tires and gliders, any character can approach this trope: a heavy character with a light combo (or the perfect opposite) can become a balanced character to some degree.

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* Light and Cruiser characters are this for nervous annd powerful characters respectively: their goods and flaws are more moderate than feather and heavy characters, but the former are middle-sized and the latter are large-sized.
** While there are standard combos for kart bodies, tires and gliders, any character can approach this trope: trope thanks to the endless combinations: a heavy character with a light combo (or the perfect opposite) can become a balanced character to some degree.



** A distinction is applied between Cruiser characters (Donkey Kong, Rosalina and Wiggler) and Heavy characters (Bowser, Wario, Honey Queen and Metal Mario): the former share some flaws of the latter like a weaker turbo and drift and their advantages like weight and top speed aren't as strong, but some flaws like the weak acceleration aren't as problematic and they also benefit middleweights' off-road.

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** A distinction is applied between Cruiser characters (Donkey Kong, Rosalina and Wiggler) and Heavy characters (Bowser, Wario, Honey Queen and Metal Mario): the former share some flaws of the latter like a weaker turbo and drift drift, a larger hitbox and their advantages like weight and top speed aren't as strong, but some flaws like the weak acceleration aren't as problematic and they also benefit middleweights' off-road.

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* GlacieWaif:

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* GlacieWaif:FragileSpeedster: Kart combinations below give the best air top speed in the game.
** Concerning characters, the game distinguishes feather (Toad, Koopa, Shy Guy and Lakitu) and light characters (Peach, Yoshi and Daisy): both have the best handling and top speed ''underwater'' and while the latter have a better weight and land top speed than the former, they are worse everywhere else.
** Regarding kart bodies, Birthday Girl, Bumble V and Egg 1 have the best acceleration while Cloud 9 and Pipe Frame are close second, but are the lightest. Bumble V's turbo is also the most powerful while others' are only average and is faster than others on land (even if only above average), but is the least controllable on land. On the other hand, Birthday Girl and Cloud 9 are extremely precise but the slowest while Egg 1 and Pipe Frame are average in these two areas. Their off-road, however, is variable: Bumble V and Pipe Frame are excellent in this area while Cloud 9 and Egg 1 are average and Birthday Girl is mediocre.
** Roller, Sponge and Wood tires amplify this trope for these vehicles in varying ways (though all of them give a great acceleration and the best air top speed): the first gives the best acceleration, handling, turbo and stability, but no weight, land top speed or drift, and average off-road; Sponge also gives a good acceleration, an incredible drift, a decent off-road and an average stability, but a moderate handling, a lightweight and a small land top speed; Wood tires give a ludicrous drift, stability and good handling and off-road, but a lightweight (but not as light as others), a bad land top speed and no mini-turbo.
* GlassCannon:
** The Soda Jet offers the second-to-best top speed and acceleration with the best drift, but is extremely light and endures off-road more than the [[MightyGlacier Bruiser]]. Take a feather or lightweight with Slick tires[[note]]they give the best top speed, but an average weight and nothing for off-road[[/note]] and the glider you want[[note]]they only give moderate goods or flaws[[/note]] and you theorically become this.
** B Dasher is heavier than Soda Jet and has the best top speed in the game, but can be considered this because it is as vulnerable to off-road, which is the {{Mighty Glacier}}s' privilege in this game. It is also slower to start and gives an average drift couple with a lame mini-turbo. Like the previous example, take a feather or light character with Slick tires and your favorite glider to become this.
* GlacierWaif:



* JackOfAllStats:
** Once again, Mario and Luigi are the representants of this trope along with the Miis.
** While there are standard combos for kart bodies, tires and gliders, any character can approach this trope: a heavy character with a light combo (or the perfect opposite) can become a balanced character to some degree.



* LightningBruiser: [[VideoGame/MarioKartDoubleDash Barrel Train]] comes back as a vehicle body: its acceleration and off-road are average but still decent compared to heavyweights, it makes you gain the maximum weight bonus and the second land top speed, and while the others speeds are mediocre, it can compensate with a monstruous turbo. However, it is among the hardest cars to drive.



* MightyGlacier:
** A distinction is applied between Cruiser characters (Donkey Kong, Rosalina and Wiggler) and Heavy characters (Bowser, Wario, Honey Queen and Metal Mario): the former share some flaws of the latter like a weaker turbo and drift and their advantages like weight and top speed aren't as strong, but some flaws like the weak acceleration aren't as problematic and they also benefit middleweights' off-road.
** ''7'' vehicle bodies like Bruiser, Zucchini, Blue Seven, and Bolt Buggy give a great top speed, a good weight to push opponents and a decent off-road, but lame acceleration. Gold Standard is heavy and powerful, but is weak to off-road, while [[LightningBruiser Barrel Train]] actually has a good acceleration.
** Gold and Slick Tires give the best top speed with a decent weight and turbo, but a lame acceleration and off-road. Monster and Red Monsters also give a good top speed coupled with a good weight and off-road, but are unstable and make the vehicle slower to start.



* Palmtree Panic:

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* Palmtree Panic:PalmtreePanic:


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* StoneWall:
** Tiny Tug is a fairly controllable kart with a decent acceleration, a good weight to protect itself and is among the most resistants to off-road. However, its turbo are mediocre and its (land) top speed below average (it has the best ''underwater'' top speed, however).
** Cact-X has the same off-road advantage and is more controllable, but is lighter and slower.

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%%* {{Arcadia}}: Daisy Hills.



* GlacieWaif:
** Once again, Rosalina needs larger karts due to [[StatuesqueStunner her height]]. However, she is now considered a Cruiser character (a subtle line between middleweights and heavyweights).
** On the other hand, [[{{Extraoredinary}} Metal Mario]] plays this trope straight: while he is as small (and chubby) as the original character and has middle-sized vehicles, he is classified as a pure heavyweight.



* OneStatToRuleThemAll: Like [[VideoGame/MarioKartWii the previous installment]], top speed is the central criteria to settle records.
* Palmtree Panic:
** Cheep Cheep Lagoon are Wii Koopa Cape are this with UnderTheSea vibes.
** Wuhu Loop is the summer town track for this game while Maka Wuhu is the summer island's exploration equivalent.
** N64 Koopa Troopa Beach, on the other hand, is a more traditional example.



* Shifting Sand Land: Shy Guy Bazaar is the ArabianNightsDays version while N64 Kalimari Desert is TheWildWest equivalent.



* UnderTheSea: Wii Koopa Cape, Cheep Cheep Lagoon

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* UnderTheSea: Wii Koopa Cape, Cheep Cheep LagoonLagoon is the introduction to underwater's mechanic while Koopa Cape's SharkTunnel became this.
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* AnthropomorphicTypography: Music Park from both ''VideoGame/MarioKart7'' and ''VideoGame/MarioKart8'' have giant music notes with faces that act as obstacles in the track, bouncing back and forth to the music.
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* PinballZone: Waluigi Pinball, returning from ''Mario Kart DS''.

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* PinballZone: Waluigi Pinball, returning from ''Mario Kart DS''.DS'' (although Waluigi himself is absent from this installment).
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** New Rainbow Road uses the chorus from N64 Rainbow Road.

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** New Rainbow Road uses the chorus from N64 Rainbow Road. The section before that is a variation of the N64 Staff Roll.
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* SnowySleighBells: While all three nitro battle tracks have the same melody, the music playing on Sherbet Rink has added sleigh bells.
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* ArabianNightsDays: The Shy Guy Bazaar is a nocturnal racetrack with Arabian architecture and soundtrack. Likely a MythologyGag to Sky Guys' origin game, the Arabian-themed ''VideoGame/DokiDokiPanic''.

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* ArabianNightsDays: The Shy Guy Bazaar is a nocturnal racetrack with Arabian architecture and soundtrack. Likely a MythologyGag to Sky Shy Guys' origin game, the Arabian-themed ''VideoGame/DokiDokiPanic''.
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* ArabianNightsDays: The Shy Guy Bazaar is a nocturnal racetrack with Arabian architecture and soundtrack.

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* ArabianNightsDays: The Shy Guy Bazaar is a nocturnal racetrack with Arabian architecture and soundtrack. Likely a MythologyGag to Sky Guys' origin game, the Arabian-themed ''VideoGame/DokiDokiPanic''.
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'''Note for Editors:''' This is about tropes in the vanilla game - Tropes regarding the GameMod [=CTGP=]-7 go [[VideoGame/CustomTrackGrandPrix7 here]].

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'''Note for Editors:''' This is about tropes in the vanilla game - Tropes regarding the GameMod [=CTGP=]-7 go [[VideoGame/CustomTrackGrandPrix7 [[VideoGame/CTGP7 here]].
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Note For Editors: This is about tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[VideoGame/CustomTrackGrandPrix7 here]].

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Note For Editors: '''Note for Editors:''' This is about tropes in the Vanilla Game vanilla game - Tropes in regarding the GameMod [=CTGP=]-7 go [[VideoGame/CustomTrackGrandPrix7 here]].
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[[foldercontrol]]
[[folder:A-C]]



[[/folder]]
[[folder:D-F]]



[[/folder]]
[[folder:I-L]]



[[/folder]]
[[folder:M-P]]



[[/folder]]
[[folder:R-W]]



[[/folder]]
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Grammar


Note For Editors: This is the tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[VideoGame/CustomTrackGrandPrix7 here]].

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Note For Editors: This is the about tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[VideoGame/CustomTrackGrandPrix7 here]].
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Note For Editors: This is the tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[CustomTrackGrandPrix7 here]].

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Note For Editors: This is the tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[CustomTrackGrandPrix7 [[VideoGame/CustomTrackGrandPrix7 here]].
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Note For Editors: This is the tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[CustomTrackGrandPrix7 here]]

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Note For Editors: This is the tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[CustomTrackGrandPrix7 here]]here]].
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Note For Editors: This is the tropes in the Vanilla Game - Tropes in [=CTGP=]-7 go [[CustomTrackGrandPrix7 here]]

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