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* {{Joshikousei}}: The characters are all High School students, and all of them wear their uniforms to fight; the only exception is Shiori, who wears a nun robe instead.
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* CatchPhrase: All girls open the duels sometimes with a calm ''"Gokigenyou!"''[[note]]A formal greeting used by the dtudents[[/note]], and there's also ''"Onee-sama"'', when the ''petit soeurs'' tag with their ''grand soeurs''.

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* CatchPhrase: All girls open the duels sometimes with a calm ''"Gokigenyou!"''[[note]]A formal greeting used by the dtudents[[/note]], students[[/note]], and there's also ''"Onee-sama"'', when the ''petit soeurs'' tag with their ''grand soeurs''.



* EnergyBow: Touko creates one of these for one of her supers, and fires an electrically charged arrow. Of course, Being Touko, the point of the arrow is in the shape of a [[ThisIsADrill drill.]]

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* EnergyBow: Touko creates one of these for one of her supers, and fires an electrically charged arrow. Of course, Being Touko, the point of the arrow is in has the shape of a [[ThisIsADrill drill.]]
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* PublicDomainSoundtrack: The music of the character selection screen, and one of the stages, is a rendition of ''Ave Maria'' by Charles Gounod, a piece played in piano by Sachiko in the anime. The music has a fast pace to correspond with the action.

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* CatchPhrase: All girls open the duels sometimes with a calm ''"Gokigenyou!"''[[note]]Have a nice day![[/note]], and there's also ''"Onee-sama"'', when the ''petit soeurs'' tag with their ''grand soeurs''.

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* CatchPhrase: All girls open the duels sometimes with a calm ''"Gokigenyou!"''[[note]]Have a nice day![[/note]], ''"Gokigenyou!"''[[note]]A formal greeting used by the dtudents[[/note]], and there's also ''"Onee-sama"'', when the ''petit soeurs'' tag with their ''grand soeurs''.


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* {{Shotoclone}}:
** Yumi can throw roses as projectiles, her DP is an upwards RollingAttack, and she also has a rushing horizontal RollingAttack
** Her ''soeur'' Sachiko is not far behind: Like Yumi, she can also throw roses in a horizontal line, her DP is a rising energy palm, very reminiscent of [[VideoGame/TheKingOfFighters Athena's Psycho Sword]], and her rushing move is a very fast flying kick.
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Minor correction.


The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters, and all of them sport quirky yet very funny and interesting moves and styles, most of them as [[ShoutOut references]] to other fighting games, or aspects from the light novel. It is a TagTeam FightingGame in a similar vein to the Capcom Crossover games, where you can pick a team of two ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her ''soeur'' is down.

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The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] students from Lillian Girls' High School as playable characters, and all of them sport quirky yet very funny and interesting moves and styles, most of them as [[ShoutOut references]] to other fighting games, or aspects from the light novel. It is a TagTeam FightingGame in a similar vein to the Capcom Crossover games, where you can pick a team of two ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her ''soeur'' is down.
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Minor correction.


* DanceBattler: Shimako fights with [[DualWielding a pair]] of [[PaperFanOfDoom paper fans]], and most of her moves are based on some sort of japanese dance. She also takes a few from [[VideoGame/GuiltyGear Anji Mito]].

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* DanceBattler: Shimako fights with [[DualWielding a pair]] of [[PaperFanOfDoom paper [[CombatHandFan folded fans]], and most of her moves are based on some sort of japanese dance. She also takes a few from [[VideoGame/GuiltyGear Anji Mito]].



** Sei incorporates a lot of grapling moves in her moveset, most of them from [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, her aerial throw is an Izuna drop, and one of her supers is a Final Atomic Buster variant.

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** Sei incorporates a lot of grapling grappling moves in her moveset, most of them from [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, her aerial throw is an Izuna drop, and one of her supers is a Final Atomic Buster variant.
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* CatchPhrase: All girls open the duels sometimes with a calm ''"Gokigenyou!"'' (Have a nice day!), and there's also ''Onee-sama'', when the ''petit soeurs'' tag with their ''grand soeurs''.

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* CatchPhrase: All girls open the duels sometimes with a calm ''"Gokigenyou!"'' (Have ''"Gokigenyou!"''[[note]]Have a nice day!), day![[/note]], and there's also ''Onee-sama'', ''"Onee-sama"'', when the ''petit soeurs'' tag with their ''grand soeurs''.
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* CatchPhrase: All girls open the duels saying sometimes ''"Gokigenyou!"'' (Have a nice day!), and there's also ''Onee-sama'', when the younger sisters tag with the older ones.

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* CatchPhrase: All girls open the duels saying sometimes with a calm ''"Gokigenyou!"'' (Have a nice day!), and there's also ''Onee-sama'', when the younger sisters ''petit soeurs'' tag with the older ones.their ''grand soeurs''.
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Minor contribution.

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--> ''"Gokigenyou"''


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* CatchPhrase: All girls open the duels saying sometimes ''"Gokigenyou!"'' (Have a nice day!), and there's also ''Onee-sama'', when the younger sisters tag with the older ones.
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* SomethingAboutARose: Some girls throw roses in battle, although each one has their own style. Yumi, for example, throws roses describing an arc, Sachiko does it in a straight horizontal line, Youko can throw three roses at the same time, or unleash a flurry of roses raining from above, etc.

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* SomethingAboutARose: Some The girls from the House of Chinensis throw roses in battle, although each one has their own style. Yumi, for example, throws roses describing an arc, Sachiko does and Touko do it in a straight horizontal line, line (Altough Touko's roses vanishes after at mid distance), and Youko can throw three roses at the same time, or unleash a flurry of roses raining from above, etc.above.

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* CarFu: In a reference of how Sei DrivesLikeCrazy, One of her supers has her driving a car, in an attempt to run over her opponent.

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* CarFu: In a reference of how Sei DrivesLikeCrazy, One one of her supers has her driving a car, in an attempt to run over her opponent.opponent.
* ChainPain: Not exactly a chain, but Noriko is able to use her rosary as an ImprovisedWeapon, following a similar principle as a chain.



* ImprovisedWeapon: One of Yoshino's supers has her throwing a barrage of magician implements, such as hats, staffs, paper fans, wooden swords and even ''shurikens'' in an arcing trajectory.

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* ImprovisedWeapon: One of Yoshino's supers has her throwing a barrage of magician implements, such as hats, staffs, paper fans, wooden swords and even ''shurikens'' in an arcing trajectory. And there's also Noriko with her rosary which she uses as a [[ChainPain chain]] of some sort.

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Minor contribution.


The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters. It is a TagTeam FightingGame in a similar vein to the Capcom Crossover games, where you can pick a team of two ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her ''soeur'' is down.

to:

The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters.characters, and all of them sport quirky yet very funny and interesting moves and styles, most of them as [[ShoutOut references]] to other fighting games, or aspects from the light novel. It is a TagTeam FightingGame in a similar vein to the Capcom Crossover games, where you can pick a team of two ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her ''soeur'' is down.



* AscendedExtra: The five characters introduced in ''Maribato! Plus'' (Touko, Noriko, Shizuka, Kanako and Shiori) appear as playable characters; special mention to Kanako and Shizuka, who had little screentime in the light novel and anime series.



* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese Howard's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last opponent can sometimes be Sei, with the second character being decided randomly.

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* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset makes references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese Howard's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last opponent opponents can sometimes be Sei, with the second character being decided randomly.Sei and Shiori.



* NerfArm: Rei uses a wooden sword in battle, as a reference to her position as [[KendoTeamCaptain captain of her Kendo team.]] Her ''soeur'' Yoshino also wields a wooden sword of her own, although she hs other tricks up her sleeve.

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* NerfArm: Rei uses a wooden sword in battle, as a reference to her position as [[KendoTeamCaptain captain of her Kendo team.]] Her ''soeur'' Yoshino also wields a wooden sword of her own, although she hs has other tricks up her sleeve.
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* LongRangeFighter: Youko is the local zoner: Her whip gives her a good range, and she has a lot of options for her projectiles, and one of her supers has her creating a rain of roses to keep her oponent at bay.
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* SempaiKohai: As a reference to this tradition at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), and when they tag, the ''petit soeur'' usually shouts "''Onee-sama''" so her ''grand soeur'' can go on. A particular example is Yumi who, when paired with the leader of one of the groups, dooesn't call them by name but by her position, so she exclaims "''Rosa Foetida''" for Eriko, ''"Rosa Chinensis"'' for Youko, and ''"Rosa Gigantea''" for Sei.

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* SempaiKohai: As a reference to this tradition the ''soeur'' system at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), Yoshino, etc.), and when they tag, the ''petit soeur'' usually shouts "''Onee-sama''" so her ''grand soeur'' can go on. A particular example is Yumi who, when paired with the leader of one of the groups, dooesn't call them by name but by her position, so she exclaims "''Rosa Foetida''" for Eriko, ''"Rosa Chinensis"'' for Youko, and ''"Rosa Gigantea''" for Sei.

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* EnergyBow: Touko creates one of these for one of her supers, and fires an electrically charged arrow. Of course, Being Touko, the point of the arrow is in the shape of a [[ThisIsADrill drill.]]



* ThisIsADrill: Touko fights by summoning drills in her hands, and ram her opponents with them.

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* ThisIsADrill: Touko fights by summoning drills in her hands, and ram her opponents with them. In general, Touko seems to have an obssession for drills, as most of her normal attacks, specials and even one super are related to drills. Curious enough, if you look carefully during her standng A animation, she actually hits her opponents with one of her MegaTwintails, which you guessed, are [[VisualPun drill-shaped]].

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An UpdatedRerelease called ''Maribato! Plus'' was presented in Comiket 70 in 2006, it adds five new characters in addition to the existing eight ones, as well as new stages, it also makes a big rebalance of everyone.

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An UpdatedRerelease called ''Maribato! Plus'' was presented in Comiket 70 in 2006, 2006 as a standalone disc. it adds five new characters in addition to the existing eight ones, as well as new stages, it also makes a big rebalance of everyone.



* ImprobableWeaponUser: Due to the game following the slapstick route, weapons used in this game include: Roses, an [[ParasolOfPain umbrella]], basketballs, magician implements, and even a rosary.
* ImprovisedWeapon: One of Yoshino's supers has her throwing a barrage of magician implements, such as hats and staffs, in an arcing trajectory.

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* ImprobableWeaponUser: Due to the game following the slapstick route, weapons used in this game include: Roses, an [[ParasolOfPain umbrella]], basketballs, magician implements, a rosary, paper fans, and even a rosary.
''a car!''
* ImprovisedWeapon: One of Yoshino's supers has her throwing a barrage of magician implements, such as hats and hats, staffs, paper fans, wooden swords and even ''shurikens'' in an arcing trajectory.



* MakeMeWannaShout: Shizuka (''aka Rosa Kanina'') uses her voice in battle; when singing, she poduces a note that causes damage, and her DP has her creating a force field with her voice.

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* MakeMeWannaShout: Shizuka (''aka Rosa Kanina'') uses her voice in battle; when singing, she poduces sings, she produces a note that causes damage, and her DP has her creating a force field with her voice.


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* PullARabbitOutOfMyHat: Well, not exactly a rabbit, but one of Yoshino's specials has her aiming at her opponent with her magic hat, then. birds come out flying and damaging her if she touches them; the move is useful as an anti-aerial.

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* ExcitedShowTitle: ''Maribato!'' and ''Maribato! Plus'',including the exclamation point!

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* ExcitedShowTitle: ''Maribato!'' and ''Maribato! Plus'',including Plus'', including the exclamation point!



* ImprobableWeaponUser: Noriko can use her rosary as a weapon, giving her good range.

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* ImprobableWeaponUser: Noriko can use her rosary as Due to the game following the slapstick route, weapons used in this game include: Roses, an [[ParasolOfPain umbrella]], basketballs, magician implements, and even a weapon, giving her good range.rosary.


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* KickChick: Most of Sachiko's moveset are kicks, and some of her special moves include a horizontal flying kick, and a very fast DivingKick; although not to the point of being an ExtremityExtremist, as she has other tricks at her disposition.


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* ParasolOfPain: Some of Yumi's normal moves has her swinging an umbrella around, and it's adorable.
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* MakeMeWannaShout: Shizuka uses her voice in battle; when singing, she poduces a note that causes damage, and her DP has her creating a force field with her voice.

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* MakeMeWannaShout: Shizuka (''aka Rosa Kanina'') uses her voice in battle; when singing, she poduces a note that causes damage, and her DP has her creating a force field with her voice.

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* CrossPoppingVeins: Both Yoshino and Sachiko sport them when defeated, they surely are not happy about their losses.



* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last opponent can sometimes be Sei, with the second character being decided randomly.
* GroundWave: One of Rei's supers has her hitting the ground with her wooden sword, with enough force to create an energy wave tht travels across the floor.

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* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] Geese Howard's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last opponent can sometimes be Sei, with the second character being decided randomly.
* GroundWave: One of Rei's supers has her hitting the ground with her wooden sword, with enough force to create an energy wave tht travels across the floor.
randomly.


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* SwordBeam: One of Rei's supers has her thrusting her wooden sword with enough force to create an energy wave that travels across the floor.
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Minor contribution.


* NerfArm: Rei uses a wooden sword in battle, as a reference to her position as captain of her Kendo team. Her ''soeur'' Yoshino also wields a wooden sword of her own, although she hs other tricks up her sleeve.

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* NerfArm: Rei uses a wooden sword in battle, as a reference to her position as [[KendoTeamCaptain captain of her Kendo team. team.]] Her ''soeur'' Yoshino also wields a wooden sword of her own, although she hs other tricks up her sleeve.

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* AttackReflector: Noriko can use her rosary to create an energy shield that reflects projectles back at her opponent.



* {{Combos}}: Like other doujin games, this game follows the ''VideoGame/GuiltyGear'' route, as it incorporates chain combos, such as: Weak-Strong-Special, or also Weak-Strong-Launcher-Air Combo.

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* {{Combos}}: Like other doujin games, this game follows the ''VideoGame/GuiltyGear'' route, as it incorporates chain combos, such as: Weak-Strong-Special, or also Weak-Strong-Launcher-Air Combo. It's also possible to switch characters in the middle of the combo, and extend it for devastating damage.



* ExcitedShowTitle: ''Maribato!'' and ''Maribato! Plus'',including the exclamation point!



* GroundWave: One of Rei's supers has her hitting the ground with her wooden sword, with enough forcé to créate an energy wave tht travels across the floor.
* HumanCannonball: Yoshino's throw turns her oponent into this: Yoshino starts by stuffing her opponent into a trick cannn, and fires her up into the sky, slamming her against a wall.
* IKnowMaddenKombat: Kanako can throw basketballs in battle, in a similar fashion to Lucky Glauber.

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* GroundWave: One of Rei's supers has her hitting the ground with her wooden sword, with enough forcé force to créate create an energy wave tht travels across the floor.
* HumanCannonball: Yoshino's throw turns her oponent into this: Yoshino starts by stuffing her opponent into a trick cannn, cannon, and fires her up into the sky, slamming her against a wall.
* IKnowMaddenKombat: Kanako can throw basketballs in battle, in a similar fashion to [[VideoGame/TheKingOfFighters Lucky Glauber.Glauber]].


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* RegeneratingHealth: The idle ''soeur'' can recover the red part of her life bar, although at a very slow pace.


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* TornadoMove: One of Shimako's supers has her flapping a huge fan and creating a big tornado in front of her and her opponent.

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* AssistCharacter: Noriko summons [[Manga/JojosBizarreAdventure Stand-like]] buddhist statues in battle to protect her, as a reference to her passion to her passion for that religion; the orange one has a RapidFireFisticuffs attack, and the gray one swings a sword upwards, useful as anti-aerial. And a bigger one which catches Noriko's opponent, and crushes her with a grapple move.

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* ApologeticAttacker: Considering [[OneGenderSchool the setting,]] and the fact that the characters are fighting their ''soeurs'', close friends and classmates, expect to hear them saying ''"Gomen nasai!"''[[note]]I'm sorry![[/note]] a lot.
* AssistCharacter: Noriko summons [[Manga/JojosBizarreAdventure Stand-like]] buddhist statues in battle to protect her, as a reference to her passion to her passion for that religion; the orange one has a RapidFireFisticuffs attack, and the gray one swings a sword upwards, useful as anti-aerial. And a bigger bigger, reddish one which catches Noriko's opponent, and crushes her with a grapple move.



* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last opponent can sometimes be Shiori, with the second character being decided randomly.
* GroundWave:

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* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last opponent can sometimes be Shiori, Sei, with the second character being decided randomly.
* GroundWave: One of Rei's supers has her hitting the ground with her wooden sword, with enough forcé to créate an energy wave tht travels across the floor.



* LittleBitBeastly: Yumi can temporarily grow tanuki ears, and a tail, which [[TailSlap she uses to slap opponents]]. One of her supers has her spinning in mid-air while [[TurnsRed turning red]], and ram her opponent with a powerful tail slap.

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* LittleBitBeastly: In a (possible) reference to ''VideoGame/SuperMarioBros3'', Yumi can temporarily grow tanuki ears, and a tail, which [[TailSlap she uses to slap opponents]]. One of her supers has her spinning in mid-air while [[TurnsRed turning red]], and ram her opponent with a powerful tail slap.
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* GroundWave:
* HumanCannonball: Yoshino's throw turns her oponent into this: Yoshino starts by stuffing her opponent into a trick cannn, and fires her up into the sky, slamming her against a wall.

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* AssistCharacter: Noriko summons [[Manga/JojosBizarreAdventure Stand-like]] buddhist statues in battle to protect her, as a reference to her passion to her passion for that religion; the orange one has a RapidFireFisticuffs attack, and the gray one swings a sword upwards, useful as anti-aerial. And a bigger one which catches Noriko's opponent, and crushes her with a grapple move.



* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last oponent is Shiori, with the second character being decided randomly.

to:

* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last oponent is opponent can sometimes be Shiori, with the second character being decided randomly.



* IaijutsuPractitioner: Rei can actually do this with her wooden sword, as one of her specials has her adopting a side stance, and swinging it at an incredible speed before returning to her defensive stance, and one of her supers has her swinging her wooden sword in rapid succession, always in her side stance.
* ImprobableWeaponUser: Noriko can use her rosary as a weapon, giving her good range.
* ImprovisedWeapon: One of Yoshino's supers has her throwing a barrage of magician implements, such as hats and staffs, in an arcing trajectory.



* NerfArm: Rei uses a woden sword in battle, as a reference to her position as captain of her Kendo team. Her ''soeur'' Yoshino also wields a wooden sword by herself, although she hs other tricks up her sleeve.

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* NerfArm: Rei uses a woden wooden sword in battle, as a reference to her position as captain of her Kendo team. Her ''soeur'' Yoshino also wields a wooden sword by herself, of her own, although she hs other tricks up her sleeve.



* WrestlerInAllOfUs: Sei incorporates a lot of grapling moves in her moveset, most of them from [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, her aerial throw is an Izuna drop, and one of her supers is a Final Atomic Buster variant.

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* WrestlerInAllOfUs: WrestlerInAllOfUs:
**
Sei incorporates a lot of grapling moves in her moveset, most of them from [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, her aerial throw is an Izuna drop, and one of her supers is a Final Atomic Buster variant.
** One of Noriko's supers has her summoning a huge buddhist statue in front of her opponent, if it connects, it will crush her with a [[VideoGame/GuiltyGear Potemkin Buster]]
variant.

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The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters. It is a Tag Team FightingGame in a similar vein to the Capcom Crossover games, where you can pick a team of two ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her ''soeur'' is down.

to:

The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters. It is a Tag Team TagTeam FightingGame in a similar vein to the Capcom Crossover games, where you can pick a team of two ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her ''soeur'' is down.



* SempaiKohai: As a reference to this tradition at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), and when they tag, the ''Petit Soeur'' usually shouts "''Onee-sama''" so her sister can go on.

to:

* SempaiKohai: As a reference to this tradition at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), and when they tag, the ''Petit Soeur'' ''petit soeur'' usually shouts "''Onee-sama''" so her sister ''grand soeur'' can go on.on. A particular example is Yumi who, when paired with the leader of one of the groups, dooesn't call them by name but by her position, so she exclaims "''Rosa Foetida''" for Eriko, ''"Rosa Chinensis"'' for Youko, and ''"Rosa Gigantea''" for Sei.


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* TagTeam: Gameplay is built around this, as you can switch characters in the midst of battle.

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As the title indicates, the game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters. It is a Tag Team FightingGame in a similar vein to the Capcom Crossover games, where a group of two characters can go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her partner is down.

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As the title indicates, the The game features the [[CatholicSchoolGirlsRule Catholic schoolgirls]] from Lillian High School as playable characters. It is a Tag Team FightingGame in a similar vein to the Capcom Crossover games, where you can pick a group team of two characters can ''soeurs''[[note]]Sisters[[/note]], and go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her partner ''soeur'' is down.



* {{Combos}}: Like other doujin games, this game follows the ''VideoGame/GuiltyGear'' route, as it incorporates chain combos, such as: Weak-Strong-Special, or also Weak-Strong-Launcer-Air Combo.

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* CarFu: In a reference of how Sei DrivesLikeCrazy, One of her supers has her driving a car, in an attempt to run over her opponent.
* {{Combos}}: Like other doujin games, this game follows the ''VideoGame/GuiltyGear'' route, as it incorporates chain combos, such as: Weak-Strong-Special, or also Weak-Strong-Launcer-Air Weak-Strong-Launcher-Air Combo.



* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun.

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* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun. Later, in ''Maribato! Plus'', the last oponent is Shiori, with the second character being decided randomly.



* LittleBitBeastly: Yumi can temporarily grow tanuki ears, and a tail, which she uses to slap opponents. One of her supers has her spinning in mid-air while [[TurnsRed turning red]], and ram her opponent with a powerful tail slap.
* MakeMeWannaShout: Shizuka uses her voice in battle; when singing, she poduces a note that causes damage, and her DP has her creating a force field with her voce.

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* LittleBitBeastly: Yumi can temporarily grow tanuki ears, and a tail, which [[TailSlap she uses to slap opponents.opponents]]. One of her supers has her spinning in mid-air while [[TurnsRed turning red]], and ram her opponent with a powerful tail slap.
* MakeMeWannaShout: Shizuka uses her voice in battle; when singing, she poduces a note that causes damage, and her DP has her creating a force field with her voce.voice.



* SempaiKohai: As a reference to this tradition at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), and when they tag, the ''Petit Soeur'' shouts "''Onee-sama''" so her sister can go on.

to:

* SempaiKohai: As a reference to this tradition at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), and when they tag, the ''Petit Soeur'' usually shouts "''Onee-sama''" so her sister can go on.



* SomethingAboutARose: Some girls throw roses in battle, although ech one has their own style.

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* SomethingAboutARose: Some girls throw roses in battle, although ech each one has their own style.style. Yumi, for example, throws roses describing an arc, Sachiko does it in a straight horizontal line, Youko can throw three roses at the same time, or unleash a flurry of roses raining from above, etc.



* AWinnerIsYou: "Congratulations! You are best ''Soeur''"
* WrestlerInAllOfUs: Sei incorporates a lot of grapling moves in her moveset, most of them from [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, and one of her supers is a Final Atomic Buster variant.

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* WhipItGood: Youko fights with a whip, giving her good range and a decent defense.
* AWinnerIsYou: "Congratulations! "Congratulations!! You are best ''Soeur''"
* WrestlerInAllOfUs: Sei incorporates a lot of grapling moves in her moveset, most of them from [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, her aerial throw is an Izuna drop, and one of her supers is a Final Atomic Buster variant.
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* LittleBitBeastly: Yumi can temporarily grow tanuki ears, and a tail, which she uses to slap opponents. One of her supers has her spinning in mid-air while [[TurnsRed turning red]], and ram her opponent with a powerful tail slap.


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* SomethingAboutARose: Some girls throw roses in battle, although ech one has their own style.

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Added more tropes to the page.


As the title indicates, the game features the Catholic schoolgirls from Lillian High School as playable characters. It is a Tag Team FightingGame in a similar vein to the Capcom Crossover games, where a group of two characters can go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her partner is down.

to:

As the title indicates, the game features the [[CatholicSchoolGirlsRule Catholic schoolgirls schoolgirls]] from Lillian High School as playable characters. It is a Tag Team FightingGame in a similar vein to the Capcom Crossover games, where a group of two characters can go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her partner is down.



* {{BFG}}: Shiori fights with a cross-shaped gun, almost as big as she is; it can be used to fire missiles, and has a hidden machine gun on its back; Or Shiori can also swing it as a club.
* {{Combos}}: Like other doujin games, this game follows the ''VideoGame/GuiltyGear'' route, as it incorporates chain combos, such as: Weak-Strong-Special, or also Weak-Strong-Launcer-Air Combo.
* DanceBattler: Shimako fights with [[DualWielding a pair]] of [[PaperFanOfDoom paper fans]], and most of her moves are based on some sort of japanese dance. She also takes a few from [[VideoGame/GuiltyGear Anji Mito]].
* DoubleJump: All characters can jump again in mid-air.



* MakeMeWannaShout: Shizuka uses her voice in battle; when singing, she poduces a note that causes damage, and her DP has her creating a force field with her voce.
* MusicalThemeNaming: Some of Shizuka's moves have music terms, such as Aria, or Soprano.



* PrehensileHair: Kanako is able to use her long hair as a weapon, she even has a rapid-fire move, from Millia Rage's moveset.
* ThisIsADrill: Touko fihts by summoning drills in her hands, and ram her opponents with them.

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* PrehensileHair: Kanako is able to use her long hair as a weapon, she even has a rapid-fire move, from [[VideoGame/GuiltyGear Millia Rage's Rage's]] moveset.
* SempaiKohai: As a reference to this tradition at Lillian, the girls in Arcade Mode are paired according to which group they belong, older sister with younger sister (For example, Yumi with Sachiko, Sei with Shimako, and Rei with Yoshino), and when they tag, the ''Petit Soeur'' shouts "''Onee-sama''" so her sister can go on.
* ShoutOut: This game [[FollowTheLeader follows]] ''VideoGame/TheQueenOfHeart'' and ''VideoGame/EternalFighterZero'' route, and there are multiple references to other fighting games, as well as aspects from the light novel.
* ThisIsADrill: Touko fihts fights by summoning drills in her hands, and ram her opponents with them.



* WrestlerInAllOfUs: Sei incorporates a lot of grapling moves in her moveset, most of them from Zangief's book, such as a SpinningPiledriver, and one of her supers is a Final Atomic Buster variant..

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* WrestlerInAllOfUs: Sei incorporates a lot of grapling moves in her moveset, most of them from Zangief's [[VideoGame/StreetFighterII Zangief's]] book, such as a SpinningPiledriver, a double suplex, and one of her supers is a Final Atomic Buster variant..variant.

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[[quoteright:319:http://static.tvtropes.org/pmwiki/pub/images/maribato_plus2.jpg]]
[[caption-width-right:319:Maria Watches Over Us!]]



* AcademyOfAdventure: The stages are based on actual locations at Lillian.



* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's movesare references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun.

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* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's movesare moveset references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun.WaveMotionGun.
* IKnowMaddenKombat: Kanako can throw basketballs in battle, in a similar fashion to Lucky Glauber.


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* PrehensileHair: Kanako is able to use her long hair as a weapon, she even has a rapid-fire move, from Millia Rage's moveset.
* ThisIsADrill: Touko fihts by summoning drills in her hands, and ram her opponents with them.
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Was bored and wanted to start a new page.

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''Maribato!'' is a doujin FightingGame developed in 2004 by DK Software, based on the Light Novel ''LightNovel/MariaSamaGaMiteru''.

As the title indicates, the game features the Catholic schoolgirls from Lillian High School as playable characters. It is a Tag Team FightingGame in a similar vein to the Capcom Crossover games, where a group of two characters can go against another group of two. Gameplay-wise, it uses three buttons: Two attacks (Weak and Strong), and a third button to change to your partner. Each girl has their own LifeMeter, however, if one of the girls is defeated, the entire team loses, unless you somehow manages to change characters just in time, the other girl can go on the fight even if her partner is down.

An UpdatedRerelease called ''Maribato! Plus'' was presented in Comiket 70 in 2006, it adds five new characters in addition to the existing eight ones, as well as new stages, it also makes a big rebalance of everyone.

Playable characters:
* The initial eight: Yumi Fukuzawa, Sachiko Ogasawara, Youko Mizuno, Sei Satou, Shimako Toudou, Yoshino Shimazu, Rei Hasekura and Eriko Torii.
* Introduced in ''Maribato! Plus'': Touko Matsudaira, Noriko Nijou, Shizuka Kanina, Kanako Hosokawa and Shiori Kubo.

!!Tropes:
* AdaptationalBadass: ''Marimite'' featured pure and beautiful schoolgirls in a Catholic OneGenderSchool, and now they appear as playable characters in a FightingGame, throwing down like ever before.
* FinalBoss: In vanilla ''Maribato!'', Youko and Eriko are the last opponents; Particularly, Eriko's movesare references to other final bosses in fighting games back then, as she has [[VideoGame/FatalFury Geese's]] [[RazorWind Reppuken]], her DP is a Genocide Cutter-esque kick, and one of her supers is a powerful WaveMotionGun.
* NerfArm: Rei uses a woden sword in battle, as a reference to her position as captain of her Kendo team. Her ''soeur'' Yoshino also wields a wooden sword by herself, although she hs other tricks up her sleeve.
* NoPlotNoProblem: So, the characters of ''Marimite'' started fighting, but there's no story to speak of.
* AWinnerIsYou: "Congratulations! You are best ''Soeur''"
* WrestlerInAllOfUs: Sei incorporates a lot of grapling moves in her moveset, most of them from Zangief's book, such as a SpinningPiledriver, and one of her supers is a Final Atomic Buster variant..

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