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* ArcherArchetype: Tempest is a textbook example; he's a fiercely independent tribesman from a prairie wilderness. And he equips bows.
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* AdaptationalVillainy: Dross the jeweler in the town of Meribia. In the original version, he's just a con man who steals the dragon diamond from Alex & Co. and flees into the sewers. When the heroes catch up with him, he hands over the diamond fairly easy, and forks over a good amount of cash, and Mel promptly bans him from Meribia. In the remake, in addition to stealing the diamond, he sends his pet dragon after the heroes with the intention of them being murdered. [[note]]In the original, there's still a dragon in the sewers you have to fight, but there's no indication it belongs to Dross.[[/note]] He also coughs up far less money in the remake.
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* ''Lunar: The Silver Star'' for the UsefulNotes/SegaCD. The English version was released by Creator/WorkingDesigns.
* ''Lunar: Silver Star Story'' for the UsefulNotes/SegaSaturn and its updated re-release for the UsefulNotes/PlayStation. Working Designs localized the [=PlayStation=] version as ''Lunar: Silver Star Story Complete''. It had a [[UsefulNotes/IBMPersonalComputer Windows PC]] port, which never left Japan (or South Korea) due to technical problems during the localization process.
* ''Lunar Legend'' for UsefulNotes/GameBoyAdvance. English version was released by Creator/{{Ubisoft}}.
* ''Lunar: Silver Star Harmony'' for UsefulNotes/PlayStationPortable. English version was released by Creator/{{XSEED|Games}}.
* ''Lunar: Silver Star Story Touch'' for UsefulNotes/{{iOS|Games}}. Released by [=SoMoGa=] Games.
* ''Lunar: Silver Star Story'' for the UsefulNotes/SegaSaturn and its updated re-release for the UsefulNotes/PlayStation. Working Designs localized the [=PlayStation=] version as ''Lunar: Silver Star Story Complete''. It had a [[UsefulNotes/IBMPersonalComputer Windows PC]] port, which never left Japan (or South Korea) due to technical problems during the localization process.
* ''Lunar Legend'' for UsefulNotes/GameBoyAdvance. English version was released by Creator/{{Ubisoft}}.
* ''Lunar: Silver Star Harmony'' for UsefulNotes/PlayStationPortable. English version was released by Creator/{{XSEED|Games}}.
* ''Lunar: Silver Star Story Touch'' for UsefulNotes/{{iOS|Games}}. Released by [=SoMoGa=] Games.
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* ''Lunar: The Silver Star'' for the UsefulNotes/SegaCD.Platform/SegaCD. The English version was released by Creator/WorkingDesigns.
* ''Lunar: Silver Star Story'' for theUsefulNotes/SegaSaturn Platform/SegaSaturn and its updated re-release for the UsefulNotes/PlayStation.Platform/PlayStation. Working Designs localized the [=PlayStation=] version as ''Lunar: Silver Star Story Complete''. It had a [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer Windows PC]] port, which never left Japan (or South Korea) due to technical problems during the localization process.
* ''Lunar Legend'' forUsefulNotes/GameBoyAdvance.Platform/GameBoyAdvance. English version was released by Creator/{{Ubisoft}}.
* ''Lunar: Silver Star Harmony'' forUsefulNotes/PlayStationPortable.Platform/PlayStationPortable. English version was released by Creator/{{XSEED|Games}}.
* ''Lunar: Silver Star Story Touch'' forUsefulNotes/{{iOS|Games}}.Platform/{{iOS|Games}}. Released by [=SoMoGa=] Games.
* ''Lunar: Silver Star Story'' for the
* ''Lunar Legend'' for
* ''Lunar: Silver Star Harmony'' for
* ''Lunar: Silver Star Story Touch'' for
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Crosswicking new trope.
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* TemporaryPartyMemberToVillain: BigBad Ghaleon joins the party briefly for an EscortMission... [[BodyguardingABadass you're the ones being escorted]]. He has a host of spells that do max damage to all enemies, full MP and HP, and, despite being a magic-type character, can do three attacks each for far more damage then the main melee.
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[[indent:20:This is entirely an invention of the localization. The original Japanese version doesn't even remotely hint at anything like this.]]
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* HillbillyIncest: The English localization has the rural village of Meryod being populated entirely by severely inbred hicks. Almost every single [=NPC=] in the village is some flavor of TheDitz. You're treated to this conversation when you first enter the village:
--> '''Nall:''' So this is Meryod... This is amazing, Alex. They built a city entirely of wooden planks suspended over the water.\\
'''Nash:''' No, the amazing part is that these hicks managed to nail anything not related to them.
[[indent:20:This is entirely an invention of the localization. The original Japanese version doesn't even remotely hint at anything like this.]]
--> '''Nall:''' So this is Meryod... This is amazing, Alex. They built a city entirely of wooden planks suspended over the water.\\
'''Nash:''' No, the amazing part is that these hicks managed to nail anything not related to them.
[[indent:20:This is entirely an invention of the localization. The original Japanese version doesn't even remotely hint at anything like this.]]
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** There is also an element that qualifies; wind. There are some enemies in the game vulnerable to wind element, but the only wind type attack spells are used by enemies, and the only way the heroes can exploit this weakness is through a pair of wind themed weapons. Kyle gets a decent wind element sword, but the other is the wind staff for Mia, who will almost never be using her regular attack.
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** Even worse in the remake, where the ONLY stat of his that increases upon leveling is HP, and that will eventually drop to zero. The only way to increase his other stats past base level is through equipment.
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Condensing this paragraph.
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The plot is traditional (and thus predictable) and the gameplay is much the same -- anyone who has played an EasternRPG will be perfectly at home with ''Lunar''. To be as successful as it's been, other elements have to seize the player's interest. In this case, those are the writing and the music. The blend of engaging characters, the colorful writing full of {{shout out}}s and [[BreakingTheFourthWall fourth wall breaking]] humor, and the acclaimed soundtrack (two of them, as ''Lunar: The Silver Star''[='=]s music is distinct from the others) are what has given ''Lunar'' its staying power.
The original ''Lunar: The Silver Star'' was released in North America back in 1993, long enough ago that the plot twists actually surprised some players. In 1999 the widely-played ''Lunar: Silver Star Story Complete'' remake was released on [=PlayStation=], and it strongly influenced the versions to follow. ''Lunar Legend'' was released in 2001, early in the life of the [=GameBoy=] Advance; opinions on it are mixed. Most recently, ''Lunar: Silver Star Harmony'' was released on [=PlayStation=] Portable, serving as remake of ''Silver Star Story''. It is heavily based on Working Designs' version of ''Silver Star Story''; the new publisher XSEED even brought Jennifer Stigile (fan-favorite singer/voice actress from the Working Designs talent pool) on board to re-record English versions of the songs.
The original ''Lunar: The Silver Star'' was released in North America back in 1993, long enough ago that the plot twists actually surprised some players. In 1999 the widely-played ''Lunar: Silver Star Story Complete'' remake was released on [=PlayStation=], and it strongly influenced the versions to follow. ''Lunar Legend'' was released in 2001, early in the life of the [=GameBoy=] Advance; opinions on it are mixed. Most recently, ''Lunar: Silver Star Harmony'' was released on [=PlayStation=] Portable, serving as remake of ''Silver Star Story''. It is heavily based on Working Designs' version of ''Silver Star Story''; the new publisher XSEED even brought Jennifer Stigile (fan-favorite singer/voice actress from the Working Designs talent pool) on board to re-record English versions of the songs.
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The original ''Lunar: The Silver Star'' was released in North America back in
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* Anti-Grinding: Of a sort; in the remake the entire first half of the game seemed to be designed with the expectation that players shouldn't spend too much time grinding by virtue of the fact that enemies give pretty crap EXP. The only non-boss enemy encounters to break 100 in the first half of the game are the rare ice mongrels in the cave of trials, and the last monster area, the Nanza barrier, has battles worth around 70 exp at best. However, once you reach the Marius zone the very first monster area you visit has battles worth around 350 exp at the minimum, with the best yielding twice that, and every area after steps up the exp yield by increments of several hundred each time. If you are under leveled in the first half, you can catch up with very little effort in the second.
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* Anti-Grinding: AntiGrinding: Of a sort; in the remake the entire first half of the game seemed to be designed with the expectation that players shouldn't spend too much time grinding by virtue of the fact that enemies give pretty crap EXP. The only non-boss enemy encounters to break 100 in the first half of the game are the rare ice mongrels in the cave of trials, and the last monster area, the Nanza barrier, has battles worth around 70 exp at best. However, once you reach the Marius zone the very first monster area you visit has battles worth around 350 exp at the minimum, with the best yielding twice that, and every area after steps up the exp yield by increments of several hundred each time. If you are under leveled in the first half, you can catch up with very little effort in the second.
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* Anti-Grinding: Of a sort; in the remake the entire first half of the game seemed to be designed with the expectation that players shouldn't spend too much time grinding by virtue of the fact that enemies give pretty crap EXP. The only non-boss enemy encounters to break 100 in the first half of the game are the rare ice mongrels in the cave of trials, and the last monster area, the Nanza barrier, has battles worth around 70 exp at best. However, once you reach the Marius zone the very first monster area you visit has battles worth around 350 exp at the minimum, with the best yielding twice that, and every area after steps up the exp yield by increments of several hundred each time. If you are under leveled in the first half, you can catch up with very little effort in the second.
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Paragraph removed per wick cleanup.
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* AscendedExtra: In the Sega-CD game, Luna is in the party for about a fourth of the game and doesn't have a major role until she gets kidnapped [[spoiler: and brainwashed into the evil goddess]] around the halfway point. In ''Silver Star Story'', she stays with the party until the aformentioned kidnapping.
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* AscendedExtra: In the Sega-CD game, Luna is in the party for about a fourth of the game and doesn't have a major role until she gets kidnapped [[spoiler: and [[spoiler:and brainwashed into the evil goddess]] around the halfway point. In ''Silver Star Story'', she stays with the party until the aformentioned aforementioned kidnapping.
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* BatmanGambit: The Magic Emperor uses the heroes' altruism to help him achieve his goals. [[spoiler: There's a bit of dramatic irony there because Ghaleon's introduction makes him damn close to ObviouslyEvil. But he ''is'' a VillainWithGoodPublicity who actually uses his [[TheDragon right-hand woman]] to deflect suspicion off of himself.]]
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* BatmanGambit: The Magic Emperor uses the heroes' altruism to help him achieve his goals. [[spoiler: There's [[spoiler:There's a bit of dramatic irony there because Ghaleon's introduction makes him damn close to ObviouslyEvil. But he ''is'' a VillainWithGoodPublicity who actually uses his [[TheDragon right-hand woman]] to deflect suspicion off of himself.]]
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** You will always [[spoiler: get the White Dragon Wings stolen from Nall, regardless of whether Nall even ''has'' them]].
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** You will always [[spoiler: get [[spoiler:get the White Dragon Wings stolen from Nall, regardless of whether Nall even ''has'' them]].
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* DarkestHour: Right before the final dungeon. BigBad just leveled you in a HopelessBossFight? Check. Kyle drinking himself blind? Check. Nash completely convinced that you're screwed and everything has been for naught? Check. [[spoiler: Girlfriend just turned into a Goddess of death and destruction? Check. All life being drained from the world? Check.]] You even lose your [[spoiler: Dragonmaster duds]] and revert to civilian clothes for the whole sequence.
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* DarkestHour: Right before the final dungeon. BigBad just leveled you in a HopelessBossFight? Check. Kyle drinking himself blind? Check. Nash completely convinced that you're screwed and everything has been for naught? Check. [[spoiler: Girlfriend [[spoiler:Girlfriend just turned into a Goddess of death and destruction? Check. All life being drained from the world? Check.]] You even lose your [[spoiler: Dragonmaster [[spoiler:Dragonmaster duds]] and revert to civilian clothes for the whole sequence.
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* DoomedHometown: [[spoiler: Burg is razed by the Magic Emperor, while all its inhabitants are kidnapped and pressed into slavery (they're rescued eventually).]] Only in the original version, though, as this was left out of the remakes.
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* DoomedHometown: [[spoiler: Burg [[spoiler:Burg is razed by the Magic Emperor, while all its inhabitants are kidnapped and pressed into slavery (they're rescued eventually).]] Only in the original version, though, as this was left out of the remakes.
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* FightingAShadow: [[spoiler: The first battle against "Ghaleon" in the remakes.]] It went down '' a little differently'' in ''The Silver Star''.
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* FightingAShadow: [[spoiler: The [[spoiler:The first battle against "Ghaleon" in the remakes.]] It went down '' a little differently'' in ''The Silver Star''.
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* FinalSpeech: [[spoiler: Ghaleon]] gets one after you kick the tar out of him, following a NotQuiteDead moment.
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* FinalSpeech: [[spoiler: Ghaleon]] [[spoiler:Ghaleon]] gets one after you kick the tar out of him, following a NotQuiteDead moment.
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* GenreBlindness: The main cast, when they initially meet him, have not the slightest hint of an idea that [[spoiler: Ghaleon]] is [[ObviouslyEvil eviler than evil]], despite all the pretty silver hair and evil eyes and such. Amusingly, as ''Lunar: The Silver Star'' was one of the first [=JRPGs=] where characters were represented by more than just small blocky sprites to land in the West, a lot of people actually fell for it.
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* GenreBlindness: The main cast, when they initially meet him, have not the slightest hint of an idea that [[spoiler: Ghaleon]] [[spoiler:Ghaleon]] is [[ObviouslyEvil eviler than evil]], despite all the pretty silver hair and evil eyes and such. Amusingly, as ''Lunar: The Silver Star'' was one of the first [=JRPGs=] where characters were represented by more than just small blocky sprites to land in the West, a lot of people actually fell for it.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
* GoodParents: Alex is a rare RPG protagonist who still has two living parents, and his father helps you get through the game's first dungeon. After this, however, they don't play much of a role in the plot.
* GoodParents: Alex is a rare RPG protagonist who still has two living parents, and his father helps you get through the game's first dungeon. After this, however, they don't play much of a role in the plot.
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** Raise your hand if you knew right away that you were supposed to [[spoiler: play music to Luna at the end of the game so she won't fry you with lightning]]. While there definitely are some hints, [[note]]One of the first things Alex does upon finding Luna is play his Ocarina. Alex playing his Ocarina [[spoiler: has the power to reach Luna across far distances, allowing passage to the Blue Dragon Shrine]]. Likewise in the most telling scene, [[spoiler: Alex first becomes the Dragonmaster he manages to break Ghaleon's brainwashing spell by playing his Ocarina! Ghaleon even comments about how strange (and pitiful) it is that this managed to work on such strong magic right before brainwashing her again.]][[/note]] upon looking back the main thing that makes this a Guide Dang It is that it's played so casually in the game itself that it's easy for the player to forget about it! WD actually added the tricky bit to their versions, so ''Lunar Legend'' and ''Silver Star Harmony'' are more straightforward.
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** Raise your hand if you knew right away that you were supposed to [[spoiler: play [[spoiler:play music to Luna at the end of the game so she won't fry you with lightning]]. While there definitely are some hints, [[note]]One of the first things Alex does upon finding Luna is play his Ocarina. Alex playing his Ocarina [[spoiler: has [[spoiler:has the power to reach Luna across far distances, allowing passage to the Blue Dragon Shrine]]. Likewise in the most telling scene, [[spoiler: Alex [[spoiler:Alex first becomes the Dragonmaster he manages to break Ghaleon's brainwashing spell by playing his Ocarina! Ghaleon even comments about how strange (and pitiful) it is that this managed to work on such strong magic right before brainwashing her again.]][[/note]] upon looking back the main thing that makes this a Guide Dang It is that it's played so casually in the game itself that it's easy for the player to forget about it! WD actually added the tricky bit to their versions, so ''Lunar Legend'' and ''Silver Star Harmony'' are more straightforward.
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* HeelFaceTurn: [[spoiler: Nash from ''Silver Star Story Complete'']] counts. [[spoiler: It takes a huge slap from his mistress and beatdown by the party to knock some sense into him.]]
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* HeelFaceTurn: [[spoiler: Nash [[spoiler:Nash from ''Silver Star Story Complete'']] counts. [[spoiler: It [[spoiler:It takes a huge slap from his mistress and beatdown by the party to knock some sense into him.]]
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* HelmetsAreHardlyHeroic: Zigzagged, because while the Dragonmaster outfit comes with a red helmet, [[spoiler: Alex]] only wears it in his portrait; the in-game sprite goes without it. Averted in ''Lunar Legend'' however, Dragonmaster [[spoiler: Alex]] always wears the helmet in his sprites.
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* HelmetsAreHardlyHeroic: Zigzagged, because while the Dragonmaster outfit comes with a red helmet, [[spoiler: Alex]] [[spoiler:Alex]] only wears it in his portrait; the in-game sprite goes without it. Averted in ''Lunar Legend'' however, Dragonmaster [[spoiler: Alex]] [[spoiler:Alex]] always wears the helmet in his sprites.
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* HopelessBossFight: [[spoiler: The first fight against Ghaelon]] in the remake [[spoiler: after you defeat the fake Magic Emperor.]]
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* HopelessBossFight: [[spoiler: The [[spoiler:The first fight against Ghaelon]] in the remake [[spoiler: after [[spoiler:after you defeat the fake Magic Emperor.]]
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* IgnoredEnamoredUnderling: In the remakes of ''Silver Star'', Xenobia harbors an unrequited love for [[spoiler: Ghaleon]]. She even seems aware that he'll never return her affections, and claims it's part of what attracts her to him.
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* IgnoredEnamoredUnderling: In the remakes of ''Silver Star'', Xenobia harbors an unrequited love for [[spoiler: Ghaleon]].[[spoiler:Ghaleon]]. She even seems aware that he'll never return her affections, and claims it's part of what attracts her to him.
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* NewPowersAsThePlotDemands: How exactly are you supposed to get to TheVeryDefinitelyFinalDungeon when it's floating way up in the sky? [[spoiler: Well, it turns out Nall has you covered, since he's actually a baby white dragon. He always had the wings, of course... he just wasn't big enough for the party to ride on until he gains the ability to transform into a much larger dragon at the very end of the game.]]
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* NewPowersAsThePlotDemands: How exactly are you supposed to get to TheVeryDefinitelyFinalDungeon when it's floating way up in the sky? [[spoiler: Well, [[spoiler:Well, it turns out Nall has you covered, since he's actually a baby white dragon. He always had the wings, of course... he just wasn't big enough for the party to ride on until he gains the ability to transform into a much larger dragon at the very end of the game.]]
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* NotQuiteDead: [[spoiler:Ghaleon]] winds up lying face-down on the ground, apparently dead, after you beat him. However, a few seconds later when it's revealed [[spoiler: Althena has apparently lost all memory of her life as Luna, fulfilling Ghaleon's plans]], he lurches back to life for a FinalSpeech before dissolving into a ball of darkness.
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* NotQuiteDead: [[spoiler:Ghaleon]] winds up lying face-down on the ground, apparently dead, after you beat him. However, a few seconds later when it's revealed [[spoiler: Althena [[spoiler:Althena has apparently lost all memory of her life as Luna, fulfilling Ghaleon's plans]], he lurches back to life for a FinalSpeech before dissolving into a ball of darkness.
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* RetiredBadass: Laike [[spoiler: [[ThatManIsDead the man once known as Dragonmaster Dyne]]]]
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* RetiredBadass: Laike [[spoiler: [[ThatManIsDead [[spoiler:[[ThatManIsDead the man once known as Dragonmaster Dyne]]]]
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* SensibleHeroesSkimpyVillains: [[spoiler: Luna's]] outfits before and after her FaceHeelTurn.
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* SensibleHeroesSkimpyVillains: [[spoiler: Luna's]] [[spoiler:Luna's]] outfits before and after her FaceHeelTurn.
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* SparedByTheAdaptation: In the Sega CD version, [[spoiler: Ghaleon murders Quark, the Red and Blue dragons are apparently DeadAllAlong, and the party accidentally kills the Black Dragon themselves. In ''Silver Star Story'', Ghaleon instead captures all four dragons alive and uses them to power the Grindery]].
* SpoilerOpening: In ''Harmony'', the prologue either gives away or strongly hints at just about every major spoiler in the game. The opening animation in both ''Story'' and ''Harmony'' also openly shows [[spoiler: Nall's adult dragon form and Alex as a Dragonmaster.]]
* SympathyForTheDevil: Luna expresses this towards [[spoiler: Ghaleon]] during the epilogue of Silver Star Complete and it's remakes. The citizens in Meribia will express their shock and disgust at [[spoiler: Ghaleon]] for what he had done, but Luna instead expresses sorrow for him. Luna understands that [[spoiler: Ghaleon]] was only doing what he felt was right, but his actions were horribly misguided.
** Laike also expresses sadness for [[spoiler: Ghaleon]] in the epilogue. But Laike feels [[spoiler: Ghaleon]] died standing up for what he believed in and he wouldn't have had it any other way.
* SpoilerOpening: In ''Harmony'', the prologue either gives away or strongly hints at just about every major spoiler in the game. The opening animation in both ''Story'' and ''Harmony'' also openly shows [[spoiler: Nall's adult dragon form and Alex as a Dragonmaster.]]
* SympathyForTheDevil: Luna expresses this towards [[spoiler: Ghaleon]] during the epilogue of Silver Star Complete and it's remakes. The citizens in Meribia will express their shock and disgust at [[spoiler: Ghaleon]] for what he had done, but Luna instead expresses sorrow for him. Luna understands that [[spoiler: Ghaleon]] was only doing what he felt was right, but his actions were horribly misguided.
** Laike also expresses sadness for [[spoiler: Ghaleon]] in the epilogue. But Laike feels [[spoiler: Ghaleon]] died standing up for what he believed in and he wouldn't have had it any other way.
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* SparedByTheAdaptation: In the Sega CD version, [[spoiler: Ghaleon [[spoiler:Ghaleon murders Quark, the Red and Blue dragons are apparently DeadAllAlong, and the party accidentally kills the Black Dragon themselves. In ''Silver Star Story'', Ghaleon instead captures all four dragons alive and uses them to power the Grindery]].
* SpoilerOpening: In ''Harmony'', the prologue either gives away or strongly hints at just about every major spoiler in the game. The opening animation in both ''Story'' and ''Harmony'' also openly shows[[spoiler: Nall's [[spoiler:Nall's adult dragon form and Alex as a Dragonmaster.]]
* SympathyForTheDevil: Luna expresses this towards[[spoiler: Ghaleon]] [[spoiler:Ghaleon]] during the epilogue of Silver Star Complete and it's remakes. The citizens in Meribia will express their shock and disgust at [[spoiler: Ghaleon]] [[spoiler:Ghaleon]] for what he had done, but Luna instead expresses sorrow for him. Luna understands that [[spoiler: Ghaleon]] [[spoiler:Ghaleon]] was only doing what he felt was right, but his actions were horribly misguided.
** Laike also expresses sadness for[[spoiler: Ghaleon]] [[spoiler:Ghaleon]] in the epilogue. But Laike feels [[spoiler: Ghaleon]] [[spoiler:Ghaleon]] died standing up for what he believed in and he wouldn't have had it any other way.
* SpoilerOpening: In ''Harmony'', the prologue either gives away or strongly hints at just about every major spoiler in the game. The opening animation in both ''Story'' and ''Harmony'' also openly shows
* SympathyForTheDevil: Luna expresses this towards
** Laike also expresses sadness for
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* TheVeryDefinitelyFinalDungeon: In ''Lunar: Silver Star Story'', there is [[spoiler: The Fortress of Althena/Azure City of Althena]] which is a [[spoiler: huge floating city with the Goddess Tower located in the center, and sucks out the life energy of the land, essentially turning the surface of the world into something like our moon.]] Not to mention that as soon as it appears, the entire sky turns dark. Everyone is afraid of it and once it has been risen, everyone seems to lose hope in life.
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* TheVeryDefinitelyFinalDungeon: In ''Lunar: Silver Star Story'', there is [[spoiler: The [[spoiler:The Fortress of Althena/Azure City of Althena]] which is a [[spoiler: huge [[spoiler:huge floating city with the Goddess Tower located in the center, and sucks out the life energy of the land, essentially turning the surface of the world into something like our moon.]] Not to mention that as soon as it appears, the entire sky turns dark. Everyone is afraid of it and once it has been risen, everyone seems to lose hope in life.
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* WeaponTombstone: In the remakes, Dyne's Monument has his sword stuck in it. [[spoiler: Eventually, Alex pulls it out and uses it to become the Dragonmaster.]]
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* WeaponTombstone: In the remakes, Dyne's Monument has his sword stuck in it. [[spoiler: Eventually, [[spoiler:Eventually, Alex pulls it out and uses it to become the Dragonmaster.]]
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* WhamEpisode: ''The Silver Star'': [[spoiler: Midgame wham - Ghaleon is revealed as a traitor, kills Quark, and kidnaps Luna. In the span of about 2 minutes.]]
** ''Silver Star Story'': The above, plus [[spoiler: lategame wham - Alex goes to rescue Luna after the final fight with the Magic Emperor. But then, YourPrincessIsInAnotherCastle! Luna is BrainwashedAndCrazy, and spectacularly raises TheVeryDefinitelyFinalDungeon out of the earth. And Ghaleon's death? All a ruse.]]
** ''Silver Star Story'': The above, plus [[spoiler: lategame wham - Alex goes to rescue Luna after the final fight with the Magic Emperor. But then, YourPrincessIsInAnotherCastle! Luna is BrainwashedAndCrazy, and spectacularly raises TheVeryDefinitelyFinalDungeon out of the earth. And Ghaleon's death? All a ruse.]]
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* WhamEpisode: ''The Silver Star'': [[spoiler: Midgame [[spoiler:Midgame wham - Ghaleon is revealed as a traitor, kills Quark, and kidnaps Luna. In the span of about 2 minutes.]]
** ''Silver Star Story'': The above, plus[[spoiler: lategame [[spoiler:lategame wham - Alex goes to rescue Luna after the final fight with the Magic Emperor. But then, YourPrincessIsInAnotherCastle! Luna is BrainwashedAndCrazy, and spectacularly raises TheVeryDefinitelyFinalDungeon out of the earth. And Ghaleon's death? All a ruse.]]
** ''Silver Star Story'': The above, plus
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* WhiteHairBlackHeart: [[spoiler: Ghaleon, who is secretly the [[BigBad Magic Emperor]] despite being a former hero.]]
* WorldHealingWave: Lunar gets one after [[spoiler: Alex rescues Luna/Althena from the Tower of Althena]]. It provides the current image for the trope page.
* WorldHealingWave: Lunar gets one after [[spoiler: Alex rescues Luna/Althena from the Tower of Althena]]. It provides the current image for the trope page.
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* WhiteHairBlackHeart: [[spoiler: Ghaleon, [[spoiler:Ghaleon, who is secretly the [[BigBad Magic Emperor]] despite being a former hero.]]
* WorldHealingWave: Lunar gets one after[[spoiler: Alex [[spoiler:Alex rescues Luna/Althena from the Tower of Althena]]. It provides the current image for the trope page.
* WorldHealingWave: Lunar gets one after
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Bonus Boss is a disambiguation
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* BonusBoss: The Guardian in ''Lunar Legend''.
* BonusDungeon: The aptly named "Forbidden Forest". It houses some of the strongest monsters in the game, which all give garbage experience/silver, making it useless for grinding. There's no BonusBoss or InfinityPlusOneSword waiting for you inside; there is, however, the [[FanService women's hot spring]]. Annoyingly, the springs close down partway through the game, meaning you need to fight your way through when you're likely severely underleveled (though the Dragon Grief spell helps a lot).
* BonusDungeon: The aptly named "Forbidden Forest". It houses some of the strongest monsters in the game, which all give garbage experience/silver, making it useless for grinding. There's no BonusBoss or InfinityPlusOneSword waiting for you inside; there is, however, the [[FanService women's hot spring]]. Annoyingly, the springs close down partway through the game, meaning you need to fight your way through when you're likely severely underleveled (though the Dragon Grief spell helps a lot).
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Three Amigos is a disambiguation
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* ThreeAmigos: Alex, Ramus, and Luna.
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Crosswicking.
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* PunBasedCreature: There are overworld enemies that look like shrubs until they attack. They're called Ambushes.
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* OffModel: One of the things sometimes held against the Sega CD version. Some of the portraits, sprites and anime scenes can have the characters looking substantially different from their concept and promotional art, particularly when it comes to color (which probably arose from palette issues with the Genesis, but some examples still seem extreme):
** Luna is particularly bad about this, as she goes from having mid-tone blue hair in the art, to having lighter blue hair in the anime sequences (except when it ''changes tone'' from cut to cut occasionally)... which then becomes ''greenish-teal'' on her sprite and game portrait. The game also can't keep her eye color straight - in the intro, they're brown, but in the "departing Caldor" sequence they are ''distinctly'' blue.
** Jessica's even worse - her rare anime appearances are decently on-point for the concept and promo art of the time, with the exception of this loose, beadwork circlet in the game art (and only ''this'' game - the remakes match the concept art and omit it), but that's at least consistent in-game - but then her sprite is radically different from even her ''portrait'', with her entire robe becoming ''bright teal'', except for her hood which is now ''bright grey'', or maybe that's her ''previously-blonde hair'' since the beadwork circlet is now ''over'' it and seems to have turned dark blue (when it was gold in her brief anime intro), and she now has a darker complexion than even ''Kyle'', which again doesn't even match her portrait, never mind her art or intro (where she has a complexion closer to ''Luna's'' than to Kyle's).
** "Teal syndrome" continues with Kyle, who goes from his signature black hair in the anime scenes, to teal hair in his portrait and sprite!
** Nash and Mia, at least, generally escape this - Mia's sprite in particular is far more accurate to her concept and anime-scene art than the others, even her "stylized black", very-dark-blue hair... except for her portrait, where a little bit of That Teal creeps in. Though even there, it's not nearly as prominent.
** Alex runs into one specific problem: his coonskin-style cap. He's wearing it in his portrait (and it is ''again'' bright teal for some reason, rather than bluish-grey), but it doesn't appear on his sprite (which also has somewhat redder hair than his art and portrait), and the anime scenes go back and forth on whether he's wearing it - the intro has it, and it at least matches the portrait for teal-ness there, then he doesn't have it during the early scenes with Nall and Luna, then he does have it during the balloon crash whereupon it changes color to ''dark grey''.
** Speaking of, the [[http://www.lunar-net.com/tss/screens/3/images/LUNAR_216.jpg balloon crash]] is particularly bad about this - even allowing for the goofiness of the scene, it's ''filled'' with coloring errors that aren't even consistent with other parts of the game or other anime sequences. Also, the game artists gave Jessica white frilly bloomers, which she doesn't wear in any of the remakes or anywhere else in the game and which no other female character in the game wears.
** Ghaleon also gets a lot of this - the anime scenes get his weirdly pale [[spoiler:Vile Tribe]] skin tone right, but his game portrait and sprite give him a "typical" complexion, which means you can actually ''forget'' he's supposed to be an albino playing only the Sega CD version, with the long stretches between cutscenes. The intro also gets his skin color wrong. His eyes also go a little back-and-forth - they're normal-ish size in his portrait and the anime intro, but pick up that distinct [[spoiler:Vile Tribe]] narrowness and shape in all other anime scenes. Of course, in his big [[spoiler:villain reveal]] scene, he's more classically off-model, [[http://www.lunar-net.com/tss/screens/3/images/LUNAR_017.jpg as his eyes begin to take up most of his head]].
** Finally, more generally ''TSS'' has an odd color palette for its sprite-work - in the main, ''TSS'' a very happy, upbeat, silly game, but it uses mostly dark colors for the map and character sprites... which ''isn't'' reflected in the anime scenes, which means these tend to be wildly brighter than the rest of the game.
** Luna is particularly bad about this, as she goes from having mid-tone blue hair in the art, to having lighter blue hair in the anime sequences (except when it ''changes tone'' from cut to cut occasionally)... which then becomes ''greenish-teal'' on her sprite and game portrait. The game also can't keep her eye color straight - in the intro, they're brown, but in the "departing Caldor" sequence they are ''distinctly'' blue.
** Jessica's even worse - her rare anime appearances are decently on-point for the concept and promo art of the time, with the exception of this loose, beadwork circlet in the game art (and only ''this'' game - the remakes match the concept art and omit it), but that's at least consistent in-game - but then her sprite is radically different from even her ''portrait'', with her entire robe becoming ''bright teal'', except for her hood which is now ''bright grey'', or maybe that's her ''previously-blonde hair'' since the beadwork circlet is now ''over'' it and seems to have turned dark blue (when it was gold in her brief anime intro), and she now has a darker complexion than even ''Kyle'', which again doesn't even match her portrait, never mind her art or intro (where she has a complexion closer to ''Luna's'' than to Kyle's).
** "Teal syndrome" continues with Kyle, who goes from his signature black hair in the anime scenes, to teal hair in his portrait and sprite!
** Nash and Mia, at least, generally escape this - Mia's sprite in particular is far more accurate to her concept and anime-scene art than the others, even her "stylized black", very-dark-blue hair... except for her portrait, where a little bit of That Teal creeps in. Though even there, it's not nearly as prominent.
** Alex runs into one specific problem: his coonskin-style cap. He's wearing it in his portrait (and it is ''again'' bright teal for some reason, rather than bluish-grey), but it doesn't appear on his sprite (which also has somewhat redder hair than his art and portrait), and the anime scenes go back and forth on whether he's wearing it - the intro has it, and it at least matches the portrait for teal-ness there, then he doesn't have it during the early scenes with Nall and Luna, then he does have it during the balloon crash whereupon it changes color to ''dark grey''.
** Speaking of, the [[http://www.lunar-net.com/tss/screens/3/images/LUNAR_216.jpg balloon crash]] is particularly bad about this - even allowing for the goofiness of the scene, it's ''filled'' with coloring errors that aren't even consistent with other parts of the game or other anime sequences. Also, the game artists gave Jessica white frilly bloomers, which she doesn't wear in any of the remakes or anywhere else in the game and which no other female character in the game wears.
** Ghaleon also gets a lot of this - the anime scenes get his weirdly pale [[spoiler:Vile Tribe]] skin tone right, but his game portrait and sprite give him a "typical" complexion, which means you can actually ''forget'' he's supposed to be an albino playing only the Sega CD version, with the long stretches between cutscenes. The intro also gets his skin color wrong. His eyes also go a little back-and-forth - they're normal-ish size in his portrait and the anime intro, but pick up that distinct [[spoiler:Vile Tribe]] narrowness and shape in all other anime scenes. Of course, in his big [[spoiler:villain reveal]] scene, he's more classically off-model, [[http://www.lunar-net.com/tss/screens/3/images/LUNAR_017.jpg as his eyes begin to take up most of his head]].
** Finally, more generally ''TSS'' has an odd color palette for its sprite-work - in the main, ''TSS'' a very happy, upbeat, silly game, but it uses mostly dark colors for the map and character sprites... which ''isn't'' reflected in the anime scenes, which means these tend to be wildly brighter than the rest of the game.
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Whip It Good has been disambiguated
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* WhipItGood: Tempest, but only in the original game; Game Arts stuck him with a bow in all the remakes.
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* DistressedDude: Nash ends up as this on two occasions: first in his introduction when he's caught in a trap [[WhatAnIdiot he fell for]], and second when the Magic Masher suit he dons in the Frontier begins acting on its own and Alex and the others have to break him out of it.
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* DistressedDude: Nash ends up as this on two occasions: first in his introduction when he's caught in a trap [[WhatAnIdiot he fell for]], for, and second when the Magic Masher suit he dons in the Frontier begins acting on its own and Alex and the others have to break him out of it.
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Removing outdated Five Man Band tree
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* FiveManBand: The games have a variation of this; TheChick is the MysteriousWaif, but ends up as a DamselInDistress before the game is over. Instead, there's an extra spot for TheMedic.
** TheHero: Alex
** TheLancer: Nash
** TheSmartGuy: Mia
** TheBigGuy: Kyle
** TheMedic: Jessica
** TeamPet: Nall
** TheHero: Alex
** TheLancer: Nash
** TheSmartGuy: Mia
** TheBigGuy: Kyle
** TheMedic: Jessica
** TeamPet: Nall
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None
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* HospitalityForHeroes: In the Sega CD version, near the end of the game, Ramus's store will start offering the game's best healing items to you at no charge, because he's your friend, he's become successful enough to afford it, and he wants to do everything he can to help stop the Magic Emperor.a
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* HospitalityForHeroes: In the Sega CD version, near the end of the game, Ramus's store will start offering the game's best healing items to you at no charge, because he's your friend, he's become successful enough to afford it, and he wants to do everything he can to help stop the Magic Emperor.a
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None
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* HospitalityForHeroes: In the Sega CD version, near the end of the game, Ramus's store will start offering the game's best healing items to you at no charge, because he's your friend, he's become successful enough to afford it, and he wants to do everything he can to help stop the Magic Emperor.a
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None
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* NewPowerssAsThePlotDemands: How exactly are you supposed to get to TheVeryDefinitelyFinalDungeon when it's floating way up in the sky? [[spoiler: Well, it turns out Nall has you covered, since he's actually a baby white dragon. He always had the wings, of course... he just wasn't big enough for the party to ride on until he gains the ability to transform into a much larger dragon at the very end of the game.]]
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* NewPowerssAsThePlotDemands: NewPowersAsThePlotDemands: How exactly are you supposed to get to TheVeryDefinitelyFinalDungeon when it's floating way up in the sky? [[spoiler: Well, it turns out Nall has you covered, since he's actually a baby white dragon. He always had the wings, of course... he just wasn't big enough for the party to ride on until he gains the ability to transform into a much larger dragon at the very end of the game.]]
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Trope has been merged with New Powers As The Plot Demands.
* NewPowerssAsThePlotDemands: How exactly are you supposed to get to TheVeryDefinitelyFinalDungeon when it's floating way up in the sky? [[spoiler: Well, it turns out Nall has you covered, since he's actually a baby white dragon. He always had the wings, of course... he just wasn't big enough for the party to ride on until he gains the ability to transform into a much larger dragon at the very end of the game.]]
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* WingPull: How exactly are you supposed to get to TheVeryDefinitelyFinalDungeon when it's floating way up in the sky? [[spoiler: Well, it turns out Nall has you covered, since he's actually a baby white dragon. He always had the wings, of course... he just wasn't big enough for the party to ride on until he gains the ability to transform into a much larger dragon at the very end of the game.]]
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None
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* DifficultyByRegion: The original game saw six bosses have their HP increased, with two of them also getting buffs to their Attack stat. However, the real culprit here is the Playstation remake - similar to the Sega CD version of Eternal Blue, Working Designs buffed up enemies pretty much across the board - nearly every enemy in the game got a 45% higher Attack stat, gives out roughly 14% less EXP and 10% less silver, as well as having 10% less HP. The amount bosses scale to Alex's level is also increased, the amount of silver received from treasure chests is halved, and several puzzles are made more difficult. Somewhat famously, the bromides were also moved to new locations and/or have new triggers in the North American version, [[GuideDangIt some of which are virtually impossible to find without a guide.]]
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* MagicalSociety: The Magic Guild of Vane is the main body responsible for the research and instruction of magic on the Silver Star.
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* TheMagocracy: Vane is home almost exclusively to magic users, as you need to display aptitude with magic to even be allowed access to the city.
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* BettingMiniGame: The original ''Lunar'' features a blackjack mini-game with Brett in Saith. A bit of advice: ''do not'' take up his offer for a double-or-nothing game. He's a [[TheComputerIsACheatingBastard Cheating Bastard]] from Reza, the game's designated [[ViceCity city of thieves]]. As it turns out, there is another NPC in Reza who will play the same game with you, but she proves less of a jerk by playing fair.
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* BettingMiniGame: The original ''Lunar'' features a blackjack TabletopGame/{{blackjack}} mini-game with Brett in Saith. A bit of advice: ''do not'' take up his offer for a double-or-nothing game. He's a [[TheComputerIsACheatingBastard Cheating Bastard]] from Reza, the game's designated [[ViceCity city of thieves]]. As it turns out, there is another NPC in Reza who will play the same game with you, but she proves less of a jerk by playing fair.
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None
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* GetAholdOfYourselfMan: Despite her mild-mannered and shy personality, Mia slaps Nash hard enough [[spoiler:to undo his FaceHeelTurn]]. Of course, the mere fact that Mia was angry enough to strike him would be enough to change Nash's mind, but the slap still leaves a visible mark.
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Armor Piercing Slap is no longer a trope
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* ArmorPiercingSlap: Despite her mild-mannered and shy personality, Mia wields a bitch slap that visibly leaves a mark.
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An Axe To Grind is no longer a trope
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* AnAxeToGrind: Not a playable character, but Master/Hell Mel can wield an axe that is much larger and heavier than he is..with only ''one hand''.
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* AdaptationalModesty: ''Lunar Legend'' replaces [[spoiler:Dark Althena's]] thong and thigh highs with black pants during the scene where she raises Althena's Fortress... However it's only during this one scene, her outfit is exactly the same in every other scene.