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Boobs Of Steel has been disambiguated


* BoobsOfSteel: Nagi and Mana are the physical fighters among the girls and they are more endowed compared to the magic-focused Yoko and Himeno.

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* TheMole: A character per floor is a traitor and must be eliminated without accusing the wrong person. [[spoiler:On the fourth floor, there are two.]]



* NPCRoadblock: Characters cannot move through other characters unless they have Levitation or Teleportation. This can be problematic in hallways.
* NominalHero: Himeno considers herself one: she doesn't care about saving the world, she's only with the team to kill The End, and says ImNotHereToMakeFriends word-for-word. [[spoiler:[[SubvertedTrope She's lying.]] In reality, she cares very deeply about the world, but due to her pyrokinesis powers triggering on anything she focuses on, she feels anything or anyone she cares about will end up getting hurt in the end, so she intentionally distances herself from others.]]

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* NPCRoadblock: Characters cannot move through other characters unless they have Levitation or Teleportation. This can be problematic in hallways.
* NominalHero:
NominalHero:
**
Himeno considers herself one: she doesn't care about saving the world, she's only with the team to kill The End, and says ImNotHereToMakeFriends word-for-word. [[spoiler:[[SubvertedTrope She's lying.]] In reality, she cares very deeply about the world, but due to her pyrokinesis powers triggering on anything she focuses on, she feels anything or anyone she cares about will end up getting hurt in the end, so she intentionally distances herself from others.]]



* NonStandardGameOver: It's quite hard to do so, but it's possible for Sho to be the erased. [[spoiler:Apparently, the easiest way to do this is to aggravate the other characters by telling them when they ask who the traitor is that you believe ''them'' to be the traitor. If you do get it, Sho doesn't even say anything, he just gets erased. And you get an actual Game Over screen, which normally doesn't happen in this game.]]

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* NonStandardGameOver: NonStandardGameOver:
**
It's quite hard to do so, but it's possible for Sho to be the erased. [[spoiler:Apparently, the easiest way to do this is to aggravate the other characters by telling them when they ask who the traitor is that you believe ''them'' to be the traitor. If you do get it, Sho doesn't even say anything, he just gets erased. And you get an actual Game Over screen, which normally doesn't happen in this game.]]]]
** If you [[spoiler:make it to the top of the tower with everyone in your party being traitors, they kill you on the spot and the game ends right then and there]].



* NPCRoadblock: Characters cannot move through other characters unless they have Levitation or Teleportation. This can be problematic in hallways.



* TheMole: A character per floor is a traitor and must be eliminated without accusing the wrong person. [[spoiler:On the fourth floor, there are two.]]
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* GenderNeutralWriting: "They" and "them" are used as singular pronouns in certain lines of dialogue discussing the possibility of a character being the traitor. This is presumably because the game was originally written in Japanese, where [[UsefulNotes/JapanesePronouns the concept of third-person pronouns doesn't exist in the same way as in English]], and so the game's code only contains one set of text strings that can potentially refer to either male or female characters and only supports changing the names, not pronouns.

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* GenderNeutralWriting: GenderInclusiveWriting: "They" and "them" are used as singular pronouns in certain lines of dialogue discussing the possibility of a character being the traitor. This is presumably because the game was originally written in Japanese, where [[UsefulNotes/JapanesePronouns the concept of third-person pronouns doesn't exist in the same way as in English]], and so the game's code only contains one set of text strings that can potentially refer to either male or female characters and only supports changing the names, not pronouns.
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* TitleDrop: If there are any traitors in the six survivors, the final mission will be named “Lost Dimension”.

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* TitleDrop: TitleDropChapter: If there are any traitors in the six survivors, the final mission will be named “Lost Dimension”.
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** Most traitors, which makes it all the more tragic to have to Erase them. [[spoiler: This makes sense, as none of them are really evil at all.]]

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** Most traitors, which makes it all the more tragic to have to Erase them. [[spoiler: This [[spoiler:This makes sense, as none of them are really evil at all.]]



* AllThereInTheManual: The game contains multiple text files that expand on the lore of the setting, several which can only be acquired on a NewGamePlus that detail The End's plot and shed light on his motivations.

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* AllThereInTheManual: The game contains multiple text files that expand on the lore of the setting, several of which can only be acquired on a NewGamePlus that detail The End's plot and shed light on his motivations.



* AnyoneCanDie: And you and your companions are voting who to Erase. Out of 11 starting character, only 6 will make it to the end on any given playthrough.

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* AnyoneCanDie: And you and your companions are voting who to Erase. Out of 11 starting character, characters, only 6 will make it to the end on any given playthrough.



* CruelAndUnusualDeath: Erasure. There's no gore involved, but those who are Erased [[spoiler:leave behind nothing but a Fate Materia which others can equip to gain access to some of their powers… or so it seems. The files and true ending reveal that what actually happens to those "erased" is that they get transported back in time. This means they're removed from the tower, but don't actually die. Probably]].

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* CruelAndUnusualDeath: Erasure. There's no gore involved, but those who are Erased [[spoiler:leave behind nothing but a Fate Materia which others can equip to gain access to some of their powers… or so it seems. The files and true ending reveal that what actually happens to those "erased" is that they get transported back in time. This means that they're removed from the tower, but don't actually die. Probably]].



* DeathIsASlapOnTheWrist: Fail a mission and you can either retry it with no penalty or return to the Lobby to reassess, get new equipment or try a different mission to level up, again with no penalty. Also, regardless of damage taken, skills expended or [=KOs=] during battle, all characters are returned to full status following a mission, win or lose.

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* DeathIsASlapOnTheWrist: Fail a mission and you can either retry it with no penalty or return to the Lobby to reassess, get new equipment equipment, or try a different mission to level up, again with no penalty. Also, regardless of damage taken, skills expended expended, or [=KOs=] during battle, all characters are returned to full status following a mission, win or lose.



* DwindlingParty: Unlike most RPG's where you gain more members as you proceed through the game, Lost Dimension is the opposite as you lose more members as you proceed.
* DyingDeclarationOfLove: Several of the female characters, if they have a maxed-out bond with Sho and they're selected for Erasure, will take a moment to directly or indirectly say they love him before they go.
* EagleLand: George is a classic type 1, benevolent, kind and heroic. [[spoiler: Even if he is a traitor.]]
* EarnYourBadEnding: Getting to The End with 5 traitors in your party is a ''lot'' harder than it sounds, as not only do you have to manipulate everyone's suspicions just right (while up to 3 traitors are influencing the votes) to make sure you Erase only innocents, but if you're particularly unlucky it's possible for there ''to not even be ANY new traitors on the 4th floor'', making the Bad Ending unreachable. [[spoiler: Your "reward" for managing to pull this off is NoFinalBossForYou, but you can still do a NewGamePlus.]]

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* DwindlingParty: Unlike most RPG's where you gain more members as you proceed through the game, Lost Dimension ''Lost Dimension'' is the opposite as you lose more members as you proceed.
* DyingDeclarationOfLove: Several of the female characters, if they have a maxed-out bond with Sho and they're selected for Erasure, will take a moment to directly or indirectly say that they love him before they go.
* EagleLand: George is a classic type 1, benevolent, kind kind, and heroic. [[spoiler: Even [[spoiler:Even if he is a traitor.]]
* EarnYourBadEnding: Getting to The End with 5 traitors in your party is a ''lot'' harder than it sounds, as not only do you have to manipulate everyone's suspicions just right (while up to 3 traitors are influencing the votes) to make sure you Erase only innocents, but if you're particularly unlucky it's possible for there ''to not even be ANY new traitors on the 4th floor'', making the Bad Ending unreachable. [[spoiler: Your [[spoiler:Your "reward" for managing to pull this off is NoFinalBossForYou, but you can still do a NewGamePlus.]]



** [[spoiler: The End in the GoldenEnding. Oh you murdered 2 Billion people just to get revenge against one guy? Oh it's cool, let's hang out together!]]

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** [[spoiler: The [[spoiler:The End in the GoldenEnding. Oh Oh, you murdered 2 Billion people just to get revenge against one guy? Oh it's cool, let's hang out together!]]



* FauxAffablyEvil: The End, the game's BigBad, acts incredibly friendly towards SEALED, all while stirring up suspicion between them, [[SadisticChoice forcing them to erase eachother]] and threatening to nuke the entire world. Oh, and he's killed millions of people before the game even begins. [[spoiler: And all those deaths ''meant nothing to him'', all he wants is revenge against Sho.]]

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* FauxAffablyEvil: The End, the game's BigBad, acts incredibly friendly towards SEALED, all while stirring up suspicion between them, [[SadisticChoice forcing them to erase eachother]] each other]], and threatening to nuke the entire world. Oh, and he's killed millions of people before the game even begins. [[spoiler: And [[spoiler:And all those deaths ''meant nothing to him'', all he wants is revenge against Sho.]]



* FlatCharacter: Subverted, most characters will be playing their archetype straight for the early portions, however as the team ascends they open up to the protagonist Sho and begin synergizing with one another. YMMV on how far this goes of course.

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* FlatCharacter: Subverted, Subverted; most characters will be playing their archetype straight for the early portions, however portions. However, as the team ascends they open up to the protagonist Sho and begin synergizing with one another. YMMV on how far this goes of course.



* GratuitousEnglish: George Jackman, being the [[TokenWhite Token American]], has this for several of his voice clips. Mostly single words like "Justice!", "Judgment!" and "American!"

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* GratuitousEnglish: George Jackman, being the [[TokenWhite Token American]], has this for several of his voice clips. Mostly single words like "Justice!", "Judgment!" "Judgment!", and "American!"



* GuestStarPartyMember: Anyone who turns out to be a traitor, though you ''can'' keep them around, [[WhatTheHellHero but it'll cost an innocent life and it'll end really badly for you later.]] The set-in-stone traitor in the first playthrough is a straight example, as it's imposssible for them ''not'' to be erased in the first judgement, meaning you won't get to properly use them until a NewGamePlus.

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* GuestStarPartyMember: Anyone who turns out to be a traitor, though you ''can'' keep them around, [[WhatTheHellHero but it'll cost an innocent life and it'll end really badly for you later.]] later]]. The set-in-stone traitor in the first playthrough is a straight example, as it's imposssible for them ''not'' to be erased in the first judgement, meaning you won't get to properly use them until a NewGamePlus.



* HiddenAgendaVillain: The End's status as the BigBad is obvious, but his true motivations remain a mystery for most of the game. [[spoiler: You don't learn the full story until the second playthrough.]]

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* HiddenAgendaVillain: The End's status as the BigBad is obvious, but his true motivations remain a mystery for most of the game. [[spoiler: You [[spoiler:You don't learn the full story until the second playthrough.]]



* LightningBruiser: Marco has the highest defensive attributes of the party, has good magical offense and good attack range, and his ''Stab Them!'' is one of the game's strongest attacks, combining long range, high power and a high critical rate at a relatively low cost. His downsides are low HP and high SAN costs; he's particularly prone to ill-timed Berserks and since Critical Hits ignore defences, he's very vulnerable to them.

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* LightningBruiser: Marco has the highest defensive attributes of the party, has good magical offense and good attack range, and his ''Stab Them!'' is one of the game's strongest attacks, combining long range, high power power, and a high critical rate at a relatively low cost. His downsides are low HP and high SAN costs; he's particularly prone to ill-timed Berserks and since Critical Hits ignore defences, he's very vulnerable to them.



** Played in an interesting way with George. His natural skill set is quite small leaving him with very few options early on. At the end of his tree, however, he gains access to a HUGE number of powerful abilities that can only be accessed through others' Fate Materia, making him incredibly powerful if he lasts all the way to the end. [[spoiler: Since he's the fixed first traitor on the first playthrough, he's an example of one whose true powers don't come out until a NewGamePlus.]]
* MightyGlacier: Mana and George are powerful offensively and defensively but are limited by lower move and attack range.

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** Played in an interesting way with George. His natural skill set is quite small small, leaving him with very few options early on. At the end of his tree, however, he gains access to a HUGE ''huge'' number of powerful abilities that can only be accessed through others' Fate Materia, making him incredibly powerful if he lasts all the way to the end. [[spoiler: Since [[spoiler:Since he's the fixed first traitor on the first playthrough, he's an example of one whose true powers don't come out until a NewGamePlus.]]
* MightyGlacier: Mana and George are powerful offensively and defensively defensively, but are limited by lower move and attack range.



* MorallyAmbiguousDoctorate: Sojiro is very dedicated to the absolute power of medicine to save people. [[spoiler:So dedicated that he kills patients with ailments that medicine can't cure, [[InsaneTrollLogic because if he does, then their cause of death was murder instead of the failure of medicine.]]]] [[WhatTheHellHero Sho reacts predictably.]]

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* MorallyAmbiguousDoctorate: Sojiro is very dedicated to the absolute power of medicine to save people. [[spoiler:So dedicated that he kills patients with ailments that medicine can't cure, [[InsaneTrollLogic because if he does, then their cause of death was murder instead of the failure of medicine.]]]] medicine]].]] [[WhatTheHellHero Sho reacts predictably.]]



* NewGamePlus: Carries over Gift points and your earned ranks while adding new TIPS and randomizing the first traitor. Also provides a number of new missions, new scenes and is the only way to get the True Ending. Basically, New Game Plus is ''vital'' to understanding the true story of the game.

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* NewGamePlus: Carries over Gift points and your earned ranks while adding new TIPS and randomizing the first traitor. Also provides a number of new missions, new scenes scenes, and is the only way to get the True Ending. Basically, New Game Plus is ''vital'' to understanding the true story of the game.



* NominalHero: Himeno considers herself one: she doesn't care about saving the world, she's only with the team to kill The End, and says ImNotHereToMakeFriends word-for-word. [[spoiler: [[SubvertedTrope She's lying.]] In reality, she cares very deeply about the world, but due to her pyrokinesis powers triggering on anything she focuses on, she feels anything or anyone she cares about will end up getting hurt in the end, so she intentionally distances herself from others.]]
** Played straight with [[spoiler: Sojiro]], an unrepentant murderer who Sho only continues to side with because [[EnemyMine they have a common enemy.]]
* NonStandardGameOver: It's quite hard to do so, but it's possible for Sho to be the erased. [[spoiler:Apparently the easiest way to do this is to aggravate the other characters by telling them when they ask who the traitor is that you believe ''them'' to be the traitor. If you do get it, Sho doesn't even say anything, he just gets erased. And you get an actual Game Over screen, which normally doesn't happen in this game.]]

to:

* NominalHero: Himeno considers herself one: she doesn't care about saving the world, she's only with the team to kill The End, and says ImNotHereToMakeFriends word-for-word. [[spoiler: [[SubvertedTrope [[spoiler:[[SubvertedTrope She's lying.]] In reality, she cares very deeply about the world, but due to her pyrokinesis powers triggering on anything she focuses on, she feels anything or anyone she cares about will end up getting hurt in the end, so she intentionally distances herself from others.]]
** Played straight with [[spoiler: Sojiro]], [[spoiler:Sojiro]], an unrepentant murderer who Sho only continues to side with because [[EnemyMine they have a common enemy.]]
enemy]].
* NonStandardGameOver: It's quite hard to do so, but it's possible for Sho to be the erased. [[spoiler:Apparently [[spoiler:Apparently, the easiest way to do this is to aggravate the other characters by telling them when they ask who the traitor is that you believe ''them'' to be the traitor. If you do get it, Sho doesn't even say anything, he just gets erased. And you get an actual Game Over screen, which normally doesn't happen in this game.]]



* {{Permadeath}}: Any character (innocent or guilty) selected for Erasure is permanently killed. [[spoiler: That's because whoever is "erased" gets sent back to the "old" world which is doomed to be destroyed by a meteor. Averted in the GoldenEnding thanks to Sho destroying the meteor before it lands.]]

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* {{Permadeath}}: Any character (innocent or guilty) selected for Erasure is permanently killed. [[spoiler: That's [[spoiler:That's because whoever is "erased" gets sent back to the "old" world world, which is doomed to be destroyed by a meteor. Averted in the GoldenEnding GoldenEnding, thanks to Sho destroying the meteor before it lands.]]



** Not only do you have to struggle in choosing who the traitor is, do you actually eliminate them or are they too valuable to you? The downside being a harder final boss but... do you really need that healer that you are ''certain'' is the traitor? [[spoiler: Turns out this is very much intended In-Universe, as part of The End's plan to make Sho suffer. His motives being that ''he himself'' was on the bad end of a SadisticChoice in the past, and he wants Sho to know how that feels.]]

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** Not only do you have to struggle in choosing who the traitor is, do you actually eliminate them or are they too valuable to you? The downside being a harder final boss but... boss, but… do you really need that healer that you are ''certain'' is the traitor? [[spoiler: Turns [[spoiler:Turns out this is very much intended In-Universe, as part of The End's plan to make Sho suffer. His motives being that ''he himself'' was on the bad end of a SadisticChoice in the past, and he wants Sho to know how that feels.]]



* ScrewDestiny: The End is a rare ''villainous'' example, though he does have good reasons for acting this way. [[spoiler: All his motivations stem from him and his world being "destined to die". This left him ''extremely'' vengeful against the lucky ones who get to live.]]
* SequelHook: After the True Ending, [[spoiler: the game says that the survivors in the new dimension and those who were banished back to the old dimension will never cross paths again... unless "the two worlds are threatened once more".]]

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* ScrewDestiny: The End is a rare ''villainous'' example, though he does have good reasons for acting this way. [[spoiler: All [[spoiler:All his motivations stem from him and his world being "destined to die". This left him ''extremely'' vengeful against the lucky ones who get to live.]]
* SequelHook: After the True Ending, [[spoiler: the [[spoiler:the game says that the survivors in the new dimension and those who were banished back to the old dimension will never cross paths again... again… unless "the two worlds are threatened once more".]]more"]].



* SoLongAndThanksForAllTheGear: Entirely averted. Skills learned by Erased characters can be inherited by others through equipping their Fate Materia, and any equipment an Erased character was wearing will be immediately returned to your equipment pool upon their erasure. (Though in the case of George, Sojiro and Mana no-one else would be able to use their weapons anyway)

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* SoLongAndThanksForAllTheGear: Entirely averted. Skills learned by Erased characters can be inherited by others through equipping their Fate Materia, and any equipment an Erased character was wearing will be immediately returned to your equipment pool upon their erasure. (Though in the case of George, Sojiro Sojiro, and Mana no-one else would be able to use their weapons anyway)anyway.)



* SurprisinglyRealisticOutcome: The bad ending. [[spoiler:Sho makes it to where The End is waiting, only for The End to reveal all of Sho’s surviving teammates are traitors, upon which they quickly surround him and off him in a cutscene, with no chance to fight back. In this scenario, Sho is one person who has been caught off guard by five people whom he trusted, so it’s no wonder he was so easily dispatched]].

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* SurprisinglyRealisticOutcome: The bad ending. [[spoiler:Sho makes it to where The End is waiting, only for The End to reveal all of Sho’s Sho's surviving teammates are traitors, upon which they quickly surround him and off him in a cutscene, with no chance to fight back. In this scenario, Sho is one person who has been caught off guard off-guard by five people whom he trusted, so it’s no wonder he was so easily dispatched]].dispatched.]]



* WhatTheHellHero: If Sho guesses wrong as to who the traitor is, he is punished by having the wronged character appear as an enemy during the final boss battle. Several characters will also call him out ''brutally'' if they're selected for Erasure, even some of the traitors. And if you erase an innocent...
* WhatTheHellPlayer: Its entirely possible to reach The End with only traitors in your party. What happens? [[spoiler: [[DownerEnding You don't even get to fight The End by yourself, you get a short cut-scene with it ending with one of the traitors stabbing you.]]]]
* WhiteHairBlackHeart: The End has snow white hair with red tips.

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* WhatTheHellHero: If Sho guesses wrong as to who the traitor is, he is punished by having the wronged character appear as an enemy during the final boss battle. Several characters will also call him out ''brutally'' if they're selected for Erasure, even some of the traitors. And if you erase an innocent...
innocent…
* WhatTheHellPlayer: Its It's entirely possible to reach The End with only traitors in your party. What happens? [[spoiler: [[DownerEnding [[spoiler:[[DownerEnding You don't even get to fight The End by yourself, you get a short cut-scene with it ending with one of the traitors stabbing you.]]]]
* WhiteHairBlackHeart: The End has snow white snow-white hair with red tips.
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* AlternateUniverse: The End and the five traitors are from [[spoiler: the "old" world, which is in parallel to the "new" world, the key difference being the "old" world is about to be struck by a meteor. ]]

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* AlternateUniverse: The End and the five traitors are from [[spoiler: the [[spoiler:the "old" world, which is in parallel to the "new" world, the key difference being the "old" world is about to be struck by a meteor. ]]meteor]].



* BitterSweetEnding: You've defeated The End and saved the world!! [[spoiler: To be precise you have saved the "new" world and doomed the "old" one. Averted in GoldenEnding.]]
* BloodlessCarnage: This is the standard for battles, however, in the final battle with The End, his attacks will be shown to draw blood, which spatters on the ground and then disappears.
* BlueAndOrangeMorality: Sojiro is only concerned with the absolute power of medicine, and even admits that his belief system is totally outside of normal human morality. See MorallyAmbiguousDoctorate below. [[spoiler: He doesn't show any remorse or regret for killing someone, but because his belief system doesn't hold that action as evil, not out of malice.]]

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* BitterSweetEnding: BittersweetEnding: You've defeated The End and saved the world!! [[spoiler: To [[spoiler:To be precise precise, you have saved the "new" world and doomed the "old" one. Averted in the GoldenEnding.]]
* BloodlessCarnage: This is the standard for battles, battles; however, in the final battle with The End, his attacks will be shown to draw blood, which spatters on the ground and then disappears.
* BlueAndOrangeMorality: Sojiro is only concerned with the absolute power of medicine, and even admits that his belief system is totally outside of normal human morality. See MorallyAmbiguousDoctorate below. [[spoiler: He [[spoiler:He doesn't show any remorse or regret for killing someone, but because his belief system doesn't hold that action as evil, not out of malice.]]



* CruelAndUnusualDeath: Erasure. There's no gore involved, but those who are Erased [[spoiler:leave behind nothing but a Fate Materia which others can equip to gain access to some of their powers... or so it seems. The files and true ending reveal that what actually happens to those "erased" is that they get transported back in time. This means they're removed from the tower but don't actually die. Probably]].

to:

* CruelAndUnusualDeath: Erasure. There's no gore involved, but those who are Erased [[spoiler:leave behind nothing but a Fate Materia which others can equip to gain access to some of their powers... powers… or so it seems. The files and true ending reveal that what actually happens to those "erased" is that they get transported back in time. This means they're removed from the tower tower, but don't actually die. Probably]].
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* SurprisinglyRealisticOutcome: The bad ending. [[spoiler:Sho makes it to where The End is waiting, only for The End to reveal all of Sho’s surviving teammates are traitors, upon which they quickly surround him and off him in a cutscene, with no chance to fight back. In this scenario, Sho is one person who has been caught off guard by five people whom he trusted, so it’s no wonder he was so easily dispatched]].

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Final Death has been disambiged


* FinalDeath: Any character (innocent or guilty) selected for Erasure is permanently killed. [[spoiler: That's because whoever is "erased" gets sent back to the "old" world which is doomed to be destroyed by a meteor. Averted in the GoldenEnding thanks to Sho destroying the meteor before it lands.]]


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* {{Permadeath}}: Any character (innocent or guilty) selected for Erasure is permanently killed. [[spoiler: That's because whoever is "erased" gets sent back to the "old" world which is doomed to be destroyed by a meteor. Averted in the GoldenEnding thanks to Sho destroying the meteor before it lands.]]
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* TitleDrop: If there are any traitors in the six survivors, the final mission will be named “Lost Dimension”.
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* SequelHook: After the True Ending, [[spoiler: the game says that the survivors in the new dimension and those who were banished back to the old dimension will never cross paths again... unless "the two worlds are threatened once more".]]
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** Most traitors, which makes it all the more of a PlayerPunch to have to Erase them. [[spoiler: This makes sense, as none of them are really evil at all.]]

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** Most traitors, which makes it all the more of a PlayerPunch tragic to have to Erase them. [[spoiler: This makes sense, as none of them are really evil at all.]]



* BoobsOfSteel: Nagi and Mana are the physical fighters among the girls and they are more endowned compared to the magic-focused Yoko and Himeno.

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* BoobsOfSteel: Nagi and Mana are the physical fighters among the girls and they are more endowned endowed compared to the magic-focused Yoko and Himeno.


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* GenderNeutralWriting: "They" and "them" are used as singular pronouns in certain lines of dialogue discussing the possibility of a character being the traitor. This is presumably because the game was originally written in Japanese, where [[UsefulNotes/JapanesePronouns the concept of third-person pronouns doesn't exist in the same way as in English]], and so the game's code only contains one set of text strings that can potentially refer to either male or female characters and only supports changing the names, not pronouns.
* GlassCannon: The Berserk status effect massively increases a character's damage output, but also the damage taken from enemy attacks. This is on top of making the character uncontrollable.


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* SanityMeter: SAN is one of the three main gauges for units, alongside [[HitPoints HP]] and [[{{Mana}} GP]]. It decreases when using Gifts or taking damage, and when depleted, the character will go Berserk (if allied) or be Dazed and miss a turn (if an enemy).

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* BreakMeter: Sanity acts as this for enemies. Deplete it, and the enemy will be dazed the next turn. For allies, it's a bit different: they go Berserk, becoming {{Glass Cannon}}s who indiscriminately attack allies and enemies for three turns, and ''then'' they become Dazed.



* ProceduralGeneration: The identity of the traitors isn't set and is randomly generated with each playthrough.
** With one exception: the very first time you play the game, the first traitor is set in stone. But on subsequent playthroughs, that's also up in the air.

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* ProceduralGeneration: The identity of the traitors isn't set and is randomly generated with each playthrough.
**
playthrough. With one exception: the very first time you play the game, the first traitor is set in stone. But on subsequent playthroughs, that's also up in the air.
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* AntiVillain: As it turns out, the traitors are {{Well Intentioned Extremist}}s, bordering on HeroAntagonist. [[spoiler:Like you, they're trying to save the world. ''Their'' world. Either of you succeeding means dooming the other world, so it's more a tragic case of GoodVsGood.]]

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* AntiVillain: As it turns out, the traitors are {{Well Intentioned Extremist}}s, bordering on HeroAntagonist. [[spoiler:Like you, they're trying to save the world. ''Their'' world. Either of you succeeding means dooming the other world, so it's more a tragic case of GoodVsGood.GoodVersusGood.]]
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Such is the premise of ''Lost Dimension'', an EasternRPG developed by [=FuRyu=] and published by Creator/{{Atlus}}. It was released for UsefulNotes/Playstation3 and UsefulNotes/PlaystationVita on July 28th, 2015, before being ported to [[UsefulNotes/IBMPersonalComputer PC]] on October 30th, 2017.

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Such is the premise of ''Lost Dimension'', an EasternRPG developed by [=FuRyu=] and published by Creator/{{Atlus}}. It Debuting in Japan on August 7th, 2014, it was released for UsefulNotes/Playstation3 and UsefulNotes/PlaystationVita in America on July 28th, 2015, before being ported to [[UsefulNotes/IBMPersonalComputer PC]] on October 30th, 2017.

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Such is the premise of ''Lost Dimension'', an EasternRPG developed by [=FuRyu=] and published by Creator/{{Atlus}}. It was released for UsefulNotes/Playstation3 and PlaystationVita on July 28th, 2015, before being ported to [[UsefulNotes/IBMPersonalComputer PC]] on October 30th, 2017.

to:

Such is the premise of ''Lost Dimension'', an EasternRPG developed by [=FuRyu=] and published by Creator/{{Atlus}}. It was released for UsefulNotes/Playstation3 and PlaystationVita UsefulNotes/PlaystationVita on July 28th, 2015, before being ported to [[UsefulNotes/IBMPersonalComputer PC]] on October 30th, 2017.

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Added release dates.


In the near future, the world is in the brink of ruins. One day a man calling himself "The End" claims that he will destroy the world from within a giant pillar. Desperate to stop him, the government sends in a group called S.E.A.L.E.D. consisting of several teenagers with special abilities to stop him. Upon entering the pillar, End claims that one of their own is a traitor and in order to proceed to the top, they must eliminate who they believe is the traitor on each floor. Sho Kasugai must use his special ability "Vision" to determine who's the traitor and put a stop to End's game.
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In the near future, the world is in on the brink of ruins.ruin. One day a man calling himself "The End" claims that he will destroy the world from within a giant pillar. Desperate to stop him, the government sends in a group called S.E.A.L.E.D. consisting of several teenagers with special abilities to stop him. Upon entering the pillar, End claims that one of their own is a traitor and in order to proceed to the top, they must eliminate who they believe is the traitor on each floor. Sho Kasugai must use his special ability "Vision" to determine who's the traitor and put a stop to End's game.
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game.

Such is the premise of ''Lost Dimension'', an EasternRPG developed by [=FuRyu=] and published by Creator/{{Atlus}}. It was released for UsefulNotes/Playstation3 and PlaystationVita on July 28th, 2015, before being ported to [[UsefulNotes/IBMPersonalComputer PC]] on October 30th, 2017.






* WhiteHairBlackHeart: The End has snow white hair with red tips.

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* WhiteHairBlackHeart: The End has snow white hair with red tips.tips.
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* FlatCharacter: Easily the greatest weakness of the story. Most of the characters can be described in a few words or a single trope. George: EagleLand, ForGreatJustice Agito: FriendToAllLivingThings, Toya: TheAce, Zenji: JerkAss, HardWorkHardlyWorks, and so on. Only a few become more complex over time, and one of those evolving personalities reveals that there is something [[BlueAndOrangeMorality terribly]], [[MorallyAmbiguousDoctorate terribly]] wrong with one ally's personality which makes him completely unrelatable as well as unrealistic.

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* FlatCharacter: Easily the greatest weakness of the story. Most of the Subverted, most characters can will be described in a few words or a single trope. George: EagleLand, ForGreatJustice Agito: FriendToAllLivingThings, Toya: TheAce, Zenji: JerkAss, HardWorkHardlyWorks, playing their archetype straight for the early portions, however as the team ascends they open up to the protagonist Sho and so on. Only a few become more complex over time, and one of those evolving personalities reveals that there is something [[BlueAndOrangeMorality terribly]], [[MorallyAmbiguousDoctorate terribly]] wrong begin synergizing with one ally's personality which makes him completely unrelatable as well as unrealistic.another. YMMV on how far this goes of course.
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* FlatCharacter: Easily the greatest weakness of the story. Most of the characters can be described in a few words or a single trope. George: EagleLand, ForGreatJustice Agito: FriendToAllLivingThings, Toya: TheAce, Zenji: JerkAss, HardWorkHardlyWorks, and so on. Only a few become more complex over time, and one of those evolving personalities reveals that there is something [[BlueAndOrangeMorality terribly]], [[MorallyAmbiguousDoctorate terribly]] wrong with one ally's personality which makes him completely unrelatable as well as unrealistic.
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* FightingAShadow: When you first meet The End, Nagi tries to shoot him, but he's not really there, he's just sending a projection of some sort. You don't actually get to meet the real him until, well, the end.

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* FightingAShadow: When you first meet The End, Nagi [[WhyDontYouJustShootHim tries to shoot him, him]], but he's not really there, he's just sending a projection of some sort. You don't actually get to meet the real him until, well, the end.
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* CruelAndUnusualDeath: Erasure. There's no gore involved, but those who are Erased [[spoiler:leave behind nothing but a Fate Materia which others can equip to gain access to some of their powers]].

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* CruelAndUnusualDeath: Erasure. There's no gore involved, but those who are Erased [[spoiler:leave behind nothing but a Fate Materia which others can equip to gain access to some of their powers]].powers... or so it seems. The files and true ending reveal that what actually happens to those "erased" is that they get transported back in time. This means they're removed from the tower but don't actually die. Probably]].
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* HarmfulHealing: Dr. Victor Lazarin created an immortality serum and gave it to his entire race, the Mordesh. Unfortunately it turned out to cause their flesh to rot while still alive and their minds to deteriorate similarly. He did manage to come up with a treatment for the insanity though.

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* HarmfulHealing: Dr. Victor Lazarin created an immortality serum and gave it to [[DeadlyDoctor Sojiro Sagara]] has a skill that weaponizes his entire race, the Mordesh. Unfortunately it turned out to cause role as TheMedic. It lets him heal enemies past their flesh to rot while still alive and their minds to deteriorate similarly. He did manage to come up with a treatment for the insanity though.maximum HP, which causes damage.
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* HarmfulHealing: Dr. Victor Lazarin created an immortality serum and gave it to his entire race, the Mordesh. Unfortunately it turned out to cause their flesh to rot while still alive and their minds to deteriorate similarly. He did manage to come up with a treatment for the insanity though.
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** Most traitors, which makes it all the more of a PlayerPunch to have to Erase them. [[spoiler: A JustifiedTrope, as none of them are really evil at all.]]

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** Most traitors, which makes it all the more of a PlayerPunch to have to Erase them. [[spoiler: A JustifiedTrope, This makes sense, as none of them are really evil at all.]]

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* AffablyEvil: Most traitors, which makes it all the more of a PlayerPunch to have to Erase them. [[spoiler: This makes sense, as none of them are really evil at all.]]

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* AffablyEvil: AffablyEvil:
** When speaking to the party (exceptions are made for when speaking to Sho individually), The End is rather cordial and collected.
**
Most traitors, which makes it all the more of a PlayerPunch to have to Erase them. [[spoiler: This makes sense, A JustifiedTrope, as none of them are really evil at all.]]
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That isn't what that trope means.


* NotQuiteDead: [[spoiler: Those who are selected for Erasure are sent to the "old" world, which is essentially a parallel Earth which is doomed. The [[GoldenEnding True Ending]] implies that they are still alive. ]]
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Atlus did not design this particular game, but they definitely like publishing other hard games too.


* DesperationAttack: Characters can go berserk for a number of reasons, from being hit by FriendlyFire to giving another character their turn. You lose control of that character for a short while and their defense is halved, but their attacks get much stronger as well. And considering [[Creator/{{Atlus}} who made the game]], you'll need to trigger it.

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* DesperationAttack: Characters can go berserk for a number of reasons, from being hit by FriendlyFire to giving another character their turn. You lose control of that character for a short while and their defense is halved, but their attacks get much stronger as well. And considering [[Creator/{{Atlus}} who made the game]], that you'll need to trigger it.it, [[Creator/{{Atlus}} is it any wonder who decided to publish it abroad?]].
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* LoadsAndLoadsOfLoading: Particularly in the Vita version. Less so on the Playstation 3, but it's still noticeable.
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* GuideDangIt: As long as you've figured out the mechanic properly, you can coast along and figure out the traitor and get them voted off without hassle. [[spoiler:Then you hit the fourth floor and it turns out there's ''two'' traitors on this one. You can identify them both, but if you weren't expecting this, you could be in trouble with only one of the traitors getting voted off and the other sticking around. Though, then again, the game does require you play through twice to get the GoldenEnding anyway.]]

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* GuideDangIt: As long as you've figured out the mechanic properly, you can coast along and figure out the traitor and get them voted off without hassle. [[spoiler:Then you hit the fourth floor and it turns out there's ''two'' traitors on this one.one, though you're not specifically told that until Judgement time comes. You can identify them both, but if you weren't expecting this, you could be in trouble with only one of the traitors getting voted off and the other sticking around. Though, then again, the game does require you play through twice to get the GoldenEnding anyway.]]
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* GuideDangIt: As long as you've figured out the mechanic properly, you can coast along and figure out the traitor and get them voted off without hassle. [[spoiler:Then you hit the fourth floor and it turns out there's ''two'' traitors on this one. You can identify them both, but if you weren't expecting this, you could be in trouble with only one of the traitors getting voted off and the other sticking around. Though, then again, the game does require you play through twice to get the GoldenEnding anyway.]]

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