Follow TV Tropes

Following

History VideoGame / LostArk

Go To

OR

Added: 255

Removed: 247

Is there an issue? Send a MessageReason:
Misuse of the page/link


* TheBeard: To make Jederico's fangirls leave him alone, the player character claims to be dating him. He goes along with it because he doesn't want the temptation of real pretty ladies throwing themselves at him given his implied vow of chastity.


Added DiffLines:

* FakeRelationship: To make Jederico's fangirls leave him alone, the player character claims to be dating him. He goes along with it because he doesn't want the temptation of real pretty ladies throwing themselves at him given his implied vow of chastity.

Added: 211

Removed: 211

Is there an issue? Send a MessageReason:
Examples of one trope were erroneously under the following trope alphabetically.


* TwentyFourHourArmor: It's hard to tell that Thar is a Human rather than a Sylvain, which Vern is primarily comprised of, because you never see him so much as take his helmet off, even in his Rapport questline.


Added DiffLines:

* TwentyFourHourArmor: It's hard to tell that Thar is a Human rather than a Sylvain, which Vern is primarily comprised of, because you never see him so much as take his helmet off, even in his Rapport questline.

Added: 56

Removed: 56

Is there an issue? Send a MessageReason:
None


* HundredPercentCompletion: Tracked in many, many forms.



* HundredPercentCompletion: Tracked in many, many forms.

Added: 2148

Changed: 2312

Removed: 1731

Is there an issue? Send a MessageReason:
Some cleaning.


* AbortedArc: The assassination attempt on Armen immediately after the prologue goes completely unexplained and the identity and motives of the assassins are never revealed. Though giving the later events of the Rethramis arc, its likely they were hired by Kharmine.
** A later pair of side quests suggests that a holy sect has been planning to assassinate him as well as other leader figures.

to:

* TwentyFourHourArmor: It's hard to tell that Thar is a Human rather than a Sylvain, which Vern is primarily comprised of, because you never see him so much as take his helmet off, even in his Rapport questline.
* HundredPercentCompletion: Tracked in many, many forms.
** First, there's the Adventurer Tome. This tracks your basic progress in the game as well as the important sidequests, relationships and hidden objectives in various areas.
** Next, there are various types of collectables from Mokoko Seeds to Giant's Hearts. These are tracked in a separate category, though interestingly at the moment 100% completion is not actually possible for some: Several islands such as Vairgrys' Lair do not really offer Island Souls despite the same saying they do and Masterpiece 51 is simply not in the game even though 52 is.
** Cards are tracked in yet another section. You actually need multiple copies of each card to complete this section because each card is in at least one Book and when you have all the cards in a Book you get a special set bonus even if you don't equip said cards. Then if you max those cards by getting more copies, you get better bonuses.
* AbortedArc: The assassination attempt on Armen immediately after the prologue goes completely unexplained and the identity and motives of the assassins are never revealed. Though giving the later events of the Rethramis arc, its likely they were hired by Kharmine.
** A later
Kharmine, and a pair of side quests suggests that a holy sect has been planning to assassinate him as well as other leader figures.



* If you don't do your Chaos Dungeons or Guardian fights for the day, you get ten Rested Experience per skipped encounter. Twenty Rested Experience doubles your loot. If you skip doing them for the day, the next day you will get double loot for the first run and normal loot for the second. If you have a lot of characters to take care of, you can actually get 2/3 the loot for 1/3 the work[[note]]Skip doing any Chaos Dungeons or Guardians for two days. On the third day, you'll have forty Rested Experience for each, meaning four runs worth of loot over three days while only actually ''doing'' two runs.[[/note]], which is how many players opt to play their alts.

to:

* ** If you don't do your Chaos Dungeons or Guardian fights for the day, you get ten Rested Experience per skipped encounter. Twenty Rested Experience doubles your loot. If you skip doing them for the day, the next day you will get double loot for the first run and normal loot for the second. If you have a lot of characters to take care of, you can actually get 2/3 the loot for 1/3 the work[[note]]Skip doing any Chaos Dungeons or Guardians for two days. On the third day, you'll have forty Rested Experience for each, meaning four runs worth of loot over three days while only actually ''doing'' two runs.[[/note]], which is how many players opt to play their alts.



* TheArchmage: Very few mages get to wear this title with the two most commonly named being Enviska and Ealyn. Enviska has been dead for centuries or more and is a culture hero while Ealyn is not only a nearly unrivaled mage, but also a pioneer in magick research. When contact reopens between Rohendel and Vern, Rohendel mages are a bit embarrassed to find Vern much more advanced than they are under Ealyn's guidance.
* AsianFoxSpirit

to:

* TheArchmage: Very few mages get to wear this title title, with the two most commonly named being Enviska and Ealyn. Enviska has been dead for centuries or more and is a culture folk hero while Ealyn is not only a nearly unrivaled mage, but also a pioneer in magick research. When contact reopens between Rohendel and Vern, Rohendel Rohendel's mages are a bit embarrassed to find Vern much more advanced than they are under Ealyn's guidance.
* AsianFoxSpiritAsianFoxSpirit:



* AwesomeButImpractical

to:

* AwesomeButImpracticalAwesomeButImpractical:



* CallASmeerpARabbit

to:

* CallASmeerpARabbitCallASmeerpARabbit:



* TheChainsOfCommanding
** While Azena's personally is naturally rather arrogant, most of her coldness comes from the responsibilities of her position. A key example is the exile of the surviving Xeneelan researchers to Vern: While she secretly didn't blame them, she had to send them away to keep them safe from the other Sylvains, so she banished them from ever returning and cut all contact immediately. In private, she assumes they all hate her and stresses the hell out when you secretly bring her to meet Ealyn in Vern. Ealyn actually understands and still cherishes her, which lets Azena relax and talk to her old friend briefly.

to:

* TheChainsOfCommanding
TheChainsOfCommanding:
** While Azena's personally personality is naturally rather arrogant, most of her coldness comes from the responsibilities of her position. A key example is the exile of the surviving Xeneelan researchers to Vern: While she secretly didn't blame them, she had to send them away to keep them safe from the other Sylvains, so she banished them from ever returning and cut all contact immediately. In private, she assumes they all hate her and stresses the hell out when you secretly bring her to meet Ealyn in Vern. Ealyn actually understands and still cherishes her, which lets Azena relax and talk to her old friend briefly.



* DestructiveSavior: The land of Shushire is not naturally so cold. It was actually frozen by Sirius in order to seal away the flame demons who were rampaging there.
* DifficultButAwesome: Players sometimes hesitate to bring classes like Arcanist or Gunslinger/Deadeye because they have questionable reputations at best: Arcanist is a partially luck dependent class and the latter two have the unfortunate combination of extremely low durability on top of animation locks that can leave them very vulnerable on top of a complex ability rotation. Deadeyes in particular generally have to fight ''very'' close to the boss despite using guns. However, in the hands of a skilled player, they can be extremely effective. Gunslingers in particular are one of the most desirable classes to bring for fights like Kakul Saydon... provided they can keep themselves alive.

to:

* DestructiveSavior: The land of Shushire is was not naturally so freezing cold. It was actually frozen by Sirius in order to seal away the flame demons who were rampaging there.
* DifficultButAwesome: Players sometimes hesitate to bring classes like Arcanist or Gunslinger/Deadeye because they have questionable reputations at best: Arcanist is a partially luck dependent luck-dependent class and the latter two have the unfortunate combination of extremely low durability on top of animation locks that can leave them very vulnerable on top of a complex ability rotation. Deadeyes in particular generally have to fight ''very'' close to the boss despite using guns. However, in the hands of a skilled player, they can be extremely effective. Gunslingers in particular are one of the most desirable classes to bring for fights like Kakul Saydon... provided they can keep themselves alive.



* TheDogBitesBack: Ephernia is mind controlled by Brelshaza before the player arrives in Rohendel and is stopped as part of the story. When she reveals her scheme, he is ''pissed'' and returns during her boss fight with the implication you would not have been able to beat her without his assistance.

to:

* TheDogBitesBack: Ephernia is mind controlled mind-controlled by Brelshaza before the player arrives in Rohendel and is stopped as part of the story. When she reveals her scheme, he is ''pissed'' and returns during her boss fight with the implication you would not have been able to beat her without his assistance.



* EnigmaticMinion

to:

* EnigmaticMinionEnigmaticMinion:



* FantasticRacism: Despite being an intelligent species, goblins are typically treated like any other mindless monster. This does have SOME basis however: They're often pretty aggressive and are also more vulnerable to magic induced insanity than humans, which makes them even more likely to attack people. It's implied that they and other races like orcs were created by the demons directly or indirectly and thus are very easily manipulated by them.

to:

* FantasticRacism: Despite being an intelligent species, goblins are typically treated like any other mindless monster. This does have SOME basis however: They're they're often pretty aggressive and are also more vulnerable to magic induced magic-induced insanity than humans, which makes them even more likely to attack people. It's implied that they and other races like orcs were created by the demons directly or indirectly and thus are very easily manipulated by them.



* FreudianExcuseIsNoExcuse: South Vern Neria's rapport quest line has the two of you track down a serial killer who turns out to be a victim of heavy child abuse. Neria is unimpressed, however, because she's still the one who chose to poison random strangers.
* GameplayAndStoryIntegration: During the questlines for a region your character class is originally from, some characters will recognize you from your past deeds in your backstory. For example, in the Anikka arc, the Female Martial Artist's status as the Yeon Clan's Grand Master is acknowledged several times, and Hodon is eager for his rematch against her in the tournament.

to:

* FreudianExcuseIsNoExcuse: South Vern Neria's rapport quest line Rapport questline has the two of you track down a serial killer who turns out to be a victim of heavy child abuse. Neria is unimpressed, however, because she's still the one who chose to poison random strangers.
* GameplayAndStoryIntegration: During the questlines for a region your character class is originally from, some characters will recognize you from your past deeds in your backstory. For example, in backstory.
** In
the Anikka arc, the Female Martial Artist's status as the Yeon Clan's Grand Master is acknowledged several times, and Hodon is eager for his rematch against her in the tournament.



* HowUnscientific: During Shana's rapport quest you get a flashback to explain what happened on the ship she came to Punika on. Apparently, the ship was attacked by pirates and after everyone else was killed, [[TraumaticAwakening Shana suddenly manifested psychic powers]], threw all the pirates back onto their ship and then threw the entire pirate ship into the ocean, sinking it. Nobody else in the series has demonstrated any kind of psychic powers. While it probably could be done with magic, this incident was clearly some kind of telekinesis. This incident is never addressed with the characters more focused on finding out if Shana's dad is still alive.

to:

* HowUnscientific: During Shana's rapport quest you get a flashback to explain what happened on the ship she came to Punika on. Apparently, the ship was attacked by pirates and after everyone else was killed, [[TraumaticAwakening [[TraumaticSuperpowerAwakening Shana suddenly manifested psychic powers]], threw all the pirates back onto their ship and then threw the entire pirate ship into the ocean, sinking it. Nobody else in the series has demonstrated any kind of psychic powers. While it probably could be done with magic, this incident was clearly some kind of telekinesis. This incident is never addressed with the characters more focused on finding out if Shana's dad is still alive.



* HundredPercentCompletion: Tracked in many, many forms.
** First, there's the Adventurer Tome. This tracks your basic progress in the game as well as the important sidequests, relationships and hidden objectives in various areas.
** Next, there are various types of collectables from Mokoko Seeds to Giant's Hearts. These are tracked in a separate category, though interestingly at the moment 100% completion is not actually possible for some: Several islands such as Vairgrys' Lair do not really offer Island Souls despite the same saying they do and Masterpiece 51 is simply not in the game even though 52 is.
** Cards are tracked in yet another section. You actually need multiple copies of each card to complete this section because each card is in at least one Book and when you have all the cards in a Book you get a special set bonus even if you don't equip said cards. Then if you max those cards by getting more copies, you get better bonuses.
* HypeBacklash: InUniverse, when you consume the Punika cooking item Steamed Papu Crab text pops up expressing bafflement that anyone would eat something so chewy or with such a weird smell. The crab's meat is otherwise praised for its texture and the mild fruity smell that comes from the crab's diet. But this seems to be another case of SoBadItsGood for food reviewer Amalone because he still gave it five stars.

to:

* HundredPercentCompletion: Tracked in many, many forms.
** First, there's the Adventurer Tome. This tracks your basic progress in the game as well as the important sidequests, relationships and hidden objectives in various areas.
** Next, there are various types of collectables from Mokoko Seeds to Giant's Hearts. These are tracked in a separate category, though interestingly at the moment 100% completion is not actually possible for some: Several islands such as Vairgrys' Lair do not really offer Island Souls despite the same saying they do and Masterpiece 51 is simply not in the game even though 52 is.
** Cards are tracked in yet another section. You actually need multiple copies of each card to complete this section because each card is in at least one Book and when you have all the cards in a Book you get a special set bonus even if you don't equip said cards. Then if you max those cards by getting more copies, you get better bonuses.
* HypeBacklash: InUniverse, InUniverse; when you consume the Punika cooking item Steamed Papu Crab Crab, text pops up expressing bafflement that anyone would eat something so chewy or with such a weird smell. The crab's meat is otherwise praised for its texture and the mild fruity smell that comes from the crab's diet. But this seems to be another case of SoBadItsGood for food reviewer Amalone because he still gave it five stars.



-->'''Thirain''': Is this all just a ''game'' to you, Demon?!
-->'''Kharmine''': *Chuckle* ''[[BluntYes Yes]].''

to:

-->'''Thirain''': --->'''Thirain''': Is this all just a ''game'' to you, Demon?!
-->'''Kharmine''': --->'''Kharmine''': *Chuckle* ''[[BluntYes Yes]].''



* TwentyFourHourArmor: It's hard to tell that Thar is a Human rather than a Sylvain, which Vern is primarily comprised of, because you never see him so much as take his helmet off, even in his Rapport questline.
* UncertainDoom: One Anikka competitor is a shape shifting fox who has been killing humans as part of a ritual to eventually become human herself. She's defeated without much fuss in the arena, but simply collapses to the ground and is never heard from or mentioned again. It's typically frowned upon to kill people during a friendly martial arts competition so it's at least possible, if unlikely, that she's still alive.

to:

* TwentyFourHourArmor: It's hard to tell that Thar is a Human rather than a Sylvain, which Vern is primarily comprised of, because you never see him so much as take his helmet off, even in his Rapport questline.
* UncertainDoom: One Anikka competitor is a shape shifting shape-shifting fox who has been killing humans as part of a ritual to eventually become human herself. She's defeated without much fuss in the arena, but simply collapses to the ground and is never heard from or mentioned again. It's typically frowned upon to kill people during a friendly martial arts competition so it's at least possible, if unlikely, that she's still alive.



* UnreliableExpositor: Early game records say the Lazenith were punished by the gods for stealing the Arks to save the world from the Demons before or during the Chain War. A later offhanded remark by Nineveh says they were punished for stealing the Arks to destroy the Haals who were trying to rebel against the Heavens. The only way for both of these to be true would be if Haals and Demons were the same thing, but there isn't much in the way of textual support for this idea. The origins and nature of demons is so vague that it's hard to say what little information we have is trustworthy.
* UpliftedAnimal: Totopia is an island full of animals that were taught to speak by Nineveh. She left a magic rod in the lake that allows animals that move there to learn speech as well. It's subverted to an extent, though, because the animals don't really seem to be much smarter than normal animals, they can just express themselves through speech.

to:

* UnreliableExpositor: Early game records say the Lazenith were punished by the gods for stealing the Arks to save the world from the Demons before or during the Chain War. A later offhanded offhand remark by Nineveh says they were punished for stealing the Arks to destroy the Haals ''Haals'' who were trying to rebel against the Heavens. The only way for both of these to be true would be if Haals and Demons were the same thing, but there isn't much in the way of textual support for this idea. The origins and nature of demons is so vague that it's hard to say what little information we have is trustworthy.
* UpliftedAnimal: Totopia is an island full of animals that were taught to speak by Nineveh. She left a magic rod in the lake that allows animals that move there to learn speech as well. It's subverted to an extent, though, because the animals don't really seem to be much smarter than normal animals, animals; they can just express themselves through speech.



* WhamEpisode: Lostwind Cliff. [[spoiler:The murderous crimes of Executor Solas and his warrior priests send Armen [[DespairEventHorizon over the edge]], succumbing fully to his inner Delain rage and slaughtering Solas and his retinue. Afterwards, despite Thirain and the protagonist's pleading, he accepts Kharmine's proposal to come to the Demon Realm, believing that he has no place with humanity after what he did.]]

to:

* WhamEpisode: WhamEpisode:
**
Lostwind Cliff. [[spoiler:The murderous crimes of Executor Solas and his warrior priests send Armen [[DespairEventHorizon over the edge]], succumbing fully to his inner Delain rage and slaughtering Solas and his retinue. Afterwards, despite Thirain and the protagonist's pleading, he accepts Kharmine's proposal to come to the Demon Realm, believing that he has no place with humanity after what he did.]]



* YouHaveOutlivedYourUsefulness: Halfway through Shushire, [[spoiler:Vrad, defeated and facing execution for his crimes, tries to summon Akkan in a final attempt to escape. Akkan simply laughs at him and declares he has no further use for the slavemaster before having his Plague Demons eat him alive]].

to:

* YouHaveOutlivedYourUsefulness: YouHaveOutlivedYourUsefulness:
**
Halfway through Shushire, [[spoiler:Vrad, defeated and facing execution for his crimes, tries to summon Akkan in a final attempt to escape. Akkan simply laughs at him and declares he has no further use for the slavemaster before having his Plague Demons eat him alive]].alive.]]



Is there an issue? Send a MessageReason:
added crosswick

Added DiffLines:

* ParasolOfPain: Aeromancers use umbrellas as their signature weapons, and use them in about every way you can imagine: melee attacks, shields, ranged weapons, summoning HostileWeather--you name it!

Added: 580

Removed: 579

Is there an issue? Send a MessageReason:
Gave it the correct name and moved for alphabetical order.


* ClutchCharacter: Demonic Impulse Shadow Hunters perform very well from the range of about 1370-1460 and require little investment for gems, but start to steeply fall off after that as character strength grows more dependent on Tripods, which are upgrades for your skills that attach to your gear. Since tripods don't exist for DI, this means they lack the boosts that can up to double the effectiveness of other class's skills. The class remains very popular among many, but the damage ends up comparable to tank characters like Gunlancers when before they were top contenders.


Added DiffLines:

* CrutchCharacter: Demonic Impulse Shadow Hunters perform very well from the range of about 1370-1460 and require little investment for gems, but start to steeply fall off after that as character strength grows more dependent on Tripods, which are upgrades for your skills that attach to your gear. Since tripods don't exist for DI, this means they lack the boosts that can up to double the effectiveness of other class's skills. The class remains very popular among many, but the damage ends up comparable to tank characters like Gunlancers when before they were top contenders.

Added: 3735

Changed: 705

Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: In the current build, Machinists are popular for their cool design, high mobility and defenses. Unfortunately, their damage turns out to be ''really'' bad, leaving many players unwilling to continue playing them.
* TheBeard: To make Jederico's fangirls leave him alone, the player character claims to be dating him. He goes along with it because he doesn't want the temptation of real pretty ladies throwing themselves at him given his presumed vow of chastity.

to:

* AwesomeButImpractical: AwesomeButImpractical
**
In the current build, Machinists are popular for their cool design, high mobility and defenses. Unfortunately, their damage turns out to be ''really'' bad, leaving many players unwilling to continue playing them.
them. Later on Demonic Impulse Shadowhunters have the exact same issue, but at least they can perform well early on before tripod scaling becomes an issue.
** Comparisons of top damage classes can often be less straightforward than they appear: Many of the supposed top performers such as Strikers are back attack classes that are unable to reach their full potential in a real fight due the struggle to avoid boss mechanics and reach behind the boss and then execute long combos before the boss inevitably moves again with no warning. Classes like Sorceress, Summoner and Gunslinger meanwhile run off of Hit Master, meaning they can hit the boss from wherever they want and still deal full damage. As a result it's generally agreed that the best way of tracking effective damage is to check how much damage they can burst out within 6-8 second damage windows rather than how they theoretically perform in consistent uninterrupted damage. Which is not to say back attack classes are at all bad: Deathblades and the aforementioned Strikers are still among the best classes in the game.
* TheBeard: To make Jederico's fangirls leave him alone, the player character claims to be dating him. He goes along with it because he doesn't want the temptation of real pretty ladies throwing themselves at him given his presumed implied vow of chastity.


Added DiffLines:

* CameBackWrong: Valtan is killed early in the game by Kharmine and later resurrected by Akkan to be the first Legion Raid. However, even for him he's behaving like a brutal raging monster. The boss fight itself seems to imply that the resurrection had not been fully completed yet given that Akkan has to partially direct him at the start. He even ''drops dead from exertion'' before the end and fights you as a ghost, after which his soul dissolves.


Added DiffLines:

* DifficultButAwesome: Players sometimes hesitate to bring classes like Arcanist or Gunslinger/Deadeye because they have questionable reputations at best: Arcanist is a partially luck dependent class and the latter two have the unfortunate combination of extremely low durability on top of animation locks that can leave them very vulnerable on top of a complex ability rotation. Deadeyes in particular generally have to fight ''very'' close to the boss despite using guns. However, in the hands of a skilled player, they can be extremely effective. Gunslingers in particular are one of the most desirable classes to bring for fights like Kakul Saydon... provided they can keep themselves alive.


Added DiffLines:

* {{Nerf}}: Upon their initial release, many bosses were deemed to be difficult, but for the wrong reasons. For example, unlike now, there was no way to practice the Mario mechanic in Kakul Saydon until you reached said mechanic. This means that you could only make a single attempt to learn the mechanic about once every ten minutes or so. The hitboxes on the saws and hooks in the same fight were also much larger before, making it extremely difficult to get through them. The hit box for the saws and hooks was reduced to a level that many players still consider unreasonably large and a practice mode for Kakul Saydon (and later Brelshaza for a similar mechanic) was added to make them easier to learn.


Added DiffLines:

* SkillGateCharacters: Demonic Impulse is much easier to play than most classes given the ease of entering the transformed state, the fact that you simply spam demon form abilities on cooldown, being a Hit Master class and then all the benefits of transformation like self healing, movement and crit chance bonuses. It performs very solidly in early T3 and is far more popular than Perfect Suppression, which is typically considered boring. However, their damage potential has a notoriously low ceiling while Perfect Suppression actually has one of the ''highest'' damage ceilings in the game. But Perfect Suppression doesn't let you turn into a demon and is more difficult to play, which makes it very rare.

Added: 2553

Changed: 663

Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: In the current build, Machinists are popular for their cool design, high mobility and defenses. Unfortunately, their damage turns out to be ''really'' bad, leaving many players unwilling to continue playing them.



* ClutchCharacter: Demonic Impulse Shadow Hunters perform very well from the range of about 1370-1460 and require little investment for gems, but start to steeply fall off after that as character strength grows more dependent on Tripods, which are upgrades for your skills that attach to your gear. Since tripods don't exist for DI, this means they lack the boosts that can up to double the effectiveness of other class's skills. The class remains very popular among many, but the damage ends up comparable to tank characters like Gunlancers when before they were top contenders.



* ConfusionFu: Kakul Saydon's attacks fit his clown theme and are deceptively deadly: They're kind of ridiculous, but actually very deadly. Shandi warns the player that he rarely gets serious and is much more dangerous than he appears.



* CripplingOverspecialization: While there are eight ships in the game, by the time players reach the latter stages they typically abandon most of them. Six ships are specialists and two, the Estoque and Astray, are generalists. The specialists will have one kind of hazard they excel at, one they're okay at and suck at most of the rest. All ships take about the same amount of effort and resources to max out, so most players find it more convenient to just max out the generalist ships since they can do pretty well everywhere. The only specialist ships that see use are the Eibern's Wound and the Tragon. The Tragon is the best ship for the most popular sailing coop and the Eibern's Wound gives buffs for the weekly ghost ship bosses. There's little point in building ships like the Brahms to resist less dangerous weather conditions when it comes at the cost of being unable to handle anything else.

to:

* CripplingOverspecialization: While there are eight ships in the game, by the time players reach the latter stages they typically abandon most of them. Six ships are specialists and two, the Estoque and Astray, are generalists. The specialists will have one kind of hazard they excel at, one they're okay at and suck at most of the rest. All ships take about the same amount of effort and resources to max out, so most players find it more convenient to just max out the generalist ships since they can do pretty well everywhere. The only specialist ships that see use are the Eibern's Wound and the Tragon. The Tragon is the best ship for the most popular sailing coop and the Eibern's Wound gives buffs for the weekly ghost ship bosses. There's little point in building ships like the Brahms to resist less dangerous weather conditions when it comes at the cost of being unable to handle anything else. This is, of course, assuming you decide to upgrade your ship at all, [[MoneySink which can get incredibly expensive.]]



** While [[TheHeavy Kharmine]] outwardly professes loyalty to Kazeros like all other Demons, its clear as early as Rethramis that he has his own agenda at work, and it involves the Arks.
** After his first defeat Kakul Saydon seems to have gone off on his own both to recover and to pursue some agenda of his own. What he's after is not very clear, but is most likely simply causing mayhem and chaos. He even considers going after Kazeros himself before deciding to aim bigger.

to:

** While [[TheHeavy Kharmine]] outwardly professes loyalty to Kazeros like all other Demons, its clear as early as Rethramis that he has his own agenda at work, and it involves the Arks.
Arks. During the South Vern finale he gets in your way as the final boss fight, but seemingly only for appearances' sake.
** After his first defeat Kakul Saydon seems to have gone off on his own both to recover and to pursue some agenda of his own. What he's after is not very clear, but is most likely simply causing mayhem and chaos. He even considers going after Kazeros himself before deciding to aim bigger. He also survives his Legion Raid boss fight, showing that his plans are not done with yet.



* EvenTheGirlsWantHer: Avele is very popular with both men and women and her schedule is basically jam packed with various dates after work. However, while she's pretty good at flirting, her insensitivity tends to bite her in the ass, which ruins a date with another girl when she brings the player character along.

to:

* EvenTheGirlsWantHer: Avele is very popular with both men and women and her schedule is basically jam packed with various dates after work. However, while she's pretty good at flirting, her insensitivity tends to bite her in the ass, which ruins a date with another girl when she brings the player character along. The PC, on the other hand, knew perfectly well that coming with Avele would ruin the date and thus clear out Avele's schedule.



* FantasticRacism: Despite being an intelligent species, goblins are typically treated like any other mindless monster. This does have SOME basis however: They're often pretty aggressive and are also more vulnerable to magic induced insanity than humans, which makes them even more likely to attack people.

to:

* FantasticRacism: Despite being an intelligent species, goblins are typically treated like any other mindless monster. This does have SOME basis however: They're often pretty aggressive and are also more vulnerable to magic induced insanity than humans, which makes them even more likely to attack people. It's implied that they and other races like orcs were created by the demons directly or indirectly and thus are very easily manipulated by them.



* GlassCannon: In general, as a class's damage potential goes up, their ability to take a hit, mobility or both decrease. The Assassin, Mage and Specialist classes fall nearly universally into this category, though Shadow Hunters can self heal, Bard is a support instead and Artillerist is loaded up with shield abilities which mask their low defense. Even some Warrior and Martial Artist classes fall into this: Berserkers, for example, usually run Mayhem, which causes them to (effectively) take about 40% more damage than they would otherwise.



* StoneWall: Gunlancers, Destroyers and to an extent Machinists are known for being quite bulky, but also generally have less overall offensive ability to compensate. Gunlancers and Destroyers are also the least mobile classes in the game, especially when considering they're both melee.



* {{Troll}}: Kharmine truly revels in getting under the protagonists' skins.

to:

* {{Troll}}: {{Troll}}
**
Kharmine truly revels in getting under the protagonists' skins.


Added DiffLines:

** A short quest line that opens up after beating Kakul Saydon for the first time is basically a description of his own actions in stage direction format. One of them is detailing a meeting with Nineveh where he predicts what she'll say and [[EvilIsPetty how best to annoy her.]]


Added DiffLines:

* VillainExitStageLeft: While Valtan's full resurrection is interrupted and halted and Vykas is apparently killed offscreen by the tentacle thing she summoned, after Kakul Saydon's defeat he's actually no worse for the wear and simply leaves. He even hopes you'll dispose of some of Kazeros's other demon commanders for him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImmortalImmaturity: Avele and Ealyn both have this issue. Avele literally needs picture books to learn anything and has the attention span of a gnat. Ealyn, meanwhile, constantly runs away from the palace so she can buy cake.


Added DiffLines:

* {{Manchild}}: Avele is, at minimum, five hundred years old given that she was exiled from Rohendel during the Chain War. However, she has the attention span of a three year old and you have to literally get her picture books to make her pay attention.

Added: 3294

Changed: 1081

Is there an issue? Send a MessageReason:
None


* AffablyEvil: Ezrebet is either a demon or an EldritchAbomination, but she's sincerely polite and friendly as well despite apparently murdering an unknown number of innocent people.



* AmnesiacDissonance: The amnesiac doctor Seville, now known as Orne, has disturbing memory fragments he does not wish to think about. Apart from his former self's fanaticism, he also had an unnerving amount of knowledge of how to make explosives and how to open up a man's ribcage, though at least this appears to be for medical reasons.

to:

* AmnesiacDissonance: The amnesiac doctor Seville, now known as Orne, has disturbing memory fragments he does not wish to think about. Apart from his former self's fanaticism, he also had an unnerving amount of knowledge of how to make explosives and how to open up a man's ribcage, though at least this appears to be for medical reasons. Fortunately, he's able to put some of this knowledge to good use by creating a treatment for Krissa, who had given up on methods to treat the pain caused by human experimentation she was forced to undergo.



* HeelFaceTurn: Countess Ezrebet is actually a shapeshifting demon or maybe something even worse from outside of normal reality, but doesn't really possess much actual malice despite her crimes. She's more curious about humans than anything. After feeling more of the original Ezrebet's emotions and getting help in processing and contextualizing them, she vows never to hurt anyone again.



* HowUnscientific: During Shana's rapport quest you get a flashback to explain what happened on the ship she came to Punika on. Apparently, the ship was attacked by pirates and after everyone else was killed, [[TraumaticAwakening Shana suddenly manifested psychic powers]], threw all the pirates back onto their ship and then threw the entire pirate ship into the ocean, sinking it. Nobody else in the series has demonstrated any kind of psychic powers. While it probably could be done with magic, this incident was clearly some kind of telekinesis. This incident is never addressed with the characters more focused on finding out if Shana's dad is still alive.



* LegacyCharacter: Each major city has a tavern run by a woman named after Neria, who was a major ally to the Sidereals during the Chain War.

to:

* LeftHanging: Shana's rapport quest line ends with the revelation that her father is probably [[spoiler:the pirate king Bloodclaw]] and that she's going to visit Blackfang to talk more about it. However, this is where the quest line ends, so we never see them meet nor get explicit confirmation.
* LegacyCharacter: Each major city has a tavern run by a woman named after Neria, who was a major ally to the Sidereals during the Chain War. Some of them tell you their real name when you're near the end of their rapport quests.



* LightIsNotGood: For all their talk of being the "chosen servants" of [[TopGod Regulus]], in practice the Holy Sacrian Empire leaves a ''lot'' to be desired. Executor Solas is a HangingJudge and his chapter is basically a bunch of murderous thugs, while the Feiton chapter have essentially placed the region under martial law [[spoiler:and abduct children, explicitly to interrogate and torture them for their perceived role in the Chaos Gates appearing. Though thankfully, the Feiton chapter eventually undergoes a HeelFaceTurn.]]

to:

* LightIsNotGood: LightIsNotGood
**
For all their talk of being the "chosen servants" of [[TopGod Regulus]], in practice the Holy Sacrian Empire leaves a ''lot'' to be desired. Executor Solas is a HangingJudge and his chapter is basically a bunch of murderous thugs, while the Feiton chapter have essentially placed the region under martial law [[spoiler:and abduct children, explicitly to interrogate and torture them for their perceived role in the Chaos Gates appearing. Though thankfully, the Feiton chapter eventually undergoes a HeelFaceTurn.]]]]
** The Lazenith are basically angels, but the vast majority of the ones that remain are themselves the subject of divine punishment for disobeying the gods: They stole the Arks to either try to wipe out the Haals for sacrilege or to fight demons. Kadan warns you not to trust them should you meet.


Added DiffLines:

* ObliviouslyEvil: A demon/monster was summoned by a deranged woman, the original Ezrebet, in an attempt to revive her dead son. It faithfully killed off the woman's attackers, but when it became clear to her that her son still wouldn't be returning, she asked the monster to kill her. It did, and then it took her place. The monster, now known as Ezrebet as well, threw lavish parties where she would invite people in and murder them. After being defeated, killing her or even taking her from the island are not really possible, so she's kept on the island as a kind of prison. Interacting with her shows that she did not really understand that anything she was doing was wrong or how humans feel about anything.


Added DiffLines:

* WorthyOpponent: During Yorn Neria's rapport quests you're auditioning to be one of her backup dancers. Because. The main competitor is an arrogant younger Umar, though by the end he shows respect for the protagonist and is sincerely happy for them when they're picked for the position instead of himself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MindOverMatter: The story passes over the moment without commenting in the slightest, but apparently when Shana was a child her eyes turned black, she levitated a bunch of pirates off the ship she was on and back onto hers and then picked up ''that'' ship and threw it into the ocean.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MagikarpPower: Certain builds or sets start slow, but end up scaling much better than initially stronger competitors.
** For example, when it comes to Shadowhunters, Demonic Impulse starts very powerful but due to lack of scaling from tripods and gems, it eventually gets outclassed by Perfect Suppression.
** The strongest card set in the game, Light of Salvation, is initially a SituationalSword only really good for fighting against the Legion Raids and a few Guardians since it gives Dark resist andchanges damage type to Holy at 12 piece but nothing else. However, with the 18 and 30 piece awakenings, it becomes better ''everywhere'' thanks to also giving a significant bonus to Holy damage. Unfortunately, every single card in this set is of legendary rarity and you need 96.
** The strongest support card set in the game is Lostwind Cliff, but only if you have the 30 piece awakening and your party is using Light of Salvation. It gives a 3.5% buff to party Holy damage, which is only good if they're ''using'' Holy damage. This means that you need to get a whopping 96 cards to pull it off, including four different legendaries making up 2/3 of those cards.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HumanityIsInfectious: The Ezrebet you can gain rapport with is actually an EldritchAbomination wearing the form of the original Ezrebet, who summoned her out of grief following the death of her son. "Ezrebet" doesn't really understand any human emotions and, despite originally being an enemy, doesn't even hold any malice. This is why she starts feeling unnerved when the original Ezrebet's emotions begin bleeding into her and, implicitly, she begins to from similar tastes to her as well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FreudianExcuseIsNoExcuse: South Vern Neria's rapport quest line has the two of you track down a serial killer who turns out to be a victim of heavy child abuse. Neria is unimpressed, however, because she's still the one who chose to poison random strangers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StoryAndGameplayIntegration: Beatrice and Nineveh were apparently the only two Lazenith spared from punishment for stealing the Arks and each has their own duty they must fulfill. While Nineveh is free to move about so long as she's fighting off the demons, Beatrice is just stuck in Trixion watching everything going on in the world. Beatrice also happens to be the one Rapport character you cannot move to your Stronghold. On the other hand, [[GameplayAndStorySegregation this doesn't apply to less important characters like Samly or Temma]] who would also find it basically impossible to reach your Stronghold.

Added: 320

Changed: 18

Is there an issue? Send a MessageReason:
None


* CantHoldHisLiquor: The player character is a bit of a light weight: During the Yorn storyline at one point you get so drunk you begin hallucinating that all the Umar around you are food and apparently a few sips during Nagi's Rapport quests is enough to make you start dancing in public. At least you're a good dancer.



* SchizoTech: Arthetine never got the memo that this was meant to be a swords and magic fantasy world and instead showed up with power armor, monorails and broadcasting systems.

to:

* SchizoTech: Arthetine never got the memo that this was meant to be a swords and magic sorcery fantasy world and instead showed up with power armor, monorails monorails, lasers and broadcasting systems.
Is there an issue? Send a MessageReason:
Improved wording for various tropes.


** Guardian Luen is another incredibly powerful Guardian, but even during the Chain War he remained completely neutral as he considers himself to be simply an observer. He does have a personal fondness for Nineveh, however, so he'll usually tell her what he knows. When he instead basically tells her she can't meet Vairgrys, she's rather startled.

to:

** Guardian Luen is another incredibly powerful Guardian, but even during the Chain War he remained completely neutral as he considers himself to be simply an observer. He does have a personal fondness for Nineveh, however, so he'll usually tell her what he knows. When he instead basically tells her that she can't meet Vairgrys, she's rather startled.



* AndManGrewProud: The current world is set after at least two massive wars in the past and the seeming extermination of the Haal race for trying to rise up against the gods. There are ingame hints that they may have succeeded in some form. In fact, going by what Nineveh mentions in passing either records in the game regarding Lazenith are inaccurate or Demons may be what remains of the Haals.

to:

* AndManGrewProud: The current world is set after at least two massive wars in the past and the seeming extermination of the Haal race for trying to rise up against the gods. There are ingame in-game hints that they may have succeeded in some form. In fact, going by what Nineveh mentions in passing passing, either records in the game regarding Lazenith are inaccurate or Demons may be what remains of the Haals.



* If you don't do your Chaos Dungeons or Guardian fights for the day, you get 10 rested exp per skipped encounter. 20 rested exp doubles your loot, meaning if you skip doing them for the day the next day you will get double loot for the first run and normal loot for the second. So if you have a lot of characters to take care of, you can actually get 2/3 the loot for 1/3 the work[[note]]Skip doing any Chaos Dungeons or Guardians for two days and on the third day you'll have 40 rested exp for each, meaning four runs worth of loot over three days while only actually ''doing'' two runs.[[/note]], which is how many players opt to play their alts.

to:

* If you don't do your Chaos Dungeons or Guardian fights for the day, you get 10 rested exp ten Rested Experience per skipped encounter. 20 rested exp Twenty Rested Experience doubles your loot, meaning if loot. If you skip doing them for the day day, the next day you will get double loot for the first run and normal loot for the second. So if If you have a lot of characters to take care of, you can actually get 2/3 the loot for 1/3 the work[[note]]Skip doing any Chaos Dungeons or Guardians for two days and on days. On the third day day, you'll have 40 rested exp forty Rested Experience for each, meaning four runs worth of loot over three days while only actually ''doing'' two runs.[[/note]], which is how many players opt to play their alts.



* WorfHadTheFlu: Brelshaza is beaten for the first time by the adventurer at the end of the Rohendel line, but only with heavy support from Ephernia. She also escapes without seeming to be in too great of danger and eventually returns as the fourth and, so far, most difficult legion raid.
* UnseenEvil: The Demon leader Kazeros doesn't properly appear due to being sealed within the red moon; when he first speaks to his Legion Commanders, the only indications of his presence other than his voice are a sudden darkening of the screen and a strong wind forming.

to:

* WorfHadTheFlu: Brelshaza is beaten for the first time by the adventurer at the end of the Rohendel line, but only with heavy support from Ephernia. She also escapes without seeming to be in too great of danger and eventually returns as the fourth and, so far, most difficult legion raid.
Legion Raid.
* UnseenEvil: The Demon leader Kazeros doesn't properly appear due to being sealed within the Petrania's red moon; when he first speaks to his Legion Commanders, the only indications of his presence other than his voice are a sudden darkening of the screen and a strong wind forming.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvenTheGirlsWantHer: Avele is very popular with both men and women and her schedule is basically jam packed with various dates after work. However, while she's pretty good at flirting, her insensitivity tends to bite her in the ass, which ruins a date with another girl when she brings the player character along.


Added DiffLines:

* TheTease: Nagi is pretty flirty in general. It's hard to tell how serious she's being at any given time given that [[spoiler:she even teases about her own love confession in the hot spring.]]

Added: 563

Changed: 248

Is there an issue? Send a MessageReason:
None


* MightyGlacier: Gunlancers have the strongest defenses in the game on top of good offense and stagger, but as a tradeoff have pretty low mobility. Unlike most classes, their dodge doesn't even move them in the direction of the cursor but is rather a straight leap backward.



* MonsterClown: The Mayhem Legion are an entire faction of circus-themed demons, with thei basic Mooks simply named Clown. They're stated to sustain themselves on fear and misery, and rituals allow humans to turn into them.

to:

* MonsterClown: The Mayhem Legion are an entire faction of circus-themed demons, with thei their basic Mooks simply named Clown. They're stated to sustain themselves on fear and misery, and rituals allow humans force humanoids to turn into them.them. Nagi's quest line also shows that tainted food is related in some way: Produce exposed to the Mayhem Legion's corruption causes strange laughing fits that would have ended in their conversion into demons without her medical treatments.


Added DiffLines:

* WorfHadTheFlu: Brelshaza is beaten for the first time by the adventurer at the end of the Rohendel line, but only with heavy support from Ephernia. She also escapes without seeming to be in too great of danger and eventually returns as the fourth and, so far, most difficult legion raid.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MaleGaze: Actively ''weaponized'' by the (currently unreleased in the west) Vykas Legion Raid: after a certain point in the fight, Vykas will pull all players in an unskippable first-person POV cutscene in which the camera focuses on her...assets, her legs, and her feet. At the same time a [[PressXToNotDie very quick and difficult QTE]] will appear on screen that the players have to solve to survive. The only reason that cutscene exist is to actively distract the player.

Added: 851

Changed: 34

Is there an issue? Send a MessageReason:
None


** Chaos Dungeons and Guardians can only get full rewards twice a day. For Chaos Dungeons after your two daily runs you can still get a special currency to buy more honing mats, but even this caps out.
* If you don't do your Chaos Dungeons or Guardian fights for the day, you get 10 rested exp per skipped encounter. 20 rested exp doubles your loot, meaning if you skip doing them for the day the next day you will get double loot for the first run and normal loot for the second. So if you have a lot of characters to take care of, you can actually get 2/3 the loot for 1/3 the work[[note]]Skip doing any Chaos Dungeons or Guardians for two days and on the third day you'll have 40 rested exp for each, meaning four runs worth of loot over three days while only actually ''doing'' two runs.[[/note]], which is how many players opt to play their alts.



** While Azena's personally is naturally rather arrogant, most of her coldness comes from the responsibilities of her position. A key example is the exile of the surviving Xeneelan researchers to Vern: While she secretly didn't blame them, she had to send them away to keep them safe, banished them from ever returning and cut all contact immediately. In private, she assumed they all hated her and stresses the hell out when you secretly bring her to meet Ealyn in Vern. Ealyn actually understands and still cherishes her, which lets Azena relax and talk to her old friend briefly.

to:

** While Azena's personally is naturally rather arrogant, most of her coldness comes from the responsibilities of her position. A key example is the exile of the surviving Xeneelan researchers to Vern: While she secretly didn't blame them, she had to send them away to keep them safe, safe from the other Sylvains, so she banished them from ever returning and cut all contact immediately. In private, she assumed assumes they all hated hate her and stresses the hell out when you secretly bring her to meet Ealyn in Vern. Ealyn actually understands and still cherishes her, which lets Azena relax and talk to her old friend briefly.
Is there an issue? Send a MessageReason:
None


* DefeatMeansFriendship: It takes a ''lot'' of effort, but you can actually befriend Mari despite her anger and sorrow over Krause's death, making her a Rapport NPC.

to:

* DefeatMeansFriendship: It takes a ''lot'' of effort, but you can actually befriend Mari despite her anger and sorrow over Krause's death, making her a Rapport NPC. She requires more Rapport than any other character in the game, tied only with Nineveh and optionally Sasha and Ealyn.



* DyingAsYourself: Implied with one character on Anguished Isle. One militia member was sent to investigate the island and ran into Stella. She passes information to the player before vanishing. As the player heads through the island's dungeon, they run into and kill a number of Mayhem demons that were corrupted from normal people. After killing Stella, you can enter a secret area at the back and find said militia member simply cowering at the back as she uses every ounce of restraint to keep from going mad like the rest. One hit is all it takes to let her die in peace, after which you pass on the news to her superior.

to:

* DyingAsYourself: Implied with one character on Anguished Isle. One militia member was sent to investigate the island and ran into Stella. She passes information to the player before vanishing. As the player heads through the island's dungeon, they run into and kill a number of Mayhem demons that were corrupted from normal people. After killing Stella, you can enter a secret area at the back and find said militia member simply cowering at the back as she uses every ounce of restraint to keep from going mad like the rest.rest despite already being a demon. One hit is all it takes to let her die in peace, after which you pass on the news to her superior.



** The Assassin's status as a [[HalfHumanHybrid Delain]] is acknowledged in several instances, such as after the first time Armen uses his powers to save Varut in Prideholme.

to:

** The Assassin's status as a [[HalfHumanHybrid Delain]] is acknowledged in several instances, such as after the first time Armen uses his powers to save Varut in Prideholme. [[AvertedTrope Though once you actually get to Kalaja, suddenly no one remembers you and treats you like a foreigner.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatMeasureIsANonHuman: The generally kind Nagi apparently kills intelligent and usually friendly creatures, Moguros, and uses their skin as medicine.

Top