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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/{{Falcom}}. The game is considered to be the seventh installment in the ''VideoGame/DragonSlayer'' series. It was originally released in 1991 for the NEC PC-9801, then later ported in 1992 to the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] and in 1994 to the [[UsefulNotes/SegaGenesis Sega Mega Drive]].

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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/{{Falcom}}. The game is considered to be the seventh installment in the ''VideoGame/DragonSlayer'' series. It was originally released in 1991 for the NEC PC-9801, then later ported in 1992 to the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Famicom]] and in 1994 to the [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Sega Mega Drive]].
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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/{{Falcom}}. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.

to:

''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/{{Falcom}}. The game is considered to be the seventh installment in the ''Dragon Slayer'' ''VideoGame/DragonSlayer'' series. It was originally released in 1991 for the NEC PC-9801, then later ported in 1992 to the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom Famicom]] and in 1994 to the [[UsefulNotes/SegaGenesis Sega Mega Drive.
Drive]].



* HaveANiceDeath: In the story mode for the Mega Drive version, every chapter has an unique game over scene

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* HaveANiceDeath: In the story mode for the Mega Drive version, every chapter has an unique game over scenescene:
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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/Falcom. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.

to:

''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/Falcom.Creator/{{Falcom}}. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.
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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/NihonFalcom. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.

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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Creator/NihonFalcom.Creator/Falcom. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.

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Removed: 271

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''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Nihon Falcom. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.

to:

''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Nihon Falcom.Creator/NihonFalcom. The game is considered to be the seventh installment in the ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive.



* HaveANiceDeath: In the story mode for the Mega Drive version, every chapter has an unique game over scene
** Chapter 1: The disgraced prince is comically beaten up by his father.
** Chapter 2: Rubia berates Alfred for his incompetence and marries some unseen rival.



* ItsAWonderfulFailure: In the story mode for the Mega Drive version, every chapter has an unique game over scene
** Chapter 1: The disgraced prince is comically beaten up by his father.
** Chapter 2: Rubia berates Alfred for his incompetence and marries some unseen rival.

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* AuthorityEqualsAsskicking: The king unit is the only one capable of claiming neutral cities and facing the other monarchs, but the player must make sure to send him out only after accumulating a ton of HP and clearing out as many of the enemy forts as possible to avoid getting him defeated or running out of money.
* DeathOrGloryAttack: Sending out the king at all. While the king is outside the castle he'll lose HP like the soldiers do and won't collect taxes from them. Engaging with an enemy king without preparing enough is suicidal.

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* AuthorityEqualsAsskicking: The king unit is the only one capable of claiming neutral cities cities, opening chests, easily dispatching armed soldiers and facing the other monarchs, but the player must make sure to send sending him out only after accumulating must be a ton of HP and clearing out as many of the enemy forts as possible to avoid getting him defeated or running out of money.
* DeathOrGloryAttack: Sending out the king at all.
calculated gamble. While the king is outside the castle he'll lose HP like the soldiers mooks do and won't collect taxes from them. Engaging Wasting too much time or engaging with an enemy king without preparing enough is suicidal.



* GameplayGrading: Player performance is graded according to much territory was claimed, so speedy clears are discouraged. In fact, the Mega Drive version's story mode outright depletes the time limit if any stage is cleared with a low territory rate.

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* GameplayGrading: Player performance is graded according to much territory was claimed, so speedy clears are discouraged. In fact, the Mega Drive version's story mode outright depletes the time limit if any stage is cleared with a low territory rate.



** Chapter 2: Rubia berates the prince for his incompetence and marries some unseen rival.

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** Chapter 2: Rubia berates the prince Alfred for his incompetence and marries some unseen rival.


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* TimedMission: Each chapter in the Mega Drive version has a time limit, but one can't play ''too'' quickly -- that countdown will be depleted by a certain amount based on how much territory the player hasn't conquered in a mission.
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* AuthorityEqualsAsskicking: The king unit is the only one capable of facing the other monarchs, but the player must make sure to send him out only after accumulating a ton of HP and clearing out as many of the enemy forts as possible.

to:

* AuthorityEqualsAsskicking: The king unit is the only one capable of claiming neutral cities and facing the other monarchs, but the player must make sure to send him out only after accumulating a ton of HP and clearing out as many of the enemy forts as possible.possible to avoid getting him defeated or running out of money.

Added: 162

Changed: 93

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* ItsAWonderfulFailure: In the story mode for the Mega Drive version, defeat results in a game over scene where the disgraced prince is comically beaten up by his father.

to:

* ItsAWonderfulFailure: In the story mode for the Mega Drive version, defeat results in a every chapter has an unique game over scene where the scene
** Chapter 1: The
disgraced prince is comically beaten up by his father.father.
** Chapter 2: Rubia berates the prince for his incompetence and marries some unseen rival.
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* HintSystem: The game lets the player know how much they should tax the soldiers at any given time. In the story mode for the Mega Drive version, they can ask Old Lance for hints as well.

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* HintSystem: The game lets the player know how much they should tax the soldiers at any given time. In the story mode for the Mega Drive version, they can ask Old Lance for hints as well. Warnings are also given for running out of funds or becoming able to finish a stage.

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Changed: 254

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* HintSystem: The game lets the player know how much they should tax the soldiers at any given time.

to:

* GameplayGrading: Player performance is graded according to much territory was claimed, so speedy clears are discouraged. In fact, the Mega Drive version's story mode outright depletes the time limit if any stage is cleared with a low territory rate.
* HintSystem: The game lets the player know how much they should tax the soldiers at any given time. In the story mode for the Mega Drive version, they can ask Old Lance for hints as well.



* SortingAlgorithmOfEvil: Invoked in the Mega Drive version's story mode. The prince wants to seek out strong opponents but is told to start with the small fry instead for practice.

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* SortingAlgorithmOfEvil: Invoked in the Mega Drive version's story mode. The prince Alfred wants to seek out strong opponents but is told to start with the small fry instead for practice.

Added: 1500

Changed: 394

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Lord Monarch (ロードモナーク) is a real-time strategy war game by Nihon Falcom. The game is considered to be the seventh installment in the Dragon Slayer series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive. During 1997, Lord Monarch was remade for Windows as Lord Monarch Online and released for free in both Japanese, and for the first time, English. Lord Monarch is one of the 42 titles included in the Japanese version of the Mega Drive Mini.

Soon to be added...

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Lord Monarch ''Lord Monarch'' (ロードモナーク) is a real-time strategy war game by Nihon Falcom. The game is considered to be the seventh installment in the Dragon Slayer ''Dragon Slayer'' series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive. Drive.

Gameplay involves ordering soldiers around and controlling the kindgom's tax rate to expand territories and manage currency before sending out the king to defeat the opposing armies.

During 1997, Lord Monarch ''Lord Monarch'' was remade for Windows as Lord ''Lord Monarch Online Online'' and released for free in both Japanese, and for the first time, English. Lord Monarch ''Lord Monarch'' is one of the 42 titles included in the Japanese version of the Mega Drive Mini.

Soon
Mini.
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!!This game features the following tropes:
* AuthorityEqualsAsskicking: The king unit is the only one capable of facing the other monarchs, but the player must make sure
to be added...send him out only after accumulating a ton of HP and clearing out as many of the enemy forts as possible.
* DeathOrGloryAttack: Sending out the king at all. While the king is outside the castle he'll lose HP like the soldiers do and won't collect taxes from them. Engaging with an enemy king without preparing enough is suicidal.
* DecapitatedArmy: A faction will instantly lose upon the defeat of their king.
* HintSystem: The game lets the player know how much they should tax the soldiers at any given time.
* HitPoints: Soldiers and kings constantly lose HP while exploring and performing actions on the field, and if it runs out they poof. The kings accumulate large amounts of HP the longer they stay at their castle.
* ItsAWonderfulFailure: In the story mode for the Mega Drive version, defeat results in a game over scene where the disgraced prince is comically beaten up by his father.
* SortingAlgorithmOfEvil: Invoked in the Mega Drive version's story mode. The prince wants to seek out strong opponents but is told to start with the small fry instead for practice.
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Adding Lord Monarch

Added DiffLines:

[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/220px_lord_monarch_cover_8.jpg]]
[[caption-width-right:220:Super Famicom cover art]]

Lord Monarch (ロードモナーク) is a real-time strategy war game by Nihon Falcom. The game is considered to be the seventh installment in the Dragon Slayer series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive. During 1997, Lord Monarch was remade for Windows as Lord Monarch Online and released for free in both Japanese, and for the first time, English. Lord Monarch is one of the 42 titles included in the Japanese version of the Mega Drive Mini.

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