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* OccidentalOtaku: A side story has Ryoma train an American man (in an American flag-styled hakama, no less) in swordplay because he wants to become a samurai. Nobody else, not even children, take him seriously, but after a few sessions with Ryoma, he's able to find it in himself to raise his sword to protect those children.
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* TreacheryIsASpecialKindOfEvil: The Shinsengumi do ''not'' take kindly to traitors or deserters, as per their "Iron Code". When Ryoma attempts to spare a deserter on his first assignment, Todo steps in and executes the poor guy on the spot.
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* HateSink: [[spoiler:[[https://en.wikipedia.org/wiki/Yamauchi_Toyoshige Yamauchi Yōdō]] appears at the last minute of the story, taking all the blames, allowing for a HeelFaceTurn of Takechi, and just dies without even a boss battle.]]

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* HateSink: [[spoiler:[[https://en.wikipedia.org/wiki/Yamauchi_Toyoshige Yamauchi Yōdō]] appears at the last minute of the story, taking all the blames, allowing for a HeelFaceTurn of Takechi, and just dies without even a boss battle.]]]] Not helping matters is that he's played by [[VideoGame/Yakuza1 Kyōhei Jingu]].
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** Lastly, "Town Bully" from ''6'' plays during the DualBoss fight against Kichinosuke (Ryuji) and Katsura (Akiyama).
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** In the ''Kiwami'' remake, most of the story bosses will suddenly TurnRed and infuse their weapons with certain effects like stunning lightning, burning flames, poison, and "bleed".
* EmpoweredBadassNormal: Ryoma's skill with the sword and the gun already make him a bonafide OneManArmy but the Battle Dungeons grant Ryoma the ability to engage in outright sorcery through the Battle Trooper cards, casting out ChainLightning and throwing out balls of fire from his bare hands.
** In the ''Kiwami'' remake, Ryoma can now use Battle Trooper Cards outside of the Battle Dungeons after he's introduced to them. To balance this out, most of the main cast and boss fights will also demonstrate similar supernatural abilities after they take enough damage and TurnRed. Notably, [[TheRival Okada]] doesn't start using any mystical powers until [[RecurringBoss the third time you fight him.]]
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** One sidequest involves helping a seasick foreigner, who's based on Commodore Matthew Perry. In the remake, the very first thing he says is "[[WebVideo/HistoryOfJapan Knock knock! Time to open the countryyy!]]"

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** One sidequest involves helping a seasick foreigner, who's based on Commodore Matthew Perry. In the remake, the very first thing he says is "[[WebVideo/HistoryOfJapan Knock knock! Time to open the countryyy!]]"country!]]"
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* VelvetRevolution: Toyo's original plan was for a bloodless coup of the ruling council of Tosa, though he did have his men carry arms just in case things went south. [[spoiler: Takechi thought this was hopelessly naïve and had Toyo murdered so he could steer the Tosa Liberation Party down a more violent path]].
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* HateSink: [[spoiler:[[https://en.wikipedia.org/wiki/Yamauchi_Toyoshige Yamauchi Yōdō]] appears at the last minute of the story, taking all the blames, allowing for a HeelFaceTurn of Takechi, and just dies without even a boss battle.]]
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* ApatheticCitizens: [[spoiler:When the city of Kyo is set ablaze in Chapter 12, the blacksmith, both pawn shops, multiple apothecarists, and two different restaurants are still operating despite such a catastrophe. It's downplayed since the rest of the civilians are suitably frightened for their lives and/or trying to rescue other survivors. For the most part, they're only still operating for the sake of player convenience.]]
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** Sodachi Nobuyasu is using the Sanada name to gather an army, with his main goal being to overthrow the Tokugawa and install himself as Japan's new de facto ruler.
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Trope was cut per TRS


* ExcitedShowTitle: ''Ryu ga Gotoku Ishin!'', similarly to ''Kenzan'' before it.
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** Prominent VirtualYouTuber from WebVideo/VShojo Nyatasha Nyanners is also a Trooper card, where she provides the "Essence of [[LifeDrain Conquering]]" skill.

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** Prominent VirtualYouTuber formerly from WebVideo/VShojo Nyatasha Nyanners is also a Trooper card, where she provides the "Essence of [[LifeDrain Conquering]]" skill.
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-->-- '''Sasaki Tadasaburo'''
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* AdaptationExpansion: As shown by the Ambush Trailer, the remake will feature [[SuspiciouslySimilarSubstitute counterparts]] of characters introduced after the original release, such as [[VideoGame/Yakuza0 Kuze]], [[VideoGame/Yakuza6 Joon-Gi Han]], and [[VideoGame/YakuzaLikeADragon Zhao]]. There is also the usual new content seen in previous ''Kiwami'' remakes, such as new karaoke songs and sub-stories.

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* AdaptationExpansion: As shown by the Ambush Trailer, the The remake will feature features [[SuspiciouslySimilarSubstitute counterparts]] of characters introduced after the original release, such as [[VideoGame/Yakuza0 Kuze]], [[VideoGame/Yakuza6 Joon-Gi Han]], and [[VideoGame/YakuzaLikeADragon Zhao]]. There is also the usual new content seen in previous ''Kiwami'' remakes, such as new karaoke songs and sub-stories.
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* RuleOfCool: ''In spades''. Half the stuff that Ryoma pulls with a revolver in this game sure as hell wouldn't be possible in [[RealLife the present day]] let alone during the Bakumatsu period that the game is set in. All the same, it still makes for a spectacle to see Ryoma channel his inner [[Franchise/TheMatrix Neo]] on some unsuspecting Joshi in his Gunman or Wild Dancer styles.

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* BathhouseBlitz: A fight against Saigo Kichinosuke (who's [[VideoGame/Yakuza2 Ryuji Goda]]'s counterpart in the game) takes place in a bathhouse.

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* BathhouseBlitz: A Ryoma's first fight against Saigo Kichinosuke (who's [[VideoGame/Yakuza2 Ryuji Goda]]'s counterpart in the game) takes place in a bathhouse.


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* BloodierAndGorier: Due to its heavier emphasis on weapons than previous ''Like A Dragon'' games, ''Ishin!'' has the heroes and villains inflicting a lot more brutal injuries on one another both in cutscenes and gameplay. Expect to see massive splashes of blood flying everywhere once Ryoma and his allies start slashing and shooting their way through hordes of mooks.


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** [[spoiler: Takechi has been using Ryoma's name for some time before the game begins, and even fakes his death to continue the charade until he is finally outed in the final act]].
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* KickTheDog: As a way to show how brutal the Bakumatsu era was, anyone on-screen belonging to the "joshi" (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. Cases in point:

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* KickTheDog: As a way to show how brutal the Bakumatsu era was, anyone on-screen belonging to the "joshi" (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. Cases in point:



** Later in the story, Ryoma and Katsura come across some punks throwing rocks at a stray, in a repeat of a similar scene in ''Yakuza 1''. This time, it's Saigo (Ryuji) who steps in to teach the punks a lesson, and he ends up adopting the dog afterwards.

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** Later in the story, Ryoma and Katsura come across some punks throwing rocks at a stray, in a repeat of a stray dog, similar scene to one of the most memorable scenes in ''Yakuza 1''. This time, it's Saigo (Ryuji) who steps in to teach the punks a lesson, and he ends up adopting the dog afterwards.
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** One sidequest involves helping a seasick foreigner, implied to be Commodore Matthew Perry himself. In the remake, the very first thing he says is "[[WebVideo/HistoryOfJapan Knock knock! Time to open the countryyy!]]"

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** One sidequest involves helping a seasick foreigner, implied to be who's based on Commodore Matthew Perry himself.Perry. In the remake, the very first thing he says is "[[WebVideo/HistoryOfJapan Knock knock! Time to open the countryyy!]]"
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** Later in the story, Ryoma and Katsura come across some punks throwing rocks at a stray, in a repeat of a similar scene in ''Yakuza 1''. This time, it's Saigo (Ryuji) who steps in to teach the punks a lesson, and he ends up adopting the dog afterwards.

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* EndOfAnAge: ''Ishin!'' is set during the Bakumatsu era, which saw great social and political upheaval that ended 300-years of Tokugawa rule and would ultimately lead to the end of the samurai as the ruling class. Ryoma and his allies actually set the final dissolution of the Bakufu into motion by delivering a letter to Tokugawa Yoshinobu asking for him to abdicate, and they go on to play a role in the early stages of the Meiji Restoration afterwards.



** Downplayed. The motifs of the soundtrack are very much faithful to the game's Bakamatsu setting, but there is still a fair bit of classic ''Like a Dragon'' motifs in the soundtrack, most prominently the theme for the FinalBoss incorporating motifs from "Fly", as well as there being the usual "Receive You" remix.

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** Downplayed. The motifs of the soundtrack are very much faithful to the game's Bakamatsu Bakumatsu setting, but there is still a fair bit of classic ''Like a Dragon'' motifs in the soundtrack, most prominently the theme for the FinalBoss incorporating motifs from "Fly", as well as there being the usual "Receive You" remix.
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* KickTheDog: Anyone on-screen belonging to the “joshi” (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. Cases in point:
** At the beginning of Chapter 1, just as a young girl is suffering from appendicitis, a pair of joshi walk by. Per the customs, everyone else on the street must make way to either side of the street, kneel and stay silent until the joshi are out of their sight. However, the child can't keep silent due to extreme pain, forcing her mother to carry her away so that she can receive medical attention. However, the two joshi stops the mother, saying if the kid dies, it's because fate says so. When the mother protests, they knock her to the ground. When the mother refuses to yield, they draw their swords on her, dead set of cutting her down for defying them. This prompts Ryoma to intervene, giving the mother a chance to get way and kickstarting the story.

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* KickTheDog: Anyone As a way to show how brutal the Bakumatsu era was, anyone on-screen belonging to the “joshi” "joshi" (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. Cases in point:
** At the beginning of Chapter 1, just as a young girl is suffering from appendicitis, a pair of joshi walk by. Per the customs, everyone else on the street nearby must make way to either side of the street, kneel and stay silent until the joshi are out of their sight. However, the child can't keep silent due to extreme pain, forcing her mother to carry her away so that she can receive medical attention. However, the The two joshi stops the mother, saying if the kid dies, it's because fate says so. When the mother protests, they knock her to the ground. When the mother refuses to yield, they draw their swords on her, dead set of on cutting her down for defying them. This prompts Ryoma to intervene, giving the mother a chance to get way away and kickstarting the story.

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* KickTheDog: Anyone on-screen belonging to the “joshi” (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. A literal example happens when one joshi tries to cut down a mute elderly lady for splashing water on him as she was watering her plants, and proceeds to kill her dog who kept barking at him.

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* KickTheDog: Anyone on-screen belonging to the “joshi” (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. Cases in point:
** At the beginning of Chapter 1, just as a young girl is suffering from appendicitis, a pair of joshi walk by. Per the customs, everyone else on the street must make way to either side of the street, kneel and stay silent until the joshi are out of their sight. However, the child can't keep silent due to extreme pain, forcing her mother to carry her away so that she can receive medical attention. However, the two joshi stops the mother, saying if the kid dies, it's because fate says so. When the mother protests, they knock her to the ground. When the mother refuses to yield, they draw their swords on her, dead set of cutting her down for defying them. This prompts Ryoma to intervene, giving the mother a chance to get way and kickstarting the story.
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A literal example happens when in the "Hope Blossoms Again" substory, where one joshi tries to cut down a mute elderly lady for splashing water on him as she was watering her plants, despite her husband's constant plea for mercy, and proceeds to kill her dog who kept barking at him.

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* {{Jidaigeki}}: The game is set in 19th-century Japan, during the Bakumatsu period.


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* {{Jidaigeki}}: The game is set in 19th-century Japan, during the Bakumatsu period.
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* KickTheDog: Anyone on-screen belonging to the “joshi” (high-ranking samurai) class is willing to commit acts of violence and even murder at the most trivial perceived slight. A literal example happens when one joshi tries to cut down a mute elderly lady for splashing water on him as she was watering her plants, and proceeds to kill her dog who kept barking at him.
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** One of the historical Ryoma's accomplishments was arranging a meeting between representatives of Choshu and Satsuma, and getting them to set aside their rivalries to join forces against the Bakufu. In the game, it's because Ryoma got rip-roaring drunk [[spoiler:after receiving a letter that his sworn brother had been executed]] and dragged Saigo and Niibori along on a pub crawl.

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** One of the historical Ryoma's accomplishments was arranging a meeting between representatives of Choshu and Satsuma, and getting them to set aside their rivalries to join forces against the Bakufu. In the game, it's because Ryoma got rip-roaring drunk [[spoiler:after receiving a letter that his sworn brother had been executed]] and dragged Saigo and Niibori Katsura along on a pub crawl.
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* FightingFingerprint: A major plot point that drives the first half of the game. Ryoma[=/=]Saito's ParentalSubstitute, Yoshida Toyo, is murdered by a masked individual, with a unique sword style that proves capable of holding back both Ryoma and Takechi, each skilled swordsmen that are formidable in combat. Accidentally blamed for Toya's murder, Ryoma only has the assailant's unique swordplay as an identifying mark whilst he tries to ClearMyName. He eventually discovers it's the ''Tennen Rishin'' style, drawing from various assets such as jujutsu, staff combat, and old martial arts, with a focus on function over form, the only practitioners of which relocated to Kyo and were eventually turned into the leaders of the Shinsengumi because of their [[AsskickingLeadsToLeadership fearsome swordplay]]. Having crossed blades with the assassin once, he infiltrates the Shinsengumi as Saito Hajime, looking for opportunities to observe their members in a fight to identify which one is the killer he's looking for.

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* FightingFingerprint: A major plot point that drives the first half of the game. Ryoma[=/=]Saito's ParentalSubstitute, Yoshida Toyo, is murdered by a masked individual, with a unique sword style that proves capable of holding back both Ryoma and Takechi, each skilled swordsmen that are formidable in combat. Accidentally blamed for Toya's Yoshida's murder, Ryoma only has the assailant's unique swordplay as an identifying mark whilst he tries to ClearMyName. He eventually discovers it's the ''Tennen Rishin'' style, drawing from various assets such as jujutsu, staff combat, and old martial arts, with a focus on function over form, the only practitioners of which relocated to Kyo and were eventually turned into the leaders of the Shinsengumi because of their [[AsskickingLeadsToLeadership fearsome swordplay]]. Having crossed blades with the assassin once, he infiltrates the Shinsengumi as Saito Hajime, looking for opportunities to observe their members in a fight to identify which one is the killer he's looking for.
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* MutualKill: [[spoiler: The Shinsengumi arrange it to seem like Todo and Takeda killed each other after an argument, so that Ito does not know Todo was TheMole and that the fake Ryoma isn't tipped off about the planned assassination (in reality, Todo bled out after a stomach wound courtesy of Takeda, and Ryoma killed Takeda in retribution)]].
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* LeaveHimToMe: [[spoiler: After each boss fight in the final battle before Ryoma fights Takechi, each Shinsengumi Captain that joins him breaks off to deal with the boss and survivors offscreen: Nagakura takes on Sasaki, Hijikata fights Ito, and Okita confronts Thomas Glover. They all return to help Ryoma corner and execute Lord Yodo.]]
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* DoubleUnlock: Techniques learned from masters aren’t actually learned right then and there. It only unlocks the node on the respective style’s skill tree, which the player will then need to spend orbs on.
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** One of the historical Ryoma's accomplishments was arranging a meeting between representatives of Choshu and Satsuma, and getting them to set aside their rivalries to join forces against the Bakufu. In the game, it's because Ryoma got rip-roaring drunk [[spoiler:after receiving a letter that his sworn brother had been executed]] and dragged Saigo and Niibori along on a pub crawl.

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