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In September 2017, a sequel: ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced fot release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds three newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater.

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In September 2017, a sequel: sequel, ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced fot for release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds three newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater.
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* OneHitPointWonder: Everyone gets thrown off the stage in one hit. [[spoiler:Except Doombox at the end of Challenge Mode, who doesn't bite it until his stocks are fully emptied]].

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* OneHitPointWonder: Everyone gets thrown off the stage in one hit. [[spoiler:Except Doombox at the end of Challenge Mode, who doesn't bite it until his stocks are fully emptied]]. This no longer applies in the sequel, though.



* ShoutOut: Jet in their entirety is one huge shoutout to ''VideoGame/JetSetRadio'', from their skating animation, to their aesthetic, to even their name. It doesn't help that Hideki Namanuma, who did the soundtrack for ''JSR'', also provided some tracks for ''Blaze''.

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* ShoutOut: Jet in their her entirety is one huge shoutout to ''VideoGame/JetSetRadio'', from their her skating animation, to their her aesthetic, to even their her name. It doesn't help that Hideki Namanuma, who did the soundtrack for ''JSR'', also provided some tracks for ''Blaze''.
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* DownTheDrain: One stage is located in a sewer.
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In September 2017, a sequel: ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced fot release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds two newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater.

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In September 2017, a sequel: ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced fot release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds two three newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater.
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In September 2017, a sequel: ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced fot release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds two newcomers: Nitro, an ex-cop, and Jet, a freewheeling skater.

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In September 2017, a sequel: ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced fot release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds two newcomers: Nitro, an ex-cop, ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater.

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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, Dice has been added on November 8, 2014. The game's site can be found [[http://lethalleague.reptile-games.com/ here]].

In September 2017, a sequel: [[http://www.lethalleagueblaze.com/ Lethal League Blaze]], was announced to be released on October 24, 2018. A teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]].

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Lethal League ''Lethal League'' is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, Dice has been added on November 8, 2014. The game's site can be found [[http://lethalleague.reptile-games.com/ here]].

In September 2017, a sequel: [[http://www.''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]], Blaze]]'', was announced to be released fot release on October 24, 2018. A 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game adds two newcomers: Nitro, an ex-cop, and Jet, a freewheeling skater.


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* ShoutOut: Jet in their entirety is one huge shoutout to ''VideoGame/JetSetRadio'', from their skating animation, to their aesthetic, to even their name. It doesn't help that Hideki Namanuma, who did the soundtrack for ''JSR'', also provided some tracks for ''Blaze''.
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In September 2017, a sequel: [[http://www.lethalleagueblaze.com/ Lethal League Blaze]], was announced to be released sometime in 2018. A teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]].

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In September 2017, a sequel: [[http://www.lethalleagueblaze.com/ Lethal League Blaze]], was announced to be released sometime in on October 24, 2018. A teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]].
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* ArtEvolution: The models, animations and backgrounds in ''Blaze'' are considerably improved over the first game, with the characters moving more fluidly and the backgrounds being fully realized 3D assets with moving props as opposed to just being semi-static sprites.
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* PromotedToPlayable: [[spoiler: Doombox]] will be playable in ''Blaze'' [[LateArrivalSpoiler according to its Steam page.]]
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Link no longer exists.


Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, [[http://lethalleague.tumblr.com/post/102106313683/the-6th Dice]] has been added on November 8, 2014.The game's site can be found [[http://lethalleague.reptile-games.com/ here]].

to:

Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, [[http://lethalleague.tumblr.com/post/102106313683/the-6th Dice]] Dice has been added on November 8, 2014.2014. The game's site can be found [[http://lethalleague.reptile-games.com/ here]].
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In September 2017, a sequel: [[http://www.lethalleagueblaze.com/ Lethal League Blaze]], was announced to be released sometime in 2018. A teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]].
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Zipperiffic


* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball could be flying at 519462 MPH or so.

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* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball could be flying at 519462 MPH or so.so.
* {{Zipperiffic}}: Lethal League's resident crocodile, Latch, sports a giant zipper pull on the front of his jacket.
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Replaced original page logo pic with virtual box art that shows two characters as well as logo.


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/2c7940b48409dd68fa56e07a1a1d5be4.png]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/2c7940b48409dd68fa56e07a1a1d5be4.png]]org/pmwiki/pub/images/lethal_league.png]]
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Since there's no Characters page and I'm ill-suited to making one, guess I'll just toss this here

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* BarefootCartoonAnimal: Latch is modestly-dressed for a crocodile, bearing a hoodie, some sweatpants and a beanie cap, but leaves his hands and feet bare. {{Justified|Trope}} in that he then uses his exposed sharp claws to hang onto walls.
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* TennisBoss: Possible to invoke by having 2 characters repeatedly bat the ball to each-other. [[spoiler:A more literal example is Doombox.]]
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The Charge Meter entry contained incorrect information as to how the charged shot worked. Could probably be worded better.


* ChargedAttack: Sort of. Holding down the swing button ''does'' let you hit the ball harder, but its ''real'' purpose is that when the ball moves in front of you, the swing will automatically trigger for you, ensuring you hit the ball.

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* ChargedAttack: Sort of. Holding down the swing button ''does'' let you hit charges up the player's attack. Successfully hitting the ball harder, but its ''real'' purpose is that when with a fully charged swing doubles the speed of the ball moves in front and drastically reduces the time before the ball fires out of you, your hands. You can release the swing will automatically trigger early for you, ensuring you hit the ball.a lesser effect.
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* SlippySlideyIceWorld: Lethal League's 2014 winter holiday update gave all of the stages a makeover which included snow, lights, and changed the ball into a festive tree ornament. However, the Abandoned Pool was the only stage that changed the floor into slippery ice. In a game where precise and effective positioning is a key factor in whether the ball flies by harmlessly or slams into your face, this change caused a lot of annoying accidental deaths.

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* FloatingLimbs: [[spoiler:Doombox]]'s arms aren't attached to his body.



* RaymanianLimbs: [[spoiler:Doombox]]'s arms aren't attached to his body.
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[[quoteright:635:http://static.tvtropes.org/pmwiki/pub/images/2c7940b48409dd68fa56e07a1a1d5be4.png]]

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[[quoteright:635:http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/2c7940b48409dd68fa56e07a1a1d5be4.png]]

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* BadassNormal: The humans.

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* BadassNormal: The humans.Raptor, Sonata, and Dice.



* DummiedOut: Through hacking, the FinalBoss can be played as. [[spoiler:He's a huge target, but his size makes it easy for him to hit the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]
* EveryoneHasASpecialMove: Each one of the characters possess a unique special ability that allows them to change the properties and flight pattern of the ball.
* HeWasRightThereAllAlong: [[spoiler: The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage. It's actually the top of his head.]]

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* DummiedOut: Through hacking, a cheat code[[note]]Go to Versus Mode and select characters in the following order: Sonata, Raptor, Switch, Candyman, Raptor, Dice, Latch[[/note]], the FinalBoss can be played as. [[spoiler:He's a huge target, but his size makes it easy for him to hit the ball and he gets two bars of special energy instead of one every time he hits the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]
* EveryoneHasASpecialMove: Each one of the characters possess a unique special ability that allows them to change the properties and flight pattern of the ball.
ball, and some of them also have different [[JumpPhysics jumps]].
* HeWasRightThereAllAlong: [[spoiler: The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage. It's actually the top of his head.]]



* OneHitPointWonder: Everyone gets thrown off the stage in one hit. [[spoiler:Except Doombox at the end of Challenge Mode, who doesn't bite it until his stocks are fully emptied]].



* RoarBeforeBeating: [[spoiler:Doombox.]]

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* RoarBeforeBeating: [[spoiler:Doombox.]][[spoiler:Doombox in-between bursts in his boss fight]].
* RaymanianLimbs: [[spoiler:Doombox]]'s arms aren't attached to his body.



* UnlockableContent: You can unlock different character skins by gaining experience and leveling up through single player or online play.

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* UnlockableContent: You can unlock different character skins (and different ball types) by gaining experience and leveling up through single player or online play.
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** Switch and Candyman also apply, using respectively a skateboard and a cane. Just a regular cane.

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* BadassNormal: The humans.



* {{Mutant}}: Candyman, according to his bio on the website.



* {{Mutant}}: Candyman, according to his bio on the website.


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* TotallyRadical: The game. [[TropesAreNotBad Not that there's anything wrong with that.]]
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* {{Cyberpunk}}: the whole setting.
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* AlliterativeTitle: Lethal League.

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* AlliterativeTitle: Lethal League.'''L'''ethal '''L'''eague.
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[[quoteright:635:http://static.tvtropes.org/pmwiki/pub/images/2c7940b48409dd68fa56e07a1a1d5be4.png]]
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* ImprobableWeaponUser: Given that the game revolves a sport that basically dodgeball and baseball crammed together, Dice's ping pong paddle probably would get a few glances over.

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* ImprobableWeaponUser: Given that the game revolves around a sport that basically is dodgeball and baseball crammed together, Dice's ping pong paddle probably would get a few glances over.
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* ImprobableWeaponUser: Given that the game revolves a sport that basically dodgeball and baseball crammed together, Dice's ping pong paddle probably would get a few glances over.
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* HitStop: A major mechanic is how, as the ball racks up speed, there's more hitstop when someone hits it. The visualizer bars on the boombox show when the hit stop is going to end, and bunting the ball allows the player to hit it with less hit stop.
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* EveryoneHasASpecialMove: Each one of the characters possess a unique special ability that allows them to change the properties and the flight pattern of the ball.

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* EveryoneHasASpecialMove: Each one of the characters possess a unique special ability that allows them to change the properties and the flight pattern of the ball.

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