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* ColourCodedTimestop: Type 2. When hitting the ball at ludicrous speeds, the stage's colors will invert while it gains its momentum again.

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* ColourCodedTimestop: Type 2. When hitting the ball at ludicrous speeds, the stage's colors will invert while it gains its momentum again. Then, if you hit the ball at ''really'' ludicrous speeds (as in ''one million'' MPH), the stage blacks out, leaving only the players and the ball.
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* BattleInTheRain: The pool stage becomes this when the ball reaches ridiculous speeds.


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* EveryoneHasASpecialMove: Each one of the characters possess a unique special ability that allows them to change the properties and the flight pattern of the ball.


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* SpinAttack: Raptor's special ability, which allows him to spin around quickly and hit the ball two times in a row.
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* AbsurdlySpaciousSewer: The sewer stage, naturally.
* AlliterativeTitle: Lethal League.
* AllThereInTheManual: The bios for each character can be found on the game's website.


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* TauntButton: Each character's unique taunt animation can be activated by pressing the assigned taunt key on the keyboard.


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* UnlockableContent: You can unlock different character skins by gaining experience and leveling up through single player or online play.
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* InASingleBound: Candyman and Dice are capable of performing high jumps, although Dice needs to crouch first.
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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. [[http://lethalleague.tumblr.com/post/99641336373/dice A sixth character has also been announced]] The game's site can be found [[http://lethalleague.reptile-games.com/ here]].

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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, [[http://lethalleague.tumblr.com/post/99641336373/dice A sixth character com/post/102106313683/the-6th Dice]] has also been announced]] added on November 8, 2014.The game's site can be found [[http://lethalleague.reptile-games.com/ here]].
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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. The game's site can be found [[http://lethalleague.reptile-games.com/ here]].

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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. [[http://lethalleague.tumblr.com/post/99641336373/dice A sixth character has also been announced]] The game's site can be found [[http://lethalleague.reptile-games.com/ here]].
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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. Here is the site of the game: http://lethalleague.reptile-games.com/.

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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. Here is the The game's site of the game: http://lethalleague.can be found [[http://lethalleague.reptile-games.com/.com/ here]].
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X Meets Y is a just for fun thing and should not be used as a trope


* XMeetsY: [[VideoGame/SuperSmashBros Smash Bros.]] meets [[{{VideoGame/Divekick}} Divekick]] meets [[{{VideoGame/Pong}} Pong]].

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* DummiedOut: Through hacking, the FinalBoss can be played as. [[spoiler:He's a huge target, but his size makes it easy for him to hit the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]



* [[spoiler:SecretCharacter: Through hacking, [[FinalBoss Doombox]] can be played as. He's a huge target, but his size makes it easy for him to hit the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]
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* [[spoiler:SecretCharacter: [[FinalBoss Doombox]] can rarely be the result of a random character selection. He's a huge target, but his size makes it easy for him to hit the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]

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* [[spoiler:SecretCharacter: Through hacking, [[FinalBoss Doombox]] can rarely be the result of a random character selection.played as. He's a huge target, but his size makes it easy for him to hit the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]

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* BackStab: A swing only hits in front of you, so sending the ball past the opponent and bouncing into his back is an effective way to score.



* BreathWeapon: Latch's special shot.
* CaneFu: Candyman uses his cane in the game.

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* BreathWeapon: Latch's special shot.
shot, sort of. He basically eats the ball and then spits it back out from a location of his choice.
* CaneFu: Candyman uses his cane in to hit the game.ball.
* ChargedAttack: Sort of. Holding down the swing button ''does'' let you hit the ball harder, but its ''real'' purpose is that when the ball moves in front of you, the swing will automatically trigger for you, ensuring you hit the ball.
* ChargeMeter: The twin meters you see beside the MPH counter determines when a hit ball will move after a time-stopping hit happens; when they fill, the ball fires. This is ''very'' important to pay attention to [[spoiler:especially against Doombox]] since the ball can become so fast that it's otherwise impossible to hit on purpose.



* HeWasRightThereAllAlong: [[spoiler: The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage.]]

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* HeWasRightThereAllAlong: [[spoiler: The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage. It's actually the top of his head.]]


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* RoarBeforeBeating: [[spoiler:Doombox.]]
* [[spoiler:SecretCharacter: [[FinalBoss Doombox]] can rarely be the result of a random character selection. He's a huge target, but his size makes it easy for him to hit the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]
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* XMeetsY: [[VideoGame/SuperSmashBros Smash Bros.]] meets [[{{VideoGame/Divekick}} Divekick]] meets [[{{VideoGame/Pong}} Pong]].
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* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball could be flying at 19462 MPH or so.

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* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball could be flying at 19462 519462 MPH or so.
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* LudicrousSpeed: The ball's maximum speed is '''''1000000 MPH'''''.

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* LudicrousSpeed: The ball's maximum speed is '''''1000000 MPH'''''. Yes, that's six zeroes.
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* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball can go at around 19462 MPH if things go crazy.

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* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball can go could be flying at around 19462 MPH if things go crazy.or so.

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* LudicrousSpeed: The ball's maximum speed is '''''1000000 MPH'''''.



* WallJump: Raptor.

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* WallCrawl: Latch.
* WallJump: Raptor.Raptor.
* YetAnotherStupidDeath: Turning off Ball Tagging allows the possibility of you getting yourself KO'd by the ball you just hit. It's a very easy thing to do, considering the ball can go at around 19462 MPH if things go crazy.
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* TeleportSpam: Candyman's special strike allows him to make the ball travel all around the stage in a single direction, often at insanely high speeds.

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* TeleportSpam: Candyman's special strike allows him to make the ball travel all around the stage in a single direction, often at insanely high speeds.wrapping around the screen when it would hit a wall.
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* TeleportSpam: Candyman's special strike allows him to make the ball travel all around the stage in a single direction, often at insanely high speeds.
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* ColourCodedTimestop: Type 2. When hitting the ball at ludicrous speeds, the stage's colors will invert while it gains its momentum again.


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* HeWasRightThereAllAlong: [[spoiler: The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage.]]
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* CoolBoard: Switch's main weapon.

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* CoolBoard: Switch's main weapon.weapon and also his means of movement. He can skate up the walls and the top screen.
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* BreathWeapon: Latch's special shot.



* DoubleJump: Sonata.



* [[RidiculouslyHumanRobots Ridiculously Human Robot]]: Switch.

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* [[RidiculouslyHumanRobots Ridiculously Human Robot]]: Switch.Switch.
* TailSlap: Latch's go-to method for hitting the ball.
* WallJump: Raptor.
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* BewareTheSillyOnes: Candyman may be a bit wacky, but he can be quite tricky and powerful as the other players.
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* NeverSmileAtACrocodile: Latch is a cyborg crocodile who has a mechanical tail and has tremendous physical as well as mental strength, according to his bio.

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* NeverSmileAtACrocodile: Latch is a cyborg crocodile who has a mechanical tail and has tremendous physical as well as mental strength, according to his bio.
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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hit the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. Here is the site of the game: http://lethalleague.reptile-games.com/.

to:

Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hit hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. Here is the site of the game: http://lethalleague.reptile-games.com/.
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* BeatingADeadPlayer: Players can strike other players who have been knocked out.

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* BeatingADeadPlayer: Players can strike other players who opponents out of the arena after they have been knocked out.
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* BeatingADeadPlayer: Players can strike other players who have been knocked out.

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* CoolBoard: Switch's main weapon.



* RidicuouslyHumanRobot: Switch.

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* RidicuouslyHumanRobot: [[RidiculouslyHumanRobots Ridiculously Human Robot]]: Switch.
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* CaneFu: Candyman uses his cane in the game.

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* CaneFu: Candyman uses his cane in the game.game.
* DropTheHammer: Sonata, who has a boombox hammer.
* NeverSmileAtACrocodile: Latch is a cyborg crocodile who has a mechanical tail and has tremendous physical as well as mental strength, according to his bio.
* {{Mutant}}: Candyman, according to his bio on the website.
* RidicuouslyHumanRobot: Switch.
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BatterUp: Raptor uses his baseball bat to hit the ball.
CaneFu: Candyman uses his cane in the game.

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* BatterUp: Raptor uses his baseball bat to hit the ball.
* CaneFu: Candyman uses his cane in the game.
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Lethal League is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hit the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game has five characters: Raptor, Switch, Candyman, Sonata, and Latch. Here is the site of the game: http://lethalleague.reptile-games.com/.
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!This game provides examples of:
BatterUp: Raptor uses his baseball bat to hit the ball.
CaneFu: Candyman uses his cane in the game.

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