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So far, only 3 out 5 of the games have been translated into English. In 1992, Treco released ''Langrisser'' stateside under the title of ''Warsong'', and a fan-made translation of the PC version exists. There is also a fan-made translation of the SNES remake of ''Langrisser II'', ''Der Langrisser'', which probably deserves a page of its own. ''Langrisser IV'' was translated in 2001. As the [[ExactlyWhatItSaysOnTheTin subtitle of]] ''[[ExactlyWhatItSaysOnTheTin Langrisser V]]'' [[ExactlyWhatItSaysOnTheTin suggests]], the series concluded right around the time Sega abandoned the SegaSaturn. NCS went on to produce the ''Millenium'' [[GaidenGame spinoff]] series without the input of the main series development team, with unfavorable results.

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So far, only 3 out 5 of the games have been translated into English. In 1992, Treco released ''Langrisser'' stateside under the title of ''Warsong'', and a fan-made translation of the PC version exists. There is also a fan-made translation of the SNES remake of ''Langrisser II'', ''Der Langrisser'', which probably deserves a page of its own. ''Langrisser IV'' was translated in 2001. As the [[ExactlyWhatItSaysOnTheTin subtitle of]] ''[[ExactlyWhatItSaysOnTheTin Langrisser V]]'' [[ExactlyWhatItSaysOnTheTin suggests]], the series concluded right around the time Sega abandoned the SegaSaturn. NCS went on to produce the ''Millenium'' [[GaidenGame spinoff]] series without the input of the main series development team, with unfavorable results.

Later succeeded by its spiritual sequel: {{Growlanser}}.
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* AntiGrinding: Certain mechanics are in place to prevent the player from getting max level with all their characters. The most notable is that there is only a limited number of exp you can earn per map; the amount of exp per map is heavily calculated. Characters only earn experience from killing enemies, so this mitigates the exp gained from from chipping an enemy's health down.
** The only loophole to this rule are Healers. Healers gain experience from healing people, so they are completely exempt to the rule. Even characters with low level healing spells can exploit this loophole.
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*** And in battle, your side has blue command ranges, the enemy has red, and NPC non-hostiles have green.


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* EightiesHair: Sonia. She also has a ''headband'', making her look even more like Olivia Newton-John.

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* PlayerPersonalityQuiz: A tradition started by ''Der Langrisser''. Affects the main character's starting class and stats (although your starting class is overridden by your first promotion, which always turns Elwin into a warrior type.) This is expanded in later games to affect the main's ''entire class tree''.



* PlayerPersonalityQuiz: Affects your starting class and stats. (However, your starting class is overridden by your first promotion, which always turns Elwin into a warrior type.)

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* DecapitatedArmy: Killing an enemy leader will cause the rest of the units under his squad to die as well. However, doing so will steal any possible experience the player can gain from killing the other units. On the other hand, killing individual units will take longer, as they benefit a number of stat boosts so long as they stay under their leader's area of influence.



** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, the games always feature a couple of Runestones which allows a character to reset their class to the first class change, turning [[AwesomeButImpractical useless final classes (such as High Master or Ninja Master)]] awesome via carrying over their skills unto another class.

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** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, However, the games always feature a couple of Runestones which allows a character to reset their class to the very first class change, turning [[AwesomeButImpractical useless final classes (such as High Master or Ninja Master)]] awesome via carrying over their skills unto another class.class and turning it into a hybrid (bow-using Dragon Lord for instance).

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* ThatsNoMoon: The blue moon Pelia is actually an space station from the Gaian-Crimzonian war.
* TheEvilPrince: Paul. He becomes the reoccurring villain Böser by the end of ''3''.



* TheEvilPrince: Paul. He becomes the reoccurring villain Böser by the end of ''3''.
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* {{Magitek}}: Although the first two games shy away from the mention of magitek, magitek features prominently in both the series' backstory and end. In the backstory an ancient world war was fought between the natives of Gaia, and the lunar race of Crimzo, using flying battleships and weapons so powerful that, in the end, struck the red moon into a new orbit. The games are set in an era where this history has become mostly forgotten, barely hinted about by the other characters until the last game.
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* HalfHumanHybrid: Sophia in Der Langrisser is half-demon, causing her to be driven from her home village. [[spoiler: Landius is half-lunarian.]]

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* HalfHumanHybrid: Sophia Sonia in Der Langrisser is half-demon, causing her to be driven from her home village. [[spoiler: Landius is half-lunarian.]]

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* BlackKnight: Lance.



* BlackKnight: Lance.



** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, the games always feature a couple of Runestones which allows a character to reset their class to the first class change, turning [[AwesomeButImpractical useless classes (such as High Master or Ninja Master)]] into awesome by carrying over their skills unto another class.

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** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, the games always feature a couple of Runestones which allows a character to reset their class to the first class change, turning [[AwesomeButImpractical useless final classes (such as High Master or Ninja Master)]] into awesome by via carrying over their skills unto another class.
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* FantasticRacism: Everyone treats the Demon Tribe as if they were AlwaysChaoticEvil when that is simply untrue. ''Some'' of them were subjected to MoreThanMindControl by Bozer, but for the most part they only supported Chaos because everyone else treated them like crap. This actually makes the Light path [[LightIsNotGood seem really horrific if you think about it]], as it implies the continued marginalization and possible genocide of an entire race just because Lushiris never liked them and they have funny ears.

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* FantasticRacism: Everyone treats the Demon Tribe as if they were AlwaysChaoticEvil when that is simply untrue. ''Some'' of them were subjected to MoreThanMindControl by Bozer, Böser, but for the most part they only supported Chaos because everyone else treated them like crap. This actually makes the Light path [[LightIsNotGood seem really horrific if you think about it]], as it implies the continued marginalization and possible genocide of an entire race just because Lushiris never liked them and they have funny ears.
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* TheEvilPrince: Paul. He becomes the reoccurring villain Böser by the end of ''3''.
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* WaveMotionGun: The ''Gal Shok'' class cannons.

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* BlackKnight: Lance.



* EliteTweak: This game has a lot of these. One of the biggest is how you can start Elwin off as a Warlock, which requires only a tiny fraction of the experience that other classes need to level up, allowing you to get your first class change near the beginning of the ''second scenario''.
** Further compounded by the fact that one of the quiz paths leading to Warlock allows Elwin to start with obscenely high stats (31 AT - 21 DF). Considering that Der Langrisser is about the easiest game ever made, it's really just a wee bit silly.
** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, the games always feature a couple of Runestones which allows a character to reset their class to the first class change, turning [[AwesomeButImpractical useless classes (such as High Master or Ninja Master)]] into awesome by carrying over their skills unto another class.



* FantasticRacism: Everyone treats the Demon Tribe as if they were AlwaysChaoticEvil when that is simply untrue. ''Some'' of them were subjected to MoreThanMindControl by Bozer, but for the most part they only supported Chaos because everyone else treated them like crap. This actually makes the Light path [[LightIsNotGood seem really horrific if you think about it]], as it implies the continued marginalization and possible genocide of an entire race just because Lushiris never liked them and they have funny ears.
** Also, the lunar Crimzonians towards all land dwellers, demons and humans alike.



* ReallySevenHundredYearsOld: Jessica, in all incarnations.
** All the Crimzonians in ''5'', having landed around the time of Der Langrisser.
** Also [[spoiler: Heine as of ''4''.]]




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* WorldTree



* BlackKnight: Lance.
* BrokenAesop: Done intentionally in Der Langrisser, where the only path that isn't racist still involves the unification of the continent through force of arms.

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* BlackKnight: Lance.
* BrokenAesop: Done intentionally in Der Langrisser, here, where the only path that isn't racist still involves the unification of the continent through force of arms.



* EliteTweak: This game has a lot of these. One of the biggest is how you can start Elwin off as a Warlock, which requires only a tiny fraction of the experience that other classes need to level up, allowing you to get your first class change near the beginning of the ''second scenario''.
** Further compounded by the fact that one of the quiz paths leading to Warlock allows Elwin to start with obscenely high stats (31 AT - 21 DF). Considering that Der Langrisser is about the easiest game ever made, it's really just a wee bit silly.
** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, the games always feature a couple of Runestones which allows a character to reset their class to the first class change, turning [[AwesomeButImpractical useless classes (such as High Master or Ninja Master)]] into awesome by carrying over their skills unto another class.
* FantasticRacism: Everyone treats the Demon Tribe as if they were AlwaysChaoticEvil when that is simply untrue. ''Some'' of them were subjected to MoreThanMindControl by Bozer, but for the most part they only supported Chaos because everyone else treated them like crap. This actually makes the Light path [[LightIsNotGood seem really horrific if you think about it]], as it implies the continued marginalization and possible genocide of an entire race just because Lushiris never liked them and they have funny ears.
** Also, the lunar Crimzonians towards all land dwellers, demons and humans alike.



* ReallySevenHundredYearsOld: Jessica, in all incarnations.
** All the Crimzonians in ''5'', having landed around the time of Der Langrisser.
** Also [[spoiler: Heine as of ''4''.]]



* WorldTree
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* ReallySevenHundredYearsOld: Jessica, in all incarnations.
** All the Crimzonians in ''5'', having landed around the time of Der Langrisser.
** Also [[spoiler: Heine as of ''4''.]]

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* BrainwashedAndCrazy: Happens to [[spoiler:Rachel]] in Langrisser IV.

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* BrainwashedAndCrazy: Happens to a lot in the series. One can even call it a trademark.
** Lana in Langrisser II.
** Flare in Langrisser III.
**
[[spoiler:Rachel]] in Langrisser IV.



* HalfHumanHybrid: Sophia in Der Langrisser is half-demon, causing her to be driven from her home village. [[spoiler: Landius is half-lunarian.]]



* BrokenAesop: Done intentionally here, where the only path that isn't racist still involves the unification of the continent through force of arms.

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* BrokenAesop: Done intentionally here, in Der Langrisser, where the only path that isn't racist still involves the unification of the continent through force of arms.



** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide.

to:

** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide. Furthermore, the games always feature a couple of Runestones which allows a character to reset their class to the first class change, turning [[AwesomeButImpractical useless classes (such as High Master or Ninja Master)]] into awesome by carrying over their skills unto another class.


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** Also, the lunar Crimzonians towards all land dwellers, demons and humans alike.


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* WorldTree
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So far, only a few games have been translated into English. In 1992, Treco released ''Langrisser'' stateside under the title of ''Warsong'', and a fan-made translation of the PC version exists. There is also a fan-made translation of the SNES remake of ''Langrisser II'', ''Der Langrisser'', which probably deserves a page of its own. As the [[ExactlyWhatItSaysOnTheTin subtitle of]] ''[[ExactlyWhatItSaysOnTheTin Langrisser V]]'' [[ExactlyWhatItSaysOnTheTin suggests]], the series concluded right around the time Sega abandoned the SegaSaturn. NCS went on to produce the ''Millenium'' [[GaidenGame spinoff]] series without the input of the main series development team, with unfavorable results.

to:

So far, only a few 3 out 5 of the games have been translated into English. In 1992, Treco released ''Langrisser'' stateside under the title of ''Warsong'', and a fan-made translation of the PC version exists. There is also a fan-made translation of the SNES remake of ''Langrisser II'', ''Der Langrisser'', which probably deserves a page of its own. ''Langrisser IV'' was translated in 2001. As the [[ExactlyWhatItSaysOnTheTin subtitle of]] ''[[ExactlyWhatItSaysOnTheTin Langrisser V]]'' [[ExactlyWhatItSaysOnTheTin suggests]], the series concluded right around the time Sega abandoned the SegaSaturn. NCS went on to produce the ''Millenium'' [[GaidenGame spinoff]] series without the input of the main series development team, with unfavorable results.
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* HeartIsAnAwesomePower: Langrisser gains power from the amount of faith it gathers from the people around it; the more people traveling with the hero, the stronger it will be. In comparison Alhazard gains power from its user's

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* HeartIsAnAwesomePower: Langrisser gains power from the amount of faith it gathers from the people around it; the more people traveling with the hero, the stronger it will be. In comparison Alhazard gains power from feeds upon its user's wielder's ambitions and desires. Depending on the man, it can achieve just as much.

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* HeartIsAnAwesomePower: Langrisser gains power from the amount of faith it gathers from the people around it; the more people traveling with the hero, the stronger it will be. In comparison Alhazard gains power from its user's
* HeroicLineage: Throughout the series, the protagonist is one of the "Descendants of Light" who have the capacity to wield the SwordOfPlotAdvancement, Langrisser. [[spoiler:This is subverted with Landius, the hero of ''Langrisser IV''.]]



* HeroicLineage: Throughout the series, the protagonist is one of the "Descendants of Light" who have the capacity to wield the SwordOfPlotAdvancement, Langrisser. [[spoiler:This is subverted with Landius, the hero of ''Langrisser IV''.]]

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* HeroicLineage: Throughout the series, the protagonist is one of the "Descendants of Light" who have the capacity to wield the SwordOfPlotAdvancement, Langrisser. [[spoiler:This is subverted with Landius, the hero of ''Langrisser IV''.]]LightIsNotGood[=/=]DarkIsNotEvil
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* YamatoNadeshiko: Shelfanil from ''Langrisser IV''.

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* YamatoNadeshiko: Shelfanil from ''Langrisser IV''.
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** {{Stripperiffic}}: {{ChainmailBikini}}s and leotards for all!

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** {{Stripperiffic}}: {{ChainmailBikini}}s [[ChainmailBikini Chainmail bikinis]] and leotards for all!
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** {{Stripperiffic}}[=/=]{{ChainmailBikini}}s and leotards for all!

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** {{Stripperiffic}}[=/=]{{ChainmailBikini}}s {{Stripperiffic}}: {{ChainmailBikini}}s and leotards for all!

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** {{Stripperiffic}}[=/=]{{ChainmailBikini}}s and leotards for all!
** ShouldersOfDoom: Another staple of the series.



* {{Stripperiffic}}: {{ChainmailBikini}}s and leotards for all! See CostumePorn and BleachedUnderpants entries above.
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* Colour-CodedForYourConvenience: The character's troop's colour:

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* Colour-CodedForYourConvenience: ColourCodedForYourConvenience: The character's troop's colour:
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* ColourCodedforYourConvenience: The character's troop's colour:

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* ColourCodedforYourConvenience: Colour-CodedForYourConvenience: The character's troop's colour:
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* ColourCodedforYourConvenience: The character's troop's colour:
** Blue for main characters(Elwin, Hein, Rohga)
** White for Light-path characters(Sherry, Keith, Lester and etc)
** Green for Imperial characters(Leon, Imelda, Vargas, Egbert and etc)
** Red for Chaos-path characters(Dark Lana, Sonia, Est, Ost and etc)
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* LargeAndInCharge: Lushiris is much larger than a human, though this is only shown in battle scenes.
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* PlayerPersonalityQuiz: Affects your starting class and stats. (However, your starting class is overridden by your first promotion, which always turns Elwin into a warrior type.)

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* PolarOppositeTwins: (''Langrisser IV'') The TomboyAndGirlyGirl twin princesses - Shelfaniel is a WhiteMagicianGirl and Angelina is an ActionGirl.



* PolarOppositeTwins: (''Langrisser IV'') The TomboyAndGirlyGirl twin princesses - Shelfaniel is a WhiteMagicianGirl and Angelina is an ActionGirl.

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* DifferentAsNightAndDay: (''Langrisser IV'') The TomboyAndGirlyGirl twin princesses - Shelfaniel is a WhiteMagicianGirl and Angelina is an ActionGirl.


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* PolarOppositeTwins: (''Langrisser IV'') The TomboyAndGirlyGirl twin princesses - Shelfaniel is a WhiteMagicianGirl and Angelina is an ActionGirl.
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[[quoteright:249:http://static.tvtropes.org/pmwiki/pub/images/langrisser-venus_2451.jpg]]
[[caption-width-right:249:Leading lords and ladies of ''Langrisser I'', ''II'', and ''III'']]

''Langrisser'' is a series of TurnBasedStrategy games that is mostly [[NoExportForYou Japan-only]]. They were published by NCS and developed by Career Soft, the latter of which went on to make the ''{{Growlanser}}'' series. The main series of ''Langrisser'' games is made up of five installments, many of which have been ported and [[UpdatedRerelease updated]] a bewildering number of times. From a gameplay perspective, ''Langrisser'' is similar to games like ''FireEmblem'', but what sets ''Langrisser'' apart is its sense of scale. In a typical TurnBasedStrategy game, the player commands around twelve fighters per battle, while in ''Langrisser'', there are hundreds of soldiers on the player's side alone, organized into battalions which are led by [[HeroUnit more powerful commanders]]. While ordinary soldiers fight in groups, commanders can [[{{Badass}} single-handedly mow down scores of enemies]] in a single turn.

The main series games are set in a MedievalEuropeanFantasy world, and most take place on a continent called El Sallia (later games introduce a second continent). El Sallia's history is not so much a series of conflicts as one long knock-down, drag-out war where everyone is fighting everyone else. Constantly. To make matters worse, there's an ongoing feud between the [[GodOfEvil dark god]], Chaos, and the [[HotGoddess goddess of light]], Lushiris. Starting with ''Der Langrisser'', the remake of ''Langrisser 2'', the many of the games feature multiple story paths which allow the hero to ally with each of the factions. ''Der Langrisser'' was especially good at making all the different groups seem sympathetic. ''Langrisser 3'' adds RelationshipValues and {{Romance Sidequest}}s to the mix as well, which reappear in all the games to follow.

Titles in the ''Langrisser'' series:
* ''Langrisser'' - [[SegaGenesis Sega Mega Drive]] (1991). Released in English under the title ''Warsong'' in 1992. Also released on PC Engine, PlayStation, Saturn, Win9x ''and'' Win Me/2000/Xp.
* ''Langrisser II'' - Mega Drive (1994). Received an UpdatedRerelease titled ''Der Langrisser'' on SuperFamicom, which became the basis for versions on PC-FX, Playstation, Saturn and Win9x. Also there is a Win Me/2000/Xp version based on the original ''Langrisser II''.
* ''Langrisser III'' - SegaSaturn (1996). Also released on PC and PlayStation2.
* ''Langrisser IV'' - Saturn (1997). Also released on Playstation.
* ''Langrisser V: The End of Legend'' - Saturn (1998). Also released on Playstation.
* ''Langrisser Millennium'' - SegaDreamcast (1999)
* ''Langrisser Millennium WS: The Last Century'' - Bandai {{Wonderswan}} (2000)

So far, only a few games have been translated into English. In 1992, Treco released ''Langrisser'' stateside under the title of ''Warsong'', and a fan-made translation of the PC version exists. There is also a fan-made translation of the SNES remake of ''Langrisser II'', ''Der Langrisser'', which probably deserves a page of its own. As the [[ExactlyWhatItSaysOnTheTin subtitle of]] ''[[ExactlyWhatItSaysOnTheTin Langrisser V]]'' [[ExactlyWhatItSaysOnTheTin suggests]], the series concluded right around the time Sega abandoned the SegaSaturn. NCS went on to produce the ''Millenium'' [[GaidenGame spinoff]] series without the input of the main series development team, with unfavorable results.
----
!!This series provides examples of:

* AFatherToHisMen: General Valk and General Lanford in ''Langrisser IV''.
* AGodAmI: [[BigBad Gizlof]]'s main goal in ''Langrisser IV''.
* BeautyEqualsGoodness: [[FireEmblem Just like another famous TurnBasedStrategy series out there]].
* BeleagueredAssistant: General Wiler to the King of Caconsis.
* BleachedUnderpants: The series' character designs are by noted ''ecchi'' and ''hentai'' artist Satoshi Urushihara, who also worked on more recent series ''{{Growlanser}}''. The man is fond of reusing his character designs [[FetishFuel in his more adult art]].
* BlobMonster: The slimes that show up in the fourth mission in ''Langrisser'', which are resistant to physical attacks. You're not actually trying to beat them...you just need to [[HoldTheLine stay alive long enough]] for them to retreat. They are, however, weak against [[KillItWithFire fire]], which is used by [[spoiler:Chris' guardsmen when she and Sir Thorne come to rescue you at the halfway point]].
* BrainwashedAndCrazy: Happens to [[spoiler:Rachel]] in Langrisser IV.
* {{Cyborg}}: [=McLaine=], one of the characters from Langrisser IV, is converted to this due to Gizlof's experiments.
* CostumePorn: The character designs. Costumes are lavish, hair is [[AnimeHair over-the-top]], and considering that Satoshi Urushihara is the man behind them, porn is an ideal word for it.
* CrutchCharacter: Volkov (''Langrisser''). His units can mow down any enemy troop while only suffering minimal casualties (even in the case of [[ScissorsCutsRock type mismatches]]). He also gets a PlotlineDeath at the end of Chapter 5.
* DifferentAsNightAndDay: (''Langrisser IV'') The TomboyAndGirlyGirl twin princesses - Shelfaniel is a WhiteMagicianGirl and Angelina is an ActionGirl.
* DubNameChange: Ubiquitous in ''Warsong''.
* EmotionlessGirl: Lambda, one of the heroines from ''Langrisser V'', starts out as this.
* GameplayAndStorySegregation: Rachel, one of the heroines from ''Langrisser IV'', is said to have extraordinary magic power, [[spoiler:which [[BigBad Gizlof]] later uses to power his superweapon]]. However, in terms of gameplay, she is mostly relegated to being the party healer.
* GreenEyedMonster: Angelina is secretly jealous of her sister Shelfanil, who is beloved by everyone for her kind nature.
* HumongousMecha: In one of the paths in ''Langrisser IV'', [[spoiler:[[BigBad Gizlof]] brings this out in the final stage as a hidden card against the heroes. Destroying it nets you a bad ending since it is piloted by Rachel.]]
* HeroicLineage: Throughout the series, the protagonist is one of the "Descendants of Light" who have the capacity to wield the SwordOfPlotAdvancement, Langrisser. [[spoiler:This is subverted with Landius, the hero of ''Langrisser IV''.]]
* MadScientist: Gizlof.
* MyCountryRightOrWrong: This happens to General Valk and General Lanford in Langrisser IV.
* NamesToRunAwayFromReallyFast: The Langrisser sword. It's name is German for "lung ripper".
* NotBloodSiblings: (''Langrisser IV'') One of the hero's potential love interests is his [[LittleSisterHeroine adoptive sister]].
* OddballInTheSeries: ''Langrisser III'' introduces new gameplay mechanics, but most of them get rolled back in the games that follow.
* OneHitPointWonder: The {{Mooks}} under you all only have one hit point each (with a couple of exceptions), which is part of what makes the hero characters...
* OneManArmy: Every hero under your control will probably kill at least a hundred enemy soldiers over the course of the game. Yes, even that healer/caster in your back line.
* PlantPerson: (''Langrisser V'') Female lead Lambda has the ability to communicate with plants.
* RedHeadedHero: Present in 1, 2, and 5.
* RedShirt: The Civilians being protected by Chris in Scenario 2 of ''Langrisser'' have zero attack power, and are rather swiftly killed off by the roving barbarians on the map.
* {{Stripperiffic}}: {{ChainmailBikini}}s and leotards for all! See CostumePorn and BleachedUnderpants entries above.
* SwordOfPlotAdvancement: The Langrisser.
* TacticalRockPaperScissors: Staple gameplay mechanic. ''Langrisser I'' uses soldiers > archers > cavalry > soldiers. ''Langrisser II'' and the games that follow switch to soldiers > spearmen > cavalry > soldiers.
* TooDumbToLive: Those who have played ''Langrisser IV'' should know that the King of Caconsis is a colossal idiot who gets himself (and his country by default) into trouble at every possible moment. It is a miracle that 1. his two daughters do not take after him at all and 2. the whole country has not been run to ground.
* TheUglyGuysHotDaughter: The King of Caconsis and his hot daughters Shelfanil and Angelina.
* YamatoNadeshiko: Shelfanil from ''Langrisser IV''.

----
!!Der Langrisser provides examples of:
* BewareTheNiceOnes: Hein is just the cute plucky sidekick, right? Except that his two best class-change paths lead to him becoming either a wizard on the level of Jessica or Eggbert, or the game's foremost MagicKnight, with access to healing spells, support magic, an awesome summon, and a formidable sword attack.
* [[spoiler: BittersweetEnding: The Light Path almost isn't this, but then the FridgeHorror regarding the Demon Tribe's fate sets in. The Independent Path is more straightforward: it ends with Elwin having unified El Sallia under his banner, saved the Demon Tribe from eons of persecution, freed the world from the manipulations of Lushiris and Chaos, and finally brought about an era of peace. However, he's had to kill many good people to do it and lost the woman he loves because he killed the goddess she worships. The ending is probably the happiest on the global scale, but it's tragic on a personal level for Elwin and those he cares about.]]
* BlackAndGrayMorality: The Goddess of Light is a racist, TheEmpire is a bunch of ruthless conquerors, the Demon Tribe are led by a psychotic monster, and even if you avoid all of these, you're still a backstabbing Lu Bu who racks up a massive body count in the name of peace and justice.
** GrayAndGreyMorality: [[BlackAndWhiteMorality Light]] vs. [[HobbesWasRight the Empire]] vs. [[NayTheist Independent]]. Chaos is the "black."
* BlackKnight: Lance.
* BrokenAesop: Done intentionally here, where the only path that isn't racist still involves the unification of the continent through force of arms.
* ChronicBackstabbingDisorder: The Independent path requires you to backstab every faction you work with. Betraying the Empire, in particular, is portrayed as something done solely for your own power rather than for the good of everyone.
** The problem being that every path shift seems to shift Elwin's personality dramatically and instantly.
* DidYouJustPunchOutCthulhu: In the Independent path, [[spoiler:you get to kill Lushiris, who is a goddess. It's not even very hard, since by that point in the game you'll be insanely powerful yourself.]]
** You can do the same with [[spoiler:Chaos in one of the Light endings, though it's Eggbert who finishes him off.]]
* EliteTweak: This game has a lot of these. One of the biggest is how you can start Elwin off as a Warlock, which requires only a tiny fraction of the experience that other classes need to level up, allowing you to get your first class change near the beginning of the ''second scenario''.
** Further compounded by the fact that one of the quiz paths leading to Warlock allows Elwin to start with obscenely high stats (31 AT - 21 DF). Considering that Der Langrisser is about the easiest game ever made, it's really just a wee bit silly.
** Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide.
* FantasticRacism: Everyone treats the Demon Tribe as if they were AlwaysChaoticEvil when that is simply untrue. ''Some'' of them were subjected to MoreThanMindControl by Bozer, but for the most part they only supported Chaos because everyone else treated them like crap. This actually makes the Light path [[LightIsNotGood seem really horrific if you think about it]], as it implies the continued marginalization and possible genocide of an entire race just because Lushiris never liked them and they have funny ears.
* HazyFeelTurn: Light to Imperial. Even more so, Light to Independent taken as a whole.
* HeelFaceRevolvingDoor: Necessary for the Independent path.
* HeroAntagonist: Depending on which side you take...well, really, most of the [=NPCs=]. Leon is among the noblest of the characters, despite fighting for TheEmpire.
* KnightInSourArmor: Independent Elwin. He's gone through a lot of [[HeelFaceRevolvingDoor messy]] CharacterDevelopment that has left him murderously cynical of all the factions' goals and methods, and now he's fighting so that [[TheExtremistWasRight everyone in El Sallia can finally live in peace]].
* MyCountryRightOrWrong: The motivation for the Empire's heroes.
* OrderVersusChaos: The premise behind the story, at least in theory; the Empire doesn't care about the struggle between Lushiris and Chaos except as it affects their interests, and Independent Elwin wants them both taken down.
* TheStarscream: Elwin towards the Kaiser in Independent and Chaos paths.
* {{Ubermensch}}: Elwin in the Independent Path.
* VillainProtagonist: Elwin in the Chaos Path.
* WorthyOpponent: Leon (and to a lesser extent, Vargas).
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