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* DoppelgangerAttack: In one section Piotr is hit by a gas attack while chasing enemy soldiers through the sewers. This causes him to hallucinate enemies attacking him while also navigating through an area with real enemies. The bullets from the hallucination enemies will shake your screen and make it flash red, but won't actually damage your health.


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* TheMole: At one point Piotr is sent to investigate various locations around a friendly-occupied town to search for a spy. [[spoiler:He eventually deduces the officer who gave him the mission is the spy and has been sending him into ambushes by civilian nazi collaborators to get killed. He then kills said officer.]]
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* ArtificialStupidity: The game's A.I. is almost non-existent. 99% of enemies simply run to a pre-scripted cover position, at which point they essentially become a fixed turret, doing nothing except shoot at you and occasionally ducking.

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* EverybodyDiesEnding: [[spoiler:With the last survivor, Kowalski, detonating himself to take down the rest of the Germans]].



* OldSchoolDogfight: The second-to-last mission where Kowalski needs to prevent German bombers from dropping their payload into Poland.

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* OldSchoolDogfight: The second-to-last mission where Kowalski needs the Allies need to prevent German bombers from dropping their payload into Poland. Kowalski helps out being the rear gunner on an Allied craft.

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* HoldTheLine: Basically the game's entire first half, having the bombed-out Polish resistance defending the village of Mokra to prevent the Germans from advancing. Plenty of missions have Kowalski and his fellow soldiers setting up heavy machine-guns behind trenches and bunkers while the Germans attempts to overwhelm them through numbers. But should Kowalski make it through the first half, as he gets promoted and the game sneds him to Warsaw later on [[spoiler:it turns out the Germans managed to break through the Mokra defense ''anyways'', turning thw first half into a ShaggyDogStory]]. Once again, ''ForegoneConclusion''.

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* HoldTheLine: Basically the game's entire first half, having the bombed-out Polish resistance defending the village of Mokra to prevent the Germans from advancing. Plenty of missions have Kowalski and his fellow soldiers setting up heavy machine-guns behind trenches and bunkers while the Germans attempts to overwhelm them through numbers. But should Kowalski make it through the first half, as he gets promoted and the game sneds sends him to Warsaw later on [[spoiler:it turns out the Germans managed to break through the Mokra defense ''anyways'', turning thw the first half into a ShaggyDogStory]]. Once again, ''ForegoneConclusion''.


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* RedshirtArmy: The Polish soldiers and recruits which aren't named onscreen tends to have ''much'' shorter lifespans. Then again, it's not like anyone's expecting the game to have an optimistic ending.
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...and it's still another ''VideoGame/CallOfDuty'' clone.

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...and it's still another ''VideoGame/CallOfDuty'' / ''VideoGame/MedalOfHonor'' clone.



Piotr Kowalski, a young Polish recruit, serves as the PlayerCharacter. One of the many recruits delivered to Mokra, Kowalski was accidentally dragged into a number of espisionage missions between the Polish and German spy network. The missions branches off depending on his decisions, as selected by players, braanching through multiple locations and battles in real-life history.

Besides shooting mooks from a first-person perspective, players as Kowalski can also commandeer tanks and armored vehicles, pilot aircrafts, and take on the roles as infantiers, reconnaissance scouts, artillery men, and armored vehicle operators.

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Piotr Kowalski, a young Polish recruit, serves as the PlayerCharacter. One of the many recruits delivered to Mokra, Kowalski was accidentally dragged into a number of espisionage espionage missions between the Polish and German spy network. The missions branches off depending on his decisions, as selected by players, braanching branching through multiple locations and battles in real-life history.

Besides shooting mooks from a first-person perspective, players as Kowalski can also commandeer tanks and armored vehicles, pilot aircrafts, and take on the roles as infantiers, infantries, reconnaissance scouts, artillery men, and armored vehicle operators.



* GuyInBack: Kowalski usually fulfill this role in vehicle-based missions, either firing a heaavy machine-gun behind a jeep or serving as rear gunner in a Polish aircraft and fending off German fighters.

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* GuyInBack: Kowalski usually fulfill this role in vehicle-based missions, either firing a heaavy heavy machine-gun behind a jeep or serving as rear gunner in a Polish aircraft and fending off German fighters.
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* CarChaseShootOut: There's a mission in the hills where Polish troops, on a jeep, are ambushed by a heavily-armored German half-track. Kowalski, seated at the very back, needs to fend it off in an intense chase scene, by [[SnipeTheCockpit aiming for the slit where the half-track's driver would be]]. Hold them off long enough and the half-track will drive off a cliff.

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* CarChaseShootOut: There's a mission in the hills where Polish troops, on a jeep, are ambushed by a heavily-armored German half-track. Kowalski, seated at the very back, needs to fend it off in an intense chase scene, by [[SnipeTheCockpit [[SnipingTheCockpit aiming for the slit where the half-track's driver would be]]. Hold them off long enough and the half-track will drive off a cliff.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/low.png]]
[[caption-width-right:350:''Beginning of the end...'']]

--> German forces have entered our land. \\
They have a major advantage, both in numbers and weaponry. \\
Wielun was bombed without warning, and this was just the beginning...

''Land of War - The Beginning'' is a 2020 FirstPersonShooter developed by the Warsaw-based MS Games, one which was widely advertised as "the world's ''first'' first-person shooter game fully dedicated to the outbreak of WWII in Poland in September 1939..."

...and it's still another ''VideoGame/CallOfDuty'' clone.

In 1939, when German forces starts advancing into Poland, the local Polish military begins forming a defensive line outside Mokra, a crucial checkpoint, to prevent the Germans from taking over the country.

Piotr Kowalski, a young Polish recruit, serves as the PlayerCharacter. One of the many recruits delivered to Mokra, Kowalski was accidentally dragged into a number of espisionage missions between the Polish and German spy network. The missions branches off depending on his decisions, as selected by players, braanching through multiple locations and battles in real-life history.

Besides shooting mooks from a first-person perspective, players as Kowalski can also commandeer tanks and armored vehicles, pilot aircrafts, and take on the roles as infantiers, reconnaissance scouts, artillery men, and armored vehicle operators.

----
!! It felt good to be surrounded by our own people, laughing and motivating each other. But that wouldn't last for too long...
* AndThisIsFor: Should Kowalski take down the German sniper who killed his friend, Tadek.
--> '''Kowalski''': I got him! That's for Tadek, you bastard!
* BattleInTheRain: The first stage in Mokra sees trench warfare in the middle of heavy rain. Kowalski's POV even gets hit by raindrops periodically.
* CameraAbuse: Expect to have rain, mud, grime, and assorted stuff hitting the lens every now and then.
* CarChaseShootOut: There's a mission in the hills where Polish troops, on a jeep, are ambushed by a heavily-armored German half-track. Kowalski, seated at the very back, needs to fend it off in an intense chase scene, by [[SnipeTheCockpit aiming for the slit where the half-track's driver would be]]. Hold them off long enough and the half-track will drive off a cliff.
* FightClubbing: In the Warsaw mission before all hell breaks loose, two burly Polish soldiers are beating each other up in a fighting bet, right in the middle of the streets while numerous Allied troops cheers them on.
* ForegoneConclusion: Knowing [[https://en.wikipedia.org/wiki/Invasion_of_Poland how history plays out]] in reality, is it a surprise to anyone that [[spoiler:the game concludes with a massive DownerEnding with none of the Polish side surviving]]?
* GuyInBack: Kowalski usually fulfill this role in vehicle-based missions, either firing a heaavy machine-gun behind a jeep or serving as rear gunner in a Polish aircraft and fending off German fighters.
* HeroicSuicide: [[spoiler:In the finale, with the Germans successfully overwhelming the Polish forces' last line of defense, a massive tower, Kowalski realize he's one of the last survivors. The entire building has been rigged with explosives too, and Kowalski triggers it]]. Cue SmashToBlack.
* HoldTheLine: Basically the game's entire first half, having the bombed-out Polish resistance defending the village of Mokra to prevent the Germans from advancing. Plenty of missions have Kowalski and his fellow soldiers setting up heavy machine-guns behind trenches and bunkers while the Germans attempts to overwhelm them through numbers. But should Kowalski make it through the first half, as he gets promoted and the game sneds him to Warsaw later on [[spoiler:it turns out the Germans managed to break through the Mokra defense ''anyways'', turning thw first half into a ShaggyDogStory]]. Once again, ''ForegoneConclusion''.
* JungleWarfare: The campaign in Kampinos Forest, where Kowalski and allies takes on German troops, guerilla-style. It culminates in a massive tank battle in the middle of the woods.
* KillSteal: During the German sniper hunt, if Kowalski kills the sniper first.
--> '''Henry''': Oh crap, you stole my kill! I already have him in my crosshairs...\\
'''Kowalski''': Should've been faster then. Ok, let's get out of here!
* OldSchoolDogfight: The second-to-last mission where Kowalski needs to prevent German bombers from dropping their payload into Poland.
* PlungerDetonator: Used by Kowalski [[spoiler:during his HeroicSuicide, to blow up himself and the rest of the invading Germans]].
* StormingTheBeaches: For once, in a WWII-inspired game, it's the ''Germans'' are on the receiving end of this trope during the Hel Peninsula defense. Kowalski and his fellow allies are defending the beach, as marine transports filled with Krauts begin deploying on the shores, and the Allies needs to fend them off the entire mission.
* VomitIndiscretionShot: In the first FMV depicting a truckful of Polish soldiers convoy heading to their base, one particularly carsick soldier throws up over the side onscreen.
* WarIsHell: A message that the game repeatedly drives in during cutscenes and gameplay, from featuring wounded resistance fighters begging for help to destroyed cities filled with the dead. And then there's Kowalski's periodical narrations...
--> '''Kowalski''': Aim, shoot, kill, reload. The cycle repeats to no end. I cared less and less that the shots were aimed at other living beings...\\
...I have to stop seeing them as ''people''. Wouldn't have been able to do it otherwise...
* WatchingTroyBurn: [[spoiler:Watching Warsaw burn, because said city was raided and set alight by German occupiers on Kowalski's first day]].
----
--> It's over...\\
... and that is how I came to be in this place. There is no more hope.

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