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Up To Eleven is a defunct trope


* MorphicResonance: Sia is stocky and well-muscled, with a thick mane of hair, and tends to adopt a PrimalStance even when doing something disciplined like swordfighting. It makes sense after you see her transform and take all those traits UpToEleven.

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* MorphicResonance: Sia is stocky and well-muscled, with a thick mane of hair, and tends to adopt a PrimalStance even when doing something disciplined like swordfighting. It makes sense after you see her transform and take all those traits UpToEleven.up to eleven.
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An ActionAdventure [[PlatformGame platformer]] for the UsefulNotes/GameBoyAdvance released in 2001.

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An ''Lady Sia'' is an ActionAdventure [[PlatformGame platformer]] for the UsefulNotes/GameBoyAdvance developed by RFX Interactive, published by TDK Mediactive, and released in 2001.2001 for the UsefulNotes/GameBoyAdvance.



Also of note is Sia's shapeshifting abilities; in three out of four major boss battles, she transforms into a humanoid beast with claws, superhuman strength, and a mane of hair. Why? {{Rule of Cool}}, probably.

Not to be confused with Music/{{Sia}} the musician.

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Also of note is Sia's shapeshifting abilities; in three out of four major boss battles, she transforms into a humanoid beast with claws, superhuman strength, and a mane of hair. Why? {{Rule of Cool}}, RuleOfCool, probably.

Not No relation to be confused with Music/{{Sia}} the musician.
musician.



!!Lady Sia contains examples of the following tropes:
* ActionGirl: Sia herself.
* CoolSword: It's jade. Need we say more?

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!!Lady Sia !!''Lady Sia'' contains examples of the following tropes:
* %%* ActionGirl: Sia herself.
* %%* CoolSword: It's jade. Need we say more?



* NoEnding: You beat the last boss, he changes into a massive demon with wings, and...he flies away. If you did not unlock the true ending, the game ends and the credits roll.
* OneWingedAngel

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* NoEnding: You beat the last boss, he changes into a massive demon with wings, and... he flies away. If you did not unlock the true ending, the game ends and the credits roll.
* %%* OneWingedAngel



* SequelHook: The man that frees Sia and becomes king of the T'soas after Onimen's defeat never has his identity revealed, while the future of the T'soas now that they have to adapt to a non-martial lifestyle is presented as something the realms take a chance on. Two sequels (or two versions of one sequel) were worked on for 2003: ''Sword of Sia: Lady Sia 2'' for the GBA was to be quite like the original game and nearly finished, while another one for the consoles never got past the prototype stage. Both [[DevelopmentHell got cancelled]] when the studio was bought up.

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* SequelHook: The man that frees Sia and becomes king of the T'soas after Onimen's defeat never has his identity revealed, while the future of the T'soas now that they have to adapt to a non-martial lifestyle is presented as something the realms take a chance on. Two sequels (or two versions of one sequel) were worked on for 2003: ''Sword of Sia: Lady Sia 2'' for the GBA was to be quite like the original game and nearly finished, while another one for the consoles never got past the prototype stage. Both [[DevelopmentHell got cancelled]] when the studio TDK Mediactive was bought up.by Creator/TakeTwoInteractive.
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An action/adventure platformer for the UsefulNotes/GameBoyAdvance released in 2001.

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An action/adventure platformer ActionAdventure [[PlatformGame platformer]] for the UsefulNotes/GameBoyAdvance released in 2001.



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An action/adventure platformer for the GameBoyAdvance released in 2001.

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An action/adventure platformer for the GameBoyAdvance UsefulNotes/GameBoyAdvance released in 2001.

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* IdleAnimation

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* IdleAnimationGuideDangIt: Most of the controls are fairly intuitive, except for one boss fight in sasquatch form which requires a move that's not only useless anywhere else, but that human Sia has no equivalent for.
* IdleAnimation: Sia has several, depending on the level she's in.
* MorphicResonance: Sia is stocky and well-muscled, with a thick mane of hair, and tends to adopt a PrimalStance even when doing something disciplined like swordfighting. It makes sense after you see her transform and take all those traits UpToEleven.


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* RoyalsWhoActuallyDoSomething: Sia appears to be a very proactive ruler even before she has to reclaim her throne by force.
* RoyaltySuperpower: Sia's shapeshifting is stated to be hereditary. In the StormingTheCastle stages, the portraits of her predecessors are actually of their beast form.

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Removed: 101

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Tropes include:

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Tropes include:
!!Lady Sia contains examples of the following tropes:



* DevelopmentHell: A sequel was planned in 2003, then got cancelled and is now trapped there forever.


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* SequelHook: The man that frees Sia and becomes king of the T'soas after Onimen's defeat never has his identity revealed, while the future of the T'soas now that they have to adapt to a non-martial lifestyle is presented as something the realms take a chance on. Two sequels (or two versions of one sequel) were worked on for 2003: ''Sword of Sia: Lady Sia 2'' for the GBA was to be quite like the original game and nearly finished, while another one for the consoles never got past the prototype stage. Both [[DevelopmentHell got cancelled]] when the studio was bought up.
Is there an issue? Send a MessageReason:
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The eponymous heroine is a warrior princess who needs to defeat an invading force of anthropomorphs called the T'soas, created by a warlock named Onimen.
She travels through four areas, each with several levels, as she retrieves her stolen sword and magic ring, re-forms alliances with the leaders of the elemental realms of fire, air and water, and continues on her quest to remove Onimen from her palace.

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The eponymous heroine is a warrior princess who needs to defeat an invading force of anthropomorphs called the T'soas, created by a warlock named Onimen.
Onimen. She travels through four areas, each with several levels, as she retrieves her stolen sword and magic ring, re-forms alliances with the leaders of the elemental realms of fire, air and water, and continues on her quest to remove Onimen from her palace.
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None


Not to be confused with {{Sia}} the musician.

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Not to be confused with {{Sia}} Music/{{Sia}} the musician.
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An action/adventure platformer for the Game Boy Advance released in 2001.

The titular character is a warrior princess who needs to defeat an invading force of anthropomorphs called the T'soas created by a warlock named Onimen.
She travels through four areas, each with several levels as she retrieves her stolen sword and magic ring, reforms alliances with the leaders of the elemental realms of fire, air and water, and continues on to remove Onimen from her palace.

Also of note is Sia's shapeshifting abilities; in three out of four major boss battles, she transforms into a humanoid beast with claws, superhuman strength, and a mane of hair. Why? {{Rule of Cool}} , probably.

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\nAn action/adventure platformer for the Game Boy Advance GameBoyAdvance released in 2001.

The titular character eponymous heroine is a warrior princess who needs to defeat an invading force of anthropomorphs called the T'soas T'soas, created by a warlock named Onimen.
She travels through four areas, each with several levels levels, as she retrieves her stolen sword and magic ring, reforms re-forms alliances with the leaders of the elemental realms of fire, air and water, and continues on her quest to remove Onimen from her palace.

Also of note is Sia's shapeshifting abilities; in three out of four major boss battles, she transforms into a humanoid beast with claws, superhuman strength, and a mane of hair. Why? {{Rule of Cool}} , Cool}}, probably.






* NoEnding: You beat the last boss, he changes into a massive demon with wings, and...flies away. If you did not unlock the true ending, the game ends and the credits roll.

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* NoEnding: You beat the last boss, he changes into a massive demon with wings, and...he flies away. If you did not unlock the true ending, the game ends and the credits roll.



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[[quoteright:235:http://static.tvtropes.org/pmwiki/pub/images/235px-LadySia2_6641.jpg]]



<<|PlatformGame|>>

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<<|PlatformGame|>>
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Added DiffLines:

An action/adventure platformer for the Game Boy Advance released in 2001.

The titular character is a warrior princess who needs to defeat an invading force of anthropomorphs called the T'soas created by a warlock named Onimen.
She travels through four areas, each with several levels as she retrieves her stolen sword and magic ring, reforms alliances with the leaders of the elemental realms of fire, air and water, and continues on to remove Onimen from her palace.

Also of note is Sia's shapeshifting abilities; in three out of four major boss battles, she transforms into a humanoid beast with claws, superhuman strength, and a mane of hair. Why? {{Rule of Cool}} , probably.

Not to be confused with {{Sia}} the musician.
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Tropes include:

* ActionGirl: Sia herself.
* CoolSword: It's jade. Need we say more?
* DevelopmentHell: A sequel was planned in 2003, then got cancelled and is now trapped there forever.
* IdleAnimation
* MultipleEndings: The true ending is only unlocked after getting a perfect score on all stages, unlocking the bonus stages, and then getting a perfect score on those.
* NintendoHard: A short health bar, enemies everywhere, and [[GameBreakingBug glitches in vital places.]]
* NoEnding: You beat the last boss, he changes into a massive demon with wings, and...flies away. If you did not unlock the true ending, the game ends and the credits roll.
* OneWingedAngel
* TransformationSequence: A short one, used when Sia transitions from normal to what's usually called her 'sasquatch' form.
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