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* BadEnd / DownerEnding: [[spoiler:In the bad ending, you manage to defeat William Kraven by destroying the orbs binding his soul and the souls of his victims to the statues and seemingly condemn Kraven [[DraggedOffToHell to hell]], but just before you can flee the burning manor you're struck by a piece of debris and knocked out. When you awaken, you find yourself in Kraven's secret lab and discover that you yourself have become a statue, and when you look back up you see Kraven and two of his statue minions staring at you. Cue cut to black as your character screams in pure terror.]]

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* BadEnd / DownerEnding: [[spoiler:In the bad ending, you manage to defeat William Kraven by destroying the orbs binding his soul and the souls of his victims to the statues and seemingly condemn Kraven [[DraggedOffToHell to hell]], but just before you can flee the burning manor you're struck by a piece of debris and knocked out. When you awaken, you find yourself in Kraven's secret lab and discover that you yourself have become a statue, and when you look back up you see Kraven and two of his statue minions staring at you. Cue cut to black as your character screams in pure terror.]]



* BigBad: [[spoiler:William Kraven, the cause of all the horrors in the manor and who likely acts as the last statue and Final Boss.]]

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* BigBad: [[spoiler:William Kraven, the cause of all the horrors in the manor and who likely acts as the last statue and Final Boss.FinalBoss.]]



* ImmortalitySeeker: [[spoiler:William Kraven.]]

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* ImmortalitySeeker: [[spoiler:William Kraven.Kraven tried to find a way to preserve his own life by attaching his soul to an object. He found out that a glass orb can hold a soul for a couple minutes, a bronze statue for several years and hypothesized that the manor itself could last you for an eternity.]]



* OffscreenTeleportation: The bronze man moves about whenever you're not looking at it, and will try to strangle you if it gets close enough. [[spoiler: He eventually foregos any and all subtlety, and demonstrates the ability to move whether you look at him or not.]]

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* OffscreenTeleportation: The bronze man moves men move about whenever you're not looking at it, them, and will try to strangle you if it gets they get close enough. [[spoiler: He eventually The final one foregos any and all subtlety, and demonstrates the ability to move whether you look at him or not.]]



* SerialKiller: [[spoiler:William Kraven.]]

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* SerialKiller: [[spoiler:William Kraven.Kraven, who kidnapped homeless people and even used his own servants for his experiments.]]



* SoulPoweredEngine: [[spoiler:The orbs, and technically the statues as well.]]

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* SoulPoweredEngine: [[spoiler:The orbs, orbs and technically the statues are animated by human souls. The statue with the glowing eyes that serves as well.the FinalBoss is implied to be Kraven himself.]]

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* {{Foreshadowing}}: Early on in the game, you can find a note where William Kraven expresses his hatred for his parents, claiming that his father was physically abusive and his mother did nothing but lie. [[spoiler:You later run into a puzzle consisting of a series of portraits of his mother. Only one tells the truth - the rest are lying, just like the woman they depict.]]



* RitualMagic: [[spoiler:What William Craven was working on aside from his horrible experiments.]]

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* RitualMagic: [[spoiler:What William Craven Kraven was working on aside from his horrible experiments.]]

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* GuideDangIt: You can accidentally [[spoiler:lock yourself out of getting the Good Ending by if you don't get the gear in the attic before you create the path leading to the White Room.]]



* SkippableBoss: [[spoiler:By collecting gears all over the manor throughout the game and putting them on the panel near a dumbwaiter, [[ScrewThisImOuttaHere you can call an elevator and enter a escape route]], ignoring the FinalBoss entirely and getting the Good Ending.]]

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* SkippableBoss: [[spoiler:By collecting gears components (a Key, a Gear, and a Lever) scattered all over the manor throughout the game and putting them on the panel near a dumbwaiter, [[ScrewThisImOuttaHere you can call an elevator and enter a escape route]], ignoring the FinalBoss entirely and getting the Good Ending.]]



* TragicMonster: The statues were [[spoiler:once innocent servants of Lord Kraven, and some of them don't even have any killing intent. It gets a little sadder when you see a few of them watch as you escape the manor, something they cannot do.]]

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* TragicMonster: The statues were [[spoiler:once innocent servants of Lord Kraven, Kraven and some easily-missed people who Lord Kraven had abducted. Some of them don't even have any killing intent. It gets a little sadder when you see a few of them watch as you escape the manor, something they cannot do.]]
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* ScrewThisImOuttaHere: [[Invoked to get the Good Ending.]]

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* ScrewThisImOuttaHere: [[Invoked [[spoiler:Invoked to get the Good Ending.]]

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* BittersweetEnding: The Good Ending is this. [[spoiler: You managed to escape the manor, but William Kraven's completed his ritual - and of course, all the people he's turned into statues are [[AndIMustScream stuck as they are.]]]]



* ScrewThisImOuttaHere: [[Invoked to get the Good Ending.]]



* SkippableBoss: [[spoiler:By collecting gears all over the manor throughout the game and putting them on the panel near a dumbwaiter, you can call an elevator and enter a escape route, ignoring the Final Boss entirely and getting the good ending.]]

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* SkippableBoss: [[spoiler:By collecting gears all over the manor throughout the game and putting them on the panel near a dumbwaiter, [[ScrewThisImOuttaHere you can call an elevator and enter a escape route, route]], ignoring the Final Boss FinalBoss entirely and getting the good ending.Good Ending.]]
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* AmbiguousTimePeriod: Though the events that led to the horrors in Kraven Manor started in the 1800s as evidenced by some of the notes in the manor, it's unclear when the actual game takes place. Clearly in more modern times, based on the fact that the main character has a flashlight.

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* AmbiguousTimePeriod: Though the events that led to the horrors in Kraven Manor started in the 1800s as evidenced by some of the notes in the manor, it's unclear when the actual game takes place. Clearly place - clearly in more modern times, based on the fact that the main character has a flashlight.
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* AxCrazy: [[spoiler:William Kraven thinks he's doing everyone he's turned into horrific monsters a favor by granting them immortality, even though they clearly did not desire it, especially the ones he ''kidnapped''. It doesn't help that one of his victims was a relative, George Kraven, as seen in photographs of a crime scene, but given his delight over the death of his parents, it's likely none of his family members were safe from him.]]

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* AxCrazy: [[spoiler:William Kraven thinks he's doing everyone he's turned into horrific monsters a favor by granting them immortality, even though they clearly did not desire it, especially the ones he ''kidnapped''. It doesn't help that one of his victims was a relative, his own father, George Kraven, as seen in photographs of a crime scene, but given his delight over the death of his parents, it's likely none of that crime scene could imply that William either murdered his family members were safe from him.father or used his corpse for his experiment.]]
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* BedsheetGhost: At one point, you encounter one of the statues hiding under a white sheet, and the moment you walk past him without looking, you hear a screech, turn around, and it's gone.

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* BedsheetGhost: At one point, you [[spoiler:you encounter one of the statues hiding under a white sheet, and the moment you walk past him without looking, you hear a screech, turn around, and it's gone.]]
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* WasOnceAMan: [[spoiler:The statues. All of Kraven's victims including himself, actually.]]
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* ThePlace: Kraven Manor, the game's title and setting.
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* [[spoiler:BattleAmongstTheFlames: The moment the final boss destroys one of the orbs, the house is set on fire.]]

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* [[spoiler:BattleAmongstTheFlames: The BattleAmongstTheFlames: [[spoiler:The moment the final boss destroys one of the orbs, the house is set on fire.]]



* [[spoiler: GhostlyGoals: '''Type A''', they're not aggressive towards the main character and aid him in his quest to end the horrors in the manor, guiding him through the place.]]

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* [[spoiler: GhostlyGoals: '''Type [[spoiler:'''Type A''', they're not aggressive towards the main character and aid him in his quest to end the horrors in the manor, guiding him through the place.]]



* [[spoiler:OurGhostsAreDifferent: Floating, smokey, bright white orbs with telekinetic abilities.]]

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* [[spoiler:OurGhostsAreDifferent: Floating, OurGhostsAreDifferent: [[spoiler:Floating, smokey, bright white orbs with telekinetic abilities.]]



* [[spoiler:SkippableBoss: By collecting gears all over the manor throughout the game and putting them on the panel near a dumbwaiter, you can call an elevator and enter a escape route, ignoring the Final Boss entirely and getting the good ending.]]
* [[spoiler:SoulPower: William Kraven gained this power.]]
* [[spoiler:SoulPoweredEngine: The orbs, and technically the statues as well.]]

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* [[spoiler:SkippableBoss: By SkippableBoss: [[spoiler:By collecting gears all over the manor throughout the game and putting them on the panel near a dumbwaiter, you can call an elevator and enter a escape route, ignoring the Final Boss entirely and getting the good ending.]]
* [[spoiler:SoulPower: William SoulPower: [[spoiler:William Kraven gained this power.]]
* [[spoiler:SoulPoweredEngine: The SoulPoweredEngine: [[spoiler:The orbs, and technically the statues as well.]]
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* DysfunctionalFamily: [[spoiler:William Kraven's, with him in the middle of an abusive father and a lying mother.]]


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* HatesTheirParent: [[spoiler:William Kraven hated both his father and mother, the former for beating him and the latter for constantly lying to him. He was delighted when they both died, finding their deaths unforgettably beautiful.]]


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* UselessBystanderParent: [[spoiler:William Kraven's mother never intervened when her husband beat their child, and according to Kraven himself, did nothing but lie.]]

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