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* ChubbyMamaSkinnyPapa: Inverted with the two main default humans. Blockboy is chubby, while Sword Girl is much slimmer.
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%% * ChubbyMamaSkinnyPapa: Inverted with the two main default humans. Blockboy is chubby, while Sword Girl is much slimmer.
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** Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing as a guest.
** All of the players used the same character model in very early builds of the game, before avatars became customizable.
** All of the players used the same character model in very early builds of the game, before avatars became customizable.
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** Since guests can Every Tourist server is this, as a result of Tourists only being able to play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing as a guest.
Tourists.
**All In early 2012, all of the players used the same character model in very early builds of the game, before avatars became customizable.were Blockboys.
**
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* SpringySpores: There's bouncy mushrooms as a block material.
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* ChubbyMamaSkinnyPapa: Inverted with the two main default humans. Blockboy is noticeably overweight, while Sword Girl is much slimmer.
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* ChubbyMamaSkinnyPapa: Inverted with the two main default humans. Blockboy is noticeably overweight, chubby, while Sword Girl is much slimmer.
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* ProductPlacement: The Brazilian servers had a Fanta event in 2015.
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* {{Retraux}}: There is a polygon limit for each cube, and it seems to be pretty low.
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* {{Retraux}}: There is a polygon limit for each cube, and it seems to be pretty low.low, resulting in everything being blocky.
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* {{Retraux}}: There is a polygon limit for each cube, and it seems to be pretty low.
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* MeaningfulName: “Kogama” is short for for '''Co'''operative '''Ga'''me '''Ma'''ker [[note]]The C was changed to a K because Cogama was already copyrighted.[[/note]]
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* CharacterCustomization: You can make your avatar look like anything you want, albeit with cube limitations.
** There exists avatars that look exactly like low-poly Rick Sanchez and {{VideoGame/Sonic The Hedgehog}}.
** There exists avatars that look exactly like low-poly Rick Sanchez and {{VideoGame/Sonic The Hedgehog}}.
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** An old build of the game from early 2012 had Blockboy as the only avatar.
** Back in 2011, the only avatar was a flying robot with a computer monitor for a head. It's mesh is still present on the spawnpoint blueprint.
** Back in 2011, the only avatar was a flying robot with a computer monitor for a head. It's mesh is still present on the spawnpoint blueprint.
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** An old build All of the game from players used the same character model in very early 2012 had Blockboy as builds of the only avatar.
** Back in 2011, the only avatar was a flying robot with a computer monitor for a head. It's mesh is still present on the spawnpoint blueprint.game, before avatars became customizable.
** Back in 2011, the only avatar was a flying robot with a computer monitor for a head. It's mesh is still present on the spawnpoint blueprint.
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* ChubbyMamaSkinnyPapa: Inverted with the two main default humans. Blockboy is noticeably overweight, while Sword Girl is much slimmer.
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* ColorCodedArmies: On pretty much all of the War games.
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* ArtEvolution: Compare the old promotional art from 2012 to the promo art from 2018.
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* FallingDamage: Falling from a great height will make your character die and respawn.
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* StuffBlowingUp: There are bazookas weapons in this game.
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* StuffBlowingUp: StuffBlowingUp
** There are bazookas weapons and TNT logic in thisgame.game.
** A jetpack will explode if you accelerate it for too long. Releasing the spacebar every now and then can prevent this from happening.
** There are bazookas weapons and TNT logic in this
** A jetpack will explode if you accelerate it for too long. Releasing the spacebar every now and then can prevent this from happening.
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* EarlyInstallmentWeirdness: In 2011, the player avatars were 3D models, unlike the environment, which was always made out of cubes.
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* EarlyInstallmentWeirdness: In 2011, the player avatars were 3D models, unlike the environment, which was always weren’t made out of cubes.cubes, unlike the environment.
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* ShrinkRay: Guess what one of the weapons is. There’s also a shrink pill.
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* ShrinkRay: Guess what one of the weapons is. is.
** There’s also a shrink pill.
** There’s also a shrink pill.
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* ShrinkRay: Guess what one of the weapons is. There’s also a shrink pill.
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Kogama is a user-based MMO {{WideOpenSandbox}} launched in 2011 and developed by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
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Kogama is a user-based MMO {{WideOpenSandbox}} {{Wide Open Sandbox}} launched in 2011 and developed by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
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Kogama is a user-based building MMO launched in 2011 and developed by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
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Kogama is a user-based building MMO {{WideOpenSandbox}} launched in 2011 and developed by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
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** That year, Multiverse released [[https://m.facebook.com/Kogamians/photos/a.233072520082937/236733946383461/?type=3&source=54 concept art]] of cuter and more-colorful robot avatars, which went unused, in favor of the cube avatars all players use to this day.
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** That year, Multiverse released [[https://m.facebook.com/Kogamians/photos/a.233072520082937/236733946383461/?type=3&source=54 concept art]] of cuter and more-colorful robot avatars, which went unused, would be abandoned early on, in favor of the cube avatars all players use to this day.
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** Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing in guest mode.
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** Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing in guest mode.as a guest.
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[[caption-width-right:350:some caption text]]
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* EverythingsBetterWithPenguins: One of the preset avatars you can buy in the Avatar Builder is a penguin. A bionic penguin, nonetheless.
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*TheSmurfettePrinciple: Of the 6 starter avatars to select from, only one of them is female.
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** That year, Multiverse released concept art of cuter and more-colorful robot avatars, which were possibly never used, in favor of the cube avatars all players use to this day.
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** That year, Multiverse released [[https://m.facebook.com/Kogamians/photos/a.233072520082937/236733946383461/?type=3&source=54 concept art art]] of cuter and more-colorful robot avatars, which were possibly never used, went unused, in favor of the cube avatars all players use to this day.
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*EarlyInstallmentWeirdness: In 2011, the player avatars were 3D models, unlike the environment, which was always made out of cubes.
**That year, Multiverse released concept art of cuter and more-colorful robot avatars, which were possibly never used, in favor of the cube avatars all players use to this day.
**That year, Multiverse released concept art of cuter and more-colorful robot avatars, which were possibly never used, in favor of the cube avatars all players use to this day.
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Kogama is a user-based building MMO made by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kog_9.png]]
[[caption-width-right:350:some caption text]]
Kogama is a user-based building MMOmade launched in 2011 and developed by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
[[caption-width-right:350:some caption text]]
Kogama is a user-based building MMO
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* EverythingsBetterWithPenguins: One of the preset avatars you can buy in the Avatar Builder is a penguin. A bionic penguin, nonetheless.
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* PlanetOfSteves: Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing in guest mode.
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* PlanetOfSteves: PlanetOfSteves:
** Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing in guestmode.mode.
** An old build of the game from early 2012 had Blockboy as the only avatar.
**Back in 2011, the only avatar was a flying robot with a computer monitor for a head. It's mesh is still present on the spawnpoint blueprint.
** Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing in guest
** An old build of the game from early 2012 had Blockboy as the only avatar.
**Back in 2011, the only avatar was a flying robot with a computer monitor for a head. It's mesh is still present on the spawnpoint blueprint.
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* KillItwithFire: There is a flamethrower weapon.
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* KillItwithFire: KillItWithFire: There is a flamethrower weapon.
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* PressXtoDie: If you press the K key in-game, your character will die and be sent back to a spawnpoint/checkpoint.
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* PressXtoDie: PlanetOfSteves: Since guests can only play in servers with other guests, expect to enter a server consisting entirely of Blockboys when playing in guest mode.
* PlayerVersusPlayer: There is a PVP mechanic. This is used to create battleground maps.
* PressXToDie: If you press the K key in-game, your character will die and be sent back to a spawnpoint/checkpoint.
* PlayerVersusPlayer: There is a PVP mechanic. This is used to create battleground maps.
* PressXToDie: If you press the K key in-game, your character will die and be sent back to a spawnpoint/checkpoint.
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* BuiltWithLego: Everything is made out of blocks and polygons. In fact, the low polygon count is likely the reason why it runs so well on potato computers.
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* BuiltWithLego: Everything is made out of blocks and polygons. In fact, the low polygon count is likely the reason why it runs so well on potato computers.computers.
*FingerlessHands: Most of the human characters end up having these due to block limitations.
*KillItwithFire: There is a flamethrower weapon.
*NintendoHard: Some parkour maps can be this.
*PressXtoDie: If you press the K key in-game, your character will die and be sent back to a spawnpoint/checkpoint.
*StuffBlowingUp: There are bazookas weapons in this game.
*FingerlessHands: Most of the human characters end up having these due to block limitations.
*KillItwithFire: There is a flamethrower weapon.
*NintendoHard: Some parkour maps can be this.
*PressXtoDie: If you press the K key in-game, your character will die and be sent back to a spawnpoint/checkpoint.
*StuffBlowingUp: There are bazookas weapons in this game.
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Kogama is a user-based building MMO made by Danish company Multiverse APS. In this game, you can build worlds and play on other people's maps.
This MMO is notable for being an alternative to {{VideoGame/Minecraft}} and {{VideoGame/Roblox}}.
----
!!As a building MMO that has evolved greatly since its inception, there are many tropes to be found in this game:
*BuiltWithLego: Everything is made out of blocks and polygons. In fact, the low polygon count is likely the reason why it runs so well on potato computers.
This MMO is notable for being an alternative to {{VideoGame/Minecraft}} and {{VideoGame/Roblox}}.
----
!!As a building MMO that has evolved greatly since its inception, there are many tropes to be found in this game:
*BuiltWithLego: Everything is made out of blocks and polygons. In fact, the low polygon count is likely the reason why it runs so well on potato computers.