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* BigBadEnsemble: [[spoiler:Capehorn, Yelma, Zolgonark and Melissa. [[TeethClenchedTeamwork None of them particularly like each other]].]]

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* BigBadEnsemble: BigBadDuumvirate: [[spoiler:Capehorn, Yelma, Zolgonark and Melissa. [[TeethClenchedTeamwork None of them particularly like each other]].]]
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* BigBadEnsemble: [[spoiler:Capehorn, Yelma, Zolgonark and Melissa. [[TeethClenchedTeamwork None of them particularly like each other]].]]

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* InconsistentSpelling: Meria/Melia/Mellia, which has been officially and unofficially written ''all three ways.'' A lot of the knights' names suffered from this, too, until they were given official spellings by Sting. When the game was translated by Atlus, however, a lot of these romanizations were discarded, some due to being too long (i.e. Willemgard becoming Wilmgard), others for unknown reasons.



* SociopathicHero: Mellia. She's just so over-the-top that you can't help but cheer for whatever insane thing she's doing. [[spoiler:There is also the fact that she [[RageAgainstTheHeavens can pull a successful Nessiah]] without manipulating several countries first...]]
* SpellMyNameWithAnS: Meria/Melia/Mellia, which has been officially and unofficially written ''all three ways.'' A lot of the knights' names suffered from this, too, until they were given official spellings by Sting. When the game was translated by Atlus, however, a lot of these romanizations were discarded, some due to being too long (i.e. Willemgard becoming Wilmgard), others for unknown reasons.

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* GenreBusting: You are unlikely to be able to classify what, exactly, this game ''is.'' You may even struggle to properly describe what its ''components'' are. Let's try: A little bit of BulletHell mixed with InterfaceScrew (the enemy is shooting at the wisp, YOUR CURSOR, rather than the soldiers you animate), some RealTimeStrategy with TurnBasedStrategy hybrid elements... and some RPG elements for the various ghosts you control. That's not even getting into the ''really'' weird stuff like hitting the switch between "Law" and "Chaos" to switch modes for characters' hitboxes across the map.
** You want a shorter description that includes comparable games? Here it is: ''VideoGame/{{Ikaruga}}'' meets ''VideoGame/Persona3'' meets ''VideoGame/FinalFantasyTactics''. Put it in a blender, add the InterfaceScrew, subtract "Bullet Absorb" from ''Ikaruga'', and you got this game. [[MindScrew Don't think too hard on it.]]
* GlassCannon: Maria has incredibly low VIT (7.77), despite her physical strength. She's the only character that recovers it between chapters, though.

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* GenreBusting: You are unlikely to be able to classify what, exactly, this game ''is.'' You may even struggle to properly describe what its ''components'' are. Let's try: A little bit of BulletHell mixed with InterfaceScrew (the enemy is shooting at the wisp, YOUR CURSOR, rather than the soldiers you animate), some RealTimeStrategy with TurnBasedStrategy hybrid elements...elements, a [[TabletopGame/{{Bingo}} Bingo]] system to determine every stage's win conditions... and some RPG elements for the various ghosts you control. That's not even getting into the ''really'' weird stuff like hitting the switch between "Law" and "Chaos" to switch modes for characters' hitboxes across the map.
** You want a shorter description that includes comparable games? Here it is:
map. [[JustForFun/XMeetsY In short]], it's ''VideoGame/{{Ikaruga}}'' meets ''VideoGame/Persona3'' meets ''VideoGame/FinalFantasyTactics''. Put it in a blender, add the InterfaceScrew, subtract "Bullet Absorb" from ''Ikaruga'', and you got this game. [[MindScrew Don't think too hard on it.]]
game.
* GlassCannon: Maria has and the other Heroines have incredibly low VIT (7.77), despite her their physical strength. She's They're the only character characters that recovers it between chapters, though.



* GratuitousEnglish: Atlus's English release cleaned up a lot of this throughout the game's menus and interface. But for just ''one'' example of it... compare this [[http://i188.photobucket.com/albums/z22/jcdietz03/KitN_Jap.png Japanese]] screen to the one used for the [[http://i188.photobucket.com/albums/z22/jcdietz03/KitN_English.png English]] version.
* GuideDangIt: In order to get the good ending for the first campaign, you have to recruit a certain character...in a hidden level. Yeah, good luck figuring that one out on your first play through.

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* GratuitousEnglish: Atlus's English release cleaned up a lot of As is series tradition, the interface in the Japanese version is rife with this, though this throughout was largely corrected in the game's menus and interface. But for just ''one'' example localization in favor of it... compare this [[http://i188.photobucket.com/albums/z22/jcdietz03/KitN_Jap.png Japanese]] screen to the one used for the [[http://i188.photobucket.com/albums/z22/jcdietz03/KitN_English.png English]] version.
more natural sounding English.
* GuideDangIt: In order to get the good ending for the first campaign, you have to recruit a certain character... in a hidden level. Yeah, good luck figuring that one out on your first play through.level.



* JigsawPuzzlePlot: The game starts off InMediasRes with very little context as to what's going on. The backstory is slowly unfolded through flashback scenes in AnachronicOrder which help piece together the mystery of just what happened in Aventhem Castle.



* LoadsAndLoadsOfLoading: English PSP version, which even causes a little bit of lag on scenes and sprite animations.

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* LoadsAndLoadsOfLoading: English PSP version, which even causes a The game has around 200 named characters, though most of them only appear as stage [=NPCs=] or recruitable allies with little bit of lag on scenes and sprite animations.to no story significance.



* MacGuffinDeliveryService: Couldn't we, I don't know, wait to fight [[spoiler:Alier]] until [[spoiler:Yelma is ''NOT'' standing right next to the king's crystal-encased body]]?!



* NintendoHard: Playing on just the normal difficulty is an exercise in badness, as the screen can quickly be blanketed in projectiles.

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* NintendoHard: Playing on The game's rather difficult even if you ignore the core mechanics being convoluted just to comprehend on a surface level, which leads to Easy mode being the normal in-game recommended difficulty is an exercise in badness, as the screen can quickly be blanketed in projectiles.setting for first playthroughs.



* OptionalPartyMember: Everyone, technically. Most stages have a default group of knights the Wisp can use; to permanently recruit any character, the player has to find an item connected to them hidden in a previous stage, with the exception of the first, of course.

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* OptionalPartyMember: Everyone, technically.technically, save for the Heroines. Most stages have a default group of knights the Wisp can use; to permanently recruit any character, the player has to find an item connected to them hidden in a previous stage, with the exception of the first, of course.



* OrderVersusChaos: A core theme, most prominently seen in the two attack modes being named "Law" and "Chaos". Story-wise, [[spoiler:"Law" refers to the current status quo of the world being separated into a hierarchy going from Asgard at the top, to the Surface Worlds beneath them, and the Underworld further down. "Chaos" refers to the PrimordialChaos which predates this system where all worlds were equal. Capehorn's goal is to return the world to Chaos out of spite towards the gods.]]



* PsychoticSmirk: Mellia goes around with a face that proudly proclaims "I eat babies".
* RageAgainstTheHeavens: [[spoiler:Mellia doesn't rage so much as gleefully charge on at the prospect of making Asgard (among other things) go asplode.]]

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* %%* PsychoticSmirk: Mellia goes around with a face that proudly proclaims "I eat babies".
* RageAgainstTheHeavens: [[spoiler:Mellia doesn't rage so much as gleefully charge on [[spoiler:The Mehse and the Tiamats believe themselves to have been abandoned by the gods, who have been doing nothing to help their persecution at the prospect hands of making Asgard (among other things) go asplode.corrupt officials from Aventhem Castle. They tried building a tower that'd reach the heavens to protest this, which was deemed in violation of the Unwritten Law and was [[TowerOfBabel destroyed by the gods]], who then further punished the Mehse with unwanted immortality. Capehorn, a particularly ambitious Tiamat, was so enraged that he set in motion a plan to topple the natural order established by the gods, kickstarting the plot of the game.]]



* SadisticChoice: At the end of Mellia's route, as long as you didn't defeat Scoppio. Which is more important to you -- order or friendship? And no, you can't TakeAThirdOption.



* SpellMyNameWithAnS: Meria/Melia/Mellia, which has been officially and unofficially written ''all three ways.'' A lot of the knights' names suffered from this, too, until they were given official spellings by Sting. When the game was translated by Atlus, however, a lot of these romanizations were discarded, some due to being too long (i.e. Willemgard becoming Wilmgard), others for unknown reasons. Naturally, this causes a lot of difficulty between longtime Dept. Heaven fans that use Sting's translations and newer/foreign fans going off of Atlus's names, especially if the same character had a dramatically different name.

to:

* SpellMyNameWithAnS: Meria/Melia/Mellia, which has been officially and unofficially written ''all three ways.'' A lot of the knights' names suffered from this, too, until they were given official spellings by Sting. When the game was translated by Atlus, however, a lot of these romanizations were discarded, some due to being too long (i.e. Willemgard becoming Wilmgard), others for unknown reasons. Naturally, this causes a lot of difficulty between longtime Dept. Heaven fans that use Sting's translations and newer/foreign fans going off of Atlus's names, especially if the same character had a dramatically different name.
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-->''Knights really isn't too different from [[OverlyNarrowSuperlative the other]] [[UsefulNotes/NintendoDS stylus-driven]] [[BulletHell bullet hell]] [[TurnBasedStrategy strategy RPGs]] out there.''

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-->''Knights -->''''Knights in the Nightmare'' really isn't too different from [[OverlyNarrowSuperlative the other]] [[UsefulNotes/NintendoDS [[Platform/NintendoDS stylus-driven]] [[BulletHell bullet hell]] [[TabletopGame/{{Bingo}} Bingo]] [[TurnBasedStrategy strategy RPGs]] out there.''
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trope about IU colorism now


* ButNotTooBlack: One dark-skinned NPC girl in armor is called "Tanned Knight".
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* KansaiRegionalAccent: In the Japanese version, all the Lemonoug people have a slight Kyoto-ben dialect. Not noticeable in the English script, obviously, where standard English was used to render every character's speech.
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%% * SurprisinglyGoodEnglish: The voice acting, if not the text.
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%% * TriangRelations: Piche, Nordich, and Alier.
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Nice Hat is now a disambig.


%% * NiceHat: Most wizards and priestesses wear one.
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The game was localized in North America by Creator/{{Atlus}} and released on June 2nd. Keeping with ST!NG's habits, a PSP version of this game was recently released, with a bonus [[VideoGame/YggdraUnion Yggdra]] mode available.

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The game was localized in North America by Creator/{{Atlus}} and released on June 2nd. Keeping with ST!NG's habits, a PSP version of this game was recently released, with a bonus [[VideoGame/YggdraUnion Yggdra]] mode available.
available. A remaster was also released in 2022 for the Nintendo Switch, [[NoExportForYou but only in japan]].
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Loads And Loads Of Characters is no longer a trope


%% * LoadsAndLoadsOfCharacters
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%% * GuideDangIt: Try to find [[spoiler:Marietta's staff]] without any help.

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%% * GuideDangIt: Try In order to find [[spoiler:Marietta's staff]] without any help. get the good ending for the first campaign, you have to recruit a certain character...in a hidden level. Yeah, good luck figuring that one out on your first play through.
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YMMV. Moved.


* SelfImposedChallenge: Many. The most popular are "Get all the knights" and "continually NewGamePlus from Easy Mode to Nightmare Mode [[NoCasualtiesRun without ever using Transoul]]". ...Also, [[MeaningfulName Nightmare Mode]] is ''in itself'' a SelfImposedChallenge.
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%% * ThemeNaming: A number of the bosses' names seem to be derived, to one degree or another, from the zodiac, particularly when the Japanese spellings are taken into account:


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%%
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* SugarAndIcePersonality: Maria.
* SurprisinglyGoodEnglish: The voice acting, if not the text.
* TakingTheBullet: Poor [[spoiler:Maria and Mellia]].

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%% * SugarAndIcePersonality: Maria.
%% * SurprisinglyGoodEnglish: The voice acting, if not the text.
%% * TakingTheBullet: Poor [[spoiler:Maria and Mellia]].


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%% ** [[spoiler:Rivulia - Libra]]

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zce are not allowed; examples are not arguable


* AfterTheEnd

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%% * AfterTheEnd



* AsLongAsItSoundsForeign: This seems to have been the idea behind everyone's names.
* AuthorityEqualsAsskicking: Wilmgard. [[spoiler:Not even death stops him from kicking ass.]]
* AxCrazy: Mellia.
* {{BFS}}: Leonil's sword.
* BigEater: Lucia.
* BloodKnight: Leonil.
* BodyHorror: So. Many. Examples. The most tragic is hands-down [[spoiler:Piche]], though. Poor baby.
* BoobsOfSteel: Good God, Melissa, you're going to put somebody's eye out with those!
** Subverted with Mellia, who despite being the smallest-chested of [[spoiler:the different versions of Marietta]], is also the most destruction-happy.
* BrainwashedAndCrazy: [[spoiler:Gunther]].
* BreakTheCutie: [[spoiler:Algiery and Piche]].
* BreakableWeapons: Each and every one. Even ''upgrading'' can make them break.
* BulletHell: The main challenge of the game.
* ButNotTooBlack: One dark-skinned NPC girl in armor is called "Tanned Knight."
* CallingYourAttacks: you will hear a lot of these; hi-skill ones are especially nice to hear.
* CelestialBureaucracy: Asgard.

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%% * AsLongAsItSoundsForeign: This seems to have been the idea behind everyone's names.
%% * AuthorityEqualsAsskicking: Wilmgard. [[spoiler:Not even death stops him from kicking ass.]]
%% * AxCrazy: Mellia.
%% * {{BFS}}: Leonil's sword.
%% * BigEater: Lucia.
%% * BloodKnight: Leonil.
%% * BodyHorror: So. Many. Examples. The most tragic is hands-down [[spoiler:Piche]], though. Poor baby.
* BoobsOfSteel: Good God, Melissa, you're going to put somebody's eye out with those!
** Subverted with Mellia, who despite being the smallest-chested of [[spoiler:the different versions of Marietta]], is also the most destruction-happy.
[[spoiler:Piche]]
%%
* BrainwashedAndCrazy: [[spoiler:Gunther]].
%% * BreakTheCutie: [[spoiler:Algiery and Piche]].
%% * BreakableWeapons: Each and every one. Even ''upgrading'' can make them break.
%% * BulletHell: The main challenge of the game.
* ButNotTooBlack: One dark-skinned NPC girl in armor is called "Tanned Knight."
Knight".
%%
* CallingYourAttacks: you will hear a lot of these; hi-skill ones are especially nice to hear.
%% * CelestialBureaucracy: Asgard.



* CloudCuckooLander / ChildrenAreInnocent: Primea is sometimes an example of both tropes.
* ColorCodedElements: [[color:green:Sanctity]], [[color:purple:Darkness]], [[color:red:Fire]], [[color:blue:Ice]], [[color:yellow:Lightning]], Neutral.
* CuteWitch: Vienna and [[spoiler:Pamela]]. Many of the Priestesses also qualify.

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%% * CloudCuckooLander / CloudCuckooLander: Primea
%% *
ChildrenAreInnocent: Primea is sometimes an example of both tropes.
Primea.
%%
* ColorCodedElements: [[color:green:Sanctity]], [[color:purple:Darkness]], [[color:red:Fire]], [[color:blue:Ice]], [[color:yellow:Lightning]], Neutral.
%% * CuteWitch: Vienna and [[spoiler:Pamela]]. Many of the Priestesses also qualify.



* DemBones: One of the possible monsters.
* DemonicPossession

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%% * DemBones: One of the possible monsters.
%% * DemonicPossession



* EarnYourHappyEnding

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%% * EarnYourHappyEnding



* EmotionlessGirl: Vishnah.

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%% * EmotionlessGirl: Vishnah.



* {{Expy}}: Many. Aquina is one of [[VideoGame/RivieraThePromisedLand Malice]], Leonil of [[VideoGame/YggdraUnion Leon]], Primea of [[VideoGame/YggdraUnion #367]], Bonita of [[VideoGame/YggdraUnion Gulcasa]], Vishna of [[VideoGame/YggdraUnion Zilva]]...
* TheFaceless: Vienna.

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* {{Expy}}: Many. Aquina is one of [[VideoGame/RivieraThePromisedLand Malice]], Leonil of [[VideoGame/YggdraUnion Leon]], Primea of [[VideoGame/YggdraUnion #367]], Bonita of [[VideoGame/YggdraUnion Gulcasa]], Vishna of [[VideoGame/YggdraUnion Zilva]]...
%% * TheFaceless: Vienna.



%%* GenericCuteness%%

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%%* GenericCuteness%%GenericCuteness



* GottaCatchEmAll: Getting all the knights.

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%% * GottaCatchEmAll: Getting all the knights.



* GuideDangIt: Try to find [[spoiler:Marietta's staff]] without any help.
** How about [[spoiler:Zolgonark's Soul Crucible]]?! How the hell is anybody supposed to realize that [[spoiler:the item is actually in the first scene after the breakable object resets]]?!

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%% * GuideDangIt: Try to find [[spoiler:Marietta's staff]] without any help.
%% ** How about [[spoiler:Zolgonark's Soul Crucible]]?! How the hell is anybody supposed to realize that [[spoiler:the item is actually in the first scene after the breakable object resets]]?!



* ImpossiblyCoolClothes: ''Everyone'', especially the main heroine(s). How do they move around in that getup?
* TheIngenue: Piche.
* InterspeciesRomance: [[spoiler:Wilmgard and Algiery.]]
* ItHasBeenAnHonor: Gunther.

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%% * ImpossiblyCoolClothes: ''Everyone'', especially the main heroine(s). How do they move around in that getup?
%% * TheIngenue: Piche.
%% * InterspeciesRomance: [[spoiler:Wilmgard and Algiery.]]
%% * ItHasBeenAnHonor: Gunther.



* KarmicDeath: [[spoiler:Yelma.]]

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%% * KarmicDeath: [[spoiler:Yelma.]]



* LadyOfWar: Maria and Mellia, [[spoiler:who are technically the same entity]]. Many of Wilmgard's knights are this, as well.
* LaserGuidedAmnesia
* LegionsOfHell: The main force of opposition.
* LightIsNotGood
* LimitBreak: Sort of.
* LoadsAndLoadsOfCharacters, LoveDodecahedron, ''and'' CastOfSnowflakes '''[[LogicalExtreme in spades]]''', all of which are important to normal gameplay and the storyline. This is because Transsoul-ing is affected by relationships, races, classes, and several other in-game mechanics, and these can all affect the Knight being given the soul.

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%% * LadyOfWar: Maria and Mellia, [[spoiler:who are technically the same entity]]. Many of Wilmgard's knights are this, as well.
%% * LaserGuidedAmnesia
%% * LegionsOfHell: The main force of opposition.
%% * LightIsNotGood
%% * LimitBreak: Sort of.
LoadsAndLoadsOfCharacters
%%
* LoadsAndLoadsOfCharacters, LoveDodecahedron, ''and'' CastOfSnowflakes '''[[LogicalExtreme in spades]]''', all of which are important LoveDodecahedron
%% * CastOfSnowflakes: Important
to normal gameplay and the storyline. This is because Transsoul-ing is affected by relationships, races, classes, and several other in-game mechanics, and these can all affect the Knight being given the soul.



* MacGuffin: Marietta's staff Ancardia.

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%% * MacGuffin: Marietta's staff Ancardia.



* ManipulativeBastard: Yelma.

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%% * ManipulativeBastard: Yelma.



* MindScrew: In the artbook, [[WordOfGod one of the game designers]] admitted that even they had trouble keeping track of the plot.
** Also, do NOT try to classify the gameplay into a genre. It is an exercise in futility. See GenreBusting above.
* MoreDakka: There's reason why this game is considered "a bullet-hell RPG."
* MsFanservice: Melissa and Mellia were designed for this role, according to the character designer. To a lesser extent, Marietta and [[spoiler:[[FullFrontalAssault Melad Margus]].]]

to:

* MindScrew: In the artbook, [[WordOfGod one of the game designers]] admitted that even they had trouble keeping track of the plot.
**
plot. Also, do NOT try to classify the gameplay into a genre. It is an exercise in futility. See GenreBusting above.
%% * MoreDakka: There's reason why this game is considered "a bullet-hell RPG."
%% * MsFanservice: Melissa and Mellia were designed for this role, according to the character designer. To a lesser extent, Marietta and [[spoiler:[[FullFrontalAssault Melad Margus]].]]



* NeverGrewUp: [[spoiler:Pamela]] and, according to the World Guide, [[spoiler:Yggdra]].
* NiceHat: Most wizards and priestesses wear one.

to:

%% * NeverGrewUp: [[spoiler:Pamela]] and, according to the World Guide, [[spoiler:Yggdra]].
%% * NiceHat: Most wizards and priestesses wear one.



* NoblewomansLaugh: Yelma.
* ObviouslyEvil: Guess which side of [[spoiler:Marietta]] Mellia and Melissa represent.
** Also, Yelma.
* OmnicidalManiac: Zolgonark and [[spoiler:Melad Margus]].

to:

%% * NoblewomansLaugh: Yelma.
%% * ObviouslyEvil: Guess which side of [[spoiler:Marietta]] Mellia and Melissa represent.
%% ** Also, Yelma.
%% * OmnicidalManiac: Zolgonark and [[spoiler:Melad Margus]].



* OrcusOnHisThrone: ''Every'' villain is guilty of this.
* OurAngelsAreDifferent
* OurSoulsAreDifferent: Look no further than the Wisp.

to:

%% * OrcusOnHisThrone: ''Every'' villain is guilty of this.
%% * OurAngelsAreDifferent
%% * OurSoulsAreDifferent: Look no further than the Wisp.



* RedOniBlueOni: Subverted; Marietta and Maria have red and gold coloring and blue-oni personalities, while Melissa and Mellia wear blue and purple and act more like they're red oni.
* ResetButton: What happens in the good endings.
** [[spoiler:Arguably, those endings where Melad Margus is allowed to go on her destruction spree are a ''literal'' ResetButton for the entire universe -- this is implied in a Marietta flashback at the end of Mellia's route.]]

to:

* RedOniBlueOni: Subverted; Marietta and Maria have red and gold coloring and blue-oni personalities, while Melissa and Mellia wear blue and purple and act more like they're red oni.
%% * ResetButton: What happens in the good endings.
** [[spoiler:Arguably, those endings where Melad Margus is allowed to go on her destruction spree are a ''literal'' ResetButton for the entire universe -- this is implied in a Marietta flashback at the end of Mellia's route.]]
endings.



* SealedEvilInACan: Zolgonark.

to:

%% * SealedEvilInACan: Zolgonark.



* ShelteredAristocrat: Nordich, who first appears to be little more than a spoiled brat.
* ShipperOnDeck: A handful of female and male knights get gossipy and humorous over who the prince is marrying.
* SmugSnake: Capehorn and Yelma.

to:

%% * ShelteredAristocrat: Nordich, who first appears to be little more than a spoiled brat.
* ShipperOnDeck: A handful of female and male knights get gossipy and humorous over who the prince is marrying.
%% * SmugSnake: Capehorn and Yelma.



* SpoilerOpening: PSP version, [[VideoGame/YggdraUnion as]] [[VideoGame/BlazeUnion usual]].
* StarcrossedLovers: [[spoiler:Wilmgard and Algiery. Also, Piche and Nordich.]]

to:

%% * SpoilerOpening: PSP version, [[VideoGame/YggdraUnion as]] [[VideoGame/BlazeUnion usual]].
%% * StarcrossedLovers: [[spoiler:Wilmgard and Algiery. Also, Piche and Nordich.]]



* ThemeNaming: A number of the bosses' names seem to be derived, to one degree or another, from the zodiac, particularly when the Japanese spellings are taken into account:
** [[spoiler:Jamie - Gemini]]
** [[spoiler:Rivulia - Libra]]
** [[spoiler:Gunther - Cancer]]
** [[spoiler:Dotaurus - Taurus]]
** [[spoiler:Scoppio - Scorpio]]
** [[spoiler:Leonil - Leo]]
** [[spoiler:Aquina/Aquiline - Aquarius]]
** [[spoiler:Capehorn - Capricorn]]
** [[spoiler:Vilgo - Virgo]]
** [[spoiler:Piche - Pisces]]
** [[spoiler:Sacchito - Sagittarius]]
** [[spoiler:Alier - Aries]]
* TomatoSurprise: [[spoiler:Algiery, who is eventually revealed to be one of the Tiamat.]]
* TragicMonster: [[spoiler: Piche, Nordich, and Gunther]].

to:

* ThemeNaming: A number of the bosses' names seem to be derived, to one degree or another, from the zodiac, particularly when the Japanese spellings are taken into account:
%% ** [[spoiler:Jamie - Gemini]]
** [[spoiler:Rivulia - Libra]]
%% ** [[spoiler:Gunther - Cancer]]
%% ** [[spoiler:Dotaurus - Taurus]]
%% ** [[spoiler:Scoppio - Scorpio]]
%% ** [[spoiler:Leonil - Leo]]
%% ** [[spoiler:Aquina/Aquiline - Aquarius]]
%% ** [[spoiler:Capehorn - Capricorn]]
%% ** [[spoiler:Vilgo - Virgo]]
%% ** [[spoiler:Piche - Pisces]]
%% ** [[spoiler:Sacchito - Sagittarius]]
%% ** [[spoiler:Alier - Aries]]
%% * TomatoSurprise: [[spoiler:Algiery, who is eventually revealed to be one of the Tiamat.]]
%% * TragicMonster: [[spoiler: Piche, Nordich, and Gunther]].



* TriangRelations: Piche, Nordich, and Alier.
* VideoGameCrueltyPotential: Mellia's route.
* VisualNovel: In the cases where it's not a strategy bullet hell game, it's firmly this for half of the time.
* WhoWantsToLiveForever: The Mehse sure don't. [[spoiler:Freaking Asgard.]]
* YourPrincessIsInAnotherCastle: The cutscene after Scene 30.

to:

%% * TriangRelations: Piche, Nordich, and Alier.
%% * VideoGameCrueltyPotential: Mellia's route.
%% * VisualNovel: In the cases where it's not a strategy bullet hell game, it's firmly this for half of the time.
%% * WhoWantsToLiveForever: The Mehse sure don't. [[spoiler:Freaking Asgard.]]
%% * YourPrincessIsInAnotherCastle: The cutscene after Scene 30.

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