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* SmallNameBigEgo: King Dedede's castle is filled with pictures of himself. He's still better than [[VideoGame/KirbyPlanetRobobot President Haltmann]] though.
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* {{Acrofatic}}: King Dedede moves surprisingly fast for a fat penguin. Especially on Extra Mode.

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* {{Acrofatic}}: King Dedede moves can move surprisingly fast for a fat penguin. Especially on [[NintendoHard Extra Mode.Mode]].



* LaughablyEvil: King Dedede. He decorates his castle with portraits of himself doing the VSign, and both of the endings have him behaving in a comical fashion, throwing a childish temper tantrum or bawling like a baby (much to Kirby's [[SweatDrop embarrassment]]).
* NintendoHard: The Extra Game can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!

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* LaughablyEvil: What little we see of King Dedede. Dedede in this game seems to indicate something like this. He decorates his castle with portraits pictures of himself doing the VSign, and both of the endings have him behaving in a comical fashion, throwing fashion. On normal difficulty he [[spoiler: throws a childish temper tantrum or before rushing off in a huff]], and on hard he [[spoiler: starts bawling like a baby (much baby]] causing Kirby to Kirby's [[SweatDrop embarrassment]]).
SweatDrop with embarrassment.
* NintendoHard: The Extra Game can be very punishing to unfamiliar players. Enemy All enemy damage is doubled and doubled, they move faster, some enemies bosses have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!



* OneHitKill: Something that is rare for a ''Kirby'' game, touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much vitality he had.

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* OneHitKill: Something that is rare for a ''Kirby'' game, touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much vitality he had.has.



** Just before each of the bosses in Mt. [=DeDeDe=], there is (for some reason) a dancing Kirby. Touching this kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.

to:

** Just before each of the bosses in Mt. [=DeDeDe=], there is (for ([[BigLippedAlligatorMoment for some reason) reason]]) a dancing Kirby. Touching this kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.



* TreeTrunkTour: Kirby enters a tree in the first level.

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* TreeTrunkTour: The last section of ''Green Greens'' has Kirby enters a tree in scaling the first level.inside of a giant hollow tree.



* WakeUpCallBoss: Whispy Woods in Extra Game. He drops Gordos, which do three units of damage out of six. And while he does that, you need to look for apples to fire at him.

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* WakeUpCallBoss: Whispy Woods in Extra Game. He drops Gordos, which do three units of damage out of a maximum of six. And while he does that, you need to look for apples to fire shoot at him.
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''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 UsefulNotes/GameBoy game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.

to:

''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 UsefulNotes/GameBoy game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.
and get the food back.



* ColorWash: The UsefulNotes/SuperGameBoy is precoded to play this game with a pinkish-red palette by default, reflecting Kirby's pink and red color scheme. This palette remained the same in the west despite Kirby being white-skinned in this game, likely because a grayscale palette would be counter-intuitive to the SGB's gimmick of playing Game Boy games in color.
* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which gives Kirby the hiccups (causing him to be stuck in his inflated state) and lets him fire out air puffs rapidly. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles a mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".

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* ColorWash: The UsefulNotes/SuperGameBoy is precoded to play this game with a pinkish-red palette by default, reflecting Kirby's pink and red color scheme. This palette remained the same in the west despite Kirby being white-skinned in this game, on the boxart, likely because a grayscale palette would be counter-intuitive to the SGB's gimmick of playing Game Boy games in color.
* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the a Sweet Potato, which gives Kirby the hiccups (causing him to be stuck in his inflated state) and lets him fire out air puffs rapidly. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles a mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".

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* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles an actual mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".

to:

* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs gives Kirby the hiccups (causing him up to be stuck in his inflated state) and lets him "burp" fire out damaging dust clouds. air puffs rapidly. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles an actual a mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".



* TheGoomba: Waddle Dees.

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* TheGoomba: Waddle Dees.Dee.
* LaughablyEvil: King Dedede. He decorates his castle with portraits of himself doing the VSign, and both of the endings have him behaving in a comical fashion, throwing a childish temper tantrum or bawling like a baby (much to Kirby's [[SweatDrop embarrassment]]).
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* {{Acrofatic}}: King Dedede moves surprisingly fast, for a fat penguin. Especially on Extra Mode.

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* {{Acrofatic}}: King Dedede moves surprisingly fast, fast for a fat penguin. Especially on Extra Mode.

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* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead, which lets Kirby defeat enemies with "minty-fresh breath".

to:

* ColorWash: The UsefulNotes/SuperGameBoy is precoded to play this game with a pinkish-red palette by default, reflecting Kirby's pink and red color scheme. This palette remained the same in the west despite Kirby being white-skinned in this game, likely because a grayscale palette would be counter-intuitive to the SGB's gimmick of playing Game Boy games in color.
* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead, instead (even though the sprite for it hardly resembles an actual mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".
Is there an issue? Send a MessageReason:
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** Just before each of the bosses in Mt. [=DeDeDe=], there is (for some reason) a dancing Kirby. Touching this kills all enemies on the screen.

to:

** Just before each of the bosses in Mt. [=DeDeDe=], there is (for some reason) a dancing Kirby. Touching this kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.
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* GettingCrapPastTheRadar: One enemy is a one-eyed monster named Wizzer. In Extra Mode it's replaced with a one-eyed monster named ''Pee''zer.
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* TreeTrunkTour: Kirby enters a tree in the first level.
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* Bizarrchitecture: The windows of Dedede's castle are designed to elicit the image of an evil scowl, but they inexplicably turn to sad-looking "eyes" after Dedede gets blasted out through the roof.

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* Bizarrchitecture: The windows of Dedede's castle are designed to elicit the image of an evil scowl, but they inexplicably turn to sad-looking "eyes" after Dedede gets blasted out through the roof.



** This scene is recreated in the ending of ''Super Star Ultra'''s "Revenge of the King", with the Waddle Dees consoling Dedede in place of Kirby.



* {{Oculothorax}}: Waddle Doos appear to have one single eye, aswell as Kracko, the boss of Bubbly Clouds.

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* {{Oculothorax}}: Waddle Doos appear to have one single eye, aswell as well as Kracko, the boss of Bubbly Clouds.
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* TheGoomba: Waddle Dee.

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* TheGoomba: Waddle Dee.Dees.



* {{Oculothorax}}: Kracko and Waddle Doo.

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* {{Oculothorax}}: Kracko and Waddle Doo.Doos appear to have one single eye, aswell as Kracko, the boss of Bubbly Clouds.

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* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead, which lets Kirby defeat enemies with "minty-fresh breath".



* DubNameChange: Some of the items were renamed in the original localization: Mike became Microphone, Superspicy Curry became Spicy Food, Sweet Potato became Mint Leaf, and [[HyperactiveMetabolism Energy Drink]] became Pep Brew. The oddest has to be the [[TrademarkFavoriteFood Maxim Tomato]] which became a "Bag of Magic Food".

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* DubNameChange: Some of the items were renamed in the original localization: Mike became Microphone, Superspicy Curry became Spicy Food, Sweet Potato became Mint Leaf, and [[HyperactiveMetabolism Energy Drink]] became Pep Brew. The oddest has to be the [[TrademarkFavoriteFood Maxim Tomato]] which became a "Bag of Magic Food". While most of these renames didn't carry over to subsequent installments, the Mint Leaf did: when it reappeared in [[VideoGame/KirbyTripleDeluxe Kirby Fighters]], it was given a unique model during localization.



* FriendlyEnemy: After clearing Extra Mode, a cutscene shows King Dedede sulking from his defeat. Kirby walks up to console him, then runs after him as he slinks away. This is the origin of Dedede's AntiVillain personality, which would be further established in ''VideoGame/KirbysAdventure''.



* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola(later renamed Kabula in ''Ultra''), is this. These would later go on to become a staple of the series.

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* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola(later Kaboola (later renamed Kabula in ''Ultra''), is this. These would later go on to become a staple of the series.

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* {{Acrofatic}}: Not only is King Dedede fat, he moves very fast.

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* {{Acrofatic}}: Not only is King Dedede fat, he moves very fast.surprisingly fast, for a fat penguin. Especially on Extra Mode.



* BubblyClouds: The second half of Float Islands and the name of the fourth level. Also the [[Main/TropeNamers Trope Namer]].
* CutscenePowerToTheMax: Kirby inflates himself in the ending to be bigger than Dedede's castle so he can carry it and return the food inside to the Dream Landers. However, this could be explained as him drawing from the power of the Sparkling Stars, since they go into him before he does so.

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* BubblyClouds: The second half of Float Islands and the name entirety of the fourth level. Also the [[Main/TropeNamers Trope Namer]].
* CutscenePowerToTheMax: Kirby inflates himself in the ending to be bigger than Dedede's castle so he can carry it and return the food inside to the Dream Landers. However, this could be is explained as him drawing from the power of the Sparkling Stars, since they go into him before he does so.so.
* DropTheHammer: King Dedede's WeaponOfChoice.



* DubNameChange: Some of the items were renamed in the original localization: Mike became Microphone, Superspicy Curry became Spicy Food, Sweet Potato became Mint Leaf, [[TrademarkFavoriteFood Maxim Tomato]] became Bag of Magic Food, and [[HyperactiveMetabolism Energy Drink]] became Pep Brew.

to:

* DubNameChange: Some of the items were renamed in the original localization: Mike became Microphone, Superspicy Curry became Spicy Food, Sweet Potato became Mint Leaf, [[TrademarkFavoriteFood Maxim Tomato]] became Bag of Magic Food, and [[HyperactiveMetabolism Energy Drink]] became Pep Brew.Brew. The oddest has to be the [[TrademarkFavoriteFood Maxim Tomato]] which became a "Bag of Magic Food".



** You can't copy abilities, dash, slide, or save progress after beating a stage. It's just simple suck-and-spit attacks. On top of that, Kirby doesn't fight a nightmarish EldritchAbomination at the end of this one; it's just him and Dedede.
** Western media also depicted Kirby as white just like the typical Game Boy screen, though Kirby was pink in Japan from day one.

to:

** You can't copy abilities, dash, slide, or save progress after beating a stage. It's just simple suck-and-spit attacks. On top of that, King Dedede is the BigBad in this game rather than simply possessed or fighting Kirby doesn't fight due to a nightmarish EldritchAbomination at the end of this one; it's just him and Dedede.
misunderstanding.
** Western media commercials and box art also depicted Kirby as white just like the typical Game Boy screen, though Kirby was pink in Japan from day one.



* FlunkyBoss: Kracko summons Waddle Doos during his boss fight against him.



* TheGoomba: Waddle Dee.



* {{Oculothorax}}: Kracko and Waddle Doo.



* ShockAndAwe: Kracko, a [[{{Oculothorax}} cycloptic]] thunder cloud boss. Also the Waddle Doos fire an electrical "Beam Whip" from their eye.



* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola(later renamed Kabula in ''Ultra''), is this.

to:

* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola(later renamed Kabula in ''Ultra''), is this. These would later go on to become a staple of the series.
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** Mint Leaves were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating. Like the Superspicy Curry, they don't make a reappearance until ''VideoGame/KirbyTripleDeluxe'''s ''Kirby Fighters'' mode.

to:

** Mint Leaves (Sweet Potatoes in the original Japanese version) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating. Like the Superspicy Curry, they don't make a reappearance until ''VideoGame/KirbyTripleDeluxe'''s ''Kirby Fighters'' mode.
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** TheBigBad: King Dedede

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** TheBigBad: BigBad: King Dedede



** TheEvilGenius: Lololo & Lalala

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** TheEvilGenius: EvilGenius: Lololo & Lalala



** TheDarkChick: Kabula

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** TheDarkChick: DarkChick: Kabula
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* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola, is this.

to:

* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola, Kaboola(later renamed Kabula in ''Ultra''), is this.
Is there an issue? Send a MessageReason:
None


''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 video game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory that was released for the UsefulNotes/GameBoy. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.

to:

''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 video UsefulNotes/GameBoy game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory that was released for the UsefulNotes/GameBoy.Creator/HALLaboratory. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.

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''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 video game developed by Nintendo subsidiary HAL Laboratories that was released for the UsefulNotes/GameBoy that was the introduction of Franchise/{{Kirby}}. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this plight while on his travels, Kirby sets off to reclaim the food and stars from King Dedede.

to:

''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 video game developed by Nintendo Creator/{{Nintendo}} subsidiary HAL Laboratories Creator/HALLaboratory that was released for the UsefulNotes/GameBoy that was UsefulNotes/GameBoy. It is the introduction first game of Franchise/{{Kirby}}. the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this plight while on his travels, it, so Kirby sets off to reclaim the food and stars from King Dedede.
right these wrongdoings after hearing about it on his travels.



* DubNameChange: Some of the items were renamed in the original localization: Mike became Microphone, Superspicy Curry became Spicy Food, Sweet Potato became Mint Leaf, [[TrademarkFavoriteFood Maxim Tomato]] became Bag of Magic Food, and [[HyperactiveMetabolism Energy Drink]] became Pep Brew.



** Western media also depicted Kirby as white due to the Game Boy's screen, though in Japan, Kirby was pink from day one.

to:

** Western media also depicted Kirby as white due to just like the typical Game Boy's Boy screen, though in Japan, Kirby was pink in Japan from day one.



** Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating. Like the Superspicy Curry, they don't make a reappearance until ''VideoGame/KirbyTripleDeluxe'''s ''Kirby Fighters'' mode.

to:

** Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating. Like the Superspicy Curry, they don't make a reappearance until ''VideoGame/KirbyTripleDeluxe'''s ''Kirby Fighters'' mode.



* ThrowDownTheBomblet: Certain levels have bombs which, when spat out, send explosions forward that decimate all enemies in their way.

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* ThrowDownTheBomblet: Certain levels have bombs Bomb items which, when spat out, send explosions forward that decimate all enemies in their way.

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* PowerUpFood: This is the game that originally featured "Superspicy Curry", a dish that gives Kirby the ability to spit fire for a limited time and has not been seen again until the ''VideoGame/SuperSmashBros'' series (from ''Brawl'' onwards) and ''VideoGame/KirbyMassAttack''. Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating.
* PowerUpMotif: Two. One for the invincible Candy, another for the Mint Leaf and Spicy Food.

to:

* PowerUpFood: PowerUpFood:
**
This is the game that originally featured "Superspicy Curry", a dish that gives Kirby the ability to spit fire for a limited time and has not been seen again until the ''VideoGame/SuperSmashBros'' series (from ''Brawl'' onwards) and ''VideoGame/KirbyMassAttack''. ''VideoGame/KirbyMassAttack''.
**
Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating.
deflating. Like the Superspicy Curry, they don't make a reappearance until ''VideoGame/KirbyTripleDeluxe'''s ''Kirby Fighters'' mode.
* PowerUpMotif: Two. One for the invincible Candy, another for the Mint Leaf and Spicy Food.Superspicy Curry.
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* FiveBadBand:
** TheBigBad: King Dedede
** TheDragon: Kracko
** TheEvilGenius: Lololo & Lalala
** TheBrute: Whispy Woods
** TheDarkChick: Kabula
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It was also released for the UsefulNotes/Nintendo3DS UsefulNotes/VirtualConsole in 2011 and appeared in ''Kirby's Dream Collection: Special Edition'' in 2012. It also served as heavy inspiration for the "Spring Breeze" sub-game in ''VideoGame/KirbySuperStar'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], as well as "Revenge of the King" in the ''Kirby Super Star Ultra'' update for the UsefulNotes/NintendoDS.

to:

It was also released for the UsefulNotes/Nintendo3DS UsefulNotes/VirtualConsole in 2011 and appeared in ''Kirby's Dream Collection: Special Edition'' in 2012. It also served as heavy inspiration for the "Spring Breeze" sub-game in ''VideoGame/KirbySuperStar'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], as well as "Revenge of the King" in the ''Kirby Super Star Ultra'' update [[VideoGameRemake remake]] for the UsefulNotes/NintendoDS.
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''Kirby's Dream Land'' (known as Hoshi no Kābī 星のカービィ in Japan) is a 1992 video game developed by Nintendo subsidiary HAL Laboratories that was released for the GameBoy that was the introduction of Franchise/{{Kirby}}. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this, Kirby sets off and rescues the food and stars from King Dedede.

to:

''Kirby's Dream Land'' (known as Hoshi ''Hoshi no Kābī 星のカービィ Kirby'' in Japan) Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 video game developed by Nintendo subsidiary HAL Laboratories that was released for the GameBoy UsefulNotes/GameBoy that was the introduction of Franchise/{{Kirby}}. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this, this plight while on his travels, Kirby sets off and rescues to reclaim the food and stars from King Dedede.



It was also released for the Nintendo 3DS in 2011 and appeared in ''Kirby's Dream Collection''. As well as remade as one of the games for both ''VideoGame/KirbySuperStar'' for the Super Nintendo and ''Super Star Ultra'' for the DS.

to:

It was also released for the Nintendo 3DS UsefulNotes/Nintendo3DS UsefulNotes/VirtualConsole in 2011 and appeared in ''Kirby's Dream Collection''. As well Collection: Special Edition'' in 2012. It also served as remade as one of heavy inspiration for the games for both "Spring Breeze" sub-game in ''VideoGame/KirbySuperStar'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], as well as "Revenge of the King" in the ''Kirby Super Nintendo and ''Super Star Ultra'' update for the DS.
UsefulNotes/NintendoDS.



* CutscenePowerToTheMax: Kirby in the ending inflates himself to be bigger than Dedede's castle so he can carry it and return the food inside to the Dream Landers. However, this could be explained as him drawing from the power of the Sparkling Stars, since they go into him before he does so.

to:

* CutscenePowerToTheMax: Kirby in the ending inflates himself in the ending to be bigger than Dedede's castle so he can carry it and return the food inside to the Dream Landers. However, this could be explained as him drawing from the power of the Sparkling Stars, since they go into him before he does so.



* EnemyRollCall: The ending does this. {{Averted|Trope}} in ''Superstar''.

to:

* EnemyRollCall: The Extra Game ending does this. {{Averted|Trope}} in ''Superstar''.''Kirby Super Star'' and ''Kirby Super Star Ultra''.



* NintendoHard: The Extra Mode can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!
* OneHitKill: Something that is rare for a Kirby game: Touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much HP he had.

to:

* NintendoHard: The Extra Mode Game can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!
* OneHitKill: Something that is rare for a Kirby game: Touching ''Kirby'' game, touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much HP vitality he had.



* PowerUpMotif: Two. One for the invincible candy, another for the Mint Leaf and Spicy Food.

to:

* PowerUpMotif: Two. One for the invincible candy, Candy, another for the Mint Leaf and Spicy Food.



* TheStinger: After beating the game the first time, you see King Dedede land in front of the code for for Extra Mode after getting tossed out his castle. He eventually recovers, throws a small tantrum and runs off. Once you beat the Extra Mode, he once more lands in the same area (this time for the Debug Mode) but can't even bring himself to get up. Kirby eventually shakes him awake and Dedede cries for moment before sulking off in defeat.

to:

* TheStinger: After beating the game the first time, you see normally, King Dedede land is seen landing in front of the code for for Extra Mode Game code after getting tossed out his castle. He eventually recovers, throws a small tantrum tantrum, and runs off. Once you beat the Extra Mode, Game is beaten, he once more instead lands in the same area (this time for showing the Debug Mode) Config Mode code) but can't even bring himself to get up. Kirby eventually shakes him awake and Dedede cries for moment before sulking off in defeat.



* WakeUpCallBoss: Whispy Woods in Extra Mode. He drops Gordos, which do three units of damage out of six. And while he does that, you need to look for apples to fire at him.

to:

* WakeUpCallBoss: Whispy Woods in Extra Mode.Game. He drops Gordos, which do three units of damage out of six. And while he does that, you need to look for apples to fire at him.
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''Kirby's Dream Land'' (known as Hoshi no Kābī 星のカービィ in Japan) is a 1992 video game that was released for the GameBoy that was the introduction of Franchise/{{Kirby}}. The story is simple: King Dedede and his minions has stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this, Kirby sets off and rescues the food and stars from King Dedede.

to:

\n''Kirby's Dream Land'' (known as Hoshi no Kābī 星のカービィ in Japan) is a 1992 video game developed by Nintendo subsidiary HAL Laboratories that was released for the GameBoy that was the introduction of Franchise/{{Kirby}}. The story is simple: King Dedede and his minions has have stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this, Kirby sets off and rescues the food and stars from King Dedede.
Dedede.

Created and directed by a young HAL employee named Creator/MasahiroSakurai (he was just '''19''' when he came up with the Kirby character), the game was deliberately designed to be short and easy to allow younger kids to get into video games without having to contend with the [[NintendoHard high difficulty]] that Nintendo titles were infamous for. The venture proved to be a success, sparking the growth of one of HAL's most famous franchises.
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''Kirby's Dream Land'' (known as Hoshi no Kābī 星のカービィ in Japan) is a 1992 video game that was released for the GameBoy that was the introduction of Kirby. The story is simple, King Dedede and his followers steal Dream Land's food and the Sparkling Stars that are used to harvest it. Kirby sets off and rescues the food and the stars from King Dedede.

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''Kirby's Dream Land'' (known as Hoshi no Kābī 星のカービィ in Japan) is a 1992 video game that was released for the GameBoy that was the introduction of Kirby. Franchise/{{Kirby}}. The story is simple, simple: King Dedede and his followers steal minions has stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this, Kirby sets off and rescues the food and the stars from King Dedede.



* DualBoss: Lololo & Lalala in the second stage.

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* DualBoss: Lololo & Lalala in the second stage.stage, Castle Lololo.



* UnexpectedShmupLevel: The fight with the third boss, Kaboola, is this.

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* UnexpectedShmupLevel: The fight with the third boss, boss of Float Islands, Kaboola, is this.

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Removed: 46

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/kdl1ussmall.jpg]]
[[caption-width-right:300:The one that started it all...]]



!!The game is the TropeNamer for:
* BubblyClouds

!!The game also features the following tropes:

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!!The
!!This
game is the TropeNamer for:
* BubblyClouds

!!The game also
features the following tropes:
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* BubblyClouds: The second half of Float Islands and also the name of the fourth level. Also the [[Main/TropeNamers Trope Namer]].

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* BubblyClouds: The second half of Float Islands and also the name of the fourth level. Also the [[Main/TropeNamers Trope Namer]].
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* BubblyClouds: The second half of Float Islands and also the name of the fourth level.

to:

* BubblyClouds: The second half of Float Islands and also the name of the fourth level. Also the [[Main/TropeNamers Trope Namer]].

Added: 125

Changed: 236

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* NintendoHard: The extra mode can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!

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* NintendoHard: The extra mode Extra Mode can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!



* PowerUpFood: This is the game that originally featured "Superspicy Curry", a dish that gives Kirby the ability to spit fire for a limited time and has not been seen again until the ''VideoGame/SuperSmashBros'' series (from ''Brawl'' onwards) and ''VideoGame/KirbyMassAttack Kirby Mass Attack''. Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to shoot air puffs while airborne.

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* PowerUpFood: This is the game that originally featured "Superspicy Curry", a dish that gives Kirby the ability to spit fire for a limited time and has not been seen again until the ''VideoGame/SuperSmashBros'' series (from ''Brawl'' onwards) and ''VideoGame/KirbyMassAttack Kirby Mass Attack''. ''VideoGame/KirbyMassAttack''. Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air puffs while airborne.pellets without deflating.



* SmartBomb: The Mike item, which kills all enemies on screen. Unlike its ability counterpart in later games, it can only be used once.

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* SmartBomb: SmartBomb:
**
The Mike item, which kills all enemies on screen. Unlike its ability counterpart in later games, it can only be used once.



* TheStinger: After beating the game the first time, you see King Dedede land in front of the code for for Extra Mode after getting tossed out his castle. He eventually recovers, throws a small tantrum and runs off. Once your beat the extra mode, he one more lands in the same area (this time for the debug mode) but can't even bring himself to get up. Kirby eventually shakes him awake and Dedede just sulks off in defeat.

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* TheStinger: After beating the game the first time, you see King Dedede land in front of the code for for Extra Mode after getting tossed out his castle. He eventually recovers, throws a small tantrum and runs off. Once your you beat the extra mode, Extra Mode, he one once more lands in the same area (this time for the debug mode) Debug Mode) but can't even bring himself to get up. Kirby eventually shakes him awake and Dedede just sulks cries for moment before sulking off in defeat.
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** You can't copy abilities, slide, or save progress after beating a stage. It's just simple suck-and-spit attacks. On top of that, Kirby doesn't fight a nightmarish EldritchAbomination at the end of this one; it's just him and Dedede.

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** You can't copy abilities, dash, slide, or save progress after beating a stage. It's just simple suck-and-spit attacks. On top of that, Kirby doesn't fight a nightmarish EldritchAbomination at the end of this one; it's just him and Dedede.



* NintendoHard: The extra mode can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies.

to:

* NintendoHard: The extra mode can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!

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