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Dream Land is always spelt as such when referring to the central location on Planet Popstar. Anytime it's spelt as one word, like with Triple Deluxe level Eternal Dreamland, it's for an entirely different context.


* StealthSequel: Kirby's Revenge of Dreamland takes place after ''VideoGame/KirbyStarAllies''' (specifically Heroes in Another Dimension) and involves a time loop that was created from the energies of the Jambastion Fortress's collision with Planet Popstar and the residue energies of the destroyed Master Crown. The combined energies caused a dimensional flux in time, trapping Kirby and his friends in a altered version of events seen in ''VideoGame/KirbysReturnToDreamland''.

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* StealthSequel: Kirby's ''Kirby: Revenge of Dreamland Dream Land'' takes place after ''VideoGame/KirbyStarAllies''' (specifically Heroes in Another Dimension) and involves a time loop that was created from the energies of the Jambastion Fortress's collision with Planet Popstar and the residue energies of the destroyed Master Crown. The combined energies caused a dimensional flux in time, trapping Kirby and his friends in a an altered version of events seen in ''VideoGame/KirbysReturnToDreamland''.''VideoGame/KirbysReturnToDreamLand''.
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General clarification on works content


Development of ''Kirby: Revenge of Dream Land'' began in 2018 as "Kirby's Return to Dream Land: Hard Mode" before evolving into a more elaborate project. Version 1.0 was released on October 31, 2021, with [[NewGamePlus Extra Mode]] and other new content exclusive to ''Revenge'' still on the horizon.

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Development of ''Kirby: Revenge of Dream Land'' began in 2018 as "Kirby's Return to Dream Land: Hard Mode" before evolving into a more elaborate project. Version 1.0 was released on October 31, 2021, with and while the mod is currently in hiatus, future updates will include [[NewGamePlus Extra Mode]] and other new content exclusive to ''Revenge'' still on the horizon.it.

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* NintendoHard: The game was designed as a NintendoHard version of ''VideoGame/KirbysReturnToDreamLand'' before ultimately becoming a little bit more.


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* StealthSequel: Kirby's Revenge of Dreamland takes place after ''VideoGame/KirbyStarAllies''' (specifically Heroes in Another Dimension) and involves a time loop that was created from the energies of the Jambastion Fortress's collision with Planet Popstar and the residue energies of the destroyed Master Crown. The combined energies caused a dimensional flux in time, trapping Kirby and his friends in a altered version of events seen in ''VideoGame/KirbysReturnToDreamland''.

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Minor fixes.


* TwoAndAHalfD: [[DownplayedTrope Downplayed]], but [[AnimatedArmor Kibble Blade]] and [[KillerGorilla Bonkers]] can now fly between the foreground and background during their [[SpinAttack Spin Attacks]], just like they did in ''[[VideoGame/KirbyPlanetRobobot Planet Robobot]]'' and ''[[VideoGame/KirbyTripleDeluxe Triple Deluxe]]''.

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* TwoAndAHalfD: [[DownplayedTrope Downplayed]], but [[AnimatedArmor Kibble Blade]] and [[KillerGorilla Bonkers]] can now fly between the foreground and background during their [[SpinAttack Spin Attacks]], just like they did in ''[[VideoGame/KirbyPlanetRobobot Planet Robobot]]'' and Robobot]]'', ''[[VideoGame/KirbyTripleDeluxe Triple Deluxe]]''.Deluxe]]'' and the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' titles.



** When King Doo TurnsRed, he gains four new attacks: jumping and fires his beam whip in midair, pirouetting while using the beam whip, shooting two Wave Beams in an arc, and even using the [[TimeStandsStill Time Beam]] from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' games!

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** When King Doo TurnsRed, he gains four new attacks: jumping and fires firing his beam whip in midair, pirouetting while using the beam whip, shooting two Wave Beams in an arc, and even using the [[TimeStandsStill Time Beam]] from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' games!



** [[spoiler:Metal General's entire boss battle has been retooled into something more similar to a [[RecurringBossTemplate Meta Knight fight]], with the robot now able to fire off deadly [[SwordBeam sword beams]] and [[DefendCommand block attacks]] with his cyber-katana. His RocketRide attack now deliberately aims at Kirby using a [[CrosshairAware targeting reticle]], and during his [[TurnsRed second phase]], he can even fire off [[WaveMotionGun laser beams]] with almost no warning. Perhaps worst of all, [[LastDitchMove when]] [[DeadMansSwitch he's]] [[DefeatEqualsExplosion finally]] [[KaizoTrap defeated]]...]]
** [[spoiler:[[ItCanThink Landia]] seems extra-determined to [[TheAnticipator cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".]]

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** [[spoiler:Metal General's entire boss battle has been retooled into something more similar to a [[RecurringBossTemplate Meta Knight fight]], with the robot now able to fire off deadly [[SwordBeam sword beams]] and [[DefendCommand block attacks]] with his cyber-katana. His Its RocketRide attack now deliberately aims at Kirby using a [[CrosshairAware targeting reticle]], and during his its [[TurnsRed second phase]], he it can even fire off [[WaveMotionGun laser beams]] with almost no warning. Perhaps worst of all, [[LastDitchMove when]] [[DeadMansSwitch he's]] it's]] [[DefeatEqualsExplosion finally]] [[KaizoTrap defeated]]...]]
** [[spoiler:[[ItCanThink Landia]] seems extra-determined to [[TheAnticipator cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".during its Formation Pass attack.]]



* AttackItsWeakPoint: [[spoiler:When Grand Doomer [[AsteroidsMonster splits into two]], only the Doomer holding [[MacGuffin the Lor Starcutter's mast]] will take any damage.]]

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* AttackItsWeakPoint: [[spoiler:When Grand Doomer [[AsteroidsMonster splits into two]], only the Doomer holding [[MacGuffin the Lor Starcutter's mast]] will take any damage.]]AttackItsWeakPoint:



** [[spoiler:When Grand Doomer [[AsteroidsMonster splits in two]], only the Doomer holding [[MacGuffin the Lor Starcutter's mast]] will take any damage.]]



* BoringButPractical: Fatty Puffer's boss fight, unlike the flashier [[MiniBoss mid-bosses]] and bosses, is relatively unchanged from its EX battle in [[VideoGame/KirbysReturnToDreamLand the original game]]. However, thanks to the new limits placed on Kirby's VideoGameFlight, the reduced MercyInvincibility, and [[MalevolentArchitecture the spikes on the ceiling]], its attacks have become far harder to dodge.

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* BoringButPractical: Fatty Puffer's boss fight, unlike the flashier [[MiniBoss mid-bosses]] and bosses, is relatively unchanged from its his EX battle in [[VideoGame/KirbysReturnToDreamLand the original game]]. However, thanks to the new limits placed on Kirby's VideoGameFlight, the reduced MercyInvincibility, and [[MalevolentArchitecture the spikes on the ceiling]], its his attacks have become far harder to dodge.



* CallForward: [[spoiler:Whispy Woods's silver-plated form is fought here, but this originated in ''VideoGame/KirbyAndTheRainbowCurse''.]]

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* CallForward: [[spoiler:Whispy Woods's silver-plated form is fought here, but this originated in ''VideoGame/KirbyAndTheRainbowCurse''.]]CallForward:



** [[spoiler:Whispy Woods's silver-plated form is fought here, but this originated in ''VideoGame/KirbyAndTheRainbowCurse''.]]



* CrosshairAware: [[spoiler:When Metal General [[RocketRide rides one of his missiles]], he can now send it hurtling at Kirby at breakneck speed when it returns to the foreground. This will cause a crosshair to aim at where the rocket will land, usually right where Kirby is standing.]]

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* CrosshairAware: [[spoiler:When Metal General [[RocketRide rides one of his its missiles]], he it can now send it hurtling at Kirby at breakneck speed when it returns to the foreground. This will cause a crosshair to aim at where the rocket will land, usually right where Kirby is standing.]]



* DualBoss: All the mini-bosses in Stage 5-5 tend to fight in groups of two, though this also applies to the laster Spehre Doomer fights.

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* DualBoss: DualBoss:
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All the mini-bosses in Stage 5-5 tend to fight in groups of two, though this also applies to the laster Spehre later Sphere Doomer fights.



* LastDitchMove: [[spoiler:Metal General [[DefeatEqualsExplosion blows himself up]] when his health bar is emptied, just like the Security Force enemies from ''VideoGame/KirbyPlanetRobobot''.]]
* MalevolentArchitecture: The boss fight against Fatty Puffer adds [[SpikesOfDoom spikes]] to parts of the ceiling, preventing the player from camping in the corner when the boss uses its rolling attacks.

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* LastDitchMove: [[spoiler:Metal General [[DefeatEqualsExplosion blows himself itself up]] when his its health bar is emptied, just like the Security Force enemies mid-bosses from ''VideoGame/KirbyPlanetRobobot''.]]
* MalevolentArchitecture: The boss fight against Fatty Puffer adds [[SpikesOfDoom spikes]] to parts of the ceiling, preventing the player from camping in the corner when the boss uses its his rolling attacks.



* RedSkyTakeWarning: [[spoiler:The final background, used for Magolor's boss fight, features a pinkish-red sky instead of the usual purple.]]

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* RedSkyTakeWarning: [[spoiler:The final background, used for Magolor's boss fight, features a pinkish-red sky instead of the usual purple.dark-blue.]]



* ShockAndAwe: In the first trailer for the game, [[JackassGenie Mr. Dooter]] is shown with a BattleAura made of lightning. [[spoiler:Once he TurnsRed, he gains a few new electrical attacks that he never used in [[VideoGame/KirbysReturnToDreamLand the original]], and some of his existing attacks become electrified too.]]

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* ShockAndAwe: ShockAndAwe:
**
In the first trailer for the game, [[JackassGenie Mr. Dooter]] is shown with a BattleAura made of lightning. [[spoiler:Once he TurnsRed, he gains a few new electrical attacks that he never used in [[VideoGame/KirbysReturnToDreamLand the original]], and some of his existing attacks become electrified too.]]



* TimeStandsStill: When King Doo TurnsRed, he can fire a special, blue [[EnergyBall Wave Beam]] that looks like an Energy Sphere. This is based off of the Time Beam from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' games, and if Kirby is hit with it, he'll freeze in place for an extremely long time.

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* TimeStandsStill: TimeStandsStill:
**
When King Doo TurnsRed, he can fire a special, blue [[EnergyBall Wave Beam]] that looks like an Energy Sphere. This is based off of the Time Beam from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' games, and if Kirby is hit with it, he'll freeze in place for an extremely long time.
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* BrutalBonusLevel: In future updates to the game, there will be dimensional rifts hidden within the Lor Starcutter's ability rooms. Jump into one, and Kirby will access a completely original stage [[AnotherDimension inside the rift]] with a BonusBoss at the end.

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* BrutalBonusLevel: In future updates to the game, there will be dimensional rifts hidden within the Lor Starcutter's ability rooms. Jump into one, and Kirby will access a completely original stage [[AnotherDimension inside the rift]] with a BonusBoss {{Superboss}} at the end.
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* GameBreakingBug: The first release of the game made HundredPercentCompletion impossible thanks to one door in Stage 2 of [[SlippySlideyIceWorld White Wafers]], which skipped most of the level — including two of its Energy Spheres. This has since been patched.

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* GameBreakingBug: The first release of the game made HundredPercentCompletion impossible thanks to one door in Stage 2 of [[SlippySlideyIceWorld White Wafers]], which skipped most of the level stage — including two of its Energy Spheres. This has since been patched.



* RemixedLevel: A few of the levels have been edited for more difficult platforming and harder puzzles.

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* RemixedLevel: A few of the levels stages have been edited for more difficult platforming and harder puzzles.
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Nice Hat is now a disambig.


* NiceHat: The hats Kirby gets from inhaling his enemies have been changed in ''Revenge'' to look more like the enemy Kirby has swallowed, similar to the rare hats from VideoGame/KirbyFightersDeluxe. One notable example is the Spear ability, which now resembles the bee-like enemy, Pierce.

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* EverythingsBetterWithSpinning: King Doo's new [[FrickinLaserBeams beam attacks]] have him pirouetting around like a ballerina and spinning around in midair.


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* SpectacularSpinning: King Doo's new [[FrickinLaserBeams beam attacks]] have him pirouetting around like a ballerina and spinning around in midair.
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* {{Nerf}}: Some of the more overpowered Copy Abilities have been weakened in this mod to prevent players from using them to breeze through the game. It's most noticeable with Hammer (whose Hammer Flip has been considerably weakened), Spark (which now takes longer to charge), and Leaf (whose Leaf Guard has been completely removed in favor of a regular guard).
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* HitboxDissonance: Many of the new attacks used by bosses suffer from deceptive hitboxes, presumably as a result of them being modded into the game. It's most noticeable with the Fire Sphere Doomers, whose flame pillar attack is much larger than it looks.
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* AdaptationalBadass: Every boss in ''Revenge'' has been given this treatment, but what's especially notable from the trailers is that even a lowly [[{{Mooks}} Mook]] can now take away 25% of Kirby's health bar with ''just one attack!''

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* AdaptationalBadass: Every boss in ''Revenge'' has been given this treatment, but what's especially notable from the trailers is that even a lowly [[{{Mooks}} Mook]] {{Mook|s}} can now take away 25% of Kirby's health bar with ''just one attack!''



** [[spoiler: White Sphere Doomers can fire an energy ball with RecursiveAmmo that works like [[VideoGame/KirbySuperStar Marx]]'s ice bombs. During their second phase, they also gain a dangerous FreezeRay.]]

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** [[spoiler: White [[spoiler:White Sphere Doomers can fire an energy ball with RecursiveAmmo that works like [[VideoGame/KirbySuperStar Marx]]'s ice bombs. During their second phase, they also gain a dangerous FreezeRay.]]



** Whispy Woods now has access to the root attacks he used in Extra Mode, his [[ThrowDownTheBomblet Burst Fruits]] from ''VideoGame/KirbyStarAllies'', and even [[spoiler: his [[ChromeChampion "Sky-High Whispy Woods"]] form from ''VideoGame/KirbyAndTheRainbowCurse''!]]
** Mr. Dooter's second phase adds [[spoiler: a whole slew of new [[ShockAndAwe electrical attacks]], including calling down lightning bolts, a ShockwaveStomp, [[HomingProjectile homing energy balls]], and sending out a KamehameHadouken.]]
** Goriath has learned how to throw huge SizableSnowflakes like ninja stars and add an [[ElementalPunch icy burst]] to his punches. [[spoiler: When he TurnsRed, he stops ripping off ''Manga/DragonBall'' and goes for ''[[Manga/JoJosBizarreAdventure JoJo]]'' instead, with two [[RapidFireFisticuffs new]] [[TimeStandsStill attacks]] straight out of Dio Brando's playbook.]]
** Grand Doomer adds [[ShockAndAwe lightning bolts]] to its [[CastingAShadow already]] [[PlayingWithFire formidable]] [[BulletHell arsenal]], but what really takes the cake is [[spoiler: its brand-new third phase, where it [[AsteroidsMonster splits into two Grand Doomers]] and becomes a fast-moving PuzzleBoss.]]
** [[spoiler: Metal General's entire boss battle has been retooled into something more similar to a [[RecurringBossTemplate Meta Knight fight]], with the robot now able to fire off deadly [[SwordBeam sword beams]] and [[DefendCommand block attacks]] with his cyber-katana. His RocketRide attack now deliberately aims at Kirby using a [[CrosshairAware targeting reticle]], and during his [[TurnsRed second phase]], he can even fire off [[WaveMotionGun laser beams]] with almost no warning. Perhaps worst of all, [[LastDitchMove when]] [[DeadMansSwitch he's]] [[DefeatEqualsExplosion finally]] [[KaizoTrap defeated]]...]]
** [[spoiler: [[ItCanThink Landia]] seems extra-determined to [[TheAnticipator cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".]]
* TheAnticipator: [[spoiler: Landia, as always, shoots the [[CoolShip Lor Starcutter]] down as soon as Kirby and friends come too close. But what really establishes it as this trope is its boss fight, where most of its attacks now hinge on subverting the player's expectations from the original ''VideoGame/KirbysReturnToDreamLand''.]]
* AscendedMeme: In response to both people asking for "Super Spark" in spite of the [[DummiedOut lack of assets to work with]] and coding required, as well as one persistent {{troll}} who pestered Shay to show footage of Flappy being eaten, they released [[https://www.youtube.com/watch?v=SrMJtOlKHlc this "trailer"]] on AprilFoolsDay. [[spoiler: While Kirby ''does'' manage to inhale Flappy at the end, swallowing the little dragon causes the video footage to freeze completely.]]
** [[spoiler: During the final battle, Magolor's second form can use an all-new attack that fills the screen with lightning bolts, as a reference to the Super Spark ability.]]
* AsteroidsMonster: [[spoiler: Grand Doomer]] splits into two smaller copies when it gets low enough on health, something it couldn't do in its [[VideoGame/KirbysReturnToDreamLand original appearance]].
* AttackItsWeakPoint: [[spoiler: When Grand Doomer [[AsteroidsMonster splits into two]], only the Doomer holding [[MacGuffin the Lor Starcutter's mast]] will take any damage.]]
** [[spoiler: When Whispy Woods assumes his [[ChromeChampion Sky-High form]], he can only be damaged by attacking his thorns, not his trunk.]]
* BadMoonRising: [[spoiler: The background of [[EternalEngine Egg Engines]] is now dominated by an ominous moon that bathes the entire area in red light, making it look even more [[SceneryGorn rusty and disused]].]]

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** Whispy Woods now has access to the root attacks he used in Extra Mode, his [[ThrowDownTheBomblet Burst Fruits]] from ''VideoGame/KirbyStarAllies'', and even [[spoiler: his [[spoiler:his [[ChromeChampion "Sky-High Whispy Woods"]] form from ''VideoGame/KirbyAndTheRainbowCurse''!]]
** Mr. Dooter's second phase adds [[spoiler: a [[spoiler:a whole slew of new [[ShockAndAwe electrical attacks]], including calling down lightning bolts, a ShockwaveStomp, [[HomingProjectile homing energy balls]], and sending out a KamehameHadouken.]]
** Goriath has learned how to throw huge SizableSnowflakes like ninja stars and add an [[ElementalPunch icy burst]] to his punches. [[spoiler: When [[spoiler:When he TurnsRed, he stops ripping off ''Manga/DragonBall'' and goes for ''[[Manga/JoJosBizarreAdventure JoJo]]'' instead, with two [[RapidFireFisticuffs new]] [[TimeStandsStill attacks]] straight out of Dio Brando's playbook.]]
** Grand Doomer adds [[ShockAndAwe lightning bolts]] to its [[CastingAShadow already]] [[PlayingWithFire formidable]] [[BulletHell arsenal]], but what really takes the cake is [[spoiler: its [[spoiler:its brand-new third phase, where it [[AsteroidsMonster splits into two Grand Doomers]] and becomes a fast-moving PuzzleBoss.]]
** [[spoiler: Metal [[spoiler:Metal General's entire boss battle has been retooled into something more similar to a [[RecurringBossTemplate Meta Knight fight]], with the robot now able to fire off deadly [[SwordBeam sword beams]] and [[DefendCommand block attacks]] with his cyber-katana. His RocketRide attack now deliberately aims at Kirby using a [[CrosshairAware targeting reticle]], and during his [[TurnsRed second phase]], he can even fire off [[WaveMotionGun laser beams]] with almost no warning. Perhaps worst of all, [[LastDitchMove when]] [[DeadMansSwitch he's]] [[DefeatEqualsExplosion finally]] [[KaizoTrap defeated]]...]]
** [[spoiler: [[ItCanThink [[spoiler:[[ItCanThink Landia]] seems extra-determined to [[TheAnticipator cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".]]
* TheAnticipator: [[spoiler: Landia, [[spoiler:Landia, as always, shoots the [[CoolShip Lor Starcutter]] down as soon as Kirby and friends come too close. But what really establishes it as this trope is its boss fight, where most of its attacks now hinge on subverting the player's expectations from the original ''VideoGame/KirbysReturnToDreamLand''.]]
* AscendedMeme: In response to both people asking for "Super Spark" in spite of the [[DummiedOut lack of assets to work with]] and coding required, as well as one persistent {{troll}} who pestered Shay to show footage of Flappy being eaten, they released [[https://www.youtube.com/watch?v=SrMJtOlKHlc this "trailer"]] on AprilFoolsDay. [[spoiler: While [[spoiler:While Kirby ''does'' manage to inhale Flappy at the end, swallowing the little dragon causes the video footage to freeze completely.]]
** [[spoiler: During [[spoiler:During the final battle, Magolor's second form can use an all-new attack that fills the screen with lightning bolts, as a reference to the Super Spark ability.]]
* AsteroidsMonster: [[spoiler: Grand [[spoiler:Grand Doomer]] splits into two smaller copies when it gets low enough on health, something it couldn't do in its [[VideoGame/KirbysReturnToDreamLand original appearance]].
* AttackItsWeakPoint: [[spoiler: When [[spoiler:When Grand Doomer [[AsteroidsMonster splits into two]], only the Doomer holding [[MacGuffin the Lor Starcutter's mast]] will take any damage.]]
** [[spoiler: When [[spoiler:When Whispy Woods assumes his [[ChromeChampion Sky-High form]], he can only be damaged by attacking his thorns, not his trunk.]]
* BadMoonRising: [[spoiler: The [[spoiler:The background of [[EternalEngine Egg Engines]] is now dominated by an ominous moon that bathes the entire area in red light, making it look even more [[SceneryGorn rusty and disused]].]]



* BrokenArmorBossBattle: [[spoiler: When Whispy Woods turns into his [[ChromeChampion Sky-High]] form, he's completely invincible until Kirby can deal with the [[AttackItsWeakPoint thorns]] protecting him. Interestingly, the thorns count as part of Whispy's health bar, not a separate enemy.]]

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* BrokenArmorBossBattle: [[spoiler: When [[spoiler:When Whispy Woods turns into his [[ChromeChampion Sky-High]] form, he's completely invincible until Kirby can deal with the [[AttackItsWeakPoint thorns]] protecting him. Interestingly, the thorns count as part of Whispy's health bar, not a separate enemy.]]



* CallForward:[[spoiler:Whispy Woods's silver-plated form is fought here, but this originated in ''VideoGame/KirbyAndTheRainbowCurse''.]]

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* CallForward:[[spoiler:Whispy CallForward: [[spoiler:Whispy Woods's silver-plated form is fought here, but this originated in ''VideoGame/KirbyAndTheRainbowCurse''.]]



* ChromeChampion: [[spoiler: During the second phase of his boss fight, Whispy Woods can transform into his silver-plated form from ''VideoGame/KirbyAndTheRainbowCurse''. He even dons the [[SmugSmiler arrogant smirk]] he wore in that game!]]
* CompositeCharacter: [[spoiler: The boss fight against [[WhenTreesAttack Whispy Woods]] takes cues from his incarnations in multiple games, including ''VideoGame/KirbyStarAllies'' and ''VideoGame/KirbyAndTheRainbowCurse''.]]
* CrosshairAware: [[spoiler: When Metal General [[RocketRide rides one of his missiles]], he can now send it hurtling at Kirby at breakneck speed when it returns to the foreground. This will cause a crosshair to aim at where the rocket will land, usually right where Kirby is standing.]]

to:

* ChromeChampion: [[spoiler: During [[spoiler:During the second phase of his boss fight, Whispy Woods can transform into his silver-plated form from ''VideoGame/KirbyAndTheRainbowCurse''. He even dons the [[SmugSmiler arrogant smirk]] he wore in that game!]]
* CompositeCharacter: [[spoiler: The [[spoiler:The boss fight against [[WhenTreesAttack Whispy Woods]] takes cues from his incarnations in multiple games, including ''VideoGame/KirbyStarAllies'' and ''VideoGame/KirbyAndTheRainbowCurse''.]]
* CrosshairAware: [[spoiler: When [[spoiler:When Metal General [[RocketRide rides one of his missiles]], he can now send it hurtling at Kirby at breakneck speed when it returns to the foreground. This will cause a crosshair to aim at where the rocket will land, usually right where Kirby is standing.]]



** [[spoiler: This trope even extends to the other bosses, as the Grand Doomer [[AsteroidsMonster splits into two smaller versions of itself]] when it reaches one-third of its health]].
* EasyLevelsHardBosses: [[AvertedTrope Averted]] in one of the early trailers, which shows off a [[{{Mooks}} Blade Knight]] that can shave off a quarter of Kirby's health bar with one oversized slash.

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** [[spoiler: This [[spoiler:This trope even extends to the other bosses, as the Grand Doomer [[AsteroidsMonster splits into two smaller versions of itself]] when it reaches one-third of its health]].
* EasyLevelsHardBosses: [[AvertedTrope Averted]] {{Averted|Trope}} in one of the early trailers, which shows off a [[{{Mooks}} Blade Knight]] that can shave off a quarter of Kirby's health bar with one oversized slash.



* LastDitchMove: [[spoiler: Metal General [[DefeatEqualsExplosion blows himself up]] when his health bar is emptied, just like the Security Force enemies from ''VideoGame/KirbyPlanetRobobot''.]]

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* LastDitchMove: [[spoiler: Metal [[spoiler:Metal General [[DefeatEqualsExplosion blows himself up]] when his health bar is emptied, just like the Security Force enemies from ''VideoGame/KirbyPlanetRobobot''.]]



* PuzzleBoss: A few bosses have been reworked so that Kirby needs to hit them in some sort of [[AttackItsWeakPoint weak spot]], including [[spoiler: Whispy Woods and Grand Doomer]].
* RapidFireFisticuffs: [[spoiler: Goriath can pull this off in the second phase of his boss fight. Given the TimeStandsStill attack he also uses in this phase, it might be a ShoutOut to ''Manga/JoJosBizarreAdventure''.]]
* RedSkyTakeWarning: [[spoiler: The final background, used for Magolor's boss fight, features a pinkish-red sky instead of the usual purple.]]

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* PuzzleBoss: A few bosses have been reworked so that Kirby needs to hit them in some sort of [[AttackItsWeakPoint weak spot]], including [[spoiler: Whispy [[spoiler:Whispy Woods and Grand Doomer]].
* RapidFireFisticuffs: [[spoiler: Goriath [[spoiler:Goriath can pull this off in the second phase of his boss fight. Given the TimeStandsStill attack he also uses in this phase, it might be a ShoutOut to ''Manga/JoJosBizarreAdventure''.]]
* RedSkyTakeWarning: [[spoiler: The [[spoiler:The final background, used for Magolor's boss fight, features a pinkish-red sky instead of the usual purple.]]



* ShockAndAwe: In the first trailer for the game, [[JackassGenie Mr. Dooter]] is shown with a BattleAura made of lightning. [[spoiler: Once he TurnsRed, he gains a few new electrical attacks that he never used in [[VideoGame/KirbysReturnToDreamLand the original]], and some of his existing attacks become electrified too.]]

to:

* ShockAndAwe: In the first trailer for the game, [[JackassGenie Mr. Dooter]] is shown with a BattleAura made of lightning. [[spoiler: Once [[spoiler:Once he TurnsRed, he gains a few new electrical attacks that he never used in [[VideoGame/KirbysReturnToDreamLand the original]], and some of his existing attacks become electrified too.]]



* SmugSmiler: [[spoiler: Whispy Woods, [[WarmUpBoss surprisingly enough]], smirks smugly when he enters his ChromeChampion form from ''VideoGame/KirbyAndTheRainbowCurse''.]]

to:

* SmugSmiler: [[spoiler: Whispy [[spoiler:Whispy Woods, [[WarmUpBoss surprisingly enough]], smirks smugly when he enters his ChromeChampion form from ''VideoGame/KirbyAndTheRainbowCurse''.]]



* TimeCrash: According to the second trailer, ''Revenge'' features a "mysterious time loop" that threatens all of Dream Land. [[spoiler: This has lasting effects on the landscape as early as ''the first level of the game'', which shows a [[VideoGame/KirbyStarAllies Jambastion]] in the distant background.]]

to:

* TimeCrash: According to the second trailer, ''Revenge'' features a "mysterious time loop" that threatens all of Dream Land. [[spoiler: This [[spoiler:This has lasting effects on the landscape as early as ''the first level of the game'', which shows a [[VideoGame/KirbyStarAllies Jambastion]] in the distant background.]]



** [[spoiler: Later on, Goriath shows a similar ability, releasing a shockwave that freezes Kirby in place in what can only be a reference to [[Manga/JoJosBizarreAdventure Dio's]] "ZA WARUDO".]]
* TrailersAlwaysSpoil: Did we ''really'' need to know that [[spoiler: Grand Doomer is an AsteroidsMonster]] before the game released?
* TurnsRed: All of the bosses in the base game were known for doing this at least once, but a few bosses, such as [[spoiler: the Grand Doomer]], have new phases added to their respective fights to keep the player on their toes.
* YellowLightningBlueLightning: [[spoiler: Once Mr. Dooter reaches half of his health and starts using [[ShockAndAwe all-new electrical attacks]], his vest and the feather and his turban turn light blue - the exact same color as the lightning he starts throwing out with almost every attack.]]
* YourSizeMayVary: [[spoiler: Normally, the Sphere Doomers are only a little bit bigger than Kirby and friends. When they appear during Another Dimension's shooting section, however, they're almost twice the size of Landia.]]

to:

** [[spoiler: Later [[spoiler:Later on, Goriath shows a similar ability, releasing a shockwave that freezes Kirby in place in what can only be a reference to [[Manga/JoJosBizarreAdventure Dio's]] "ZA WARUDO".]]
* TrailersAlwaysSpoil: Did we ''really'' need to know that [[spoiler: Grand [[spoiler:Grand Doomer is an AsteroidsMonster]] before the game released?
* TurnsRed: All of the bosses in the base game were known for doing this at least once, but a few bosses, such as [[spoiler: the [[spoiler:the Grand Doomer]], have new phases added to their respective fights to keep the player on their toes.
* YellowLightningBlueLightning: [[spoiler: Once [[spoiler:Once Mr. Dooter reaches half of his health and starts using [[ShockAndAwe all-new electrical attacks]], his vest and the feather and his turban turn light blue - the exact same color as the lightning he starts throwing out with almost every attack.]]
* YourSizeMayVary: [[spoiler: Normally, [[spoiler:Normally, the Sphere Doomers are only a little bit bigger than Kirby and friends. When they appear during Another Dimension's shooting section, however, they're almost twice the size of Landia.]]
Is there an issue? Send a MessageReason:
Again, mid-bosses have almost always changed their attack patterns after losing enough health, though it isn't made obvious unless you're really astute.


** Gigant Edge gains an [[FasterThanTheyLook unexpectedly fast]], invincible ShieldBash attack. Once he reaches half health, he starts using his jumping SwordPlant attack from the ''[[VideoGame/TeamKirbyClashDeluxe Clash]]'' [[VideoGame/SuperKirbyClash games]] as well.

to:

** Gigant Edge gains an [[FasterThanTheyLook unexpectedly fast]], invincible ShieldBash attack. Once he reaches half health, he starts using his jumping SwordPlant attack from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' [[VideoGame/SuperKirbyClash games]] games as well.



** When King Doo TurnsRed, he gains four new attacks: jumping and fires his beam whip in midair, pirouetting while using the beam whip, shooting two Wave Beams in an arc, and even using the [[TimeStandsStill Time Beam]] from the ''[[VideoGame/TeamKirbyClashDeluxe Clash]]'' [[VideoGame/SuperKirbyClash games]]!

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** When King Doo TurnsRed, he gains four new attacks: jumping and fires his beam whip in midair, pirouetting while using the beam whip, shooting two Wave Beams in an arc, and even using the [[TimeStandsStill Time Beam]] from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' [[VideoGame/SuperKirbyClash games]]!games!



* TimeStandsStill: When King Doo TurnsRed, he can fire a special, blue [[EnergyBall Wave Beam]] that looks like an Energy Sphere. This is based off of the Time Beam from the ''[[VideoGame/TeamKirbyClashDeluxe Clash]]'' [[VideoGame/SuperKirbyClash games]], and if Kirby is hit with it, he'll freeze in place for an extremely long time.

to:

* TimeStandsStill: When King Doo TurnsRed, he can fire a special, blue [[EnergyBall Wave Beam]] that looks like an Energy Sphere. This is based off of the Time Beam from the ''[[VideoGame/TeamKirbyClashDeluxe Kirby]]'' ''[[VideoGame/SuperKirbyClash Clash]]'' [[VideoGame/SuperKirbyClash games]], games, and if Kirby is hit with it, he'll freeze in place for an extremely long time.



* TurnsRed: All of the bosses in the base game were known for doing this at least once, but a few bosses, such as [[spoiler: the Grand Doomer]], have new phases added to their respective fights to keep the player on their toes. And with the massively increased health of each enemy, even the '''[[MiniBoss mid-bosses]]''' now have (unofficial) second phases!

to:

* TurnsRed: All of the bosses in the base game were known for doing this at least once, but a few bosses, such as [[spoiler: the Grand Doomer]], have new phases added to their respective fights to keep the player on their toes. And with the massively increased health of each enemy, even the '''[[MiniBoss mid-bosses]]''' now have (unofficial) second phases!
Is there an issue? Send a MessageReason:
Some of those tropes didn't need to be spoilered out.


* ActionBomb: [[spoiler: Flamers, on top of being [[LightningBruiser extremely fast and deadly]], can self-destruct in a small explosion.]]

to:

* ActionBomb: [[spoiler: Flamers, on top of being [[LightningBruiser extremely fast and deadly]], can self-destruct in a small explosion.]]



** [[spoiler: Purple Sphere Doomers can now [[VillainTeleportation teleport]], and when they reach half health, they can fire a SpreadShot of seven bullets.]]
** [[spoiler: Red Sphere Doomers now have a fiery variation of the white Sphere Doomers' icy burst attack. They can also send out huge streams of fire from their wings, sort of like [[VideoGame/Kirby64TheCrystalShards Miracle Matter]].]]
** [[spoiler: Green Sphere Doomers can now project bolts of lightning from their bodies, striking above or below them whenever they finish trying to swoop at Kirby. They also have a new attack reminiscent of [[VideoGame/KirbySqueakSquad Dark Nebula]], where they form a rectangle made out of lightning bolts around the arena.]]

to:

** [[spoiler: Purple Sphere Doomers can now [[VillainTeleportation teleport]], and when they reach half health, they can fire a SpreadShot of seven bullets.]]
bullets.
** [[spoiler: Red Sphere Doomers now have a fiery variation of the white Sphere Doomers' icy burst attack. They can also send out huge streams of fire from their wings, sort of like [[VideoGame/Kirby64TheCrystalShards Miracle Matter]].]]
Matter]].
** [[spoiler: Green Sphere Doomers can now project bolts of lightning from their bodies, striking above or below them whenever they finish trying to swoop at Kirby. They also have a new attack reminiscent of [[VideoGame/KirbySqueakSquad Dark Nebula]], where they form a rectangle made out of lightning bolts around the arena.]]



* AsteroidsMonster: [[spoiler: Grand Doomer splits into two smaller copies when it gets low enough on health, something it couldn't do in its [[VideoGame/KirbysReturnToDreamLand original appearance]].]]

to:

* AsteroidsMonster: [[spoiler: Grand Doomer Doomer]] splits into two smaller copies when it gets low enough on health, something it couldn't do in its [[VideoGame/KirbysReturnToDreamLand original appearance]].]]



* BoringButPractical: [[spoiler: Fatty Puffer's boss fight, unlike the flashier [[MiniBoss mid-bosses]] and bosses, is relatively unchanged from its EX battle in [[VideoGame/KirbysReturnToDreamLand the original game]]. However, thanks to the new limits placed on Kirby's VideoGameFlight, the reduced MercyInvincibility, and [[MalevolentArchitecture the spikes on the ceiling]], its attacks have become far harder to dodge.]]
* BossRush: The Arena which is unlocked after beating the game. The True Arena will be added in an update along with Extra Mode.

to:

* BoringButPractical: [[spoiler: Fatty Puffer's boss fight, unlike the flashier [[MiniBoss mid-bosses]] and bosses, is relatively unchanged from its EX battle in [[VideoGame/KirbysReturnToDreamLand the original game]]. However, thanks to the new limits placed on Kirby's VideoGameFlight, the reduced MercyInvincibility, and [[MalevolentArchitecture the spikes on the ceiling]], its attacks have become far harder to dodge.]]
dodge.
* BossRush: The Arena Arena, which is unlocked after beating the game. The True Arena will be added in an update along with Extra Mode.



* CallForward:[[spoiler:Whispy Wood's silver plated form is fought here but originated in Kirby and the Rainbow Curse.]]
** [[spoiler:The Jambastion was a major location of plot importance in Kirby Star Allies yet has a background cameo in Level 1.]]

to:

* CallForward:[[spoiler:Whispy Wood's silver plated Woods's silver-plated form is fought here here, but this originated in Kirby and the Rainbow Curse.''VideoGame/KirbyAndTheRainbowCurse''.]]
** [[spoiler:The The Jambastion was a major location of plot importance in Kirby Star Allies ''VideoGame/KirbyStarAllies'', yet has a background cameo in Level 1.]]



* MalevolentArchitecture: [[spoiler: The boss fight against Fatty Puffer adds [[SpikesOfDoom spikes]] to parts of the ceiling, preventing the player from camping in the corner when the boss uses its rolling attacks.]]
* MeaningfulBackgroundEvent: [[spoiler: As part of the TimeCrash affecting Dream Land, the [[VideoGame/KirbyStarAllies Jambastion]] now appears in the distant background of [[GreenHillZone Cookie Country]] and the early sections of [[LevelInTheClouds Nutty Noon]].]]

to:

* MalevolentArchitecture: [[spoiler: The boss fight against Fatty Puffer adds [[SpikesOfDoom spikes]] to parts of the ceiling, preventing the player from camping in the corner when the boss uses its rolling attacks.]]
attacks.
* MeaningfulBackgroundEvent: [[spoiler: As part of the TimeCrash affecting Dream Land, the [[VideoGame/KirbyStarAllies Jambastion]] now appears in the distant background of [[GreenHillZone Cookie Country]] and the early sections of [[LevelInTheClouds Nutty Noon]].]]
Is there an issue? Send a MessageReason:
None


''Kirby: Revenge of Dream Land'' is an ambitious [[GameMod hack]] of VideoGame/KirbysReturnToDreamLand created by Shay that seeks to reimagine the pink puffball's return to form in an [[SurpriseDifficulty unexpectedly]] [[NintendoHard brutal]] new way.

The hack features the return of [[TheBusCameBack old enemies]], revamped [[BossBattle boss fights]], more complex puzzles, and the addition of a [[TimeCrash dangerous time loop]] with brand-new [[BrutalBonusLevel Brutal Bonus Levels]] inside - all the while keeping the plot of the original.

Development of Kirby: Revenge of Dream Land began in 2018 as "Kirby's Return to Dream Land: Hard Mode" before evolving into a more elaborate project. Version 1.0 was released on October 31, 2021, with [[NewGamePlus Extra Mode]] and other new content exclusive to ''Revenge'' still on the horizon.

to:

''Kirby: Revenge of Dream Land'' is an ambitious [[GameMod hack]] of VideoGame/KirbysReturnToDreamLand ''VideoGame/KirbysReturnToDreamLand'' created by Shay that seeks to reimagine the pink puffball's return to form in an [[SurpriseDifficulty unexpectedly]] [[NintendoHard brutal]] new way.

The hack features the return of [[TheBusCameBack old enemies]], revamped [[BossBattle boss fights]], more complex puzzles, and the addition of a [[TimeCrash dangerous time loop]] with brand-new [[BrutalBonusLevel Brutal Bonus Levels]] inside - -- all the while keeping the plot of the original.

Development of Kirby: ''Kirby: Revenge of Dream Land Land'' began in 2018 as "Kirby's Return to Dream Land: Hard Mode" before evolving into a more elaborate project. Version 1.0 was released on October 31, 2021, with [[NewGamePlus Extra Mode]] and other new content exclusive to ''Revenge'' still on the horizon.




!! Obtaining these tropes has been my ultimate goal all along!

to:

\n!! Obtaining these tropes has been my ultimate goal all along!\n!!Tropes include:
Is there an issue? Send a MessageReason:
They're called "levels" in Return to Dream Land, and this fan-made ROM hack by extension.


** [[spoiler:The Jambastion was a major location of plot importance in Kirby Star Allies yet has a background cameo in World 1.]]

to:

** [[spoiler:The Jambastion was a major location of plot importance in Kirby Star Allies yet has a background cameo in World Level 1.]]
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None


* CallForward: [[spoiler:Whispy Wood's silver plated form is fought here but originated in Kirby and the Rainbow Curse.

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* CallForward: [[spoiler:Whispy CallForward:[[spoiler:Whispy Wood's silver plated form is fought here but originated in Kirby and the Rainbow Curse.]]

Added: 803

Changed: 440

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None


* BossRush: The Arena which is unlocked after beating the game. The True Arena will be added in an update along with Extra Mode.



* CallForward: [[spoiler:Whispy Wood's silver plated form is fought here but originated in Kirby and the Rainbow Curse.
** [[spoiler:The Jambastion was a major location of plot importance in Kirby Star Allies yet has a background cameo in World 1.]]



* DualBoss: Landia turns into a ''quadruple'' boss, as per usual. But the dragon isn't the only example of this trope in ''Revenge'', as some of the earliest footage shows a fight against two Sphere Doomers as early as [[GreenHillZone Cookie Country]]. [[spoiler: This trope even extends to the other bosses, as the Grand Doomer [[AsteroidsMonster splits into two smaller versions of itself]] when it reaches one-third of its health]].

to:

* DualBoss: All the mini-bosses in Stage 5-5 tend to fight in groups of two, though this also applies to the laster Spehre Doomer fights.
**
Landia turns into a ''quadruple'' boss, as per usual. But the dragon isn't the only example of this trope in ''Revenge'', as some of the earliest footage shows a fight against two Sphere Doomers as early as [[GreenHillZone Cookie Country]]. [[spoiler:
**[[spoiler:
This trope even extends to the other bosses, as the Grand Doomer [[AsteroidsMonster splits into two smaller versions of itself]] when it reaches one-third of its health]].
Is there an issue? Send a MessageReason:
None


** Dubior gains the ability to ''[[VillainTeleportation teleport]]'', which it uses with [[TeleportSpam increasing frequency]] as it loses health in order to fake out the player. It also has better control over the [[FlunkyBoss smaller Dubiors]] it summons, and they can now be commanded to call down lightning strikes in their own right. Its last and most unexpected attack is a DeadlyForceField the size of a [[ShockAndAwe cyan Sphere Doomer]]'s electric blasts.

to:

** Dubior gains the ability to ''[[VillainTeleportation teleport]]'', which it uses with [[TeleportSpam increasing frequency]] as it loses health in order to fake out the player. It also has better control over the [[FlunkyBoss smaller Dubiors]] it summons, and they can now be commanded to call down lightning strikes in their own right. Its last and most unexpected attack is a DeadlyForceField the size of a [[ShockAndAwe cyan green Sphere Doomer]]'s electric blasts.
Is there an issue? Send a MessageReason:
Zap Sphere Doomers are green, not cyan. I'm amazed that such a mistake was allowed to stay that long.


** [[spoiler: Cyan Sphere Doomers can now project bolts of lightning from their bodies, striking above or below them whenever they finish trying to swoop at Kirby. They also have a new attack reminiscent of [[VideoGame/KirbySqueakSquad Dark Nebula]], where they form a rectangle made out of lightning bolts around the arena.]]

to:

** [[spoiler: Cyan Green Sphere Doomers can now project bolts of lightning from their bodies, striking above or below them whenever they finish trying to swoop at Kirby. They also have a new attack reminiscent of [[VideoGame/KirbySqueakSquad Dark Nebula]], where they form a rectangle made out of lightning bolts around the arena.]]



* FasterThanTheyLook: [[WarmUpBoss Gigant Edge]], of all people, becomes this trope in ''Revenge of Dream Land'', which gives him a scarily fast new ShieldBash attack.

to:

* FasterThanTheyLook: [[WarmUpBoss Gigant Edge]], of all people, becomes this trope in ''Revenge of Dream Land'', which gives him a scarily fast new ShieldBash attack. [[spoiler:Magolor's second form is also much faster, making it far more brutal than the original.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler: Whispy Woods now has access to the root attacks he used in Extra Mode, his [[ThrowDownTheBomblet Burst Fruits]] from ''VideoGame/KirbyStarAllies'', and even his [[ChromeChampion "Sky-High Whispy Woods"]] form from ''VideoGame/KirbyAndTheRainbowCurse''!]]
** [[spoiler: Mr. Dooter's second phase adds a whole slew of new [[ShockAndAwe electrical attacks]], including calling down lightning bolts, a ShockwaveStomp, [[HomingProjectile homing energy balls]], and sending out a KamehameHadouken.]]

to:

** [[spoiler: Whispy Woods now has access to the root attacks he used in Extra Mode, his [[ThrowDownTheBomblet Burst Fruits]] from ''VideoGame/KirbyStarAllies'', and even [[spoiler: his [[ChromeChampion "Sky-High Whispy Woods"]] form from ''VideoGame/KirbyAndTheRainbowCurse''!]]
** [[spoiler: Mr. Dooter's second phase adds [[spoiler: a whole slew of new [[ShockAndAwe electrical attacks]], including calling down lightning bolts, a ShockwaveStomp, [[HomingProjectile homing energy balls]], and sending out a KamehameHadouken.]]



* TheAnticipator: Landia, as always, shoots the [[CoolShip Lor Starcutter]] down as soon as Kirby and friends come too close. [[spoiler: But what really establishes it as this trope is its boss fight, where most of its attacks now hinge on subverting the player's expectations from the original ''VideoGame/KirbysReturnToDreamLand''.]]

to:

* TheAnticipator: [[spoiler: Landia, as always, shoots the [[CoolShip Lor Starcutter]] down as soon as Kirby and friends come too close. [[spoiler: But what really establishes it as this trope is its boss fight, where most of its attacks now hinge on subverting the player's expectations from the original ''VideoGame/KirbysReturnToDreamLand''.]]

Added: 335

Changed: 27

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None


** [[spoiler: [[ItCanThink Landia]] seems extra-determined to [[ImprobablyPredictable cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".]]

to:

** [[spoiler: [[ItCanThink Landia]] seems extra-determined to [[ImprobablyPredictable [[TheAnticipator cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".]]
* TheAnticipator: Landia, as always, shoots the [[CoolShip Lor Starcutter]] down as soon as Kirby and friends come too close. [[spoiler: But what really establishes it as this trope is its boss fight, where most of its attacks now hinge on subverting the player's expectations from the original ''VideoGame/KirbysReturnToDreamLand''.
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler: [[ItCanThink Landia]] seems extra-determined to [[ImprobablyPredictable cover all of its bases]] this time, since it starts [[CounterAttack countering]] the common ways Kirby dodged its attacks in the original game. It'll GroundPound the floor if Kirby tries to camp underneath it, shoot fireballs from its tail as a surprise attack, send surprise bolts of lightning across the floor to force Kirby to float, and even conjure up huge pillars of fire to hinder Kirby's movement while it plays "fireball soccer".]]

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