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** BigFancyCastle: Area 5, Carrot Castle

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** BigFancyCastle: BigFancyCastle / LevelAte: Area 5, Carrot CastleCastle(it's literally made from blocks of carrot)
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* RecycledInSpace: Technically ''Kirby's Adventure 2'', since ''Nightmare in Dream Land'' (originally ''[[KirbysAdventure Kirby's Adventure]]'') is the prequel to this.

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* RecycledInSpace: Technically ''Kirby's Adventure 2'', since ''Nightmare in Dream Land'' (originally ''[[KirbysAdventure ''[[VideoGame/KirbysAdventure Kirby's Adventure]]'') is the prequel to this.

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* TechnologyMarchesOn: According to the history booklet in Kirby's Dream Collection, the inclusion of the cell phone mechanics were added because cell phones were new at the time.

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* TechnologyMarchesOn: According In-universe example: according to the history booklet in Kirby's Dream Collection, the inclusion of the cell phone mechanics were added because cell phones were new at the time.


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* TooSpicyForYogSothoth: The result of a Droppy stealing an ability that is exclusive to bosses, such as Hammer or Smash.
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Whispy Woods also doesn\'t appear inperson within \'\'Kirby Triple Deluxe\'\'.


* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance, and Whispy Woods is absent as well[[note]]for the record, he appeared in ''Kirby: Squeak Squad'' on the file select screen.[[/note]], although King Golem is almost identical.

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* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance, and Whispy Woods is absent as well[[note]]for the record, he appeared in ''Kirby: Squeak Squad'' on the file select screen.[[/note]], although King Golem is almost identical.appearance.
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* ThrowingYourSwordAlwaysWorks: Not directly, in this case--Meta Knight tosses his sword into the Dimension Mirror for Kirby to use against the final boss.
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American Kirby might actually be Player Three in this game.

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** It is interesting to note exactly how the art changed. Closer inspection reveals that Kirby and Sword traded colors and swapped positions. Also of note is that the total Angry!Kirby to Jolly!Kirby ratio is maintained. Taking the multiplayer feature and Spray Paint item into account allows for some rather creative interpretations. All this considered, the American background is undoubtedly more menacing.

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* OpeningTheSandbox: Hitting the large switch on the way to [[WarmupBoss King Golem]] unlocks a mirror linking the central hub to a location in Rainbow Route from where you can start freely exploring the rest of Mirror World. Before then, the game [[{{Railroading}} railroaded]] you through a small linear section of Rainbow Route and then through Moonlight Mansion before hitting said switch, although deviating is possible to a smaller degree if the player obtains and keeps a hold onto the Burning ability, such as being able to access Candy Constellation early from Moonlight Mansion.



** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar to use a draining meter instead of blips, he has roughly 25% health than Whispy usually does.

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** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar ''VideoGame/KirbySuperStar'' to use a draining meter instead of blips, he has roughly 25% health than Whispy usually does.
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''KirbyAndTheAmazingMirror'' is one of the ten GameBoyAdvance games to be available to participants in the Nintendo3DS Ambassador Program, released exclusively to 3DS early adopters for free on the [[=eShop=]] in December 2011. (Like all Virtual Console games in the US, the multiplayer mode is inaccessible in this release.)

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''KirbyAndTheAmazingMirror'' is one of the ten GameBoyAdvance games to be available to participants in the Nintendo3DS Ambassador Program, released exclusively to 3DS early adopters for free on the [[=eShop=]] in December 2011. In April 2014, the game was brought to WiiU's Virtual Console. (Like all Virtual Console games in the US, the multiplayer mode is inaccessible in this release.these releases.)
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** Dark Mind's first form is very similar to Nightmare, and its second form is a [[IncendiaryExponent fiery version of]] [[KirbysDreamLandThree Zero]].

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** Dark Mind's first form is very similar to Nightmare, and its second form is a [[IncendiaryExponent fiery version of]] [[KirbysDreamLandThree [[VideoGame/KirbysDreamLand3 Zero]].
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* {{Expy}}: This is one of the few games that Whispy Woods didn't show up in, but King Golem fights almost identically.

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* {{Expy}}: {{Expy}}[=/=]UndergroundMonkey: This is one of the few games that Whispy Woods didn't show up in, but King Golem fights almost identically.
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* MythologyGag: The ending scene is nearly identical to the ending of [[VideoGame/KirbysAdventure Kirby's Adventure]].
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* BigBad: Dark Mind.
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[[{{Kirby}} The pink puffball's]] second outing on the GameBoyAdvance, ''VideoGame/KirbyAndTheAmazingMirror'' shifts from the standard linear platformer norm to a sprawling {{Metroidvania}} game with optional cooperative multiplayer.

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[[{{Kirby}} The pink puffball's]] second outing on the GameBoyAdvance, ''VideoGame/KirbyAndTheAmazingMirror'' ''Kirby And The Amazing Mirror'' shifts from the standard linear platformer norm to a sprawling {{Metroidvania}} game with optional cooperative multiplayer.
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Formatting mistake


* InfinityPlusOneSword: The Master ability, which can be used if Kirby has Meta Knight's Master Sword[[note]][[Franchise/TheLegendOfZelda not that one[[/note]], is fittingly named because it can't typically be lost accidentally (when Kirby loses it, it doesn't disappear) and can get past any obstacle in the game, including any obstacle that requires specific abilities (silver blocks, wooden stakes, and fuses). It's also quite powerful and flexible, having far more attacks available than the plain Sword ability. However, the only time it can be used before the credits are seen at least once is during the final boss battle, so its main use is either for easy access to missed treasures or for [[RuleOfFun just screwing around post-game]] if the file has 100% completed.

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* InfinityPlusOneSword: The Master ability, which can be used if Kirby has Meta Knight's Master Sword[[note]][[Franchise/TheLegendOfZelda not that one[[/note]], one]][[/note]], is fittingly named because it can't typically be lost accidentally (when Kirby loses it, it doesn't disappear) and can get past any obstacle in the game, including any obstacle that requires specific abilities (silver blocks, wooden stakes, and fuses). It's also quite powerful and flexible, having far more attacks available than the plain Sword ability. However, the only time it can be used before the credits are seen at least once is during the final boss battle, so its main use is either for easy access to missed treasures or for [[RuleOfFun just screwing around post-game]] if the file has 100% completed.
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Hottip cleanup


* InfinityPlusOneSword: The Master ability, which can be used if Kirby has Meta Knight's Master Sword[[hottip:*:[[Franchise/TheLegendOfZelda not that one]], is fittingly named because it can't typically be lost accidentally (when Kirby loses it, it doesn't disappear) and can get past any obstacle in the game, including any obstacle that requires specific abilities (silver blocks, wooden stakes, and fuses). It's also quite powerful and flexible, having far more attacks available than the plain Sword ability. However, the only time it can be used before the credits are seen at least once is during the final boss battle, so its main use is either for easy access to missed treasures or for [[RuleOfFun just screwing around post-game]] if the file has 100% completed.

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* InfinityPlusOneSword: The Master ability, which can be used if Kirby has Meta Knight's Master Sword[[hottip:*:[[Franchise/TheLegendOfZelda Sword[[note]][[Franchise/TheLegendOfZelda not that one]], one[[/note]], is fittingly named because it can't typically be lost accidentally (when Kirby loses it, it doesn't disappear) and can get past any obstacle in the game, including any obstacle that requires specific abilities (silver blocks, wooden stakes, and fuses). It's also quite powerful and flexible, having far more attacks available than the plain Sword ability. However, the only time it can be used before the credits are seen at least once is during the final boss battle, so its main use is either for easy access to missed treasures or for [[RuleOfFun just screwing around post-game]] if the file has 100% completed.



* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance, and Whispy Woods is absent as well[[hottip:*:for the record, he appeared in ''Kirby: Squeak Squad'' on the file select screen.]], although King Golem is almost identical.

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* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance, and Whispy Woods is absent as well[[hottip:*:for well[[note]]for the record, he appeared in ''Kirby: Squeak Squad'' on the file select screen.]], [[/note]], although King Golem is almost identical.
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* SequenceBreaking: It is possible to access the ability room, giving free access to almost every copy ability, before beating the first boss: after pressing the first large switch, Warp Star back to the hub and go hunting for the rest of them.

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* SequelDifficultySpike: One of the more difficult Kirby games for several reasons:
** You start with very low health (five bars).
** Enemy density is much higher than usual, and they are often placed in inconvenient spots, with a few ambushes thrown in. Many of them even attack much faster and more effectively than they do in previous installments.
** Many tight flying sections, with spikes or airborne enemies all around.
** You lose your ability after one hit from any attack.



* ShoutOut: Master Hand appears as a miniboss in several places, and in combination with Crazy Hand is the boss of Candy Constellation. Additionally, one of Kirby's abilities in this game is the Smash ability, which gives Kirby his ''SuperSmashBros'' moveset (except for the standard special, which mimics his smash attacks), and is acquired by eating Master Hand.

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* ShoutOut: Master Hand appears as a miniboss in several places, and in combination with Crazy Hand is the boss of Candy Constellation. Additionally, one of Kirby's abilities in this game is the Smash ability, which gives Kirby his ''SuperSmashBros'' moveset (except for the standard special, which mimics his smash attacks), neutral-A), and is acquired by eating Master Hand.
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* TechnologyMarchesOn: According to the history booklet in Kirby's Dream Collection, the inclusion of the cell phone mechanics were added because cell phones were new at the time.
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* EarlyBirdCameo: In King Golem's boss chamber, the stained glass windows in the background depict some of the other bosses you'll meet later in the game (assuming you haven't been SequenceBreaking, that is).
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** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar to use a draining meter instead of blips, he has roughly 25% health than Whispy usually does.

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** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar to use a draining meter instead of blips, he has roughly 25% health than Whispy usually does.does.
* WithFriendsLikeThese: Sometimes, summoning your Kirby friends can be a hindrance than a help.
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* {{Determinator}}: If you believe Kracko is the same entity in each game, then the fact that he chased Kirby ''into a parallel universe'' is what gives him this status.
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There\'s another way to get the smash ability


* InfinityMinusOneSword: The Smash ability; it's rare because the rare encounters with [[GiantHandsOfDoom Master Hand]], except for the one where he's joined by Crazy Hand, are the only opportunities to obtain the ability until the copy ability room is unlocked (which requires all doors connecting to the hub or doors connecting to such rooms to be unlocked, thus this method is only available late in the game without SequenceBreaking) since no plain mooks grant it, but as the ''SuperSmashBros'' moveset for Kirby it mimics has moves taken from the Stone and Hammer abilities, it's useful for both breaking silver blocks requiring certain abilities (and unlike other moves, regardless of angle needed to break the blocks) and pounding in wooden stakes, though another ability would be needed to light fuses. That, and, it's [[RuleOfCool cool]].

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* InfinityMinusOneSword: The Smash ability; it's rare because the rare encounters with [[GiantHandsOfDoom Master Hand]], except for the one two where he's joined by Crazy Hand, or if you [[EasterEgg swallow two Noddys and let the selection stop itself]] are the only opportunities to obtain the ability until the copy ability room is unlocked (which requires all doors connecting to the hub or doors connecting to such rooms to be unlocked, thus this method is only available late in the game without SequenceBreaking) since no plain mooks grant it, but as the ''SuperSmashBros'' moveset for Kirby it mimics has moves taken from the Stone and Hammer abilities, it's useful for both breaking silver blocks requiring certain abilities (and unlike other moves, regardless of angle needed to break the blocks) and pounding in wooden stakes, though another ability would be needed to light fuses. That, and, it's [[RuleOfCool cool]].



* ShoutOut: Master Hand appears as a miniboss in several places, and in combination with Crazy Hand is the boss of Candy Constellation. Additionally, one of Kirby's abilities in this game is the Smash ability, which gives Kirby his ''SuperSmashBros'' moveset, and is acquired by eating Master Hand.

to:

* ShoutOut: Master Hand appears as a miniboss in several places, and in combination with Crazy Hand is the boss of Candy Constellation. Additionally, one of Kirby's abilities in this game is the Smash ability, which gives Kirby his ''SuperSmashBros'' moveset, moveset (except for the standard special, which mimics his smash attacks), and is acquired by eating Master Hand.Hand.
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** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar to use a draining meter instead of blips, he has rougly 25% health than Whispy usually does.

to:

** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar to use a draining meter instead of blips, he has rougly roughly 25% health than Whispy usually does.
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** Wiz is one for Paint Roller and Dark Mind is one for both Nightmare and Zero. The only boss from a previous game to appear, besides Meta Knight [[spoiler:(in a sense)]], is Kracko.
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''KirbyAndTheAmazingMirror'' is one of the ten GameBoyAdvance games to be available to participants in the Nintendo3DS Ambassador Program, due for limited rerelease to early adopters of the Nintendo 3DS for free on its [=eShop=] in December 2011.

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''KirbyAndTheAmazingMirror'' is one of the ten GameBoyAdvance games to be available to participants in the Nintendo3DS Ambassador Program, due for limited rerelease released exclusively to 3DS early adopters of the Nintendo 3DS for free on its [=eShop=] the [[=eShop=]] in December 2011.
2011. (Like all Virtual Console games in the US, the multiplayer mode is inaccessible in this release.)
Is there an issue? Send a MessageReason:
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* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for. It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance, and Whispy Woods is absent as well[[hottip:*:for the record, he appeared in ''Kirby: Squeak Squad'' on the file select screen.]], although King Golem is almost identical.

to:

* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for.for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance, and Whispy Woods is absent as well[[hottip:*:for the record, he appeared in ''Kirby: Squeak Squad'' on the file select screen.]], although King Golem is almost identical.
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* WarmupBoss: King Golem fills this role as an {{Expy}} of Whispy Woods.

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* WarmupBoss: King Golem fills this role as an {{Expy}} of Whispy Woods.Woods.
** King Golem is actually ''weaker'' than Whispy, since this was the first game since superstar to use a draining meter instead of blips, he has rougly 25% health than Whispy usually does.
Is there an issue? Send a MessageReason:
None


* InfinityPlusOneSword: The Master ability, which can be used if Kirby has Meta Knight's Master Sword[[hottip:*:[[Franchise/TheLegendOfZelda the second one]], is fittingly named because it can't typically be lost accidentally (when Kirby loses it, it doesn't disappear) and can get past any obstacle in the game, including any obstacle that requires specific abilities (silver blocks, wooden stakes, and fuses). It's also quite powerful and flexible, having far more attacks available than the plain Sword ability. However, the only time it can be used before the credits are seen at least once is during the final boss battle, so its main use is either for easy access to missed treasures or for [[RuleOfFun just screwing around post-game]] if the file has 100% completed.

to:

* InfinityPlusOneSword: The Master ability, which can be used if Kirby has Meta Knight's Master Sword[[hottip:*:[[Franchise/TheLegendOfZelda the second not that one]], is fittingly named because it can't typically be lost accidentally (when Kirby loses it, it doesn't disappear) and can get past any obstacle in the game, including any obstacle that requires specific abilities (silver blocks, wooden stakes, and fuses). It's also quite powerful and flexible, having far more attacks available than the plain Sword ability. However, the only time it can be used before the credits are seen at least once is during the final boss battle, so its main use is either for easy access to missed treasures or for [[RuleOfFun just screwing around post-game]] if the file has 100% completed.

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