Follow TV Tropes

Following

History VideoGame / KingsBounty

Go To

OR

Is there an issue? Send a MessageReason:
How To Write An Example - Don't Write Reviews


* IdleAnimation: Tend to play so often that they cross into MostAnnoyingSound for some units.

to:

%% Administrivia/ZeroContextExample * IdleAnimation: Tend to play so often that they cross into MostAnnoyingSound for some units.IdleAnimation:
Tabs MOD

Changed: 19

Is there an issue? Send a MessageReason:
None


** [[spoiler:In ''The Legend'', if you decide to do the optional quest to complete the dwarven key and use it to close the portal to Demonis, [[CaptainObvious you will not be able to re-enter Demonis]].]]

to:

** [[spoiler:In ''The Legend'', if you decide to do the optional quest to complete the dwarven key and use it to close the portal to Demonis, [[CaptainObvious you will not be able to re-enter Demonis]].Demonis.]]


* GoodBadTranslation: ''The Legend'''s translation while bad still manages to be pretty hilarious in a rambling walls-of-text sort of way.
Is there an issue? Send a MessageReason:
None


* ActionGirl: Amelie in ''Armored Princess''

to:

* ActionGirl: Amelie in ''Armored Princess''Princess'', and the Sorceress in the original game.

Added: 392

Removed: 387

Is there an issue? Send a MessageReason:
None


* DiscOneNuke: [[https://www.youtube.com/watch?v=o8sfYRD-Kcg This longplay]] of the first game show how it's possible to avoid tackling any of the villains at all until you've bopped around long enough just building up your leadership stat and finding the legendary treasures that you can recruit the most powerful units in the game and then just breeze through most of the boss battles.


Added DiffLines:

* SequenceBreaking: [[https://www.youtube.com/watch?v=o8sfYRD-Kcg This longplay]] of the first game show how it's possible to avoid tackling any of the villains at all until you've bopped around long enough just building up your leadership stat and finding the legendary treasures that you can recruit the most powerful units in the game and then just breeze through most of the boss battles.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: Recruiting [[InstantAwesomeJustAddDragons Black Dragons]] for your army in ''Legend''. On paper; their huge damage output, great speed, and complete magic immunity sounds awesome, but utilizing said speed in any major capacity (i.e, tie up archers) will make them a huge target for the enemy's melee troops, and since you can only have an handfull of them at every time, can't heal them (said magic immunity applies to your spells as well) and the sheer amount of enemy's with fire resistance you'l face at this point of the game (all their damage is fire based), their only reliable practical use is the fact that their high initiative means you always go first in fights by having them ([[TheComputerIsACheatingBastard unless your opponent also has Black Dragons, that is]]) .


Added DiffLines:

* DifficultySpike: The Land Of The Dead in ''Legend''. Until this point, you can usually get through most fights with minimal loss, but here you'l face an onslaught of booth heroes and roaming armies much stronger than you, and since almost every creature you can recruit here are undead and if you don't have tolerance, (a big possible if you haven't focused much on the mind skill tree) you will face a huge morality penalty to your other troops by recruiting them, forcing you to trek back to the previous area every time to reinforce (since pretty much everything you'l face are also undead, the [[DiscOneNuke Hypnotize+Sacrifice combo won't work]]). In the the later part of it, you'l also start seeing armies with [[DemonicSpider Black Dragons]] on a regular basis, who thanks to having the greatest speed and initiative in the game always go first in a fight and can reach you from the other end of the arena, making it pretty much a guarantee that you'l loose troops to them.
Is there an issue? Send a MessageReason:
None


''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather than controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

to:

''King's Bounty'' was a video game made in 1990 by New World Computing Creator/NewWorldComputing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather than controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

Added: 650

Changed: 14

Removed: 624

Is there an issue? Send a MessageReason:
Lost Forever is now called Permanently Missable Content. Improved indentation.


* LostForever: [[spoiler: In ''The Legend'', if you decide to do the optional quest to complete the dwarven key and use it to close the portal to Demonis, [[CaptainObvious you will not be able to re-enter Demonis.]]]]
** Also in ''The Legend'', the extremely powerful artifact Anga's Ruby is easily lost forever since the quest that rewards it requires talking to a certain pirate captain in the Islands of Freedom... who looks like all other enemy pirates and is ''only friendly in daytime''. If you happen to come across him at night for the first time and proceed defeat him, you'll most likely never know what you missed.



* OurDwarvesAreAllTheSame: The most technologically advanced race

to:

* OurDwarvesAreAllTheSame: The most technologically advanced racerace.



* PermanentlyMissableContent:
** [[spoiler:In ''The Legend'', if you decide to do the optional quest to complete the dwarven key and use it to close the portal to Demonis, [[CaptainObvious you will not be able to re-enter Demonis]].]]
** In ''The Legend'', the extremely powerful artifact Anga's Ruby is easily lost forever since the quest that rewards it requires talking to a certain pirate captain in the Islands of Freedom... who looks like all other enemy pirates and is ''only friendly in daytime''. If you happen to come across him at night for the first time and proceed defeat him, you'll most likely never know what you missed.



* {{Stripperiffic}}: Mage Amelie.

to:

* {{Stripperiffic}}: {{Stripperiffic}}:
**
Mage Amelie.



Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This becomes central to the plot in ''Dark Side'', where one Light-aligned character states explicitly that she believes Dark-aligned races should all be killed, including children. Your character faces constant racism from humans throughout the game.
Is there an issue? Send a MessageReason:
None


''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

to:

''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather then than controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.
Is there an issue? Send a MessageReason:
None


''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a {{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

to:

''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a {{Playstation UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.



All of the modern sequels can be purchased through {{Steam}} and [=GamersGate=].

to:

All of the modern sequels can be purchased through {{Steam}} UsefulNotes/{{Steam}} and [=GamersGate=].
Is there an issue? Send a MessageReason:
None


** The Sword of Prowess from the first game is probably one of the most badass examples ever, since it not only makes its owner one of the most formidable warriors ever (not that you'll ever know thanks to the lack of one-on-one combat), its effects spill over into all the forces under its owner's command.

to:

** The Sword of Prowess from the first game is probably one of the most badass examples ever, since it ever. [[TakeOurWordForIt It not only makes its owner one of the most formidable warriors ever (not that you'll ever know thanks to the lack of one-on-one combat), an impossibly potent warrior]], its effects spill over into all the forces under its owner's command.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Sword of Prowess from the first game is probably one of the most badass examples ever, since it not only makes its owner one of the most formidable warriors ever (not that you'll ever know thanks to the lack of one-on-one combat), its effects spill over into all the forces under its owner's command.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DiscOneNuke: [[https://www.youtube.com/watch?v=o8sfYRD-Kcg This longplay]] of the first game show how it's possible to avoid tackling any of the villains at all until you've bopped around long enough just building up your leadership stat and finding the legendary treasures that you can recruit the most powerful units in the game and then just breeze through most of the boss battles.
Is there an issue? Send a MessageReason:
None


King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions. The latest entry in the series, called King's Bounty: Dark Side, was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.

to:

King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions. The latest entry in the series, called King's ''King's Bounty: Dark Side, Side'', was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.
Is there an issue? Send a MessageReason:
None


** [[{{Magitech}} Lina]], the [[AnIcePerson Ice mage]].

to:

** [[{{Magitech}} [[{{Magitek}} Lina]], the [[AnIcePerson Ice mage]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/55607c4cf145279542e2d6928374fbe6.jpg]]
Is there an issue? Send a MessageReason:
None


King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.

to:

King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions. \n The latest entry in the series, called King's Bounty: Dark Side, was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.
Is there an issue? Send a MessageReason:
None


''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the HeroesOfMightAndMagic games of today – enough that 3DO would release a {{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

to:

''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the HeroesOfMightAndMagic ''VideoGame/HeroesOfMightAndMagic'' games of today – enough that 3DO would release a {{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later – but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Cleared up a bit, though, if you do another sidequest relating to the king's widow [[spoiler:who flat-out tells you that her husband was murdered and she was forced to marry his murderer. While there's the possibility she was just mistaken, it does tip the moral scales somewhat in favour of killing the chancellor. Although the chancellor IS correct in pointing out that the king's heir is actually a bastard who isn't the king's son- he's the son of the king's wife and [[HalfHumanHybrid her dragon ex-lover]].]]
Is there an issue? Send a MessageReason:
None


King's Bounty was popular enough in Russia to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.

to:

King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.
Is there an issue? Send a MessageReason:
None


King's Bounty was popular enough in Russia to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally two modern sequels for the PC called ''King's Bounty: The Legend'' and ''King's Bounty: Armored Princess'', both of which have been translated into English. The second of these modern sequels got a expansion pack called ''Crossworlds'' which contains additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.

to:

King's Bounty was popular enough in Russia to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally two a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'' Legend'', and was followed by ''King's Bounty: Armored Princess'', both of which have been translated into English. The second of these modern sequels got a expansion pack called ''Crossworlds'' which contains with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And in combat itself, you can have thousands of peasants represented by a single peasant model.

Added: 257

Changed: 182

Is there an issue? Send a MessageReason:
None


* VideogameCrueltyPotential: The Sacrifice spell in ''Legend'' and its sequels allows you to sacrifice one troop to reinforce another. Nothing stops you from sacrificing hordes of peasants in order to summon demons, while still getting hailed as a hero...



** Averted in ''Armored Princess'', where one can find eggs, seeds, and such on the ground that can be converted from items to troops. It's possible to scrape together enough forces this way to win a few fights and start putting your army back together.

to:

** Averted in ''Armored Princess'', where In the ''Legend'' reboot, one can find eggs, seeds, and such on the ground that can be converted from items to troops. It's troops, as well as occasional friendly troops that join for free; it's possible to scrape together enough forces this way to win a few fights and start putting your army back together.together. But those are only available in limited supply, and if you run out...
Is there an issue? Send a MessageReason:
None


* TheDreaded: In the newer games, the Black Dragon is the most powerful unit in terms of raw power by a fair margin and has a unique passive ability called "Dragon Power" that scares all enemy units that are not level 5.



* TheDreaded: In the newer games, the Black Dragon is the most powerful unit in terms of raw power by a fair margin and has a unique passive ability called "Dragon Power" that scares all enemy units that are not level 5.
Is there an issue? Send a MessageReason:
None


* SomeCallMeTim: Dragon {{NPCs}} in ''The Legend'' adopt localized names since [[TheUnpronounceable others can't pronounce their actual names]].

to:

* SomeCallMeTim: Dragon {{NPCs}} {{NPC}}s in ''The Legend'' adopt localized names since [[TheUnpronounceable others can't pronounce their actual names]].
Is there an issue? Send a MessageReason:
None


* LostForever: [[spoiler: [[CaptainObvious In ''The Legend'', Demonis becomes inaccessible if you complete the dwarven key and use it to close the portal.]]]]

to:

* LostForever: [[spoiler: [[CaptainObvious In ''The Legend'', Demonis becomes inaccessible if you decide to do the optional quest to complete the dwarven key and use it to close the portal.portal to Demonis, [[CaptainObvious you will not be able to re-enter Demonis.]]]]

Added: 1685

Changed: 1290

Is there an issue? Send a MessageReason:
None


King's Bounty was popular enough in Russia to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (regrettably neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally two modern sequels for the PC called ''King's Bounty: The Legend'' and ''King's Bounty: Armored Princess'', both of which have been translated into English. The second of these modern sequels got a expansion pack called ''Crossworlds'' which contains additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.

to:

King's Bounty was popular enough in Russia to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (regrettably neither (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally two modern sequels for the PC called ''King's Bounty: The Legend'' and ''King's Bounty: Armored Princess'', both of which have been translated into English. The second of these modern sequels got a expansion pack called ''Crossworlds'' which contains additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.



* BetterThanABareBulb: The remake lampshades it tropes to hell and back.

to:

* BetterThanABareBulb: The remake lampshades it its tropes to hell and back.



* ComicBookFantasyCasting: Amelie, as she appears in ''Armored Princess'', is modeled after the eponymous heroine [[AddedAlliterativeAppeal from famed French film]] {{Film/Amelie}}. Compare the covers of [[http://firegoon.com/u/3d9wsk.jpg the film]] and [[http://firegoon.com/u/1hg36.jpg the game]].



* TheComputerIsACheatingBastard: Higher difficulty playthroughs tend to favor the AI when it comes to RNG. The AI can also field a lot more units than the player, and AI heroes got a lot more mana than it would be possible for the player character (however, they can't regenerate it).

to:

* TheComputerIsACheatingBastard: Higher difficulty playthroughs tend to favor the AI when it comes to RNG. The AI can also field a lot more units unit stacks than the player, and AI heroes got a lot more mana than it would be possible for the player character (however, they can't regenerate it).



** Reaper, the Rage Spirits, looks like Death himself, but is actually on your side, if you help him.
* DeadpanSnarker: You, on many occassions.

to:

** Reaper, the Rage Spirits, Spirit, looks like Death himself, but is actually on your side, if you help him.
* DeadpanSnarker: You, on many occassions.occasions.



* ElementalPowers: Fire and Poison have their own element, everything else is considered magical

to:

* ElementalPowers: Fire and Poison have their own element, everything else is considered magicalmagical. Ice technically has its own element, but it's hidden.



* FantasticRacism: Recruiting undead and/or demons into your army will cause your other units to suffer severe morale penalties unless you have the Tolerance skill.
* FearlessUndead: They can, however be poisoned.

to:

* FantasticRacism: Recruiting undead and/or Most races have one or two races they do not get along with, usually demons into your army will cause your other units to suffer severe and the undead. Putting such a combination together results in morale penalties unless you have the penalties. The Tolerance skill.
skill will negate the aversion to demons and the undead; it won't, however, negate any other aversions such as ElvesVersusDwarves.
** Interestingly, demons and the undead avert this by being the most tolerant races; demons consider the other races to be beneath their notice while the undead are apathetic. Neutral units avert it as well due to being a catch-all category for everything else that doesn't fall into the racial factions.
* FearlessUndead: They can, however however, be poisoned.



* {{Foreshadowing}}: Hidden quite well in the beginning of ''The Legend''. [[spoiler: When asked about Amelie, King Mark remarks about his daughter's various gifts as a result of her [[SemiDivine divine origin]] such as DreamingOfThingsToCome. Despite that, a conversation with Amelie herself goes as would be expected from a typical child princess. But that dream she tells you about as an aside? '''It happens.''' On a more mundane level, the player will also see all the things she heard about from Di Virre, the previous Treasure Searcher.]]



* InstantAwesomeJustAddDragons: Armored Princess replaced the chest of rage with a pet dragon.
* InfinityPlusOneSword: The Equilibrum Sword in Armored Princess, which can turn into either the Sword of Light or Darkness depending on your choices. Both provide a hefty bonus to Attack, which doubles at day or night, and either increases or decreases the defense of good units on the field.

to:

* InstantAwesomeJustAddDragons: Armored Princess ''Armored Princess'' replaced the chest Chest of rage Rage with a pet dragon.
* InfinityPlusOneSword: The Equilibrum Equilibrium Sword in Armored Princess, which can turn into either the Sword of Light or Darkness depending on your choices. Both provide a hefty bonus to Attack, which doubles at day or night, and either increases or decreases the defense of good units on the field.



* LimitBreak: Rage abilities and the "adrenaline" speciality of orcs in ''Crossworlds''
* LostForever: [[spoiler: In ''The Legend'' you can complete the dwarven key to Demonis and use it to close it shut. However, you won't be able to access it again.]]

to:

* LimitBreak: Rage abilities and the "adrenaline" speciality specialty of the orcs in ''Crossworlds''
* LostForever: [[spoiler: [[CaptainObvious In ''The Legend'' Legend'', Demonis becomes inaccessible if you can complete the dwarven key to Demonis and use it to close it shut. However, you won't be able to access it again.]]the portal.]]]]



* OurDragonsAreDifferent: Fairly standard except for the Emerald Dragons, which don't have a breath attack nor the usual immunity to fire. Instead, they can drag enemies to them and damage nearby enemies while restoring some mana to the hero.

to:

* ObviousRulePatch : ''Armored Princess'' brought about many balance changes to curb various [[GameBreaker Game Breakers]] from ''The Legend''. Most noticeable are the removal of certain spells, the Higher Magic skill now having a {{Mana}} cost limitation, and Amelie's pet dragon not having an analogue for every previous Rage Spirit skill.
* OurDragonsAreDifferent: Fairly standard except for the Emerald Dragons, which don't have a breath attack nor the usual immunity to fire.fire (but does have good fire resistance). Instead, they can drag enemies to them and damage nearby enemies while restoring some mana to the hero. They also hail from a dying world called Ultrax where they lived in caves because even the rocks burn due to the purple light of its iridescent sun.



* OurOrcsAreDifferent: Tolkienian to the max, but not always evil

to:

* OurOrcsAreDifferent: Tolkienian to the max, but not always evilevil.



* SomeCallMeTim: Dragon {{NPCs}} in ''The Legend'' adopt localized names since [[TheUnpronounceable others can't pronounce their actual names]].



* TheDreaded: In the newer games, the Black Dragon is the most powerful unit in terms of raw power by a fair margin and has a unique passive ability called "Dragon Power" that scares all enemy units that are not level 5.



** Averted in Armored Princess, where one can find eggs, seeds, and such on the ground that can be converted from items to troops. It's possible to scrape together enough forces this way to win a few fights and start putting your army back together.
* WorthyOpponent: Karador the Death Knight in ''TheLegend'' considers you one when defeated.

to:

** Averted in Armored Princess, ''Armored Princess'', where one can find eggs, seeds, and such on the ground that can be converted from items to troops. It's possible to scrape together enough forces this way to win a few fights and start putting your army back together.
* WorthyOpponent: Karador the Death Knight in ''TheLegend'' ''The Legend'' considers you one when defeated.
Is there an issue? Send a MessageReason:
None


* ArbitraryMinimumRange: Ranged units are limited to melee attacks if there's an enemy unit adjacent to them- not only can they not use their main weapon against the adjacent enemy, they can't fire at anyone else either.

to:

* ArbitraryMinimumRange: Ranged units are limited to melee attacks if there's an enemy unit adjacent to them- not only can they not use their main weapon against the adjacent enemy, they can't fire at anyone else either. In most cases, they only attack at half strength, but there are some exceptions to this rule.
Is there an issue? Send a MessageReason:
None


* GiantSpider: Avaible as low-level monsters capable of poisoning and spinning webs. A really big one (and with big I mean... the size of a castle) is a boss in the Dwarven Kingdom in ''The Legend''.
* GlobalAirship: In ''Armored Princess'', your horse can turn into a pegasus later on.

to:

* GiantSpider: Avaible Available as low-level monsters capable of poisoning and spinning webs. A really big one (and with big I mean... the size of a castle) is a recurring boss in the Dwarven Kingdom in ''The Legend''.
modern series.
* GlobalAirship: In ''Armored Princess'', Princess'' and ''Warriors of the North'', your horse can turn into a pegasus later on.on. You still need to travel by ship between most areas though.



* OurDwarvesAreAllTheSame: The most technolgically advanced race

to:

* OurDwarvesAreAllTheSame: The most technolgically technologically advanced race

Top