Follow TV Tropes

Following

History VideoGame / KingpinLifeOfCrime

Go To

OR

Is there an issue? Send a MessageReason:
None


In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster ''was'' due to be released in 2021 on PC, Platform/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch, but it missed that window. A final release date of December 5th, 2023 was announced at 3D Realm's Realms Deep 2023 game conference.

to:

In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster ''was'' due to be released in 2021 on PC, Platform/PlayStation4, UsefulNotes/XboxOne, Platform/XboxOne, and UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, but it missed that window. A final release date of December 5th, 2023 was announced at 3D Realm's Realms Deep 2023 game conference.

Added: 189

Changed: 108

Removed: 190

Is there an issue? Send a MessageReason:
None


The game is available on both UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]]. Bear in mind that playing the game in widescreen on a modern system involves altering the game's .exe file, which can cause conflicts with Steam's authentication procedure. A fan patch has been made to allow for widescreen resolution, with a separate Steam version of the patch to address the authentication problem.

In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster ''was'' due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch, but it missed that window. A final release date of December 5th, 2023 was announced at 3D Realm's Realms Deep 2023 game conference.

to:

The game is available on both UsefulNotes/{{Steam}} Platform/{{Steam}} and [[Website/GOGDotCom GOG.com]]. Bear in mind that playing the game in widescreen on a modern system involves altering the game's .exe file, which can cause conflicts with Steam's authentication procedure. A fan patch has been made to allow for widescreen resolution, with a separate Steam version of the patch to address the authentication problem.

In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster ''was'' due to be released in 2021 on PC, UsefulNotes/PlayStation4, Platform/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch, but it missed that window. A final release date of December 5th, 2023 was announced at 3D Realm's Realms Deep 2023 game conference.



* AuthorityEqualsAsskicking: All bosses have a lot more health and generally better guns than the regular mooks. This makes sense, given the survival-of-the-fittest nature of the game world.



* EarlyGameHell: This game does ''not'' have a pleasant start. Firstly, you start out with nothing but a lead pipe which does pitifully small damage. Secondly, for you push your luck with any of the people in the alleys, the entire Skidrow will zero in on you at once. And finally, the only weapon available to you at that point is a pistol (which requires you to sneak through two shotgun-wielding guards to steal the coil) which doesn't do too well against the insanely fast dual-wielding thugs guarding the entrance to the sewers.

to:

* EarlyGameHell: This game does ''not'' have a pleasant start. Firstly, you start out with nothing but a lead pipe which does pitifully small damage. Secondly, for if you push your luck with any of the people in the alleys, the entire Skidrow will zero in on you at once. And finally, the only weapon available to you at that point is a pistol (which requires (to get it you need to sneak through two shotgun-wielding guards to guards, one of which has a shotgun, and steal the coil) which doesn't do too well against the insanely fast dual-wielding thugs guarding the entrance to the sewers.


Added DiffLines:

* RankScalesWithAsskicking: All bosses have a lot more health and generally better guns than the regular mooks. This makes sense, given the survival-of-the-fittest nature of the game world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyGameHell: This game does ''not'' have a pleasant start. Firstly, you start out with nothing but a lead pipe which does pitifully small damage. Secondly, for you push your luck with any of the people in the alleys, the entire Skidrow will zero in on you at once. And finally, the only weapon available to you at that point is a pistol (which requires you to sneak through two shotgun-wielding guards to steal the coil) which doesn't do too well against the insanely fast dual-wielding thugs guarding the entrance to the sewers.


Added DiffLines:

* LightningBruiser: All male enemies are both insanely fast and quite bullet-spongy. Luckily, they DoNotRunWithAGun.
Is there an issue? Send a MessageReason:
None


* GangofHats: Gangs like "The Sewer Rats" battle for territory with "The Scorps" while the hero recruits hired thugs from crews like "The Joker Gang" to plow through them all of them.

to:

* GangofHats: GangOfHats: Gangs like "The Sewer Rats" battle for territory with "The Scorps" while the hero recruits hired thugs from crews like "The Joker Gang" to plow through them all of them.
Is there an issue? Send a MessageReason:
None


* NintendoHard: This game is ''really'' hard, even by the high standards of its era. The resource management aspect of the game is particularly unforgiving of careless gunplay, especially in the early levels. It's comparable to its contemporary, ''VideoGame/SystemShock2'', except unlike ''System Shock 2'', you can't avoid most combats.

to:

* NintendoHard: This game is ''really'' hard, even by the high standards of its era. The resource management aspect of the game is particularly unforgiving of careless gunplay, especially in the early levels. It's comparable to its contemporary, ''VideoGame/SystemShock2'', except unlike ''System Shock 2'', you can't avoid most combats.of the combat.
Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them), being able to walk through followers so they don't block you anymore, automatically picking up money on enemies instead of having to manually search their corpse, and followers no longer needing to be standing right next to you to transition to the next level whenever you cross a level loading zone.

to:

* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them), being able to walk through followers so they don't block you anymore, automatically picking up money on enemies instead of having to manually search their corpse, collectible items are [[NoticeThis now highlighted in the environment]], and followers no longer needing to be standing right next to you to transition to the next level whenever you cross a level loading zone.
Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them), being able to walk through followers so they don't block you anymore, and automatically picking up money on enemies instead of having to manually search their corpse.

to:

* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them), being able to walk through followers so they don't block you anymore, and automatically picking up money on enemies instead of having to manually search their corpse.corpse, and followers no longer needing to be standing right next to you to transition to the next level whenever you cross a level loading zone.
Is there an issue? Send a MessageReason:
None


** The majority of ''Kingpin'' bosses are based off existing movie characters. The first boss, The Jesus, screams out lines that are taken from the similarly-named character of Film/TheBigLebowski. Heilman is an homage to Film/DrStrangelove: he even screams the iconic ''"Mein Fuhrer, I can walk!"'' line during his boss fight. Moker is TheAhnuld. Blunt and Tyrone lift various lines from Film/PulpFiction. Finally, the Kingpin himself looks like Film/PulpFiction's Marsellus Wallace.

to:

** The majority of ''Kingpin'' bosses are based off existing movie characters. The first boss, The Jesus, screams out lines that are taken from the similarly-named character of Film/TheBigLebowski. Heilman is an homage to Film/DrStrangelove: he even screams the iconic ''"Mein Fuhrer, I can walk!"'' line during his boss fight. Moker is TheAhnuld.TheAhnold. Blunt and Tyrone lift various lines from Film/PulpFiction. Finally, the Kingpin himself looks like Film/PulpFiction's Marsellus Wallace.



* UpdatedReRelease: ''Kingpin: Reloaded'' is a remaster of the game by 3D Realms, co-published with Interplay and developed by Slipgate Ironworks, scheduled for 2021. It will feature support for modern resolutions (the original game requires fan mods to run at anything other than basic 4:3), rebalanced difficulty, and assorted aesthetic enhancements.

to:

* UpdatedReRelease: ''Kingpin: Reloaded'' is a remaster of the game by 3D Realms, co-published with Interplay and developed by Slipgate Ironworks, scheduled for 2021. It will feature 2021 and ultimately delayed until December 2023. Rebuilt from the ground up on a custom engine (the [=KaPe=] engine, a custom fork of Unity) due to the original source code being lost, it features support for high refresh rates and modern resolutions (the original game requires fan mods to run at anything other than basic 4:3), 4:3 and was capped at 80 fps max), rebalanced difficulty, difficulty (weapons are more accurate and enemies are overall less tanky), and assorted aesthetic enhancements.enhancements such as higher-resolution textures, redone lighting, and a completely new HUD and inventory screen. It also features a number of quality-of-life gameplay improvements such as automatically picking up cash instead of having to search enemy bodies, being able to move through followers so they don't block you in tight corridors, and no longer taking damage from touching rats. There's also options to play the game without the gameplay changes or redone graphics.
Is there an issue? Send a MessageReason:
None


** The majority of ''Kingpin'' bosses are based off existing movie characters. The first boss, The Jesus, screams out lines that are taken from the similarly-named character of Film/TheBigLebowski. Heilman is an homage to Film/DrStrangelove: he even screams the iconic ''"Mein Fuhrer, I can walk!"'' line during his boss fight. Blunt and Tyrone lift various lines from Film/PulpFiction. Finally, the Kingpin himself looks like Film/PulpFiction's Marsellus Wallace.

to:

** The majority of ''Kingpin'' bosses are based off existing movie characters. The first boss, The Jesus, screams out lines that are taken from the similarly-named character of Film/TheBigLebowski. Heilman is an homage to Film/DrStrangelove: he even screams the iconic ''"Mein Fuhrer, I can walk!"'' line during his boss fight. Moker is TheAhnuld. Blunt and Tyrone lift various lines from Film/PulpFiction. Finally, the Kingpin himself looks like Film/PulpFiction's Marsellus Wallace.
Is there an issue? Send a MessageReason:
None


* BossInMookClothing: The boss of Chapter 6 (the Railyards) has no name and is indistinguishable from the regular goons found throughout the chapter. You only know he's a boss because he appears near the end, can take a ''lot'' more damage than the regular goons, and wields a rocket launcher.

to:

* BossInMookClothing: The boss of Chapter 6 (the Railyards) has no name and is indistinguishable from the regular goons found throughout the chapter. You only know he's a boss because he appears near the end, can take a ''lot'' more damage than the regular goons, and wields a rocket launcher. The 2023 remaster's subtitles give his name as Tyrone.
Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them) and mission-critical followers having RegeneratingHealth to avoid softlocking yourself if they take too much damage.

to:

* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them) and mission-critical them), being able to walk through followers so they don't block you anymore, and automatically picking up money on enemies instead of having RegeneratingHealth to avoid softlocking yourself if they take too much damage.manually search their corpse.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AntiFrustrationFeatures: The 2023 remaster has a number of quality-of-life improvements to make the game less frustrating. Some notable examples include rats no longer damaging you by touch (instead ''you'' step on them and gib them) and mission-critical followers having RegeneratingHealth to avoid softlocking yourself if they take too much damage.

Changed: 667

Removed: 290

Is there an issue? Send a MessageReason:
None


* UnintentionallyUnwinnable:
** Being extremely careless with money or mission-critical [[NonPlayerCharacter NPCs]] can easily render the campaign impossible to complete:
** Typically, the story progresses at each location by visiting the local bar, and talking with a key character there. However, each bar has an entry fee of 10 dollars, meaning that if you don't have at least this amount in your wallet, you can easily get stuck and cannot progress further.

to:

* UnintentionallyUnwinnable:
**
UnintentionallyUnwinnable: Being extremely ''extremely'' careless with money or mission-critical [[NonPlayerCharacter NPCs]] can easily render the campaign impossible to complete:
** Typically, the story progresses at each location by visiting the local bar, and talking with a key character there. However, each bar has an entry fee of 10 dollars, meaning that if you don't have at least this amount in your wallet, wallet and don't loot what enemies you can find as mentioned below, you can easily get stuck and cannot progress further.



** You can also easily get stuck at the penultimate level of the campaign in Radio City if you don't have 60 dollars to buy the skytram ticket, allowing you to progress to the final area.

to:

** You can also easily get stuck at the penultimate level of the campaign in Radio City if you don't have 60 dollars to buy the skytram ticket, allowing you to progress to the final area.area as while there is a big bag of cash you can find, you can still softlock yourself if you end up spending it all before buying the ticket.
Is there an issue? Send a MessageReason:
None


In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster ''was'' due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch, but it missed that window. As of 2023, there is still no release date.

to:

In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster ''was'' due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch, but it missed that window. As of 2023, there is still no A final release date.date of December 5th, 2023 was announced at 3D Realm's Realms Deep 2023 game conference.

Changed: 57

Removed: 283

Is there an issue? Send a MessageReason:
Boobs Of Steel has been disambiguated


* BoobsOfSteel: In the world of ''Kingpin'', all female characters are short-haired, fight and swear just as good as their male colleagues, and have clearly visible secondary sexual characteristics. About 95% of the male characters, on the other hand, fit the WorldOfMuscleMen trope.



* WorldOfMuscleMen: Most male characters are built like linebackers and even the fat ones have giant muscular hands. Female enemies, at the same time, all have BoobsOfSteel.

to:

* WorldOfMuscleMen: Most male characters are built like linebackers and even the fat ones have giant muscular hands. Female enemies, at the same time, all have BoobsOfSteel.
Is there an issue? Send a MessageReason:
None


* ArtificialBrilliance: Compared to other games of its era, ''Kingpin'' has remarkably good NPC A.I. Both enemies and allies can navigate the entire level relatively intelligently instead of being limited to a single area (like in VideoGame/HalfLife), and are reasonably maneuverable in combat instead of just standing and firing. Injured or outmatched enemies will even run off and hide, or run to another area to look for reinforcements. They can even climb ladders or leap from ledge to ledge, which was quite a feat in its day. Overall they behave a lot like a multiplayer bot, and in fact the A.I. was written by the same guy who made the [=EraserBot=] for ''VideoGame/QuakeII''.

to:

* ArtificialBrilliance: Compared to other games of its era, ''Kingpin'' has remarkably good NPC A.I. Both enemies and allies can navigate the entire level relatively intelligently instead of being limited to a single area (like (such as in VideoGame/HalfLife), games like ''VideoGame/HalfLife'' or ''VideoGame/{{Quake}}''), and are reasonably maneuverable in combat instead of just standing and firing. Injured or outmatched enemies will even run off and hide, or run to another area to look for reinforcements. They can even climb ladders or leap from ledge to ledge, which was quite a feat in its day. Overall they behave a lot like a multiplayer bot, and in fact the A.I. was written by the same guy who made the [=EraserBot=] for ''VideoGame/QuakeII''.
Is there an issue? Send a MessageReason:
None


In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster is due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. As of 2023, there is still no release date.

to:

In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster is ''was'' due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch.UsefulNotes/NintendoSwitch, but it missed that window. As of 2023, there is still no release date.
Is there an issue? Send a MessageReason:
None


In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster is due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch.

to:

In January 2020, Creator/ThreeDRealms announced a remaster of the game titled ''Kingpin: Reloaded'', co-published with Interplay and developed by Slipgate Ironworks. The remaster is due to be released in 2021 on PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. As of 2023, there is still no release date.
Is there an issue? Send a MessageReason:
None


** The game is ''loaded'' with foul language, so much so that it's a lot easier to count the characters whose dialogue contains no swearing than the ones who constantly spout expletives.

to:

** The game is ''loaded'' with foul language, in fact, there is so much so that it's a lot easier to count the characters whose dialogue contains no swearing than the ones who constantly spout expletives.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IdiosyncraticMenuLabels: The multiplayer feature is retitled as "[[GangBangers Gang Bang]]".
Tabs MOD

Changed: 50

Is there an issue? Send a MessageReason:
YMMV


* NoNameGiven: The player character. Most have given him the FanNickname of "Thug".

to:

* %%* NoNameGiven: The player character. Most have given him the FanNickname of "Thug". character.
Is there an issue? Send a MessageReason:
Incorrect, there is a female gun-for-hire you can hire at Steel Town.


* EqualOpportunityEvil: Of all the people in this game, Kingpin and his Lieutenants are this. The enemy gangs under the payroll of Kingpin consist of a variety of different ethnicities, with Caucasian, African-American and Asian enforcers all taking on Thug. Moreover, we frequently run into female enemies as well, indicating that a sizable portion of the organization's manpower consists of women. Interestingly, the trope is also avoided by the game's VillainProtagonist: while Thug can pay off a hooker in Poisonville to distract some well-armed thugs (and thus, avoid a firefight with them), and helps out Bambi, Steeltown's female bartender by rescuing his brother, he can never actually recruit any female characters to fight alongside him. All available guns-for-hire are male.

to:

* EqualOpportunityEvil: Of all the people in this game, Kingpin and his Lieutenants are this. The enemy gangs under the payroll of Kingpin consist of a variety of different ethnicities, with Caucasian, African-American and Asian enforcers all taking on Thug. Moreover, we frequently run into female enemies as well, indicating that a sizable portion of the organization's manpower consists of women. Interestingly, the trope is also avoided by the game's VillainProtagonist: while Thug can pay off a hooker in Poisonville to distract some well-armed thugs (and thus, avoid a firefight with them), and helps out Bambi, Steeltown's female bartender by rescuing his brother, he can never actually recruit any female characters to fight alongside him. All available guns-for-hire are male.
Is there an issue? Send a MessageReason:
added an example for black comedy


* BlackComedy

to:

* BlackComedyBlackComedy: The game has a pitch-black sense of humor. One notable example has the protagonist murdering a truck driver at the start of the Shipyard chapter over 20 dollars.
Is there an issue? Send a MessageReason:
Trope deprecated per TRS


* UnwinnableByInsanity: Being extremely careless with money or mission-critical [[NonPlayerCharacter NPCs]] can easily render the campaign impossible to complete:

to:

* UnwinnableByInsanity: UnintentionallyUnwinnable:
**
Being extremely careless with money or mission-critical [[NonPlayerCharacter NPCs]] can easily render the campaign impossible to complete:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlackComedy
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GangofHats: Gangs like "The Sewer Rats" battle for territory with "The Scorps" while the hero recruits hired thugs from crews like "The Joker Gang" to plow through them all of them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FallingDamage: Damage to the player and enemies was segmented to three parts: legs: torso and head. There was falling damage which could kill you, but if you survived, your legs would take the damage. In practice this meant that the protagonist could survive higher falls by wearing a pair of pants (which counted as leg armor).

Top