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** As a RecapEpisode, nearly every Disney world in the series is revisited in this game; the ones that are missing are [[WesternAnimation/{{Tarzan}} Deep Jungle]] from the original ''Kingdom Hearts'', [[Franchise/WinnieThePooh the Hundred Acre Wood]], the worlds relating to ''Franchise/PiratesOfTheCaribbean'' (Port Royal from ''II'' and The Caribbean from ''III''), [[WesternAnimation/{{Fantasia}} Symphony of Sorcery]] from ''Dream Drop Distance'' and the four ''WesternAnimation/WreckItRalph'' worlds from ''Union χ''.

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** As a RecapEpisode, nearly every Disney world in the series is revisited in this game; the ones that are missing are [[WesternAnimation/{{Tarzan}} Deep Jungle]] from the original ''Kingdom Hearts'', [[Franchise/WinnieThePooh the Hundred Acre Wood]], the worlds relating to ''Franchise/PiratesOfTheCaribbean'' (Port Royal from ''II'' and The Caribbean from ''III''), ''III''[[note]]Though the latter world does appear in the Memory Dive version of "Don't Think Twice"[[/note]]), [[WesternAnimation/{{Fantasia}} Symphony of Sorcery]] from ''Dream Drop Distance'' and the four ''WesternAnimation/WreckItRalph'' worlds from ''Union χ''.
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** Within the game, Arendelle is the odd world out, as instead of a world theme and/or a battle theme, it features Let It Go (presumably as they already had the movie file for it).
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* MythologyGag: Much like how "Vector to the Heavens" ends in the area where the boss fight to that song takes place at in ''[[VideoGame/KingdomHearts358DaysOver2 358/2 Days]]'', "WesternAnimation/BeautyAndTheBeast" ends in the ballroom where the song took place in in the original movie.
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** The box art evokes that of the ''Kingdom Hearts: All-In-One'' CompilationRerelease, except this time it's Kairi sitting in Sora's throne and the images are replaced with significant scenes from previous games that have something to do with Kairi (except ''358/2 Days'' and ''Birth by Sleep'').

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** The box art evokes that of the ''Kingdom Hearts: All-In-One'' CompilationRerelease, except this time it's Kairi sitting in Sora's throne and the images are replaced with significant scenes from previous games that have something to do with Kairi (except ''358/2 Days'' and ''Birth by Sleep''). In fact, the boot screen evokes '''''both''''' box arts at the same time, with the images ''missing''.
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Spiritual Successor is a YMMV


* SpiritualSuccessor: ''Melody of Memory'' is more or less the ''Kingdom Hearts'' version of ''Theatrhythm: Final Fantasy'', as the games are both RPGElements {{Rhythm Game}}s that share more than a few gameplay mechanics between them.
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The game was released for the UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne in Japan on November 11, 2020 and November 13, 2020 for North America and Europe. A Windows PC version was released via the UsefulNotes/EpicGamesStore on March 30, 2021, alongside Windows PC versions of the previous ''Kingdom Hearts'' installments.

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The game was released for the UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/NintendoSwitch, and UsefulNotes/XboxOne Platform/XboxOne in Japan on November 11, 2020 and November 13, 2020 for North America and Europe. A Windows PC version was released via the UsefulNotes/EpicGamesStore Platform/EpicGamesStore on March 30, 2021, alongside Windows PC versions of the previous ''Kingdom Hearts'' installments.

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** A full chain on "Vector to the Heavens" is [[VideoGame/KingdomHearts358DaysOver2 358 notes]]. The track also ends in the air above the train station, where Roxas fought Xion's final form.



** Similarly, the charts for "Another Side" and "Another Side -Battle Ver.-" feature a lot of Neoshadows, referencing the original "Another Side, Another Story" cinematic where Roxas and Riku plow through hordes of them.

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** Similarly, the charts for "Another Side" and "Another Side -Battle Ver.-" feature a lot of Neoshadows, referencing the original "Another Side, Another Story" cinematic where Roxas and Riku plow through hordes of them. The scenery also has a higher-contrast palette with desaturated colors compared to the standard World that Never Was track in a more stylistic nod to the scene.
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''[[caption-width-right:350:Melodies and memories hold the secret of his final plan.]]''

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''[[caption-width-right:350:Melodies [[caption-width-right:350:''[[{{Tagline}} Experience the music of Kingdom Hearts like never before.]]'']]
->''Melodies
and memories hold the secret of his final plan.]]''
''
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quality upgrade (version of artwork without logo, to conform with the other installment pages images)


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/melody_of_memory.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/melody_of_memory.org/pmwiki/pub/images/mom_5.png]]
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Borders a bit too much on complaining here.


* DoubleStandard: [[spoiler: Kairi decides against joining Riku in going to find Sora in Quadratum due to her lack of experience as a Keyblade wielder. This conveniently ignores the fact that Sora and Riku had little experience back when they traveled through unknown worlds back in ''VideoGame/KingdomHeartsI'', and seems like just another way for the writers to continue keeping Kairi OutOfFocus. That said, Sora and Riku's involvement in the first game was largely by lack of choice; Kairi, having the actual ''option'' to train and gaining experience before being thrust into an unknown world, chooses to err on the side of caution.]]

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* DoubleStandard: [[spoiler: Kairi decides against joining Riku in going to find Sora in Quadratum due to her lack of experience as a Keyblade wielder. This conveniently ignores the fact that wielder, even though Sora and Riku had little experience back when they traveled through unknown worlds back in ''VideoGame/KingdomHeartsI'', and seems like just another way for the writers to continue keeping Kairi OutOfFocus.''VideoGame/KingdomHeartsI''. That said, Sora and Riku's involvement in the first game was largely by lack of choice; Kairi, having the actual ''option'' to train and gaining experience before being thrust into an unknown world, chooses to err on the side of caution.]]
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** In addition to being a GuestStarPartyMember during the tracks from his world from ''II'', [[WesternAnimation/BeautyAndTheBeast Beast]] also serves as one during the tracks at Hollow Bastion, referencing his status as such during that level in the first game.
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** Some Disney characters take the place of one of your party members when playing certain songs for the first time. While they're in the party, Friend Orbs will appear in place of some enemies, and will provide bonus Rhythm Points when hit. Disney characters go away after the first clear, however.

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** Some Disney characters WesternAnimation/{{Hercules}}, WesternAnimation/{{Aladdin}}, [[WesternAnimation/TheLittleMermaid1989 Ariel]], [[WesternAnimation/PeterPan Peter]], [[WesternAnimation/BeautyAndTheBeast Beast]], WesternAnimation/{{Mulan}}, [[WesternAnimation/TheLionKing1994 Simba]], or [[WesternAnimation/LiloAndStitch Stitch]] take the place of one of your party members when playing certain songs from their respective worlds for the first time. While they're in the party, Friend Orbs will appear in place of some enemies, and will provide bonus Rhythm Points when hit. Disney characters go away after the first clear, however.however and won't return until you've cleared it again every five times.
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** The platinum trophy's requirements are far less than OneHundredPercentCompletion, only requiring flawless runs of barely a third of the game's songs, meaning players unused to rhythm games won't have their platinum streak ruined by the genre shift.
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One year has passed since the FinalBattle with Master Xehanort, with the χ-blade relinquished and Kingdom Hearts locked away once more. But while peace in the Realm of Light has been secured, it came at a terrible cost: the disappearance of Sora, who sacrificed himself to revive Kairi after Xehanort seemingly destroyed her. Now, while Sora's allies scour TheMultiverse for any leads to his whereabouts they can find, Kairi has entered a deep slumber to search for answers within her own heart, reflecting on journeys of times past. Will this trip down memory lane yield clues to reuniting with Sora? Or could it lead to something even more?

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One year has passed since the FinalBattle with Master Xehanort, with the χ-blade relinquished and Kingdom Hearts locked away once more. But while peace in the Realm of Light has been secured, it came at a terrible cost: the disappearance of Sora, who sacrificed himself to revive Kairi after Xehanort seemingly destroyed her. Now, while Sora's allies scour TheMultiverse through different worlds for any leads to his whereabouts they can find, Kairi has entered a deep slumber to search for answers within her own heart, reflecting on journeys of times past. Will this trip down memory lane yield clues to reuniting with Sora? Or could it lead to something even more?
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** Yen Sid notes that [[spoiler: Xehanort had been looking for a way to travel to Quadratum during his life. He may have ultimately succeded in finding it, given that in the [[WesternAnimation/ToyStory Toy Box]] world in ''III'' Young Xehanort is able to temporarily send Sora there when he tries to prevent him from abducting Buzz]].

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** Yen Sid notes that [[spoiler: Xehanort had been looking for a way to travel to Quadratum during his life. He may have ultimately succeded in finding it, given that in the [[WesternAnimation/ToyStory [[Franchise/ToyStory Toy Box]] world in ''III'' Young Xehanort is able to temporarily send Sora there when he tries to prevent him from abducting Buzz]].
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* FireIceLightning: Each of the team leaders uses a different third-level spell on distant enemies. Sora uses Thundaga, Roxas uses Firaga, and Aqua uses Blizzaga. The exception is Riku, who uses Dark Firaga.


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* RemixedLevel: ''Melody of Memory'''s levels are made from setpieces from previous games in the series, similar to the rooms in ''Chain of Memories''. The difference is ''Melody of Memory'' is creating continuous looping tracks for the RhythmGame elements to run through rather than individual rooms.
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* MyKungFuIsStrongerThanYours: [[spoiler:Kairi gets her ass kicked by Master Xehanort's apparition, and she ultimately decides she needs to undergo further training so she can better help her friends.]]
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The thirteenth (excluding remakes) game in Creator/{{Disney}} and Creator/SquareEnix's ''Franchise/KingdomHearts'' series, ''Kingdom Hearts: Melody of Memory'' is a RhythmGame SpinOff that continues the story from ''VideoGame/KingdomHeartsIII'' and its DLC ''[[VideoGame/KingdomHeartsIIIReMind Re Mind]]'', and is the first major release in the second MythArc of the series, the Lost Master Arc.. It is co-developed by Creator/IndiesZero, the team responsible for ''VideoGame/TheatrhythmFinalFantasy''.

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The thirteenth (excluding remakes) game in Creator/{{Disney}} and Creator/SquareEnix's ''Franchise/KingdomHearts'' series, ''Kingdom Hearts: Melody of Memory'' is a RhythmGame SpinOff that continues the story from ''VideoGame/KingdomHeartsIII'' and its DLC ''[[VideoGame/KingdomHeartsIIIReMind Re Mind]]'', and is the first major release in the second MythArc of the series, the Lost Master Arc..Arc. It is co-developed by Creator/IndiesZero, the team responsible for ''VideoGame/TheatrhythmFinalFantasy''.

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