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* ArcNumber: It's a Suda 51 game, so the number "51" makes its obligatory appearance: one stage takes Mondo to "Area 151", and the DLC level is labeled "Episode 51".

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* ArcNumber: It's a Suda 51 game, so the Guess which? The number "51" makes its obligatory appearance: appearances: one stage takes Mondo to "Area 151", and the DLC level is labeled "Episode 51".



* AuthorAppeal: An [[CelShading oddly shaded]] assassin using a [[VideoGame/NoMoreHeroes katana]] with heavy emphasis on [[WeirdMoon the moon]] as a symbol? That's Creator/{{Suda 51}}, all right.

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* AuthorAppeal: An [[CelShading oddly shaded]] assassin using a [[VideoGame/NoMoreHeroes katana]] with heavy emphasis on [[WeirdMoon the moon]] as a symbol? That's Creator/{{Suda 51}}, all right.right[[note]]Technically, he was only one member of the writing team, but the point is that his obsessions still remain intact[[/spoiler]].



* BewareTheQuietOnes: Suda intentionally made Mondo's appearance to look "so frail you question whether he can actually kill anyone".
* BreakingTheFourthWall: Naturally, being a Suda 51 game.
** "I guess I am the main character of this game."

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* BewareTheQuietOnes: Suda intentionally made says that Mondo's appearance is designed to look "so frail you question whether he can actually kill anyone".
* BreakingTheFourthWall: Naturally, being a Suda 51 game.
** "I guess I am
Characters casually talk about the main character of this game."game itself, especially in David and Mondo's first encounter.



* MeaningfulName: Maybe. Mondo Zappa is Italian for "world" and "hoe." His last name is a ShoutOut to Music/FrankZappa, as Suda confirms [[http://www.egmnow.com/articles/news/egm-exclusive-suda51-explains-origins-of-mondo-zappa/ here]]. Mondo is the name of the protagonist from ''VideoGame/FlowerSunAndRain''.

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* MeaningfulName: Maybe. Mondo Zappa is Italian for "world" means "world", and "hoe." he represents the Earth in the game's cosmology. His last name is a ShoutOut to Music/FrankZappa, as Suda confirms [[http://www.egmnow.com/articles/news/egm-exclusive-suda51-explains-origins-of-mondo-zappa/ here]]. Mondo is also the name of the protagonist from ''VideoGame/FlowerSunAndRain''.of ''VideoGame/FlowerSunAndRain'', and they also resemble eachother a bit.



* SpiritualSuccessor: Builds on some of the ideas and themes of many of Suda 51's earlier works, despite sharing no continuity with them(?):
** First and foremost, the art style, many themes, and quirky state-sponsored assassination squad is reminiscent of ''VideoGame/{{Killer 7}}''. Many shots of the moon are also reminiscent of the loading screen in the game.

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* SpiritualSuccessor: Builds on some of the ideas and themes of many of Suda 51's earlier works, despite sharing no continuity with them(?):
SpiritualSuccessor:
** First and foremost, the title, art style, many themes, strange [[NotUsingTheZWord formerly-human]] monsters, and quirky state-sponsored assassination squad is are reminiscent of ''VideoGame/{{Killer 7}}''. Many shots of the moon are also reminiscent of the loading screen in the game.7}}''.

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* DownerEnding: [[spoiler:After spending the entire game fighting off the corruption within his arm, Mondo is corrupted at the last second by David's blood and becomes evil. The ending shows what seems to be his profile from the back repairing David's wrecked mansion with immense dark powers, both arms restored.]]

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* DownerEnding: [[spoiler:After spending the entire game fighting off the corruption within his arm, Mondo is corrupted at the last second by David's blood and becomes evil.blood. The ending shows what seems to be his profile from the back repairing David's wrecked mansion with immense dark powers, both arms restored.]]



* MagicalRealism: The world is populated by various supernatural effects from mad science to aliens that mystify some, but are treated casually by most. The magic provides the physical and emotional conflict, but in itself merely serves as background and part of the natural world.
** One instance occurs at the end of the mission with the giant that somehow "stole the world,x even though the level takes place in America, on Earth. At the end of the level, Mondo finds a scaled down but otherwise perfect replica of Earth. [[BigLippedAlligatorMoment Aliens arrive]] and also steal "Earth," leaving behind a similar model of the sun instead. Even though it's patently impossible, [[MindScrew the implication is that those globes were the actual Sun and Earth.]] The world Mondo is on is completely unaffected and everyone seems to accept what just happened at face value without caring much, but all the characters have a sense that there has been an immense change or paradigm shift as if the Earth has been shaken, figuratively speaking.

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* MagicalRealism: The world is populated by various supernatural effects from mad science to aliens that mystify some, but are treated casually by most. The magic provides the physical and emotional conflict, but in itself merely serves as background and part of the natural world.
** One instance occurs at the end of the mission with the giant that somehow "stole the world,x even though the level takes place in America, on Earth. At the end of the level, Mondo finds a scaled down but otherwise perfect replica of Earth. [[BigLippedAlligatorMoment Aliens arrive]] and also steal "Earth," leaving behind a similar model of the sun instead. Even though it's patently impossible, [[MindScrew the implication is that those globes were the actual Sun and Earth.]] The world Mondo is on is completely unaffected and everyone seems to accept what just happened at face value without caring much, but all the characters have a sense that there has been an immense change or paradigm shift as if the Earth has been shaken, figuratively speaking.
background.

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* TheCameo: [[spoiler:[[VideoGame/LollipopChainsaw Juliet Starling]], hiding in a barrel for some reason in the Limited Edition DLC.]]

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* TheCameo: [[spoiler:[[VideoGame/LollipopChainsaw Juliet Starling]], hiding Starling from Lollipop Chainsaw can be found trapped in a barrel for some reason in during a mission from the Limited Edition DLC.]]



* LukeIAmYourFather: Or rather, [[spoiler: Mondo, I am your brother]].
* MagicalRealism: An excellent example, demonstrating all the hallmarks the genre has in other media. The world is populated by various supernatural effects from mad science to aliens that mystify some but are treated casually by most others. The magic provides the setting for the physical and emotional conflict but is in itself merely a part of the natural world. Therefore, the nature and details of the magic are mostly assumed as background and mood without interrupting the story.
** One instance occurs at the end of the mission with the giant that somehow "stole the world", even though the level takes place in America, on Earth. At the end of the level, Mondo actually finds a scaled down but otherwise perfect and realistic replica of Earth. [[BigLippedAlligatorMoment Aliens arrive]] and also "steal Earth", leaving behind a similar model of the sun instead. Even though it's patently impossible, [[MindScrew the implication is that those globes were the actual Sun and Earth.]] The world Mondo is on is completely unaffected and everyone seems to accept what just happened at face value without caring much, but all the characters have a sense that there has been an immense change or paradigm shift (the story is shifting into the endgame at this point, and {{Wham Episode}}s are imminent) as if the Earth has been shaken, ''figuratively'' speaking. [[MindScrew Yes, this is perfectly exemplary of]] MagicalRealism.

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* LukeIAmYourFather: Or rather, [[spoiler: Mondo, I am your [[spoiler:David turns out to be Mondo's brother]].
* MagicalRealism: An excellent example, demonstrating all the hallmarks the genre has in other media. The world is populated by various supernatural effects from mad science to aliens that mystify some some, but are treated casually by most others. most. The magic provides the setting for the physical and emotional conflict conflict, but is in itself merely a serves as background and part of the natural world. Therefore, the nature and details of the magic are mostly assumed as background and mood without interrupting the story.
world.
** One instance occurs at the end of the mission with the giant that somehow "stole the world", world,x even though the level takes place in America, on Earth. At the end of the level, Mondo actually finds a scaled down but otherwise perfect and realistic replica of Earth. [[BigLippedAlligatorMoment Aliens arrive]] and also "steal Earth", steal "Earth," leaving behind a similar model of the sun instead. Even though it's patently impossible, [[MindScrew the implication is that those globes were the actual Sun and Earth.]] The world Mondo is on is completely unaffected and everyone seems to accept what just happened at face value without caring much, but all the characters have a sense that there has been an immense change or paradigm shift (the story is shifting into the endgame at this point, and {{Wham Episode}}s are imminent) as if the Earth has been shaken, ''figuratively'' speaking. [[MindScrew Yes, this is perfectly exemplary of]] MagicalRealism.figuratively speaking.



* TheCameo: Juliet Starling from Lollipop Chainsaw can be found trapped in a barrel during a mission from the DLC.
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* [[spoiler:BishonenLine: David, in the last boss fight.]]

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* [[spoiler:BishonenLine: BishonenLine: David, in the last boss fight.]]



* [[CasualInterplanetaryTravel Casual Lunar Travel]]: Lunar tourism is a reality in this game.

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* [[CasualInterplanetaryTravel Casual Lunar Travel]]: CasualInterplanetaryTravel: Lunar tourism is a reality in this game.



* [[spoiler: DownerEnding: After spending the entire game fighting off the corruption within his arm, Mondo is corrupted at the last second by David's blood and becomes evil. The ending shows what seems to be his profile from the back repairing David's wrecked mansion with immense dark powers, both arms restored.]]

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* [[spoiler: DownerEnding: After [[spoiler:After spending the entire game fighting off the corruption within his arm, Mondo is corrupted at the last second by David's blood and becomes evil. The ending shows what seems to be his profile from the back repairing David's wrecked mansion with immense dark powers, both arms restored.]]
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* RankInflation: Mission ranks go from C to A, and then AAA.
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** [[spoiler: Ultimately, this is enforced after the FinalBoss, as killing David results in Mondo getting corrupted by Dark Matter and taking his place.]]
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* BribingYourWayToVictory: You can buy XP items and moon crystals for upgrading your skills with in-universe cash, but it's prohibitively expensive ($1 mil each) and gets more expensive with each one you buy.

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* BribingYourWayToVictory: You can buy XP items and moon crystals for upgrading your skills with in-universe in-game cash, but it's prohibitively expensive ($1 mil each) and gets more expensive with each one you buy.
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* BribingYourWayToVictory: You can buy XP items and moon crystals for upgrading your skills with in-universe cash, but it's prohibitively expensive ($1 mil each) and gets more expensive with each one you buy.
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* NoCelebritiesWereHarmed: One of your clients looks suspiciously like Colonel Sanders [[spoiler: and turns out to be an alien in the end.]]


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* UnreadablyFastText: Each mission begins with a title sequence that includes three paragraphs of text (different for each mission,) each of which is on-screen for a second at best.
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''Killer is Dead'' is a HackAndSlash ActionGame by Grasshopper Manufacture, blending the modern action gameplay of games like ''VideoGame/LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.

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''Killer is Is Dead'' is a HackAndSlash ActionGame by Grasshopper Manufacture, blending the modern action gameplay of games like ''VideoGame/LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.
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* ContinueYourMissionDammit: Kind of. Throughout the game, the various beauties that Mondo has a Gigolo mission available for will call him in the middle of missions to remind him to go see them. Played with in the sense that the Gigolo missions are entirely optional. It doesn't make it any less irritating though, when the same beauty can call you three times in one episode, sometimes even with the same quote!

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* ContinueYourMissionDammit: Kind of. ''Inverted''. Throughout the game, the various beauties that Mondo has a Gigolo mission available for will call him in the middle of missions the main game to remind him to go see them. Played with in the sense that the Gigolo missions are entirely optional. It doesn't make it any less irritating though, when the same beauty can call you three times in one episode, sometimes even with the same quote!them.
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[[caption-width-right:350:Yep, that's Suda51 all over.]]

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[[caption-width-right:350:Yep, that's Suda51 Creator/Suda51 all over.]]
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Useful Notes/ pages are not tropes


* OsamaBinLaden: According to WordOfGod, Mondo was one of the assassins responsible for the killing of Bin Laden. The resulting evil energy released from killing him infected Mondo's teammates and his arm, resulting in his need to have it altered into a bionic one.
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''Killer is Dead'' is a SpectacleFighter ActionGame by Grasshopper Manufacture, blending the modern action gameplay of games like ''VideoGame/LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.

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''Killer is Dead'' is a SpectacleFighter HackAndSlash ActionGame by Grasshopper Manufacture, blending the modern action gameplay of games like ''VideoGame/LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.
Is there an issue? Send a MessageReason:
None


''Killer is Dead'' is a SpectacleFighter ActionGame by Grasshopper Manufacture, blending the modern action gameplay of games like ''LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.

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''Killer is Dead'' is a SpectacleFighter ActionGame by Grasshopper Manufacture, blending the modern action gameplay of games like ''LollipopChainsaw'' ''VideoGame/LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.
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''Killer is Dead'' is a SpectacleFighter ActionGame directed by the CultClassic video game creator Creator/{{Suda 51}}, of ''VideoGame/{{Killer7}}'', ''VideoGame/NoMoreHeroes'' and ''VideoGame/LollipopChainsaw'' fame. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.

to:

''Killer is Dead'' is a SpectacleFighter ActionGame directed by Grasshopper Manufacture, blending the CultClassic video game creator modern action gameplay of games like ''LollipopChainsaw'' with a surreal world more reminiscent of Creator/{{Suda 51}}, of ''VideoGame/{{Killer7}}'', ''VideoGame/NoMoreHeroes'' 51}}'s classics ''VideoGame/{{Killer7}}'' and ''VideoGame/LollipopChainsaw'' fame.''VideoGame/NoMoreHeroes'', although the game was actually directed by Hideyuki Shin. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.
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Potholes are not allowed in page quotes.


->''[[PreMortemOneLiner "The job... KILLER IS DEAD."]]''

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->''[[PreMortemOneLiner "The
->''"The
job... KILLER IS DEAD."]]''
"''
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Would love to know why Suda's statement was deleted.

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* OsamaBinLaden: According to WordOfGod, Mondo was one of the assassins responsible for the killing of Bin Laden. The resulting evil energy released from killing him infected Mondo's teammates and his arm, resulting in his need to have it altered into a bionic one.
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** Episode 9: A scientist at Area 151 accidentally activates an alien artifact, mutating him into a rampaging giant baby monster. [[spoiler:The alien turns out to be the scientist who commissioned the job. He pays them, but the team can't pick up a ''miniature nuclear reactor'']].

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** Episode 9: A scientist at Area 151 accidentally activates an alien artifact, mutating him into a rampaging giant baby monster. [[spoiler:The alien turns out to be the scientist who commissioned the job. He pays them, but the team can't pick up a ''miniature nuclear reactor'']].sun'']].
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* CounterAttack: Dodge Burst, Counter Smash, and Counter Shot. Counter Smash works after doing a Just Guard (pressing block when a Wire flashes red) and pressing the [[ActionCommands button prompt]] that appears (Y on 360/Triangle on PS3). The Counter Shot works by doing a Dodge Burst on gun wielding Wires. The last two counters you have to buy with your upgrade points.

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* CounterAttack: Dodge Burst, Counter Smash, and Counter Shot. Counter Smash works after doing a Just Guard (pressing block when a Wire flashes red) and pressing the [[ActionCommands button prompt]] that appears (Y on 360/Triangle on PS3).[=PS3=]). The Counter Shot works by doing a Dodge Burst on gun wielding Wires. The last two counters you have to buy with your upgrade points.
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* SpiritualSuccessor: Builds on some of the ideas and themes of many of Suda 51's earlier works, despite sharing no continuity with them:

to:

* SpiritualSuccessor: Builds on some of the ideas and themes of many of Suda 51's earlier works, despite sharing no continuity with them:them(?):
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* MeaningfulName: Maybe. Mondo Zappa is Italian for "world" and "hoe." His last name is a ShoutOut to Music/FrankZappa, as Suda confirms [[http://www.egmnow.com/articles/news/egm-exclusive-suda51-explains-origins-of-mondo-zappa/ here]].

to:

* MeaningfulName: Maybe. Mondo Zappa is Italian for "world" and "hoe." His last name is a ShoutOut to Music/FrankZappa, as Suda confirms [[http://www.egmnow.com/articles/news/egm-exclusive-suda51-explains-origins-of-mondo-zappa/ here]]. Mondo is the name of the protagonist from ''VideoGame/FlowerSunAndRain''.
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* LovecraftianSuperpower: What Dark Matter does to you.
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** Episode 10: David augments an old locomotive with excessive amounts of dark matter, turning it sentient and angry. [[spoiler:The team FINALLY gets paid for saving the streets of Moscow from 20 tons of roaring dark-matter augmented death. And then Bryan decides to spend it all on upgrades. They don't LOOK like upgrades...]]

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** Episode 10: David augments an old locomotive with excessive amounts of dark matter, turning it sentient and angry. [[spoiler:The team FINALLY gets paid for saving the streets of Moscow from 20 tons of roaring dark-matter augmented death. And then Bryan decides to spend it all on upgrades. They don't LOOK like upgrades...goes towards buying Bryan golden robotic parts after he was injured during the mission.]]

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* DarkerAndEdgier: Than Suda 51's previous game, VideoGame/LollipopChainsaw.



* DrunkOnTheDarkSide: Most of the Execution Targets that have been "gifted" with Dark Matter.

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* DrunkOnTheDarkSide: Most of the Execution Targets that have been "gifted" with Dark Matter. [[spoiler:Mondo too, by the end.]]



* GainaxEnding: As per Suda norm.

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* GainaxEnding: As per Suda norm.Individual episodes have them (the client was actually [[spoiler:a bird!]]), and the ending cutscene of the game, although literally describable, is presented quite indirectly. [[spoiler:After killing David, Mondo cuts his arm off. Back on Earth, Mika cries. Moon River gives a new mission to the firm. Mondo is shown putting David's mansion back together with his arm back this time. The implication is that Mondo has become corrupted by darkness, which makes more or less sense, but the boss fight he has with David beforehand is bizarre as well, confounding things further.]]
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* AuthorAppeal: An [[CelShading oddly shaded]] assassin using a [[NoMoreHeroes katana]] with heavy emphasis on [[WeirdMoon the moon]] as a symbol? That's Creator/{{Suda 51}}, all right.

to:

* AuthorAppeal: An [[CelShading oddly shaded]] assassin using a [[NoMoreHeroes [[VideoGame/NoMoreHeroes katana]] with heavy emphasis on [[WeirdMoon the moon]] as a symbol? That's Creator/{{Suda 51}}, all right.
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* OsamaBinLaden: Mondo was one of the assassin's responsible for the killing of his world's Osama Bin Laden. The resulting evil energy released from killing him infected Mondo's teammates and his arm, resulting in his need to have it altered into a bionic one.
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* AllThereInTheManual: Suda revealed the origins of Mondo Zappa's mechanical arm [[http://www.egmnow.com/articles/news/egm-exclusive-suda51-explains-origins-of-mondo-zappa/ in an interview]], and has stated that it won't be revealed in the game proper.
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* HeroismWontPayTheBills: State-sponsored execution (read:government-approved assassination) isn't exactly a paragon of heroism, but the protagonists save a ''lot'' of bystanders. And they never get paid enough; even though you earn millions by billing the state, in this economy, $10K isn't enough to buy two packs of ''gum''.
** Episode 1: The reason why Mondo didn't get paid a fortune to save news-phenomenon Mika from a cowardly (but smart) Wire? [[spoiler:Because David did it.]]
** Episode 2: Mondo needs to kill off a former employee who has gone insane and is summoning Wires. Not much payment for executing their own.
** Episode 3: A painter wants his homicidally-insane neighbor executed. [[spoiler:He can't pay the main fees because he's ''dead'']].
** Episode 4: Mondo fails to kill the target, though it was an obvious tie. Not bad for a rookie. [[spoiler:So his client decides to stay at his place. Rawr]].
** Episode 5: Dream Episode.
** Episode 6: A talented pianist was subjected to experimentation by a corporate executive turned musician. [[spoiler:But it turns out that her best friend was the one who requested the execution, because the shock killed said pianist. And she can't pay the bills because she's ''literally a bluejay'']].
** Episode 7: Bryan decides to put his former partner out of his misery. [[spoiler:Even though the guy had manifested a fuzzy killing machine, there wasn't any real reward for killing him.]]
** Episode 8: Dream Episode.
** Episode 9: A scientist at Area 151 accidentally activates an alien artifact, mutating him into a rampaging giant baby monster. [[spoiler:The alien turns out to be the scientist who commissioned the job. He pays them, but the team can't pick up a ''miniature nuclear reactor'']].
** Episode 10: David augments an old locomotive with excessive amounts of dark matter, turning it sentient and angry. [[spoiler:The team FINALLY gets paid for saving the streets of Moscow from 20 tons of roaring dark-matter augmented death. And then Bryan decides to spend it all on upgrades. They don't LOOK like upgrades...]]
** Episode 11: Dream episode.
** Episode 12: [[spoiler:This is personal.]]
** Episode 51: A pureblooded vampire requests a hit on a halfblooded vampire who decided to get some Wire upgrades. They had a lover's spat. [[spoiler:Mondo's spat goes off better, but Betty decides to renege on the payment for shits and giggles]].
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''Killer is Dead'' is an ActionGame directed by the CultClassic video game creator Creator/{{Suda 51}}, of ''VideoGame/{{Killer7}}'', ''VideoGame/NoMoreHeroes'' and ''VideoGame/LollipopChainsaw'' fame. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.

to:

''Killer is Dead'' is an a SpectacleFighter ActionGame directed by the CultClassic video game creator Creator/{{Suda 51}}, of ''VideoGame/{{Killer7}}'', ''VideoGame/NoMoreHeroes'' and ''VideoGame/LollipopChainsaw'' fame. The game was released in Japan by Kadokawa Games on August 1, 2013 while Creator/XSEEDGames released an English version in North America on August 27, 2013.

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