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* DegradedBoss: The first boss shows up as a mook twice in the final level of Normal mode. Also, in Omake mode, [[spoiler: a glitched version of the second form of the final boss of Zangyou mode is an enemy in one of the secret areas]].
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* CheckpointStarvation: Usually, every new screen is a checkpoint as long as you have at least one life. However, dying in the secret areas of Omake mode will take you back to before you entered the secret area. For other games, this might not be out of the norm, but the usual generosity of checkpoints combined with these areas being [[BrutalBonusLevel Brutal Bonus Levels]] makes it hard not to feel a little checkpoint-starved.

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* BrutalBonusLevel: Omake Mode, [[spoiler: specifically the secret areas]].



* ChekhovsGunman: In Normal mode, the boss of the Train Station level is followed by two birds on a handcar. In Zangyou mode, the train you'd normally ride while fighting that boss passes the station instead of stopping, so you ride the handcar instead. The birds and their handcar show up in the last level, too.



* LighterAndSofter: Surprisingly, the story of Hard Mode is this relative to that of Normal Mode. It revolves around a shadowy figure and his mysterious "work producing machine". It has some creepy elements, but not to the same extent as Normal Mode's story.

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* LighterAndSofter: Surprisingly, the story of Hard Zangyou Mode is this relative to that of Normal Mode. It revolves around a shadowy figure and his mysterious "work producing machine". It has some creepy elements, but not to the same extent as Normal Mode's story.


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* OneWingedAngel: The final boss of Zangyou mode.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/header_83.jpg]]



* DevelopersForesight: Normally, it's impossible to acquire [[spoiler:the Kuro Blaster parts]] in Normal Mode, because you need to have equipment from later levels to get them. However, it's possible to get the jetpack at the end of the OXOX Hotel, reopen the closed boss door, and move back far enough in the stage to die and get a game over, allowing you to start the stage over with the jetpack. Pixel thought of this, and should you use it to go to the secret area], you won't find anything except Mizutani commenting on how impetuous you are.

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* DevelopersForesight: Normally, it's impossible to acquire [[spoiler:the Kuro Blaster parts]] in Normal Mode, because you need to have equipment from later levels to get them. However, it's possible to get the jetpack at the end of the OXOX Hotel, reopen the closed boss door, and move back far enough in the stage to die and get a game over, allowing you to start the stage over with the jetpack. Pixel thought of this, and should you use it to go to the secret area], area, you won't find anything except Mizutani commenting on how impetuous you are.

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I had drafted a page for this game in my spare time, so I'm doing some Wiki Magic. There's also official names for the cast, so I put those where they belong.


It can be purchased [[http://playism-games.com/game/141/kero-blaster here]]

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The plot of the game is fairly simple. You play as a frog {{salaryman}} named Kaeru, who works as Cat & Frog Inc. (the "cat" part being fulfilled by his boss, President Nanao), a company that produces and manages teleporters. His current assignment is to clean up blocked teleporters in four major areas, though it quickly becomes clear that there's a far bigger problem to deal with. An update to the game added a extra storyline where Kaeru handles an inordinate amount of work to prepare for a company vacation.

It can be purchased [[http://playism-games.com/game/141/kero-blaster here]]
here]]. Also worth checking out are the {{freeware}} side games, [[http://playism-games.com/game/142/pink-hour Pink Hour]] and [[http://playism-games.com/game/244/pink-heaven Pink Heaven]], both of which star Comomo, a side character from the main game.



* BeatTheCurseOutOfHim: In the final level, the protagonist has to do this to [[spoiler: his boss.]]

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* AutoRevive: Dying from regular damage (as opposed to pits/crushing) while holding a Heart Jar will revive you with four hearts.
* BeatTheCurseOutOfHim: In the final level, the protagonist Kaeru has to do this to [[spoiler: his [[spoiler:his boss.]]



* BodyHorror: [[spoiler: The President]] gets horribly swelled up and deformed as a result of [[spoiler: being possessed by one of the "things"]].
* CoolShades: The President wears these.

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* BodyHorror: [[spoiler: The President]] [[spoiler:Nanao]] gets horribly swelled up and deformed as a result of [[spoiler: being [[spoiler:being possessed by one of the "things"]].
* BossRush: The final challenge of Omake Mode is a sequence of fights against all eight main bosses from the normal mode.
* BubbleGun: Bubble/Balloon/Star Mine, the third weapon you unlock. It's the weakest damage-wise, but it also fires the fastest, and the bubbles bounce along the ground and off walls, giving it different coverage than the other weapons.
* BubblyClouds: The setting of ''Pink Heaven''.
* ChestMonster: A few of the money safes in the game have menacing faces and jump at Kaeru to attack. They still drop tons of money upon defeat. A boss variant appears in White Laboratories in Zangyou Mode.
* ColorCodedForYourConvenience:
** Each weapon has a distinct color to help distinguish them when swapping. The Pea Shooter is yellow (white as the Lazer Uzi), the Fan is green, the Bubble is blue (purple as the Star Mine), the Fire is orange, [[spoiler:and the Kuro Blaster is black and blue/teal]].
** Kaeru's color changes depending on the game mode. In Normal Mode, he's green, in Zangyou Mode, he's blue, and in Omake Mode, he's yellow.
*
CoolShades: The President Nanao wears these.these, though a flashback in Zangyou Mode shows that she didn't always have them.



* DefeatEqualsExplosion: The final boss. {{Deconstructed}}, as it results in the protagonist spending the epilogue in the hospital wearing a body cast. Oddly enough however, [[spoiler: The President]], who was ''inside'' said boss at the time of the explosion, emerges with no serious injuries.

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* DefeatEqualsExplosion: The final boss. {{Deconstructed}}, as it results in the protagonist spending the epilogue in the hospital wearing a body cast. Oddly enough however, [[spoiler: The President]], [[spoiler:the other employees of C&F Inc.]], who was were ''inside'' said boss at the time of the explosion, emerges emerge with no serious injuries.injuries.
* DevelopersForesight: Normally, it's impossible to acquire [[spoiler:the Kuro Blaster parts]] in Normal Mode, because you need to have equipment from later levels to get them. However, it's possible to get the jetpack at the end of the OXOX Hotel, reopen the closed boss door, and move back far enough in the stage to die and get a game over, allowing you to start the stage over with the jetpack. Pixel thought of this, and should you use it to go to the secret area], you won't find anything except Mizutani commenting on how impetuous you are.
* DoubleJump: The jetpack grants this. Notably, depending on how you're moving when you activate it, it'll either work as a diagonal boost or an upwards boost.
* FireBreathingWeapon: Fire/Burner/Melter, the final weapon gotten in a normal playthrough. It's got the worst range of all the weapons even at max level, and is also useless underwater, but it can destroy certain projectiles, deals damage pretty quickly, and gains an OrbitingParticleShield as the Melter. It's also the only weapon that can destroy ice obstacles.



* FurryFemaleMane: The President has a full head of hair, despite being a cat. None of the other characters have hair.
* FliesEqualsEvil: When [[spoiler: The President is possessed, she]] becomes surrounded by flies in addition to suffering from BodyHorror.

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* FurryFemaleMane: The President Nanao has a full head of hair, despite being a cat. None of the other characters have hair.
* FliesEqualsEvil: When [[spoiler: The President [[spoiler:Nanao is possessed, she]] becomes surrounded by flies in addition to suffering from BodyHorror.BodyHorror.
* FlyingSaucer: The final (and only) boss of ''Pink Heaven'' is one.



* HeartsAreHealth: How Kaeru's health is represented. This extends to enemies dropping healing hearts and the AutoRevive item being called a "Heart Jar".



* IntelligibleUnintelligible: The president. Her subordinates seem to understand what she's saying, but the player only sees a dialogue box filled with squiggly lines instead of text.
* LighterAndSofter: surprisingly, the story of Hard Mode is this relative to that of Normal Mode. It revolves around a shadowy figure and his mysterious "work producing machine". It has some creepy elements, but not to the same extent as Normal Mode's story.
* MeanBoss: The President, crossing over with CatsAreMean. Ultimately {{Subverted}}, though, as when she's not [[spoiler: possessed]] she's not actually mean, just sorta grumpy and irritable. She's fairly unpleasant most of the time, but when the final boss' DefeatEqualsExplosion lands the protagonist in the hospital, she visits him and brings him flowers.
* NoNameGiven: All the characters. The company president is simply known as "[[EveryoneCallsHimBarkeep The President]]", while the protagonist and his co-workers don't even seem to have a title they are referred to by.

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* InfinityPlusOneSword: The game's only secret weapon, the [[spoiler:Kuro Blaster]]. It's the strongest weapon in the game damage-wise, and the only one that passes through walls, but obtaining and levelling it requires [[spoiler:accessing three well-hidden secret areas that can only be reached in Omake Mode.]]
* IntelligibleUnintelligible: The president.Nanao. Her subordinates seem to understand what she's saying, but the player only sees a dialogue box filled with squiggly lines instead of text.
* LighterAndSofter: surprisingly, Surprisingly, the story of Hard Mode is this relative to that of Normal Mode. It revolves around a shadowy figure and his mysterious "work producing machine". It has some creepy elements, but not to the same extent as Normal Mode's story.
* MeanBoss: The President, Nanao, crossing over with CatsAreMean. Ultimately {{Subverted}}, {{subverted}}, though, as when she's not [[spoiler: possessed]] [[spoiler:possessed]] she's not actually mean, just sorta grumpy and irritable. She's fairly unpleasant most of the time, but when the final boss' DefeatEqualsExplosion lands the protagonist in the hospital, she visits him and brings him flowers.
* NoNameGiven: All MinusWorld: [[spoiler:The glitched Kuro Blaster areas in Omake Mode.]]
* NamelessNarrative: Most of
the characters.game is this. The company president is simply known as "[[EveryoneCallsHimBarkeep The President]]", while the protagonist and his co-workers don't even seem to have a title they are referred to by. However, there is [[https://youtu.be/KJNRktZ2X0o?t=2m59s a secret cast roll]] (found after [[spoiler:finishing the final glitched area in Omake Mode]]) that lists names for the characters, and the bosses have names listed in the code (the names can be found on [[http://www.cavestory.org/pixels-works/kero-blaster.php this page]]).
* NoDamageRun: Each game mode has an achievement for winning the game while wearing the jacket, an item that serves as a one-hit shield. There's a jacket to be found in every final level, so the main challenge comes from defeating the final bosses without taking any hits.



* OfficeLady: One of the main characters is one. It's not clear what exactly she is, except that she's pink. She stars in the free spinoff games / glorified demos "Pink Hour" and "Pink Heaven".

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* OfficeLady: One of the main characters is Comomo serves as one. It's not clear what exactly she is, except that she's pink. She stars in pink.
* OrbitingParticleShield: Using
the free spinoff games / glorified demos "Pink Hour" Melter (the fire weapon's final upgrade) causes two fireballs to start orbiting around you. They block enemies and "Pink Heaven".bullets, and also can be fired off by changing the direction you're firing in.
* ParasolParachute: Comomo gets one in ''Pink Heaven'' if you choose a certain option while talking to Mizutani at the end of Stage 1. [[spoiler:It’s required to get the better of the two endings.]]
* PinballProjectile: All forms of the Bubble bounce off of surfaces, while the final upgrade for the Fan shoots shurikens that angle off of walls.
* PetMonstrosity: [[spoiler:The final boss of Normal Mode is Nanao's office pet, a Negativus Legatia that grows massive (and glitchy) over the course of the story.]]
* PunnyName: [[spoiler:The Kuro Blaster. "Kuro" is the Japanese word for "dark" (fitting for a weapon powered by the "Negativus Legatia"), but it's also very close to the game's title.]]



** When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a glitch monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.

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** When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a glitch monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.two.



* StealthPun: [[spoiler: The protagonist's boss ends up being a boss fight.]]
* SurpriseCreepy: The game's description is "An indie classically-styled 2D side scrolling action game packed with adventure.Starring a salaryman (bipedal frog) who collects a variety of weapons, fights outlandish monsters and visits strange lands on his business trips." From the silly sounding premise, you would expect a lighthearted game. You wouldn't expect it to have [[spoiler: a swarm of {{Blob Monster}} nearly bringing about the downfall of civilization, and the protagonist's boss getting possessed and [[BodyHorror horribly deformed]] by one of them.]] It develops a vaguely ominous feel fairly early on, and only grows creepier as the game progresses.

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* SpreadShot: The Quad, the second upgrade for the Fan, shoots out four projectiles in a spread, and the same goes for the final upgrade. [[spoiler:The Kuro Blaster's final form also has a bit of spread.]]
* StealthPun: [[spoiler: The [[spoiler:The protagonist's boss ends up being a boss fight.]]
* SurpriseCreepy: The game's description is "An indie classically-styled 2D side scrolling action game packed with adventure. Starring a salaryman (bipedal frog) who collects a variety of weapons, fights outlandish monsters and visits strange lands on his business trips." From the silly sounding premise, you would expect a lighthearted game. You wouldn't expect it to have [[spoiler: a [[spoiler:a swarm of {{Blob Monster}} nearly bringing about the downfall of civilization, and the protagonist's boss getting possessed and [[BodyHorror horribly deformed]] by one of them.]] It develops a vaguely ominous feel fairly early on, and only grows creepier as the game progresses.progresses.
* UnderwaterBossBattle:
** Dekaigyo the giant fish is fought in a half-underwater arena. Going underwater to attack it is faster than staying above, but it's also much harder to dodge while swimming.
** Puddie, the Train Station mid-boss, is entirely underwater. However, when it's fought in Zangyou Mode, it's in a dry room, and the fight changes to accommodate that.
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* The final boss of hard mode is also a three-phase fight. Unlike in the normal mode, you must beat all three phases in one life.

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* ** The final boss of hard mode is also a three-phase fight. Unlike in the normal mode, you must beat all three phases in one life.
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* When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a glitch monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.

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* ** When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a glitch monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.
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* LighterAndSofter: surprisingly, the story of Hard Mode is this relative to that of Normal Mode. It revolves around a shadowy figure and his mysterious "work producing machine". It has some creepy elements, but not to the same extent as Normal Mode's story.
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* GameplayAndStoryIntegration: In the hard mode ending, if you beat the final boss while wearing the jacket (which is one of the game's achievents), you will continue to wear it during the ending cutscene, and people will comment on the fact that it is too hot to be wearing that.

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* GameplayAndStoryIntegration: In the hard mode ending, if you beat the final boss while wearing the jacket (which is one of the game's achievents), achievements), you will continue to wear it during the ending cutscene, and people will comment on the fact that it is too hot to be wearing that.
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* DeathIsASlapOnTheWrist: {{Downplayed}}. Simply dying merely puts you back at the beginning of the screen you were on, losing almost no progress. Running out of lives does put you all the way back to the beginning of the level, but you get to keep all your coins and upgrades, and any minibosses you've beaten will stay dead when going back through the level, thus essentially {{Invert|ed}}ing UnstableEquilibrium. However, there is an achievement for beating the entire game without ever running out of lives.

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* DeathIsASlapOnTheWrist: {{Downplayed}}. Simply dying merely puts you back at the beginning of the screen you were on, losing almost no progress. Running out of lives does put you all the way back to the beginning of the level, but you get to keep all your coins and upgrades, and any minibosses you've beaten will stay dead when going back through the level, thus essentially {{Invert|ed}}ing UnstableEquilibrium.UnstableEquilibrium and ContinuingIsPainful. However, there is an achievement for beating the entire game without ever running out of lives.
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* DeathIsASlapOnTheWrist: {{Downplayed}}. Simply dying merely puts you back at the beginning of the screen you were on, losing almost no progress. Running out of lives does put you all the way back to the beginning of the level, but you get to keep all your coins and upgrades, and any minibosses you've beaten will stay dead when going back through the level, thus essentially {{Invert}}ing UnstableEquilibrium. However, there is an achievement for beating the entire game without ever running out of lives.

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* DeathIsASlapOnTheWrist: {{Downplayed}}. Simply dying merely puts you back at the beginning of the screen you were on, losing almost no progress. Running out of lives does put you all the way back to the beginning of the level, but you get to keep all your coins and upgrades, and any minibosses you've beaten will stay dead when going back through the level, thus essentially {{Invert}}ing {{Invert|ed}}ing UnstableEquilibrium. However, there is an achievement for beating the entire game without ever running out of lives.

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* DeathIsASlapOnTheWrist: {{Downplayed}}. Simply dying merely puts you back at the beginning of the screen you were on, losing almost no progress. Running out of lives does put you all the way back to the beginning of the level, but you get to keep all your coins and upgrades, and any minibosses you've beaten will stay dead when going back through the level, thus essentially {{Invert}}ing UnstableEquilibrium. However, there is an achievement for beating the entire game without ever running out of lives.



* GameplayAndStoryIntegration: In the hard mode ending, if you beat the final boss while wearing the jacket (which is one of the game's achievents), you will continue to wear it during the ending cutscene, and people will comment on the fact that it is too hot to be wearing that.



* SequentialBoss: When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a glitch monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.

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* SequentialBoss: SequentialBoss:
*
When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a glitch monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.2.
* The final boss of hard mode is also a three-phase fight. Unlike in the normal mode, you must beat all three phases in one life.
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Actually, upon playing again I think that the thing that was influencing her became the glitch monster. So not actually this trope, just a plain old Mind Screw..


* GiantSpaceFleaFromNowhere: Several of the bosses. Most strikingly, the bizarre [[MakesJustAsMuchSenseInContext alarm clock/bird monster that you fight from the back of a train while it chases the train]]. Also, [[spoiler: the final boss, which appears to be a mass of glitchy computer code that shoots error messages at you.]]

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* GiantSpaceFleaFromNowhere: Several of the bosses. Most strikingly, the bizarre [[MakesJustAsMuchSenseInContext alarm clock/bird monster that you fight from the back of a train while it chases the train]]. Also, [[spoiler: the final boss, which appears to be a mass of glitchy computer code that shoots error messages at you.]]



* SequentialBoss: When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a [[GiantSpaceFleaFromNowhere glitch monster]]]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.

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* SequentialBoss: When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a [[GiantSpaceFleaFromNowhere glitch monster]]]], monster]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.
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* StealthPun: [[spoiler: The protagonist's boss ends up being a boss fight.]]
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* FurryFemaleMane: The President has a full head of hair, despite being a cat. None of the other characters have hair.
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* CoolShades: The President wears these.
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* {{SequentialBoss}}: When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a [[GiantSpaceFleaFromNowhere glitch monster]]]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.

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* {{SequentialBoss}}: SequentialBoss: When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a [[GiantSpaceFleaFromNowhere glitch monster]]]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.

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* DefeatEqualsExplosion: The final boss. {{Deconstructed}}, as it results in the protagonist spending the epilogue in the hospital wearing a body cast. Oddly enough however, [[spoiler: The President]], who was ''inside'' said boss at the time of the explosion, emerges with no serious injuries.



* MeanBoss: The President, crossing over with CatsAreMean. Ultimately {{Subverted}}, though, as when she's not [[spoiler: possessed]] she's not actually mean, just sorta grumpy and irritable. She's fairly unpleasant most of the time, but when [[spoiler: The final boss' DefeatEqualsExplosion]] lands the protagonist in the hospital, she visits him and brings him flowers.

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* MeanBoss: The President, crossing over with CatsAreMean. Ultimately {{Subverted}}, though, as when she's not [[spoiler: possessed]] she's not actually mean, just sorta grumpy and irritable. She's fairly unpleasant most of the time, but when [[spoiler: The the final boss' DefeatEqualsExplosion]] DefeatEqualsExplosion lands the protagonist in the hospital, she visits him and brings him flowers.


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* {{SequentialBoss}}: When you come to the end of the final level, first you have to fight [[spoiler:the possessed, horribly deformed company president]]. Then, after defeating [[spoiler:her, she reverts to a less-freakish, less-swelled up form, but gets a new health bar and continues the fight with a completely different attack pattern.]] When you win ''this'' fight, [[spoiler: she completely returns to normal]] which would make you ''think'' that it's over. However, [[spoiler: she then shortly afterward is eaten by a [[GiantSpaceFleaFromNowhere glitch monster]]]], which is the true final boss. However, as a [[AntiFrustrationFeatures mercy]], if you run out of lives and have to start the level over during the third phase, when you get back to the end of the level you don't have to re-fight the first 2.
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* MeanBoss: The President, crossing over with CatsAreMean. Ultimately {{Subverted}}, though, as when she's not {{spoiler: possessed}} she's not really mean, just sorta grumpy and irritable. When [[spoiler: The final boss' DefeatEqualsExplosion]] lands the protagonist in the hospital, she visits him and brings him flowers.

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* MeanBoss: The President, crossing over with CatsAreMean. Ultimately {{Subverted}}, though, as when she's not {{spoiler: possessed}} [[spoiler: possessed]] she's not really actually mean, just sorta grumpy and irritable. When She's fairly unpleasant most of the time, but when [[spoiler: The final boss' DefeatEqualsExplosion]] lands the protagonist in the hospital, she visits him and brings him flowers.
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* MeanBoss: The President, crossing over with CatsAreMean. Ultimately {{Subverted}}, though, as when she's not {{spoiler: possessed}} she's not really mean, just sorta grumpy and irritable. When [[spoiler: The final boss' DefeatEqualsExplosion]] lands the protagonist in the hospital, she visits him and brings him flowers.
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* BeatTheCurseOutOfHim: In the final level, the protagonist has to do this to [[spoiler: his boss.]]
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* Obliquely Obfuscated Occupation: It's not entirely clear what the protagonist's job actually is, except that it apparently involves lots of running around shooting stuff. This is [[LampshadeHanging lampshaded]] early in the game, where one of his co-workers asks another what his job actually is. Apparently his job title is listed as "custodial sciences", which sounds sorta like a euphemism for "janitor".

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* Obliquely Obfuscated Occupation: ObliquelyObfuscatedOccupation: It's not entirely clear what the protagonist's job actually is, except that it apparently involves lots of running around shooting stuff. This is [[LampshadeHanging lampshaded]] early in the game, where one of his co-workers asks another what his job actually is. Apparently his job title is listed as "custodial sciences", which sounds sorta like a euphemism for "janitor".
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* Retraux: Would hardly be a Studio Pixel game without this. It has low-res pixel art graphics and chiptune music.

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* Retraux: {{Retraux}}: Would hardly be a Studio Pixel game without this. It has low-res pixel art graphics and chiptune music.
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* Retraux: Would hardly be a Studio Pixel game without this. It has low-res pixel art graphics and chiptune music.
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''Kero Blaster'' is a RunAndGun action platformer made by Creator/StudioPixel, starring a frog salaryman. It is his first major game since Cave story, and features a similar gameplay style, though it ditches the {{Metroidvania}}-lite design in favor of discrete levels.

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''Kero Blaster'' is a RunAndGun action platformer made by Creator/StudioPixel, starring a frog salaryman. It is his first major game since Cave story, ''VideoGame/CaveStory'', and features a similar gameplay style, though it ditches the {{Metroidvania}}-lite design in favor of discrete levels.
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* NoNameGiven: All the characters. The company president is simply known as "[[EveryoneCallsHimBarkeep The President]", while the protagonist and his co-workers don't even seem to have a title they are referred to by.

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* NoNameGiven: All the characters. The company president is simply known as "[[EveryoneCallsHimBarkeep The President]", President]]", while the protagonist and his co-workers don't even seem to have a title they are referred to by.
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* FliesEqualsEvil: [[spoiler: The President]] becomes surrounded by flies in addition to suffering from BodyHorror.

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* FliesEqualsEvil: When [[spoiler: The President]] President is possessed, she]] becomes surrounded by flies in addition to suffering from BodyHorror.
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It can be purchased [[here http://playism-games.com/game/141/kero-blaster]]

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It can be purchased [[here http://playism-games.com/game/141/kero-blaster]]
[[http://playism-games.com/game/141/kero-blaster here]]
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* Salaryman: The frog protagonist is characterized as one of these.

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* Salaryman: {{Salaryman}}: The frog protagonist is characterized as one of these.
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For now it's just going to be a stub, since I'm very tired and up way past my bedtime and therefore have to take a break from writing this for now, but this game really deserves a trope page.

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''Kero Blaster'' is a RunAndGun action platformer made by Creator/StudioPixel, starring a frog salaryman. It is his first major game since Cave story, and features a similar gameplay style, though it ditches the {{Metroidvania}}-lite design in favor of discrete levels.

It can be purchased [[here http://playism-games.com/game/141/kero-blaster]]

!Tropes found in this game:
* BlobMonster: The ''Negativus Legatia". Also known simply as the "things".
* BodyHorror: [[spoiler: The President]] gets horribly swelled up and deformed as a result of [[spoiler: being possessed by one of the "things"]].
* FunnyAnimal: The protagonist is a frog, and his boss and his scientist co-worker are both cats.
* FliesEqualsEvil: [[spoiler: The President]] becomes surrounded by flies in addition to suffering from BodyHorror.
* GiantSpaceFleaFromNowhere: Several of the bosses. Most strikingly, the bizarre [[MakesJustAsMuchSenseInContext alarm clock/bird monster that you fight from the back of a train while it chases the train]]. Also, [[spoiler: the final boss, which appears to be a mass of glitchy computer code that shoots error messages at you.]]
* IdiosyncraticDifficultyLevels: The hard mode is known as Zangyou Mode.[[note]] "Zangyou" is Japanese for "Overtime work"[[/note]].
* IntelligibleUnintelligible: The president. Her subordinates seem to understand what she's saying, but the player only sees a dialogue box filled with squiggly lines instead of text.
* NoNameGiven: All the characters. The company president is simply known as "[[EveryoneCallsHimBarkeep The President]", while the protagonist and his co-workers don't even seem to have a title they are referred to by.
* Obliquely Obfuscated Occupation: It's not entirely clear what the protagonist's job actually is, except that it apparently involves lots of running around shooting stuff. This is [[LampshadeHanging lampshaded]] early in the game, where one of his co-workers asks another what his job actually is. Apparently his job title is listed as "custodial sciences", which sounds sorta like a euphemism for "janitor".
* OddlySmallOrganization: Frog & Cat, Inc. is based in a spacious 4-story office building, yet seems to consist of only 6 people: Its president, the frog protagonist, his scientist co-worker, the pink OfficeLady, and 2 shopkeepers.
* OfficeLady: One of the main characters is one. It's not clear what exactly she is, except that she's pink. She stars in the free spinoff games / glorified demos "Pink Hour" and "Pink Heaven".
* Salaryman: The frog protagonist is characterized as one of these.
* SpiritualSuccessor: To ''VideoGame/CaveStory''. Both are RunAndGun type games using a strong {{Retraux}} aesthetic with a variety of unique upgradeable weapons, and a healthy dose of SurpriseCreepy. Also, a few of the music tracks in it are remixed from ''Cave Story''.
* SurpriseCreepy: The game's description is "An indie classically-styled 2D side scrolling action game packed with adventure.Starring a salaryman (bipedal frog) who collects a variety of weapons, fights outlandish monsters and visits strange lands on his business trips." From the silly sounding premise, you would expect a lighthearted game. You wouldn't expect it to have [[spoiler: a swarm of {{Blob Monster}} nearly bringing about the downfall of civilization, and the protagonist's boss getting possessed and [[BodyHorror horribly deformed]] by one of them.]] It develops a vaguely ominous feel fairly early on, and only grows creepier as the game progresses.

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