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''Kenny's Adventure'', also known as ''Scuba in Aruba'', ''Shark Attack'', and ''Subsea Relic'' (yeah, quite a few names for a game like this), is a PlatformGame for computers running Windows and mobile phones released in 2006. Among the items inherited from his grandfather, Kenny finds an artifact that holds great power and has been stolen by pirates who died after trying to take it for themselves. Now its pieces have been scattered underwater in many parts of the world, which Kenny intends to find while collecting all sorts of treasure and avoiding undersea creatures.

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''Kenny's Adventure'', also known as ''Scuba in Aruba'', ''Shark Attack'', and ''Subsea Relic'' (yeah, quite a few names for a game like this), is a PlatformGame for computers running Windows and mobile phones released developed and published by [=DivoGames=] in 2006. Among the items inherited from his grandfather, Kenny finds an artifact that holds great power and has been stolen by pirates who died after trying to take it for themselves. Now its pieces have been scattered underwater in many parts of the world, which Kenny intends to find while collecting all sorts of treasure and avoiding undersea creatures.



* UnderTheSea: The whole game takes place underwater while you're scuba diving.

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* UnderTheSea: The whole game takes place underwater while you're as Kenny's scuba diving.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scu28nov.png]]

''Kenny's Adventure'', also known as ''Scuba in Aruba'', ''Shark Attack'', and ''Subsea Relic'' (yeah, quite a few names for a game like this), is a PlatformGame for computers running Windows and mobile phones released in 2006. Among the items inherited from his grandfather, Kenny finds an artifact that holds great power and has been stolen by pirates who died after trying to take it for themselves. Now its pieces have been scattered underwater in many parts of the world, which Kenny intends to find while collecting all sorts of treasure and avoiding undersea creatures.
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!!This game provides examples of:
* OneUp: Icons of Kenny's face are used as extra lives.
* BottomlessPits: They start appearing as a threat starting from halfway through the first world, as indicated by skull signs.
* Every10000Points: You earn a life for every 100,000 points accumulated.
* FlyingSaucer: Aliens in [=UFOs=] sometimes show up stuck in walls.
* TheGoomba: Hermit crabs show up starting from level 1, die in one hit, and otherwise pose next to no threat.
* GoombaStomp: Jumping on hermit crabs is a reliable way of dealing with them. Not so much with everything else.
* IdleAnimation: Kenny jumps around and moves his arms while idling. A jaunty song even plays as he does so.
* InteractiveStartUp: On the main menu, you can click on the bubbles to pop them or the crabs to make them shake.
* JumpPhysics: Holding up makes Kenny jump higher and even swim to gain maximum height.
* {{Knockback}}: Every time Kenny is hit, he gets pushed back slightly.
* LevelGoal: Each level ends when you enter the bathyscaphe after collecting all artifacts.
* MeaninglessLives: Considering you pick up so many lives and have a generous health bar, you're likely to have 20 lives by the end of the first world.
* MercyInvincibility: Kenny flashes and becomes invincible very shortly upon getting hit.
* MoneySpider: Most enemies drop a few coins or other valuables upon death.
* ObstructiveForeground: A few secrets are only hidden due to objects in the foreground like pillars.
* OxygenMeter: You have a certain amount of oxygen in your tank for each level that depletes as you get hit by enemies/hazards, so it effectively functions as a LifeMeter.
* RainbowSpeak: Some names in tutorials are written in orange.
* ScoringPoints: Your score goes up when you collect coins and treasures.
* SpikesOfDoom: Sharp reef-like objects show up as hazards.
* ThemedCursor: The cursor is meant to resemble the glove from Kenny's scuba diver suit.
* UnderTheSea: The whole game takes place underwater while you're scuba diving.
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