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* TieredBySize: The basic gameplay of the game revolves around rolling up objects to grow the size of the katamari:
** At the end of As Large As Possible levels, your katamari will be judged on its size. Reactions go from tiered ranges of disappointed to shocked, with the latter usually being given by a katamari around twice as larger then expected.
** Larger objects are a different tier from smaller ones. Once you're big enough, smaller objects will be removed from the level.
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* GoldenSnitch: The minimum requirement in second-to-last level is 30m. The minimum requirement in the final level is ''300m'', with the final [[EndlessGame Eternal Mode]] map being unlocked at ''800m''. Needless to say, completing the final level severely skews your combined diameter records.

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* GoldenSnitch: The minimum requirement in second-to-last level is 30m. The minimum requirement in the final level is ''300m'', with the final [[EndlessGame Eternal Mode]] map being unlocked at ''800m''. Needless to say, completing the final level severely skews your combined diameter records. Some future games have even larger versions of this, with ''Katamari Forever'' having one [[ExaggeratedTrope so ridiculous]] that an achievement requires you to reach '''''2,000,000 kilometers in size.'''''
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* CollectionSidequest: One of the underlying goals of each game is to roll up at least one of every single distinct object in the game. Considering how many are unique and/or hidden in extremely obscure locations, [[GuideDangIt this is much harder than it sounds]].
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Updating Platform-related links.


* ''Katamari Damacy'' (UsefulNotes/PlayStation2, 2004): The introduction to the series, following the above-mentioned plotline of the King of All Cosmos enlisting the Prince's help in recreating the stars after destroying them. Cutscenes between levels follow the Hoshino family, some of the few people to take notice of the mess caused by the King. Levels follow one of two styles: "Make a Star", where the Prince makes progressively larger stars by rolling Katamaris to a specific diameter within the King's designated time, and constellation levels, which revolve around collecting specific objects (either collecting a lot of said object or collecting a single object with the goal of getting a large-sized one).
** ''Katamari Damacy REROLL'' (PC and UsefulNotes/NintendoSwitch, 2018): An [[UpdatedRerelease HD remake]] of the first game. The Switch version allows you to use two separated Joy-Cons to roll the Katamari with motion controls, and features HD Rumble support and multiplayer with single Joy-Cons.
* ''We ♥ Katamari''[[note]]''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy") in Japan[[/note]] (UsefulNotes/PlayStation2, 2005): Mixing in a bit of meta-commentary, the success of ''Katamari Damacy'' has led to the King gaining a massive fanbase with their own requests for him, which the King fulfills by sending the Prince (or his cousins, who are now playable in single-player) to roll up more Katamaris. This time, the Katamaris are transformed into planets or satellites to fill the (still fairly empty) Great Cosmos; the ultimate goal is to make enough planets to fulfill one fan's request of making a Katamari big enough to roll up the Sun. This time, the cutscenes focus on the King's life growing up with his own strict father, and how he met the Queen of All Cosmos. Levels tend to be based around specific themes this time, with a wider range of goals besides size and object count.

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* ''Katamari Damacy'' (UsefulNotes/PlayStation2, (Platform/PlayStation2, 2004): The introduction to the series, following the above-mentioned plotline of the King of All Cosmos enlisting the Prince's help in recreating the stars after destroying them. Cutscenes between levels follow the Hoshino family, some of the few people to take notice of the mess caused by the King. Levels follow one of two styles: "Make a Star", where the Prince makes progressively larger stars by rolling Katamaris to a specific diameter within the King's designated time, and constellation levels, which revolve around collecting specific objects (either collecting a lot of said object or collecting a single object with the goal of getting a large-sized one).
** ''Katamari Damacy REROLL'' (PC and UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, 2018): An [[UpdatedRerelease HD remake]] of the first game. The Switch version allows you to use two separated Joy-Cons to roll the Katamari with motion controls, and features HD Rumble support and multiplayer with single Joy-Cons.
* ''We ♥ Katamari''[[note]]''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy") in Japan[[/note]] (UsefulNotes/PlayStation2, (Platform/PlayStation2, 2005): Mixing in a bit of meta-commentary, the success of ''Katamari Damacy'' has led to the King gaining a massive fanbase with their own requests for him, which the King fulfills by sending the Prince (or his cousins, who are now playable in single-player) to roll up more Katamaris. This time, the Katamaris are transformed into planets or satellites to fill the (still fairly empty) Great Cosmos; the ultimate goal is to make enough planets to fulfill one fan's request of making a Katamari big enough to roll up the Sun. This time, the cutscenes focus on the King's life growing up with his own strict father, and how he met the Queen of All Cosmos. Levels tend to be based around specific themes this time, with a wider range of goals besides size and object count.



* ''Me & My Katamari''[[note]]''Boku no Watashi no Katamari Damacy'' ("My My Katamari Damacy") in Japan[[/note]] (UsefulNotes/PlayStationPortable, 2005): A pleasant Earth vacation for the royal family goes sour when the King once again causes unnecessary destruction, this time destroying an entire island full of animals with a tornado. As usual, he sends the Prince out to roll up new Katamaris to form into new islands for the now-homeless wildlife. The first game in the series to not feature any involvement from Keita Takahashi.

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* ''Me & My Katamari''[[note]]''Boku no Watashi no Katamari Damacy'' ("My My Katamari Damacy") in Japan[[/note]] (UsefulNotes/PlayStationPortable, (Platform/PlayStationPortable, 2005): A pleasant Earth vacation for the royal family goes sour when the King once again causes unnecessary destruction, this time destroying an entire island full of animals with a tornado. As usual, he sends the Prince out to roll up new Katamaris to form into new islands for the now-homeless wildlife. The first game in the series to not feature any involvement from Keita Takahashi.



* ''Beautiful Katamari'' (UsefulNotes/Xbox360, 2007): The King undoes his previous repairs by creating a black hole during a game of tennis gone wrong, which sucks up most of the Great Cosmos; yet again, the King has the Prince and his cousins roll up more Katamaris to restore celestial objects and eventually plug up the black hole. The first ''Katamari'' game to include DownloadableContent for extra stages.

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* ''Beautiful Katamari'' (UsefulNotes/Xbox360, (Platform/Xbox360, 2007): The King undoes his previous repairs by creating a black hole during a game of tennis gone wrong, which sucks up most of the Great Cosmos; yet again, the King has the Prince and his cousins roll up more Katamaris to restore celestial objects and eventually plug up the black hole. The first ''Katamari'' game to include DownloadableContent for extra stages.



* ''Katamari Forever''[[note]]''Katamari Tribute'' in Japan[[/note]] (UsefulNotes/PlayStation3, 2009): After the King gets knocked out cold by a bonk from a meteor, the Prince and his cousins build a robotic replica for him in the form of [=RoboKing=], who goes on a star-destroying rampage after being activated (and, unlike the real King, feels extremely guilty about it). The game alternates between restoring the King's lost memories to wake him up and helping [=RoboKing=] repair the Great Cosmos. Introduces the Prince Jump to the rolling moveset and adds special heart items that attract objects to the Katamari. Additionally, [[MegamixGame nearly every level in the game is taken from previous installments]].
* ''Korogashi Puzzle Katamari Damacy'' (UsefulNotes/DSiWare, 2009): A falling block puzzle game akin to ''VideoGame/{{Columns}}. It was released exclusively in Japan.

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* ''Katamari Forever''[[note]]''Katamari Tribute'' in Japan[[/note]] (UsefulNotes/PlayStation3, (Platform/PlayStation3, 2009): After the King gets knocked out cold by a bonk from a meteor, the Prince and his cousins build a robotic replica for him in the form of [=RoboKing=], who goes on a star-destroying rampage after being activated (and, unlike the real King, feels extremely guilty about it). The game alternates between restoring the King's lost memories to wake him up and helping [=RoboKing=] repair the Great Cosmos. Introduces the Prince Jump to the rolling moveset and adds special heart items that attract objects to the Katamari. Additionally, [[MegamixGame nearly every level in the game is taken from previous installments]].
* ''Korogashi Puzzle Katamari Damacy'' (UsefulNotes/DSiWare, (Platform/DSiWare, 2009): A falling block puzzle game akin to ''VideoGame/{{Columns}}. It was released exclusively in Japan.



* ''Touch My Katamari'' (UsefulNotes/PlaystationVita, 2011): The King becomes distraught after overhearing a family discuss his decreasing coolness, so he recruits the Prince and his cousins to roll up Katamaris for him to eat so he can get back in shape. In addition to supporting the Vita's front touchscreen for touch rolling, the back touchscreen can be used to squash and stretch the Katamari for various purposes.

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* ''Touch My Katamari'' (UsefulNotes/PlaystationVita, (Platform/PlaystationVita, 2011): The King becomes distraught after overhearing a family discuss his decreasing coolness, so he recruits the Prince and his cousins to roll up Katamaris for him to eat so he can get back in shape. In addition to supporting the Vita's front touchscreen for touch rolling, the back touchscreen can be used to squash and stretch the Katamari for various purposes.



In September of 2012, a short-lived {{Webcomic|s}} based on the series was launched on Platform/ShiftyLook, titled simply ''Webcomic/{{Katamari}}'', which was later made available in a physical paperback collection. In 2018, a remaster of the first game, titled ''Katamari Damacy Reroll'', was released on UsefulNotes/NintendoSwitch and Steam, with a 2020 release on UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. On June 2, 2023, a remaster of the first sequel titled ''We ♥ Katamari REROLL + Royal Reverie'' was released on UsefulNotes/NintendoSwitch and Steam.

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In September of 2012, a short-lived {{Webcomic|s}} based on the series was launched on Platform/ShiftyLook, titled simply ''Webcomic/{{Katamari}}'', which was later made available in a physical paperback collection. In 2018, a remaster of the first game, titled ''Katamari Damacy Reroll'', was released on UsefulNotes/NintendoSwitch Platform/NintendoSwitch and Steam, with a 2020 release on UsefulNotes/PlayStation4 Platform/PlayStation4 and UsefulNotes/XboxOne. Platform/XboxOne. On June 2, 2023, a remaster of the first sequel titled ''We ♥ Katamari REROLL + Royal Reverie'' was released on UsefulNotes/NintendoSwitch Platform/NintendoSwitch and Steam.



* ConsoleCameo: In ''Beautiful Katamari'', the Cool Planet stage has many UsefulNotes/Xbox360 consoles and controllers in the house and around the pool, including a collection of controllers arranged that spell out "360".

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* ConsoleCameo: In ''Beautiful Katamari'', the Cool Planet stage has many UsefulNotes/Xbox360 Platform/Xbox360 consoles and controllers in the house and around the pool, including a collection of controllers arranged that spell out "360".
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* ArtisticLicenseSpace: The final challenge of the first game, and the Katamari with the biggest size requirement, is the Moon. That said, not only is it not a star, it's, realistically, magnitudes smaller than the sun (an actual star).

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* ArtisticLicenseSpace: The final challenge of the first game, and the Katamari with the biggest size requirement, is the Moon. That said, not only is it not a star, it's, realistically, magnitudes smaller than the sun (an actual star). This is because it’s based on the apparent size of the Moon in the sky, and not its actual size.
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Per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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The KingOfAllCosmos gets [[AlcoholInducedIdiocy drunk one night]] and accidentally destroys all the stars in the Great Cosmos. The following morning, he assigns his son, the Prince, to make new stars by collecting random objects from the Earth to be turned into stars. The Prince, who had been treated rather badly by his father up to now, does this by running the objects over with a big sticky ball that makes bigger and bigger clumps of objects as it collects them. The Prince starts by collecting ants and thumbtacks, and eventually moves on to [[SnowballingThreat whales, jumbo jets, office towers, and sports stadiums]]... and so begins the first ''Katamari Damacy''.

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The KingOfAllCosmos gets [[AlcoholInducedIdiocy drunk one night]] and accidentally destroys all the stars in the Great Cosmos. The following morning, he assigns his son, the Prince, to make new stars by collecting random objects from the Earth to be turned into stars. The Prince, who had been treated rather badly by his father up to now, [[SnowballingThreat does this by running the objects over with a big sticky ball that makes bigger and bigger clumps of objects as it collects them. them]]. The Prince starts by collecting ants and thumbtacks, and eventually moves on to [[SnowballingThreat whales, jumbo jets, office towers, and sports stadiums]]...stadiums... and so begins the first ''Katamari Damacy''.
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* SnowballingThreat: ''You are this.'' Also of course, literally true as your Katamari grows and grows.
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The KingOfAllCosmos gets [[AlcoholInducedIdiocy drunk one night]] and accidentally destroys all the stars in the Great Cosmos. The following morning, he assigns his son, the Prince, to make new stars by collecting random objects from the Earth to be turned into stars. The Prince, who had been treated rather badly by his father up to now, does this by running the objects over with a big sticky ball that makes bigger and bigger clumps of objects as it collects them. The Prince starts by collecting ants and thumbtacks, and eventually moves on to whales, jumbo jets, office towers, and sports stadiums... and so begins the first ''Katamari Damacy''.

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The KingOfAllCosmos gets [[AlcoholInducedIdiocy drunk one night]] and accidentally destroys all the stars in the Great Cosmos. The following morning, he assigns his son, the Prince, to make new stars by collecting random objects from the Earth to be turned into stars. The Prince, who had been treated rather badly by his father up to now, does this by running the objects over with a big sticky ball that makes bigger and bigger clumps of objects as it collects them. The Prince starts by collecting ants and thumbtacks, and eventually moves on to [[SnowballingThreat whales, jumbo jets, office towers, and sports stadiums...stadiums]]... and so begins the first ''Katamari Damacy''.

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* DevelopersForesight: In ''We ❤️ Katamari'', you roll up cousin Ace in the tutorial level. If you decide to replay that level as Ace, [[OddballDoppelganger Slip]] will be there in Ace's place.

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* DevelopersForesight: DevelopersForesight:
**
In ''We ❤️ Katamari'', you roll up cousin Ace in the tutorial level. If you decide to replay that level as Ace, [[OddballDoppelganger Slip]] will be there in Ace's place.place.
** Also in ''We ❤️ Katamari'', if you manage to clip out of bounds, the King will have special EasterEgg dialogue describing the glitch as "the Royal Warp", saying that it's kind of embarrassing that it happened but wasn't it fun?
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Per TRS.


One of the most well-known [[QuirkyWork oddball video games]], this item-collecting PuzzleGame franchise was created with one idea at the core: series creator Keita Takahashi wanted to bring silly, colorful, and simple fun back into gaming at a time when the industry trend was to be mature and serious. And the games certainly live up to this idea, the horrified screams of the countless people you're rolling up to eventually ignite into a star notwithstanding. It's great at a party, with recreational drugs being optional... and, really, [[WhatDoYouMeanItWasntMadeOnDrugs they'd be redundant]].

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One of the most well-known [[QuirkyWork oddball video games]], this item-collecting PuzzleGame franchise was created with one idea at the core: series creator Keita Takahashi wanted to bring silly, colorful, and simple fun back into gaming at a time when the industry trend was to be mature and serious. And the games certainly live up to this idea, the horrified screams of the countless people you're rolling up to eventually ignite into a star notwithstanding. It's great at a party, with recreational drugs being optional... and, really, [[WhatDoYouMeanItWasntMadeOnDrugs they'd be redundant]].\n
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Namespace migration


In September of 2012, a short-lived {{Webcomic|s}} based on the series was launched on ''Website/ShiftyLook'', titled simply ''Webcomic/{{Katamari}}'', which was later made available in a physical paperback collection. In 2018, a remaster of the first game, titled ''Katamari Damacy Reroll'', was released on UsefulNotes/NintendoSwitch and Steam, with a 2020 release on UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. On June 2, 2023, a remaster of the first sequel titled ''We ♥ Katamari REROLL + Royal Reverie'' was released on UsefulNotes/NintendoSwitch and Steam.

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In September of 2012, a short-lived {{Webcomic|s}} based on the series was launched on ''Website/ShiftyLook'', Platform/ShiftyLook, titled simply ''Webcomic/{{Katamari}}'', which was later made available in a physical paperback collection. In 2018, a remaster of the first game, titled ''Katamari Damacy Reroll'', was released on UsefulNotes/NintendoSwitch and Steam, with a 2020 release on UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. On June 2, 2023, a remaster of the first sequel titled ''We ♥ Katamari REROLL + Royal Reverie'' was released on UsefulNotes/NintendoSwitch and Steam.
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One of the most well-known [[WidgetSeries oddball video games]], this item-collecting PuzzleGame franchise was created with one idea at the core: series creator Keita Takahashi wanted to bring silly, colorful, and simple fun back into gaming at a time when the industry trend was to be mature and serious. And the games certainly live up to this idea, the horrified screams of the countless people you're rolling up to eventually ignite into a star notwithstanding. It's great at a party, with recreational drugs being optional... and, really, [[WhatDoYouMeanItWasntMadeOnDrugs they'd be redundant]].

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One of the most well-known [[WidgetSeries [[QuirkyWork oddball video games]], this item-collecting PuzzleGame franchise was created with one idea at the core: series creator Keita Takahashi wanted to bring silly, colorful, and simple fun back into gaming at a time when the industry trend was to be mature and serious. And the games certainly live up to this idea, the horrified screams of the countless people you're rolling up to eventually ignite into a star notwithstanding. It's great at a party, with recreational drugs being optional... and, really, [[WhatDoYouMeanItWasntMadeOnDrugs they'd be redundant]].
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This happens in every level, as far as I know.


** In ''Beautiful Katamari'', failing the fire level by extinguishing the fire will cause the King to say: "Failure... Sorrow... Shame... Resignation... [[Film/StarTrekIITheWrathOfKhan Wrath! Khaaaaaan!]]"

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** In ''Beautiful Katamari'', failing the fire a level by extinguishing the fire will cause the King to say: "Failure... Sorrow... Shame... Resignation... [[Film/StarTrekIITheWrathOfKhan Wrath! Khaaaaaan!]]"
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* YouBreakItYouProfit: One level in ''We ♥ Katamari'' is scored by the monetary value of rolled-up objects instead of total size. This level takes place in a posh mansion and is filled with coins, jewelry, and lots of gold. The King says that life is priceless, so any people or animals you roll up are worth zero.

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* YouBreakItYouProfit: One level in ''We ♥ Katamari'' is as well as ''Beautiful Katamari'' are scored by the monetary value of rolled-up objects instead of total size. This level in the later game takes place in a posh mansion and is filled with coins, jewelry, and lots of gold. The King says that life is priceless, so any people or animals you roll up are worth zero.
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** ''We ♥ Katamari REROLL + Royal Reverie'' (2023): An [[UpdatedRerelease HD remake]] of the second game with additional content.

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** ''We ♥ Katamari REROLL + Royal Reverie'' (2023): An [[UpdatedRerelease HD remake]] of the second game with additional content.content, most notably the aforementioned ''Royal Reverie'' mode, a harder version of the main campaign that offers additional insight into the King's childhood.
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* SecondPlaceIsForLosers: In the King's flashbacks in ''We ♥ Katamari,'' the King of All Cosmos comes in second place in a boxing tournament. His father is none too pleased with this, and takes his second-place trophy and chucks it into a nearby river. [[spoiler:Later on, he fishes it out of the river to show the King he truly does care for him despite his harsh mentorship.]]
** In a more generalized gameplay example, you can pass levels by meeting the bare minimum requirements the King of All Cosmos lays out for you, but unless you really go the extra mile and get an exceptional score, he'll be quick to mock, berate, complain about or downplay your efforts on the results screen.
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* ShootingSuperman: Cops will shoot at your mountain-sized katamari to no effect.
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* SchoolSettingSimulation: Multiple levels take place in schools, with the goal of rolling up things like stationary, school supplies, and students. You can travel the entire school and go from classroom to classroom, and the planet comes out looking like school-related objects, such as a backpack.

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* SchoolSettingSimulation: Multiple levels take place in schools, with the goal of rolling up things like stationary, stationery, school supplies, and students. You can travel the entire school and go from classroom to classroom, and the planet comes out looking like school-related objects, such as a backpack.
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* SciFiWritersHaveNoSenseOfScale: The size of the stars are way smaller than they'd actually be, the smallest (from a minimim requirement standpoint) being ''10 cm'' in diameter and the largest being 30 m. For reference, your average neutron star (the smallest possible star) is about ''20 km''. Also the 200-300 m range is when you start rolling up islands and even entire continents, when 300 m is just shy of three football fields in length in real life (this last one can be justified with game balance, as the final level as-is already [[GoldenSnitch single-handedly overshadows all your other accomplishments in the total diameter records combined, and making the diameter scale up to kilometers would just exacerbate the problem.]]

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* SciFiWritersHaveNoSenseOfScale: The size of the stars are way smaller than they'd actually be, the smallest (from a minimim minimum requirement standpoint) being ''10 cm'' in diameter and the largest being 30 m. For reference, your average neutron star (the smallest possible star) is about ''20 km''. Also the 200-300 m range is when you start rolling up islands and even entire continents, when 300 m is just shy of three football fields in length in real life (this last one can be justified with game balance, as the final level as-is already [[GoldenSnitch single-handedly overshadows all your other accomplishments in the total diameter records combined, and making the diameter scale up to kilometers would just exacerbate the problem.]]
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* OldSaveBonus: All the planets and constellations from ''Katamari Damacy'' can be collected in ''We ♥ Katamari'' by transferring them from the save file. Unfortunately, the first game was never released in PAL regions, so in Europe the ''Katamari Damacy'' planets were replaced with new ones unlocked by collecting all the Prince's cousins.

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* OldSaveBonus: All the planets and constellations from ''Katamari Damacy'' can be collected in ''We ♥ Katamari'' by transferring them from the save file. Unfortunately, the first game was never released in PAL regions, so in Europe the ''Katamari Damacy'' planets were replaced with new ones unlocked by collecting all the Prince's cousins. The feature is also not present in the remake.
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Fixing chained sinkhole


[[caption-width-right:350:[[RoyalWe We]] [[ManlyTears are moved to tears by the size of the thing]].]]

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[[caption-width-right:350:[[RoyalWe We]] are [[ManlyTears are moved to tears by the size of the thing]].]]
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Hundred Percent Adoration Rating was renamed Universally Beloved Leader in TRS. If an example was removed, it likely isn't a good example as written


* PanderingToTheBase: What the plot of ''We ♥ Katamari'' amounts to in-universe -- The King of All Cosmos & co. have gained a huge amount of fans ([[HundredPercentAdorationRating the entire world]], actually) since the events of the first game, and all the stages after the tutorial involve fulfilling their requests.

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* PanderingToTheBase: What the plot of ''We ♥ Katamari'' amounts to in-universe -- The King of All Cosmos & co. have gained a huge amount of fans ([[HundredPercentAdorationRating ([[UniversallyBelovedLeader the entire world]], actually) since the events of the first game, and all the stages after the tutorial involve fulfilling their requests.
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* DevelopersForesight: In ''We ❤️ Katamari'', you roll up cousin Ace in the tutorial level. If you decide to replay that level as Ace, [[OddballDoppelganger Slip]] will be there in Ace's place.

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