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Capitalization was fixedfrom Video Game.JYDGE to Video Game.Jydge. Null edit to update page.

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* DropTheHammer: The Gavel, fittingly, is a gun with a hammer's head on the end, which doubles as a melee weapon.



* ImpossiblyCoolWeapon: The Gavel, a gun that can fire bullets, missiles, mines, grenades, and/or spiders, all while moonlighting as a [[DropTheHammer warhammer]].

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* ImpossiblyCoolWeapon: The Gavel, a gun that can fire bullets, missiles, mines, grenades, and/or spiders, all while moonlighting as a [[DropTheHammer warhammer]].warhammer.
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Takes place in the same universe as VideoGame/NeonChrome as a {{Prequel}}. And yes, many words and names will have the letter Y shoehorned in. Find the website [[http://www.jydge.com/ here]].

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Takes place in the same universe as VideoGame/NeonChrome ''VideoGame/NeonChrome'' as a {{Prequel}}. And yes, many words and names will have the letter Y shoehorned in. Find the website [[http://www.jydge.com/ here]].
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And yes, many words and names will have the letter Y shoehorned in. Find the website [[http://www.jydge.com/ here]].

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Takes place in the same universe as VideoGame/NeonChrome as a {{Prequel}}. And yes, many words and names will have the letter Y shoehorned in. Find the website [[http://www.jydge.com/ here]].



* CallForward: The Neon Corp appear as a news media agency, before their villainous portrayal in ''Neon Chrome.''

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* CallForward: The Neon Corp appear as a news media agency, before their villainous portrayal in ''Neon Chrome.''VideoGame/NeonChrome.''



* MissionPackSequel: Has the same basic gameplay as ''Neon Chrome'' and reuses many of its assets, but instead of being a RogueLike the emphasis in ''JYDGE'' is on replaying hand-crafted levels with different abilities and weapons. Some of these levels are even recycled from ''Neon Chrome's'' bonus levels.

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* MissionPackSequel: Has the same basic gameplay as ''Neon Chrome'' ''VideoGame/NeonChrome'' and reuses many of its assets, but instead of being a RogueLike {{Roguelike}} the emphasis in ''JYDGE'' is on replaying hand-crafted levels with different abilities and weapons. Some of these levels are even recycled from ''Neon Chrome's'' bonus levels.
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* BossInMooksClothing: Certain named enemies take the forms of regular enemies with beefier health bars, more damage, faster speed, or all three.


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* EnemyMine: The JYDGE can recruit two gang enforcers with the "Groupies" cyberware, and another ability [[VideoGameCaringPotential allows him to heal them.]]


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* EquipmentUpgrade: The Gavel's fire modes can be upgraded for a flat increase to damage. This becomes useful on harder difficulties.


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* HeelFaceTurn: The two gang members who accompany the JYDGE when he equips the "Groupies" cyberware.


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* LightningBruiser: The EliteMooks with names like "Ray Ron" or "Ray Ray" who take the forms of regular melee enemies run much faster than the player and do lots of damage, as well.


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* MissionPackSequel: Has the same basic gameplay as ''Neon Chrome'' and reuses many of its assets, but instead of being a RogueLike the emphasis in ''JYDGE'' is on replaying hand-crafted levels with different abilities and weapons. Some of these levels are even recycled from ''Neon Chrome's'' bonus levels.


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* OrcusOnHisThrone: [[BigBad The Cobra]] doesn't do anything on screen, and literally won't even get off his butt behind his desk even if the [[UnusuallyUninterestingSight JYDGE barges into his office guns blazing.]]

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* BraggingRightsReward: Averted: Every unlockable Cyberware and fire mode is unlocked long before you reach the maximum number of medals.
* CallForward: The Neon Corp appear as a news media agency, before their villainous portrayal in ''Neon Chrome.''



* CrapsackWorld: The setting of Edenbyrg is definitely somewhat bleak. The [[TheSyndicate Cobra Gang]] are powerful, wealthy, and shockingly well-armed, while the Edenbyrg police are not above fielding murderous robot peacekeepers. [[NoodleIncident A giant empty crater lies in the center of the city as well]], according to the in-game map.



* {{Dystopia}}: The setting of Edenbyrg is definitely somewhat bleak. The [[TheSyndicate Cobra Gang]] are powerful, wealthy, and shockingly well-armed, while the Edenbyrg police are not above fielding murderous robot peacekeepers. [[NoodleIncident A giant empty crater lies in the center of the city as well]], according to the in-game map.

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* {{Dystopia}}: DynamicEntry: The setting of Edenbyrg is definitely somewhat bleak. The [[TheSyndicate Cobra Gang]] are powerful, wealthy, and shockingly well-armed, while "Wall Breaker" cyberware allows the Edenbyrg police are not above fielding murderous robot peacekeepers. [[NoodleIncident A giant empty crater lies in the center of the city as well]], according JYDGE to the in-game map.plow through thin walls just by walking into them, facilitating this.



* {{Prequel}}: Contains nods and allusions to ''Neon Chrome'' and, of all games, ''Crimsonland.''



* SlowLaser: One fire mode for the Gavel is a big slow laser bolt that bounces off walls.

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* SlowLaser: One fire mode for the Gavel is a big slow laser bolt that bounces off walls.

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''JYDGE'' is a twin-stick shooter by 10tons Ltd, released in 2017. Players control the titular JYDGE, a robotic dispenser of [[XtremeKoolLetterz Jystice]] patrolling the mean streets of the futuristic city of Edenbyrg. The JYDGE and his weapon, the Gavel, are customizable with a variety of abilities, called "Cyberware," and weapon types. Levels center on fulfilling a certain main objective, along with optional secondary objectives that are usually more challenging. Completing objectives grants medals that are used to unlock Cyberware, fire modes, and subsequent levels. Players can mix and match abilities to accomplish their objectives as they see fit. As the game progresses, missions can be played on higher and higher difficulty settings, which in turn [[ReplayValue grant more medals and more stuff to unlock]].

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''JYDGE'' is a twin-stick shooter by 10tons Ltd, released in 2017. Players control the titular JYDGE, a robotic dispenser of [[XtremeKoolLetterz Jystice]] patrolling the mean streets of the futuristic city of Edenbyrg. The JYDGE and his weapon, the Gavel, are customizable [[CharacterCustomization customizable]] with a variety of abilities, called "Cyberware," and weapon types. Levels center on fulfilling a certain main objective, along with optional secondary objectives that are usually more challenging. Completing objectives grants medals that are used to unlock Cyberware, fire modes, and subsequent levels. Players can mix and match abilities to accomplish their objectives as they see fit. As the game progresses, missions can be played on higher and higher difficulty settings, which in turn [[ReplayValue grant more medals and more stuff to unlock]].


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* ChameleonCamouflage: The [[ExactlyWhatItSaysOnTheTin Chameleon]] cyberware renders the JYDGE invisible, provided he stands still.
* CharacterCustomization: The ability to mix and match cyberware abilities and weapon mods is the main focus of the game.


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* CombatMedic: One piece of cyberware allows the JYDGE to heal his drones or human companions.


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* OneManArmy: The JYDGE is sent in to fortified gang strongholds and tense hostage situations all on his own. Downplayed in that companion NPC's do exist.


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* StealthBasedGame: Downplayed. Stealth is encouraged, and some pieces of cyberware facilitate it, but depending on his build, the JYDGE does not need to sneak around to survive. The "Shadow Blend" cyberware allows him to turn invisible in dark areas ''à la'' VideoGame/{{Thief}}

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* OneHitPointWonder: Equipping the "Rythless" cyberware ability causes the JYDGE to die in one hit, on top of boosting the speed of enemies and projectiles, in exchange for lowering the health of enemies as well.



* ThereWasADoor: Thin walls can be breached by weapons fire or melee strikes, a useful tactic for flanking or [[WithCatlikeTread stealth]]. A piece of Cyberware allows the JYDGE to tear them down just by walking into them.



* ThereWasADoor: Thin walls can be breached by weapons fire or melee strikes, a useful tactic for flanking or [[WithCatlikeTread stealth]]. A piece of Cyberware allows the JYDGE to tear them down just by walking into them.

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* ThereWasADoor: Thin walls can be breached by weapons fire or melee strikes, a useful tactic for flanking or [[WithCatlikeTread stealth]]. A piece of Cyberware allows the TheStoic: The JYDGE to tear them down just by walking into them.never displays emotion on screen.

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* MixAndMatchWeapon: The Gavel has a plethora of fire modes and limited-use special weapons to equip before missions. On top of that, it's got a hammer's head on the end, if all else fails.



* SwissArmyWeapon: The Gavel has a plethora of fire modes and limited-use special weapons to equip before missions. On top of that, it's got a hammer's head on the end, if all else fails.
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Created page. work in progress. will wick and stuff later.

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->''"Send in the JYDGE."''

''JYDGE'' is a twin-stick shooter by 10tons Ltd, released in 2017. Players control the titular JYDGE, a robotic dispenser of [[XtremeKoolLetterz Jystice]] patrolling the mean streets of the futuristic city of Edenbyrg. The JYDGE and his weapon, the Gavel, are customizable with a variety of abilities, called "Cyberware," and weapon types. Levels center on fulfilling a certain main objective, along with optional secondary objectives that are usually more challenging. Completing objectives grants medals that are used to unlock Cyberware, fire modes, and subsequent levels. Players can mix and match abilities to accomplish their objectives as they see fit. As the game progresses, missions can be played on higher and higher difficulty settings, which in turn [[ReplayValue grant more medals and more stuff to unlock]].

And yes, many words and names will have the letter Y shoehorned in. Find the website [[http://www.jydge.com/ here]].

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!! JYDGE contains [[InsistentTerminology exymples]] of:

*AttackDrone: Some Cyberware abilities allow the JYDGE to deploy these on missions, with varying degrees of power.
*AttackReflector: A weapon mod for the Gavel allows the player to reflect projectiles with melee attacks.
*BombDisposal: A few missions require the JYDGE to disarm a bomb before a certain amount of time passes. [[HollywoodHacking Apparently, it's as simple as walking up to it and pressing a couple buttons]].
*ChargedAttack: The Gavel's melee swing can be charged by holding down the button, increasing its damage at the cost of rooting the JYDGE to the spot.
*CoolMask: The titular character's face is obscured by an opaque visor.
*DeflectorShields: An unlockable piece of Cyberware gives the JYDGE a regenerating energy shield.
*DegradedBoss: After facing the [[SpiderTank Scourge]] at the end of Act 1, similar enemies will appear throughout the game, often as optional encounters.
*DifficultyLevels: Each level has four difficulty modes, with varying enemy placements, layouts, and objectives. The final difficulty, Nightmare, is only available after beating the game.
*DropTheHammer: The Gavel, fittingly, is a gun with a hammer's head on the end, which doubles as a melee weapon.
*{{Dystopia}}: The setting of Edenbyrg is definitely somewhat bleak. The [[TheSyndicate Cobra Gang]] are powerful, wealthy, and shockingly well-armed, while the Edenbyrg police are not above fielding murderous robot peacekeepers. [[NoodleIncident A giant empty crater lies in the center of the city as well]], according to the in-game map.
*EliteMook: Some missions have especially strong enemies with names. When you kill them once, they're gone for good on that difficulty level, making later runs more convenient.
*ExplosiveLeash: Downplayed. If a hostage dies during a rescue mission, the JYDGE will turn into chunky salsa on the spot.
*{{Expy}}: The JYDGE himself is very similar to ComicBook/JudgeDredd, with shades of Franchise/RoboCop.
*GatlingGood: the Gavel has multiple firing modes. It's first mode is Lead Byllets which makes the Gavel a fast-firing assault rifle. The 3rd last mode, Minigyn, takes it up to eleven, firing so fast that its shots come out looking like a single laser beam.
*GlassCannon: The JYDGE is surprisingly squishy without Cyberware that boosts his health. The "Pain Gavel" weapon mod cements this, boosting melee strength greatly at the cost of severely limiting the JYDGE's maximum health.
*GrenadeLauncher: One of the Gavel's special weapon variations is a grenade launcher.
*ImpossiblyCoolWeapon: The Gavel, a gun that can fire bullets, missiles, mines, grenades, and/or spiders, all while moonlighting as a [[DropTheHammer warhammer]].
*JudgeJuryAndExecutioner: Suffice to say that the main character isn't exactly beholden to due process - [[{{Dystopia}} or that Edenbyrg lacks "due process" in the first place]].
*JudicialWig: If not a wig, the JYDGE at least wears a headpiece that resembles an especially long bench wig.
*KnightTemplar: The JYDGE will prosecute the rule of law by any means available - even those that are clearly over the top and excessive, and at high potential civilian cost.
*LuckilyMyShieldWillProtectMe: The JYDGE can equip a riot shield that can absorb a generous amount of damage, provided he's facing in the direction of incoming damage. It's especially useful for [[LoopholeAbuse "take no damage"]] objectives.
*MoreDakka: The first fire mode for the Gavel is the one with the highest rate of fire. Some weapon mods can boost it even further.
*NoodleIncident: A giant crater called "The May 18th" sits in the center of Edenbyrg. Its presence is never explained.
*OpenSaysMe: You ''could'' find a key to unlock that door - or you could just blow it down with a shaped charge. On higher difficulties some levels even enforce this.
*PainfullySlowProjectile: Enemy projectiles can be easy to dodge, and a piece of Cyberware that can be unlocked slows them down even further.
*ParryingBullets: The Gavel's melee attack can swipe projectiles out of the air, and a weapon mod exists that [[AttackReflector returns them to sender]].
*ShootEverythingThatMoves: The JYDGE's drone companions have this ethos, and will even shoot at harmless birds in certain levels.
*SlowLaser: One fire mode for the Gavel is a big slow laser bolt that bounces off walls.
*SpiderTank: The Scourge and [[DegradedBoss its derivatives]] are four-legged weapons platforms.
*StoutStrength: The JYDGE can get the "Shrinkify" Cyberware fairly early, which makes him "30% smaller," so he's harder to accurately target and can fit in narrower spaces. Late in the game, there's the "Giant" mod which makes him much wider and taller, with four times more health and extra melee damage. Shrinkify and Giant aren't mutually exclusive, and equipping both results in the JYDGE becoming slightly larger than normal [[ViolationOfCommonSense while somehow still keeping the giant-related bonuses]].
*SwissArmyWeapon: The Gavel has a plethora of fire modes and limited-use special weapons to equip before missions. On top of that, it's got a hammer's head on the end, if all else fails.
*TheSyndicate: The Cobra Gang's goons comprise most, if not all of the enemies you face throughout the game. [[spoiler: The JYDGE takes them down for good in the final mission.]]
*ThereWasADoor: Thin walls can be breached by weapons fire or melee strikes, a useful tactic for flanking or [[WithCatlikeTread stealth]]. A piece of Cyberware allows the JYDGE to tear them down just by walking into them.
*VideoGameCrueltyPotential: The only penalty for endangering or outright firing upon bystanders and non-hostage civilians during missions is a bad ending[[spoiler:... for the [[AssholeVictim chief of police]]]].
*VideoGameCaringPotential: On the other hand, it is not only very possible to spare every civilian you meet, it is required to get an achievement.
*WithCatlikeTread: Some missions have an optional "do not be seen" objective. Enemies will often fail to hear or investigate the sound of [[ThereWasADoor torn down plaster]], gunfire, or even explosions unless they're very nearby or they just saw someone get gunned down.
*XtremeKoolLetterz: A common motif in the game is the inclusion of the letter Y in place of certain vowels in some words.

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