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* ColorCodedArmies: LaResistance is Green, Mendoza's army is Grey, the allied drug cartel is Yellow, and the enemy drug cartel use violet.

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* ColorCodedArmies: LaResistance is Green, Mendoza's army is Grey, the allied drug cartel Rioja Cartel is Yellow, and the enemy drug cartel use violet.Montano Cartel is Violet.

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* EnemyCivilWar: The Montano Cartel are allegedly Mendoza's buddies, but it doesn't stop the cops and military from shooting at them on sight, which makes you wonder [[PlayingBothSides how many of them know about El Presidente's dealings with them]].



* SpinningPaper: The cutscene after killing Kleiner (a Nazi scientist) is a propoganda article about the Arms Fair gun money helping children, and an article about terrorists attacking a train.

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* SpinningPaper: The cutscene after killing Kleiner (a Nazi scientist) is a propoganda propaganda article about the Arms Fair gun money helping children, and an article about terrorists attacking a train.

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* EarlyInstallmentWeirdness: While there's action to be had, the game lacks the gratuitous explosions and wanton destruction the later games are famous for.

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* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
While there's action to be had, the game lacks the gratuitous explosions and wanton destruction the later games are famous for.for.
** The game also features the police force as an enemy faction, while in all subsequent games their function is fulfilled by the army or some other militia (the police ''were'' planned to be included in ''Just Cause 2'' and ''3'', but ultimately cut).
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[[VideoGame/JustCause2 Received]] [[VideoGame/JustCause3 three]] [[VideoGame/JustCause4 sequels]].
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* CarFu: The bulk of the possible stunts fall into this category. [[EveryCarIsAPinto explode on contact with just about anything]]).

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* CarFu: The bulk of the possible stunts fall into this category. [[EveryCarIsAPinto explode on contact with just about anything]]).
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* EarlyInstallmentWeirdness: While there's action to be had, the game lacks the gratuitous explosions and wanton destruction the later games are famous for.

Added: 454

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* GunsAkimbo: Possible, but only with the standard revolvers.

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* GunsAkimbo: Possible, but only Only with the standard revolvers.revolvers.
* GrapplingHookPistol: The first version of the game is a primitive implementation compared to the sequels. The grapple occupies a weapon slot (and needs to be selected), and can only latch on to vehicles (where Rico can either paraglide or reel in to hijack).


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* SpinningPaper: The cutscene after killing Kleiner (a Nazi scientist) is a propoganda article about the Arms Fair gun money helping children, and an article about terrorists attacking a train.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/just_cause_1.jpg]]
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* ColorCodedArmies: LaResistance is Green, the allied drug cartel is Yellow, and the enemy drug cartel use violet.

to:

* ColorCodedArmies: LaResistance is Green, Mendoza's army is Grey, the allied drug cartel is Yellow, and the enemy drug cartel use violet.
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* BananaRepublic: The dictatorship of San Esperite.

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* BananaRepublic: The dictatorship of San Esperite.Esperito.
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* ColorCodedArmies: LaResistance is Green, the allied drug cartel is Yellow, and the enemy drug cartel use violet. In the second game, the Reapers are red, the Ular Boys are yellow, and the Roaches are blue.

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* ColorCodedArmies: LaResistance is Green, the allied drug cartel is Yellow, and the enemy drug cartel use violet. In the second game, the Reapers are red, the Ular Boys are yellow, and the Roaches are blue.
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* RevolversAreJustBetter: Rico's standard guns are a pair of revolvers with [[BottomlessMagazines infinite reserve ammo]] - weak, but useful for saving ammo for your other guns.
* SoftWater: Played straight.
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* GunsAkimbo: Possible, but only with the standard revolvers.

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* BananaRepublic: The dictatorship of San Esperito in the first game.
* BigBad: General Mendoza is this for the game.

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* BananaRepublic: The dictatorship of San Esperito in the first game.
Esperite.
* BigBad: General Mendoza is this for the game.Mendoza.



* TheCartel: The Rioja and Montano factions in the first game.
* ColorCodedArmies: In the first game, LaResistance is Green, the allied drug cartel is Yellow, and the enemy drug cartel use violet. In the second game, the Reapers are red, the Ular Boys are yellow, and the Roaches are blue.
* ConspiracyPlacement: In the first game, the vehicles provided to Rico by the [[InformedAttribute allegedly]] [[NoSuchAgency top-secret]] Agency all bear a black paintjob adorned with a large Agency seal.

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* TheCartel: The Rioja and Montano factions in the first game.
factions.
* ColorCodedArmies: In the first game, LaResistance is Green, the allied drug cartel is Yellow, and the enemy drug cartel use violet. In the second game, the Reapers are red, the Ular Boys are yellow, and the Roaches are blue.
* ConspiracyPlacement: In the first game, the The vehicles provided to Rico by the [[InformedAttribute allegedly]] [[NoSuchAgency top-secret]] Agency all bear a black paintjob adorned with a large Agency seal.



* FlatCharacter: The writer, Christofer Sundberg, has said he felt Rico was this and the game is an OldShame.* TheGeneralissimo: Salvador Mendoza in the first game; he did not get much character development, but he definitely [[BlingOfWar looked the part]].

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* FlatCharacter: The writer, Christofer Sundberg, has said he felt Rico was this and the game is an OldShame.OldShame.
* TheGeneralissimo: Salvador Mendoza in the first game; Mendoza; he did not get much character development, but he definitely [[BlingOfWar looked the part]].

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''Just Cause'' is a series of [[WideOpenSandbox open world]] action-adventure video games developed by Creator/AvalancheStudios. The series centers on the exploits of Rico Rodriguez, an operative working for the Agency (which is totally not the CIA), as he helps local guerrillas overthrow the [[BananaRepublic tyrannical regime]] governing [[FictionalCountry fictional island nations]], the first game of which takes place on the (fictional) Caribbean island of San Esperito. The player can drive nearly every vehicle under the sun, as well as climb about on them while moving at high speeds and jumping onto other nearby cars, trucks, tanks, helicopters, etc. Notable for the inclusion of a grappling hook, which allows Rico to rappel onto moving vehicles from a distance, and a parachute, which allows for all manner of aerial stunts.

to:

''Just Cause'' is a series of [[WideOpenSandbox open world]] action-adventure video games developed by Creator/AvalancheStudios. The series centers on the exploits of Rico Rodriguez, an operative working for the Agency (which is totally not the CIA), as he helps local guerrillas overthrow the [[BananaRepublic tyrannical regime]] governing [[FictionalCountry fictional island nations]], the first game of which takes place on the (fictional) Caribbean island of San Esperito. The player can drive nearly every vehicle under the sun, as well as climb about on them while moving at high speeds and jumping onto other nearby cars, trucks, tanks, helicopters, etc. Notable for the inclusion of a grappling hook, which allows Rico to rappel onto moving vehicles from a distance, and a parachute, which allows for all manner of aerial stunts.



* FlatCharacter: The writer, Christofer Sundberg, has said he felt Rico was this and the game is an OldShame.
* FollowTheLeader: The first game was designed to capitalize on suckers that couldn't wait for ''VideoGame/GrandTheftAutoIV'' and ''{{Mercenaries}} 2''. With the death of Pandemic and development of the next ''GTA'' title years in coming, there was less pressure for the dev team to make a "[game]-killer" within a certain time frame, and it shows in the sequel.
* TheGeneralissimo: Salvador Mendoza in the first game; he did not get much character development, but he definitely [[BlingOfWar looked the part]].

to:

* FlatCharacter: The writer, Christofer Sundberg, has said he felt Rico was this and the game is an OldShame.
* FollowTheLeader: The first game was designed to capitalize on suckers that couldn't wait for ''VideoGame/GrandTheftAutoIV'' and ''{{Mercenaries}} 2''. With the death of Pandemic and development of the next ''GTA'' title years in coming, there was less pressure for the dev team to make a "[game]-killer" within a certain time frame, and it shows in the sequel.
OldShame.* TheGeneralissimo: Salvador Mendoza in the first game; he did not get much character development, but he definitely [[BlingOfWar looked the part]].
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Added DiffLines:

''Just Cause'' is a series of [[WideOpenSandbox open world]] action-adventure video games developed by Creator/AvalancheStudios. The series centers on the exploits of Rico Rodriguez, an operative working for the Agency (which is totally not the CIA), as he helps local guerrillas overthrow the [[BananaRepublic tyrannical regime]] governing [[FictionalCountry fictional island nations]], the first game of which takes place on the (fictional) Caribbean island of San Esperito. The player can drive nearly every vehicle under the sun, as well as climb about on them while moving at high speeds and jumping onto other nearby cars, trucks, tanks, helicopters, etc. Notable for the inclusion of a grappling hook, which allows Rico to rappel onto moving vehicles from a distance, and a parachute, which allows for all manner of aerial stunts.

!!The game provides examples of:

* BananaRepublic: The dictatorship of San Esperito in the first game.
* BigBad: General Mendoza is this for the game.
* CarFu: The bulk of the possible stunts fall into this category. [[EveryCarIsAPinto explode on contact with just about anything]]).
* TheCartel: The Rioja and Montano factions in the first game.
* ColorCodedArmies: In the first game, LaResistance is Green, the allied drug cartel is Yellow, and the enemy drug cartel use violet. In the second game, the Reapers are red, the Ular Boys are yellow, and the Roaches are blue.
* ConspiracyPlacement: In the first game, the vehicles provided to Rico by the [[InformedAttribute allegedly]] [[NoSuchAgency top-secret]] Agency all bear a black paintjob adorned with a large Agency seal.
* ExcusePlot: You're there to overthrow an evil dictator. Politics? What politics?
* FlatCharacter: The writer, Christofer Sundberg, has said he felt Rico was this and the game is an OldShame.
* FollowTheLeader: The first game was designed to capitalize on suckers that couldn't wait for ''VideoGame/GrandTheftAutoIV'' and ''{{Mercenaries}} 2''. With the death of Pandemic and development of the next ''GTA'' title years in coming, there was less pressure for the dev team to make a "[game]-killer" within a certain time frame, and it shows in the sequel.
* TheGeneralissimo: Salvador Mendoza in the first game; he did not get much character development, but he definitely [[BlingOfWar looked the part]].
* WrongGenreSavvy: When Rico confronts Salvador Mendoza on his plane, Mendoza claims, "I must warn you, I have seen ''Film/AirForceOne'' six times, and I assure you, the President ''always'' wins." Rico quips that ThisIsReality; in reality TheGoodGuysAlwaysWin, and he's the good guy.

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