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The game has two modes, Career and Sandbox. In Career, the player is given missions to complete, and will recieve funding if the missions are completed. There is also a TechTree, where the player is given more parts as the gameplay progresses. In Sandbox mode, the player is free to do whatever they please, even add more celestial bodies to the Juno System.

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The game has two modes, Career and Sandbox. In Career, the player is given missions to complete, and will recieve receive funding if the missions are completed. There is also a TechTree, where the player is given more parts as the gameplay progresses. In Sandbox mode, the player is free to do whatever they please, even add more celestial bodies to the Juno System.
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** Droo is orbited by three moons: Brigo, Luna and T.T.. The former two appear the same size when seen from Droo's surface.

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** Droo is orbited by three moons: Brigo, Luna and T.T.. The T., with the former two appear appearing the same size when seen from Droo's surface.
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* DesignItYourselfEquipment: Players utilize premade parts to make all sorts of vehicles. In addition, every part is highly customisable, adding another layer to construction seen in VideoGame/KerbalSpaceProgram.

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* DesignItYourselfEquipment: Players utilize premade parts to make all sorts of vehicles. In addition, every part is highly customisable, adding another layer to construction not seen in VideoGame/KerbalSpaceProgram.
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* SceneryPorn: Thanks to the spacecrafts being more computationally efficient, the game can afford to dedicate more computing power into rendering the atmosphere, lighting and terrain effects. As a consequence, the stock games already look leagues better than similar games like KSP.

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* SceneryPorn: Thanks to the spacecrafts being more computationally efficient, the game can afford to dedicate more computing power into rendering the atmosphere, lighting and terrain effects. As a consequence, the stock games game already look leagues looks much better than similar games like stock KSP.

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