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* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a brief auto-scrolling segment with no enemies.
to:
* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a somewhat brief auto-scrolling segment with no enemies.
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* BookEnds: The stage 1 theme is also used for the final stage.
* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a brief auto-scrolling segment with no enemies.
* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a brief auto-scrolling segment with no enemies.
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* ExcusePlot: Cyber-terrorists have killed Jay's father and want to sabotage the colony project, [[ItsPersonal they must be stopped]]!
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* SequentialBoss: The final battle consists of two separate bosses to destroy.
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''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the UsefulNotes/NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
to:
''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the UsefulNotes/NintendoEntertainmentSystem in 1990. ''Silius'' It was originally slated to be based on the Creator/JamesCameron film ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
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* NewGamePlus: A very backhanded example. The only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss. So if you beat the game with one hit-point left and no firepower, you're starting over at Level 1 with one hit-point and no firepower.
* NintendoHard: The game's only five stages long, but has a rather steep difficulty curve.
* NintendoHard: The game's only five stages long, but has a rather steep difficulty curve.
to:
* NewGamePlus: A very backhanded example. The only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss. So if you beat the game with one hit-point left and no firepower, you're starting you start over at Level 1 with one hit-point and no firepower.
* NintendoHard: The game's only five stages long, but has arather very steep difficulty curve.
* NintendoHard: The game's only five stages long, but has a
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* RatchetScrolling: One of the last NES games to feature this.
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* RatchetScrolling: One of the last NES games to feature have this.
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!!Tropes of this game:
to:
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* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.
to:
* [[StealthSequel Stealth Prequel]]: StealthSequel: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 2373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.
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* NewGamePlus: A very backhanded example, since the only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss, i.e. if you beat the game with one hit point left and no firepower, you're starting over at Level 1 with one hit point and no firepower.
to:
* NewGamePlus: A very backhanded example, since the example. The only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss, i.e. boss. So if you beat the game with one hit point hit-point left and no firepower, you're starting over at Level 1 with one hit point hit-point and no firepower. firepower.
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* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.
to:
* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.calendar.
----
----
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* NewGamePlus: A very backhanded example, since the only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss.
to:
* NewGamePlus: A very backhanded example, since the only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss.boss, i.e. if you beat the game with one hit point left and no firepower, you're starting over at Level 1 with one hit point and no firepower.
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* Ratchet Scrolling: One of the last NES games to feature this.
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* Ratchet Scrolling: RatchetScrolling: One of the last NES games to feature this.
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* Ratchet Scrolling: One of the last NES games to feature this.
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* NewGamePlus: A very backhanded example, since the only thing that carries over is your health and ammo, which remain at whatever level they were when you defeated the final boss.
to:
* NewGamePlus: A very backhanded example, since the only thing things that carries carry over is are your health and ammo, which remain at whatever level levels they were when you defeated the final boss.
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* JapaneseRanguage: You were actually supposed to be journeying to Si'''r'''ius.
to:
* JapaneseRanguage: You were actually most likely supposed to be journeying to Si'''r'''ius.
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* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" since "Rough" is spelled ''rʌf'' (the middle letter being a turned v). Jay wears a futuristic armor in this version (like he does in the European release).
to:
* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" since "Rough" is spelled ''rʌf'' (the middle letter being a turned v). Jay also has a more normally-proportioned head and wears a futuristic armor in this version (like he does in the European release).release).
* NewGamePlus: A very backhanded example, since the only thing that carries over is your health and ammo, which remain at whatever level they were when you defeated the final boss.
* NewGamePlus: A very backhanded example, since the only thing that carries over is your health and ammo, which remain at whatever level they were when you defeated the final boss.
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* SpellMyNameWithAnS: It's prooooobably supposed to be "Journey to ''Sirius''", and the nice (Japanese) folks at Sunsoft didn't realize the mistake until too late. The game doesn't have a particularly large amount of plot, though, so it doesn't really matter too much either way.
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''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
to:
''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
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* SpellMyNameWithAnS: It's prooooobably supposed to be "Journey to ''Sirius''", and the nice (Japanese) folks at Sunsoft didn't realize the mistake until too late. The game doesn't have a particularly large amount of plot, though, so it doesn't really matter too much either way.
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''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
to:
''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
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* NintendoHard: The game's only five stageslong, but has a rather steep difficulty curve.
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* NintendoHard: The game's only five stageslong, stages long, but has a rather steep difficulty curve.
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Relocating a trope to Trivia
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* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]", as named by LetsPlay/DeceasedCrab, in Stage 3.
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Relocating tropes to their appropriate page
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* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=QFEKYyEVVEE&hd=1 Stage 1 & 5]]
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* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.
* ThatOneBoss: The [[CoresAndTurretsBoss third boss]], with its complex pattern of projectiles, is disproportionately harder than the others.
* ThatOneBoss: The [[CoresAndTurretsBoss third boss]], with its complex pattern of projectiles, is disproportionately harder than the others.
to:
* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.
* ThatOneBoss: The [[CoresAndTurretsBoss third boss]], with its complex pattern of projectiles, is disproportionately harder than the others.calendar.
* ThatOneBoss: The [[CoresAndTurretsBoss third boss]], with its complex pattern of projectiles, is disproportionately harder than the others.
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''Journey to Sillius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
to:
''Journey to Sillius'' Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
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* AnticlimaxBoss: The final boss's sole attack is to walk towards you, crouch, and punch you, which can easily be dodged.
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''Journey to Sillius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
to:
''Journey to Sillius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
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* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]", as named by DeceasedCrab, in Stage 3.
to:
* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]", as named by DeceasedCrab, LetsPlay/DeceasedCrab, in Stage 3.
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* PersonalSpaceInvader: [=HumpBot=].
to:
* PersonalSpaceInvader: [=HumpBot=]."[=HumpBot=]".
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* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]" in Stage 3.
to:
* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]" "[=HumpBot=]", as named by DeceasedCrab, in Stage 3.
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* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" due to the way "Rough" is spelled. Jay wears a futuristic armor in this version (as he does in the European release).
to:
* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" due to the way since "Rough" is spelled. spelled ''rʌf'' (the middle letter being a turned v). Jay wears a futuristic armor in this version (as (like he does in the European release).
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* StealthSequel: More like prequel in this case. ''Rough World'' uses the same calendar system as ''Chō Wakusei Senki Metafight'', the Famicom version of ''VideoGame/BlasterMaster'', but the plot is set a few years earlier.
to:
* StealthSequel: More like prequel in this case. ''Rough World'' uses the same calendar system as [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Famicom Japanese version of ''VideoGame/BlasterMaster'', but the plot ''VideoGame/BlasterMaster''. ''Rough World'' is set a few years earlier.in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.
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* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" due to the way "Rough" is spelled. The player character's design was changed to give a futuristic armor.
* NintendoHard: The game's only five levels long, but has a rather steep difficulty curve.
* NintendoHard: The game's only five levels long, but has a rather steep difficulty curve.
to:
* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" due to the way "Rough" is spelled. The player character's design was changed to give Jay wears a futuristic armor.
armor in this version (as he does in the European release).
* NintendoHard: The game's only fivelevels long, stageslong, but has a rather steep difficulty curve.
* NintendoHard: The game's only five
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* JapaneseRanguage: You were actually supposed to be journeying to Si'''r'''ius.
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''Journey to Sillius'' is a side-scrolling action game by Sunsoft released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
to:
''Journey to Sillius'' is a side-scrolling action game by Sunsoft Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
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* KingMook: The sub-bosses of Stage 3 and 4 are upgrades of the missile batteries and the "[=HumpBots=]", respectively, and the {{final boss}} is a giant version of the tall {{mecha-mooks}} from Stage 3.
to:
* KingMook: The sub-bosses of Stage 3 and 4 are upgrades of the missile batteries and the "[=HumpBots=]", respectively, and the {{final boss}} FinalBoss is a giant version of the tall {{mecha-mooks}} MechaMooks from Stage 3.
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* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=QFEKYyEVVEE&hd=1 Stage 1 & 5]]
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''Journey to Sillius'' is a side-scrolling action game by Sunsoft released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classics, while later NES games that carried the ''Terminator'' license are all but forgotten.
to:
''Journey to Sillius'' is a side-scrolling action game by Sunsoft released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classics, cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten.
forgotten]].
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* AutoScrollingLevel: The final stage.
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* FixedScrollingLevel: The final stage.
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* GoddamnedBats: Airborne enemies usually attack while jumping bottomless pits or navigating deathtraps.
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Added DiffLines:
''Journey to Sillius'' is a side-scrolling action game by Sunsoft released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' went on to become a cult-classics, while later NES games that carried the ''Terminator'' license are all but forgotten.
----
!!Tropes of this game:
* AnticlimaxBoss: The final boss's sole attack is to walk towards you, crouch, and punch you, which can easily be dodged.
* BattleshipRaid: The penultimate boss.
* BottomlessPits: They're here and there.
* ChainReactionDestruction: Bosses tend to do that.
* CoresAndTurretsBoss: Third boss.
* EternalEngine: The last two stages, which include most of the [[EverythingTryingToKillYou stock deathtraps]].
* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]" in Stage 3.
* FixedScrollingLevel: The final stage.
* FlashOfPain: Pink ones in this case.
* GoddamnedBats: Airborne enemies usually attack while jumping bottomless pits or navigating deathtraps.
* KingMook: The sub-bosses of Stage 3 and 4 are upgrades of the missile batteries and the "[=HumpBots=]", respectively, and the {{final boss}} is a giant version of the tall {{mecha-mooks}} from Stage 3.
* MagicFloppyDisk: They're in the future too.
* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" due to the way "Rough" is spelled. The player character's design was changed to give a futuristic armor.
* NintendoHard: The game's only five levels long, but has a rather steep difficulty curve.
* PersonalSpaceInvader: [=HumpBot=].
* SentryGun: Some of the turrets.
* StealthSequel: More like prequel in this case. ''Rough World'' uses the same calendar system as ''Chō Wakusei Senki Metafight'', the Famicom version of ''VideoGame/BlasterMaster'', but the plot is set a few years earlier.
* ThatOneBoss: The [[CoresAndTurretsBoss third boss]], with its complex pattern of projectiles, is disproportionately harder than the others.
----
!!Tropes of this game:
* AnticlimaxBoss: The final boss's sole attack is to walk towards you, crouch, and punch you, which can easily be dodged.
* BattleshipRaid: The penultimate boss.
* BottomlessPits: They're here and there.
* ChainReactionDestruction: Bosses tend to do that.
* CoresAndTurretsBoss: Third boss.
* EternalEngine: The last two stages, which include most of the [[EverythingTryingToKillYou stock deathtraps]].
* FanNickname: The [[DemonicSpiders notorious]] "[=HumpBot=]" in Stage 3.
* FixedScrollingLevel: The final stage.
* FlashOfPain: Pink ones in this case.
* GoddamnedBats: Airborne enemies usually attack while jumping bottomless pits or navigating deathtraps.
* KingMook: The sub-bosses of Stage 3 and 4 are upgrades of the missile batteries and the "[=HumpBots=]", respectively, and the {{final boss}} is a giant version of the tall {{mecha-mooks}} from Stage 3.
* MagicFloppyDisk: They're in the future too.
* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" due to the way "Rough" is spelled. The player character's design was changed to give a futuristic armor.
* NintendoHard: The game's only five levels long, but has a rather steep difficulty curve.
* PersonalSpaceInvader: [=HumpBot=].
* SentryGun: Some of the turrets.
* StealthSequel: More like prequel in this case. ''Rough World'' uses the same calendar system as ''Chō Wakusei Senki Metafight'', the Famicom version of ''VideoGame/BlasterMaster'', but the plot is set a few years earlier.
* ThatOneBoss: The [[CoresAndTurretsBoss third boss]], with its complex pattern of projectiles, is disproportionately harder than the others.