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* PreMortemOneLiner: Old Joseph gets one in against [[OurVampiresAreDifferent Vanilla Ice]] after their boss battle in his Story Mode, that ends up being both cheesily amusing and kickass:
-->'''Joseph:''' What? You're still alive?! You must be a vampire. In that case... (''hurls Vanilla Ice into the sunlight with a huge Hamon-infused punch, burning him to a crisp'') ...[[ThePowerOfTheSun let me]] ''[[ThePowerOfTheSun brighten up]]'' [[ThePowerOfTheSun your day!]]
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* PuppetFighter: The TropeMaker. Most characters' Stands could be controlled at a distance from their user, which meant that ''every'' character in the game was this to an extent.

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* PuppetFighter: The TropeMaker. Most characters' Stands could be briefly controlled at a distance from their user, which meant that ''every'' character in the game was this to an extent.extent. Devo in particular codified the "two characters at the same time" style that would be used for [[VideoGame/GuiltyGear Zato=1]] and [[VideoGame/BlazBlue Carl Clover]], among others.
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** Subverted with [[spoiler:Avdol]] and [[spoiler:Iggy]], who can survive their original point of death and defeat Dio in their respective endings. But if you are not playing as them, they do get killed off, either onscreen or being confirmed dead by Polnareff. Moreover, it's impossible to save both of them at once.

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** Subverted Zigzagged with [[spoiler:Avdol]] and [[spoiler:Iggy]], who can survive their original point of death and defeat Dio in their respective endings. But if you are not playing as them, they do get killed off, either onscreen or being confirmed dead by Polnareff. Moreover, it's impossible to save both of them at once.

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** Subverted with [[spoiler:Avdol]], who can survive his original point of death and defeat Dio.
** [[spoiler:Iggy]] [[SubvertedTrope doesn't die in his ending]], but if you're not playing as him, he does, either dying onscreen or being confirmed dead by Polnareff.
** Both versions of [[spoiler:Kakyoin]], the original and [[spoiler:New Kakyoin]] (with shades), die in their endings. The former dies from his wounds and the latter's ending plays this straight.

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** Subverted with [[spoiler:Avdol]], [[spoiler:Avdol]] and [[spoiler:Iggy]], who can survive his their original point of death and defeat Dio.
** [[spoiler:Iggy]] [[SubvertedTrope doesn't die
Dio in his ending]], but their respective endings. But if you're you are not playing as him, he does, them, they do get killed off, either dying onscreen or being confirmed dead by Polnareff.
Polnareff. Moreover, it's impossible to save both of them at once.
** Both versions of [[spoiler:Kakyoin]], the original and [[spoiler:New Kakyoin]] (with shades), die in their endings. The former dies from his wounds and the latter's ending plays this straight. It can be subverted if you pick [[spoiler:Avdol or Iggy]] for the story mode, since Dio targets them first during the final battle and gets defeated handily, thus implying that [[spoiler:Kakyoin]] has survived too.
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** One Vanilla Ice's victory pose has his stand, Cream, snarl at the player, whereas in the other one [[JumpScare he straight up lunges at the screen]].

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* EverythingsBetterWithSpinning: Khan doesn't have an "active" Stand, so pressing the Stand button with him makes him do a SpinAttack, ala [[VideoGame/TheLegendOfZelda Link]], or [[NotQuiteFlight float through the air]] by spinning like a helicopter rotor. However, holding it too long makes him lose his balance, forcing him to take longer to recover afterward.


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* SpectacularSpinning: Khan doesn't have an "active" Stand, so pressing the Stand button with him makes him do a SpinAttack, ala [[VideoGame/TheLegendOfZelda Link]], or [[NotQuiteFlight float through the air]] by spinning like a helicopter rotor. However, holding it too long makes him lose his balance, forcing him to take longer to recover afterward.
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Most notable of all is the integration of the manga's story into the game. The game is based on Part 3, "Stardust Crusaders", the most popular chapter of the manga (apart from a few references to other parts of the manga) and as a result, features not just intro and ending scenes for each playable character, but pre-battle and post-battle cutscenes as well.

As it's a Capcom game, of course, different versions were made, though thankfully this game only received one update. The first version of the game, simply titled "[=JoJo=]'s Venture", featured 16 characters, with 13 playable (DIO being semi-hidden), 2 hidden characters, and 3 unplayable bosses (Vanilla Ice, N'Doul, and Death 13).

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Most notable of all is the integration of the manga's story into the game. The game is based on Part 3, "Stardust Crusaders", ''Stardust Crusaders'', the most popular chapter of the manga (apart from a few references to other parts of the manga) and as a result, features not just intro and ending scenes for each playable character, but pre-battle and post-battle cutscenes as well.

As it's a Capcom game, of course, different versions were made, though thankfully this game only received one update. The first version of the game, simply titled "[=JoJo=]'s Venture", ''[=JoJo=]'s Venture'', featured 16 characters, with 13 playable (DIO being semi-hidden), 2 hidden characters, and 3 unplayable bosses (Vanilla Ice, N'Doul, and Death 13).
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*** If he gets transformed by Alessi's Stand, Old Joseph turns into Young Joseph, and Young Joseph becomes the even younger Joseph reading a {{Superman}} comic from one of his youth flashbacks in Part 2.

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*** If he gets transformed by Alessi's Stand, Old Joseph turns into Young Joseph, and Young Joseph becomes the even younger Joseph reading a {{Superman}} Comicbook/{{Superman}} comic from one of his youth flashbacks in Part 2.

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** Jotaro's medium-punch skin has him in all white, referencing his outfit in ''Diamond is Unbreakable''.

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** Jotaro's medium-punch skin has him in all white, referencing his outfit in ''Diamond is Unbreakable''. He also shouts "Star Platinum: The World!" when performing his time stop, something he never did in Part 3, but would do from Part 4 onward.



** Rubber Soul also has one.

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** Rubber Soul also has one.one that reflects a wide variety of physical attacks, much like how Yellow Temperance works in canon. Its launching capability helps for setting up some combos, too.



* NonLethalKO: The game makes sure to note (in Japanese) that the loser is "Unlikely to recover". This, too, is a manga reference; any enemy not explicitly killed was listed as "[Name]:RETIRED" at the end of their chapters.

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** Jotaro also announces his Time Stop super with a shout of "Star Platinum: The World!" which he would start doing from Part 4 onward.
* NonLethalKO: The game makes sure to note (in Japanese) that the loser is "Unlikely to recover".recover" (or as the given reading states, "[[RunningGag Retired]]"). This, too, is a manga reference; any enemy not explicitly killed was listed as "[Name]:RETIRED" at the end of their chapters.



* OneSteveLimit: Subverted with Joseph Joestar having two playable versions, one young and one old. To avoid confusion, the game labels Young Joseph "[=JoJo=]".

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* OneSteveLimit: Subverted with Joseph Joestar having two playable versions, one young and one old. To avoid confusion, the game labels Young Joseph "[=JoJo=]"."[=JoJo=]" in the English version and "Proud Lineage Joseph" in the Japanese version.

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sorted example by alphabetical order


* RapidFireFisticuffs: Jotaro and DIO, of course! Polnareff also has a pointier take on the trope to counter them.



* RapidFireFisticuffs: Jotaro and DIO, of course! Polnareff also has a pointier take on the trope to counter them.

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* TheFourthWallWillNotProtectYou: One of DIO's victory poses has him turning his back to and pointing angrily at the player, accusing them of watching him again -- [[CallBack much like he did with Joseph Joestar]] when he realised he and Avdol were eavesdropping on him through Hermit Purple and a hotel television during the Rubber Soul arc -- and sending The World to attack the screen.

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* TheFourthWallWillNotProtectYou: TheFourthWallWillNotProtectYou:
**
One of DIO's victory poses has him turning his back to and pointing angrily at the player, accusing them of watching him again -- [[CallBack much like he did with Joseph Joestar]] when he realised he and Avdol were eavesdropping on him through Hermit Purple and a hotel television during the Rubber Soul arc -- and sending The World to attack the screen.



** Black Polnareff's ending has him practically charging at the camera, as he's now decided he'll cut ''you'' up next.

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** Black Polnareff's ending has him practically charging at the camera, as he's now decided he'll cut ''you'' up next. His sword even goes outside the boundaries of the picture frame.
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* MovesetClone: Jotaro and DIO have pretty similar movesets save for their supers. DIO himself has his Shadow form as well. Meanwhile, Kakyoin has both New Kakyoin and Rubber Soul, Polnareff has his [[EvilWeapon Black]] variation and Hol Horse has a variation with [[YouCantFightFate Boingo and his Thoth]] replacing [[KnifeNut J. Geil and Hanged Man]]. Both Josephs also share most normals, but have few overlapping specials.

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* MovesetClone: Jotaro and DIO have pretty similar movesets save for their supers. DIO himself has his Shadow form as well. Meanwhile, Kakyoin has both New Kakyoin and Rubber Soul, Polnareff has his [[EvilWeapon Black]] variation and Hol Horse has a variation with [[YouCantFightFate Boingo and his Thoth]] replacing [[KnifeNut [[DeviousDaggers J. Geil and Hanged Man]]. Both Josephs also share most normals, but have few overlapping specials.
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This has nothing to do with the trope


** The tiers in general seem to follow this guideline, with harder to learn characters like Kakyoin, Jotaro, DIO, and Hol Horse generally trending towards the top of the tier list, while easier to play characters like Mariah, Khan, and Joseph place much lower.
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* BittersweetEnding: Both versions of Kakyoin have sad endings with some good in them.
** The normal Kakyoin manages to defeat DIO, but [[spoiler:is severely injured in the process. After getting on the plane with Jotaro, he finally succumbs to his wounds as Jotaro cries out his name]].
** New Kakyoin's ending mirrors his fate in the manga: [[spoiler:he is defeated by DIO, but before passing away, he manages to leave his allies a DyingClue that will lead to them finishing the fight]].
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Direct link.


* AwesomeButImpractical: DIO's Road Roller Da super may look crazy epic and is his most famous move... but it’s also very heavily telegraphed and thus easy to deal with, unless he uses his TimeStop first to set it up.

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* AwesomeButImpractical: DIO's Road Roller Da super may look crazy epic and is his most famous move... but it’s also very heavily telegraphed and thus easy to deal with, unless he uses his TimeStop ColourCodedTimeStop first to set it up.
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* HadesShaded: Black Polnareff, who represents Polnareff after being possessed by Anubis' sword, has noticeably darker skin than usual. Interestingly, this doesn't happen in the manga or other adaptations.
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!!BLACK AND WHITE! (ROUND 1) - FIGHT!

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!!BLACK AND WHITE! (ROUND 1) - FIGHT!

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!!This game provides examples of:

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!!This game provides examples of:
!!BLACK AND WHITE! (ROUND 1) - FIGHT!


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----
->'''DOWN!'''
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* GameMod: Palmods and soundmods exist for the arcade version, which change the characters' color palettes and sounds, respectively. There's also a mod that makes DIO's jacketed form playable, as well as adding in missing animations. Some mods go beyond that and outright change the game mechanics, such as the Rainbow edition hack.
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Apparently, with old arcade fighting games, skins are named after which button it corresponds to when selecting the character.


** One of Jotaro's {{Palette Swap}}s has him in all white, referencing his outfit in ''Diamond is Unbreakable''.

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** One of Jotaro's {{Palette Swap}}s medium-punch skin has him in all white, referencing his outfit in ''Diamond is Unbreakable''.
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** One of Polnareff's supers has a Stand Arrow fly out of nowhere and [[spoiler:[[Manga/JoJosBizarreAdventureVentoAureo turn Silver Chariot into its Requiem form]]]], putting the opponent to sleep while Polnareff remarks that he can "feel fate within the bow and arrow." (Although Polnareff's still alive this time and the Stand reverts to its previous form afterward.) Furthermore, one of his win vocals translates to him telling the opponent (and the player) that they'll "meet again in the future, in Italy." If you want to be technical, the Arrow could also reference Part 4, where it debuts.

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** One of Polnareff's supers has a Stand Arrow fly out of nowhere and [[spoiler:[[Manga/JoJosBizarreAdventureVentoAureo [[spoiler:[[Manga/JoJosBizarreAdventureGoldenWind turn Silver Chariot into its Requiem form]]]], putting the opponent to sleep while Polnareff remarks that he can "feel fate within the bow and arrow." (Although Polnareff's still alive this time and the Stand reverts to its previous form afterward.) Furthermore, one of his win vocals translates to him telling the opponent (and the player) that they'll "meet again in the future, in Italy." If you want to be technical, the Arrow could also reference Part 4, where it debuts.



** [[Manga/JoJosBizarreAdventureVentoAureo Giorno's signature ladybug brooch]] appears on the zoomed in travel map, at the south end of Italy.

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** [[Manga/JoJosBizarreAdventureVentoAureo [[Manga/JoJosBizarreAdventureGoldenWind Giorno's signature ladybug brooch]] appears on the zoomed in travel map, at the south end of Italy.



* OffModel: Several instances, sometimes the portraits don't match the style used in the story mode. Also, compare the artwork from the Arcade flyer and the one used in the game; it's understandable, however, because Araki was already drawing ''Vento Aureo'', and the game uses a lot of his older, more gritty art.

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* OffModel: Several instances, sometimes the portraits don't match the style used in the story mode. Also, compare the artwork from the Arcade flyer and the one used in the game; it's understandable, however, because Araki was already drawing ''Vento Aureo'', ''Golden Wind'', and the game uses a lot of his older, more gritty art.
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Trivia


* DummiedOut: [[http://tcrf.net/Jojo%27s_Venture Many, many different things]] [[http://tcrf.net/Jojo%27s_Bizarre_Adventure were found in the code of both versions]], but most notable of all are assets for N'Doul that suggest he was originally meant to be a playable character, as he has life-bar portraits that react to hitting or getting hit, as well as an alternate player 2 colour, a VS screen/super move cut in image, and a "New Challenger!" cut in. Others include sprites for Enya Geil, Cameo and his Judgment Stand, and Gray Fly/Tower of Gray, suggesting they were either going to be playable or appear as minigame bosses (which they were in the PSX version).
** There are also some unused vocals, one of which is Young Joseph saying Caesar's name at a much quieter volume, and Vanilla Ice ranting at Iggy for making him attack DIO's image.
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* Introduced in [=JoJo=]'s Bizarre Adventure: Mariah/Mahrahia[[labelnote:Stand]]Bastet[[/labelnote]], Petshop [[labelnote:Stand]]Horus[[/labelnote]], Black Polnareff[[labelnote:Stands]]Alternate version of Polnareff possessed by the Anubis sword. Uses both that and Silver Chariot[[/labelnote]], Hol Horse[[labelnote:Stand]]Emperor. Assisted by J. Geil/J. Gale and his Hanged Man Stand.[[/labelnote]], Khan/Kan*[[labelnote:Stand]]Second wielder of Anubis[[/labelnote]], Rubber Soul/Robber Soul*[[labelnote:Stand]]Yellow Temperance[[/labelnote]], New Kakyoin*[[labelnote:Stand]]Hierophant Green. Alternate version of Kakyoin with sunglasses and different move properties.[[/labelnote]], Hol Horse and Boingo/Voing*[[labelnote:Stands]]Emperor (Hol Horse) and Thoth (Boingo)[[/labelnote]]

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* Introduced in [=JoJo=]'s Bizarre Adventure: Mariah/Mahrahia[[labelnote:Stand]]Bastet[[/labelnote]], Mariah/Mahrahia[[labelnote:Stand]]Bast[[/labelnote]], Petshop [[labelnote:Stand]]Horus[[/labelnote]], Black Polnareff[[labelnote:Stands]]Alternate version of Polnareff possessed by the Anubis sword. Uses both that and Silver Chariot[[/labelnote]], Hol Horse[[labelnote:Stand]]Emperor. Assisted by J. Geil/J. Gale and his Hanged Man Stand.[[/labelnote]], Khan/Kan*[[labelnote:Stand]]Second wielder of Anubis[[/labelnote]], Rubber Soul/Robber Soul*[[labelnote:Stand]]Yellow Temperance[[/labelnote]], New Kakyoin*[[labelnote:Stand]]Hierophant Green. Alternate version of Kakyoin with sunglasses and different move properties.[[/labelnote]], Hol Horse and Boingo/Voing*[[labelnote:Stands]]Emperor (Hol Horse) and Thoth (Boingo)[[/labelnote]]
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* Introduced in [=JoJo=]'s Bizarre Adventure: Mariah/Mahrahia[[labelnote:Stand]]Bast[[/labelnote]], Petshop [[labelnote:Stand]]Horus[[/labelnote]], Black Polnareff[[labelnote:Stands]]Alternate version of Polnareff possessed by the Anubis sword. Uses both that and Silver Chariot[[/labelnote]], Hol Horse[[labelnote:Stand]]Emperor. Assisted by J. Geil/J. Gale and his Hanged Man Stand.[[/labelnote]], Khan/Kan*[[labelnote:Stand]]Second wielder of Anubis[[/labelnote]], Rubber Soul/Robber Soul*[[labelnote:Stand]]Yellow Temperance[[/labelnote]], New Kakyoin*[[labelnote:Stand]]Hierophant Green. Alternate version of Kakyoin with sunglasses and different move properties.[[/labelnote]], Hol Horse and Boingo/Voing*[[labelnote:Stands]]Emperor (Hol Horse) and Thoth (Boingo)[[/labelnote]]

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* Introduced in [=JoJo=]'s Bizarre Adventure: Mariah/Mahrahia[[labelnote:Stand]]Bast[[/labelnote]], Mariah/Mahrahia[[labelnote:Stand]]Bastet[[/labelnote]], Petshop [[labelnote:Stand]]Horus[[/labelnote]], Black Polnareff[[labelnote:Stands]]Alternate version of Polnareff possessed by the Anubis sword. Uses both that and Silver Chariot[[/labelnote]], Hol Horse[[labelnote:Stand]]Emperor. Assisted by J. Geil/J. Gale and his Hanged Man Stand.[[/labelnote]], Khan/Kan*[[labelnote:Stand]]Second wielder of Anubis[[/labelnote]], Rubber Soul/Robber Soul*[[labelnote:Stand]]Yellow Temperance[[/labelnote]], New Kakyoin*[[labelnote:Stand]]Hierophant Green. Alternate version of Kakyoin with sunglasses and different move properties.[[/labelnote]], Hol Horse and Boingo/Voing*[[labelnote:Stands]]Emperor (Hol Horse) and Thoth (Boingo)[[/labelnote]]
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* GameOverMan: Daniel J. D'Arby appears on the continue screen. Continue, and he says "[[CatchPhrase GOOD!]]" and gives you an approving thumbs-up before sending you back to the Character Select screen. Don't, and his Stand, Osiris, [[JumpScare leaps in from the dark background]]; taking your character's soul by smashing them between its hands and turning them into one of D'Arby's poker chips, as he looks on disappointedly.

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* GameOverMan: Daniel J. D'Arby appears on the continue screen. Continue, and he says "[[CatchPhrase GOOD!]]" and gives you an approving thumbs-up before sending you back to the Character Select screen. Don't, Quit, and his Stand, Osiris, [[JumpScare leaps in from the dark background]]; taking your character's soul by smashing them between its hands and turning them into one of D'Arby's poker chips, as he looks on disappointedly.
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** One of DIO and Shadow DIO's special moves is Space Ripper Stingy Eyes, the same EyeBeams he used to fatally wound Jonathan at the end of Part 1 (and was used by Straits in Part 2).
** Nena (One of DIO's Stand assassins) cameos in one of Hol Horse's intros where he dismounts an elephant and bids her farewell. ("Jada, aishiteru ze."[[labelnote:translation]]"See ya. I love ya."[[/labelnote]])

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** One of DIO and Shadow DIO's special moves is Space Ripper Stingy Eyes, the same EyeBeams he used to fatally wound Jonathan at the end of Part 1 (and was used by Straits Straizo in Part 2).
** Nena (One (one of DIO's Stand assassins) cameos in one of Hol Horse's intros where he dismounts an elephant and bids her farewell. ("Jada, aishiteru ze."[[labelnote:translation]]"See ya. I love ya."[[/labelnote]])



* NonLethalKO: The game makes sure to note (In Japanese) that the loser is "Unlikely to recover". This, too, is a manga reference; any enemy not explicitly killed was listed as "[Name]:RETIRED" at the end of their chapters.

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* NonLethalKO: The game makes sure to note (In (in Japanese) that the loser is "Unlikely to recover". This, too, is a manga reference; any enemy not explicitly killed was listed as "[Name]:RETIRED" at the end of their chapters.



* OffModel: Several instances, sometimes the portraits don't match the style used in the story mode. Also, compare the artwork from the Arcade flyer and the one used in the game; it's understandable, however, because Araki was already drawing Vento Aureo, and the game uses a lot of his older, more gritty art.

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* OffModel: Several instances, sometimes the portraits don't match the style used in the story mode. Also, compare the artwork from the Arcade flyer and the one used in the game; it's understandable, however, because Araki was already drawing Vento Aureo, ''Vento Aureo'', and the game uses a lot of his older, more gritty art.



* PaletteSwap: Rubber Soul is a yellow recolour of Kakyoin (fitting enough); however, he's also slightly taller and has a slightly different face and animation set.

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* PaletteSwap: Rubber Soul is a yellow recolour recolor of Kakyoin (fitting enough); however, he's also slightly taller and has a slightly different face and animation set.



* WombLevel: In Super Story Mode, the battle against Steely Dan consists of [[UnexpectedGameplayChange a side-scrolling shoot-em-up]] with a shrunken Hierophant Green and Silver Chariot travelling through Joseph's body to combat The Lovers.

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* WombLevel: In Super Story Mode, the battle against Steely Dan consists of [[UnexpectedGameplayChange a side-scrolling shoot-em-up]] with a shrunken Hierophant Green and Silver Chariot travelling through Joseph's body to combat The Lovers.
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* TracedArtwork: The game naturally reuses the artwork from the manga. However, the character of Midler, who is [[TheGhost unseen]] in the original work, is redesigned by author Creator/HirohikoAraki in order to be properly adapted in the game. Her artwork is traced from the character of Yukako Yamagishi of the sequel work, ''Manga/JojosBizarreAdventureDiamondIsUnbreakable''. [[https://www.reddit.com/r/ShitPostCrusaders/comments/g1nh8m/midler_is_yukakos_mom_confirmed/ Picture here.]]

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* CallForward: One of Polnareff's supers has a Stand Arrow fly out of nowhere and [[spoiler:[[Manga/JoJosBizarreAdventureVentoAureo turn Silver Chariot into its Requiem form]]]], putting the opponent to sleep while Polnareff remarks that he can "feel fate within the bow and arrow." (Although Polnareff's still alive this time and the Stand reverts to its previous form afterward.) Furthermore, one of his win vocals translates to him telling the opponent (and the player) that they'll "meet again in the future, in Italy." If you want to be technical, the Arrow could also reference Part 4, where it debuts.

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* CallForward: CallForward:
**
One of Polnareff's supers has a Stand Arrow fly out of nowhere and [[spoiler:[[Manga/JoJosBizarreAdventureVentoAureo turn Silver Chariot into its Requiem form]]]], putting the opponent to sleep while Polnareff remarks that he can "feel fate within the bow and arrow." (Although Polnareff's still alive this time and the Stand reverts to its previous form afterward.) Furthermore, one of his win vocals translates to him telling the opponent (and the player) that they'll "meet again in the future, in Italy." If you want to be technical, the Arrow could also reference Part 4, where it debuts.debuts.
** One of Jotaro's {{Palette Swap}}s has him in all white, referencing his outfit in ''Diamond is Unbreakable''.
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** When DIO dies in most JJV endings, he flies off-screen in the censored version. In the uncensored version? He ''explodes violently.'' Interestingly, it can be uncensored in the HD version, [[GettingCrapPastTheRadar and it doesn't get an M rating from that in the US version!]][[note]]In the EU version, it gets a 16+ rating though.[[/note]]

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** When DIO dies in most JJV endings, he flies off-screen in the censored version. In the uncensored version? He ''explodes violently.'' Interestingly, it can be uncensored in the HD version, [[GettingCrapPastTheRadar and it doesn't get an M rating from that in the US version!]][[note]]In version![[note]]In the EU version, it gets a 16+ rating though.[[/note]]

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