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None
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* KnifeNut: Johnny Knives, who uses knives, as his name suggests.
to:
* KnifeNut: Johnny Knives, who uses knives, as his name suggests. Amusingly, his knives can be stolen, turning him into the depressed and ineffectual "Johnny No-Knives".
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* MookMaker: Cloud Babies, after one turn, they turn into two random cloud monsters.
to:
* MookMaker: Cloud Babies, after Babies. After one turn, they turn into two random cloud monsters. monsters.
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Mook Maker: Cloud Babies
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* MookMaker: Cloud Babies, after one turn, they turn into two random cloud monsters.
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* KnifeNut: Johnny Knives, who uses knives, as his name suggests.
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* VideoGameStealing: The Grift command of the Low-Level Goon form, which allows theft of things that aren't dropped, like a Stuffed Skitter from Skitters. Non-inventory items can also be stolen, like Weird Bones from Skitterbones, which, if stolen, automatically defeat the Skitterbones, and a Mack from a Turtle Stack, which, as it is a stack of a Mack and a Mortimer, sends the stack toppling and splits the stack into temporarily stunned versions of its component monsters.
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Broken Bridge: Unbreakable Bridge
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* BrokenBridge: Unbreakable Bridge is broken, initially preventing travel east.
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Linking to other game
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''VideoGame/TheGodOfCrawlingEyes'', and ''The Heart Pumps Clay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but has an entirely original soundtrack.
to:
''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''VideoGame/BornUnderTheRain'', ''VideoGame/TheGodOfCrawlingEyes'', and ''The Heart Pumps Clay''.''VideoGame/TheHeartPumpsClay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but has an entirely original soundtrack.
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None
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* BonusDungeon:
** The demo has one. It can be accessed by [[spoiler:moving Punch Tanaka's pile of crashed motocycles using the Low-Level Goon form]] in the Wilted Lands. It is [[SurpriseCreepy strikingly different in tone than the rest of the game]], containing a creepy, claustrophobic environment that shifts to trap you inside and features creepy, hand-like rock formations. At the end lies [[SnakesAreSinister Slither]], a very difficult BonusBoss.
** The mine in the Giant Garden may also count, though Jimmy is clearly incapable of fully exploring it in the demo. It's less overtly creepy, but monsters are shrouded in darkness until the second turn of battle, and there are ominous spiderwebs in the deeper sections.
* ByTheLightsOfTheirEyes: In dark areas, monsters are obscured on the first turn of battle -- except for their eyes.
** The demo has one. It can be accessed by [[spoiler:moving Punch Tanaka's pile of crashed motocycles using the Low-Level Goon form]] in the Wilted Lands. It is [[SurpriseCreepy strikingly different in tone than the rest of the game]], containing a creepy, claustrophobic environment that shifts to trap you inside and features creepy, hand-like rock formations. At the end lies [[SnakesAreSinister Slither]], a very difficult BonusBoss.
** The mine in the Giant Garden may also count, though Jimmy is clearly incapable of fully exploring it in the demo. It's less overtly creepy, but monsters are shrouded in darkness until the second turn of battle, and there are ominous spiderwebs in the deeper sections.
* ByTheLightsOfTheirEyes: In dark areas, monsters are obscured on the first turn of battle -- except for their eyes.
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* MetalSlime: Rad Ghosts, encountered in the Wilted Lands. They're worth 200 experience, but they only take three actions: nullifying all damage for the turn, inflicting a status effect that prevents someone from gaining experience, and running away. They're also incorporeal, making them resistant to most attacks. Defeating one requires careful use of Buck's stunning ability and the Happy Little Sunflower's light spell.
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* SnakesAreSinister: This probably has something to do with why the boss of the SurpriseCreepy BonusDungeon is a giant snake.
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* SurpriseCreepy: Both {{Bonus Dungeon}}s in the demo are much creepier than the cheerful, comedic tone of the main game -- they're dark caves that limit your field of vision, creating a claustrophobic atmosphere, and one of them ends in a [[SnakesAreSinister sinister]] BonusBoss. According to the developer, this is very intentional: in the full game, horror elements will be mostly confined to optional areas.
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Civilized Animal refers to humanlike animals who still act like animals (foraging for food, avoiding predation etc.). Always Accurate Attack also doesn't count for this use, I believe, since it's specifically for exceptions.
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''VideoGame/BornUnderTheRain'', ''VideoGame/TheGodOfCrawlingEyes'', and ''VideoGame/TheHeartPumpsClay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but has an entirely original soundtrack.
to:
''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''VideoGame/BornUnderTheRain'', ''Born Under The Rain'', ''VideoGame/TheGodOfCrawlingEyes'', and ''VideoGame/TheHeartPumpsClay''.''The Heart Pumps Clay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but has an entirely original soundtrack.
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NeedsWikiMagicLove.
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* AlwaysAccurateAttack: Every attack is like that, except for special circumstances like when a Rad Ghost uses its dance to make itself able to dodge.
* AnInteriorDesignerIsYou: You get various items of furniture that can be placed [[spoiler:in the Clubhouse]] to boost stats.
* BonusBoss: [[spoiler:Slither.]]
* AnInteriorDesignerIsYou: You get various items of furniture that can be placed [[spoiler:in the Clubhouse]] to boost stats.
* BonusBoss: [[spoiler:Slither.]]
to:
* BonusBoss:
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* Cap: Items are capped at 10 to a stack, and only allowing one stack.
** Only one Nutrition Cube can be had, due to Rubik only selling you them if you don't have any.
** WordOfGod: --> "The money limit is 999,999,999,999,999, so for God's sake, never hit that."
* CivilizedAnimal: The population of Smile, the Bees of the Giant Garden, Asps, etc.
* DemBones: Skitterbones. The animated bones of Skitters.
** Only one Nutrition Cube can be had, due to Rubik only selling you them if you don't have any.
** WordOfGod: --> "The money limit is 999,999,999,999,999, so for God's sake, never hit that."
* CivilizedAnimal: The population of Smile, the Bees of the Giant Garden, Asps, etc.
* DemBones: Skitterbones. The animated bones of Skitters.
to:
* Cap: {{Cap}}:
** Items are capped at 10 to a stack, and only allowing one stack.
** Only one Nutrition Cube can behad, had in the demo, due to Rubik only selling you them if you don't have any.
**WordOfGod: --> According to the developer: "The money limit is 999,999,999,999,999, so for God's sake, never hit that."
* CivilizedAnimal: The population of Smile, the Bees of the Giant Garden, Asps, etc.
* DemBones: Skitterbones. The Skitterbones, which are the animated bones of Skitters.Skitters.
* FunnyAnimal: Most if not all of the animal characters act pretty much exactly like humans, including having their own communities in Smile and the Giant Garden.
** Items are capped at 10 to a stack, and only allowing one stack.
** Only one Nutrition Cube can be
**
* FunnyAnimal: Most if not all of the animal characters act pretty much exactly like humans, including having their own communities in Smile and the Giant Garden.
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* HealingPotion: Ants on a Log, which give 50% of total HP, and Nutrition Cubes, which give 100%.
* HeroicMime
* HeroicMime
to:
* HealingPotion: Ants on a Log, which give restore 50% of total HP, and Nutrition Cubes, which give restore 100%.
*HeroicMimeHeroicMime: Jimmy. Interestingly, however, the status screen descriptions are in first-person, implying this might be [[PlayingWithATrope played with]] in the full game.
*
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* {{Mana}}
* ManaPotion: Choco-cola
* ManaPotion: Choco-cola
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* StandardStatusEffects: Poison, which can kill, Stun, which lasts for a turn, Rage, which is Berserk, Sticky, which is Slow, and reduces Agility to 50%...
* StoneWall: The Revolting Blob, which takes a penalty to attack but specializes in defense. It can also provoke enemies to draw attacks.
* StoneWall: The Revolting Blob, which takes a penalty to attack but specializes in defense. It can also provoke enemies to draw attacks.
to:
* StandardStatusEffects: Poison, [[DamageOverTime Sick and Poison]], which can kill, Stun, Startled, which lasts stuns a character for a turn for a turn, Rage, which is Berserk, and Sticky, which is Slow, and reduces Agility to 50%...
by 50% (a variant of Slow).
* StoneWall: The Revolting Blob, which takes a penalty to magic attack but specializes in defense. It can also provoke enemies to draw attacks.
* StoneWall: The Revolting Blob, which takes a penalty to magic attack but specializes in defense. It can also provoke enemies to draw attacks.
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Caps
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* Cap: Items are capped at 10 to a stack, and only allowing one stack.
** Only one Nutrition Cube can be had, due to Rubik only selling you them if you don't have any.
** WordOfGod: --> "The money limit is 999,999,999,999,999, so for God's sake, never hit that."
** Only one Nutrition Cube can be had, due to Rubik only selling you them if you don't have any.
** WordOfGod: --> "The money limit is 999,999,999,999,999, so for God's sake, never hit that."
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* AdamSmithHatesYourGuts: The further along in the plot you go, the more things will cost, even if it used to cost less in the same location.
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* AlwaysAccurateAttack: Every attack is like that, except for special circumstances like when a Rad Ghost uses its dance to make itself able to dodge.
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A few Standard Status Effects
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* StandardStatusEffects: Poison, which can kill, Stun, which lasts for a turn, Rage, which is Berserk, Sticky, which is Slow, and reduces Agility to 50%...
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* AnInteriorDesignerIsYou: You get various items of furniture that can be placed [[spoiler:in the Clubhouse]] to boost stats.
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''VideoGame/TheGodOfCrawlingEyes'', and ''The Heart Pumps Clay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
to:
''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''VideoGame/BornUnderTheRain'', ''VideoGame/TheGodOfCrawlingEyes'', and ''The Heart Pumps Clay''. ''VideoGame/TheHeartPumpsClay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of has an entirely original soundtrack.
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* DemBones: Skitterbones. The animated bones of Skitters.
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* GiveMeYourInventoryItem: The red dog in the Wilted Lands only leaves his spot for a Nutrition Cube.
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* HealingPotion: Ants on a Log, which give 50% of total HP, and Nutrition Cubes, which give 100%.
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Mana into Link
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* Mana
to:
* Mana{{Mana}}
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Mana Potion and Mana
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* Mana
* ManaPotion: Choco-cola
* ManaPotion: Choco-cola
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* NPCRoadblock: The Petty Thugs block the way into the Giant Garden until the Low-Level Goon in Smile is defeated.
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Adding space between song and next paragraph
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It's too early to say goodnight~''\\
to:
It's too early to say goodnight~''\\
goodnight~''
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Finishing itailicization
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It's too early to say goodnight~\\
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It's too early to say goodnight~\\
goodnight~''\\
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Adding opening song-hting
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->''Open your eyes~\\
Open your eyes~\\
\\
It's too early to say goodnight~\\
The sun is out, it's day outside~\\
\\
It's too early to say goodnight~\\
Open your eyes~\\
\\
It's too early to say goodnight~\\
The sun is out, it's day outside~\\
\\
It's too early to say goodnight~\\
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Demo download link
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Download the 1-2 hour demo, [[https://rpgmaker.net/games/7503/downloads/8329/ here.]]
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More Civilized Animals
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* CivilizedAnimal: The population of Smile.
to:
* CivilizedAnimal: The population of Smile.Smile, the Bees of the Giant Garden, Asps, etc.
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Jimmy dreams of the most fantastic things. He dreams of big yellow fields of sunflowers. He dreams of living woodwinds and talking mice. He dreams of his mom. He dreams of his dad. He dreams of all the video games he's played with his uncle. He dreams of his brother standing beside him like a ten-foot giant.
to:
Jimmy dreams of the most fantastic things. He dreams of big yellow fields of sunflowers. He dreams of living woodwinds and [[CivilizedAnimal talking mice.mice]]. He dreams of his mom. He dreams of his dad. He dreams of all the video games he's played with his uncle. He dreams of his brother standing beside him like a ten-foot giant.
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Needs Wiki Magic Love.
to:
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* CivilizedAnimal: The population of Smile.
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None
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''TheGodOfCrawlingEyes'', and ''The Heart Pumps Clay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
to:
''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of ''AVeryLongRopeToTheTopOfTheSky'', ''VideoGame/AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''TheGodOfCrawlingEyes'', ''VideoGame/TheGodOfCrawlingEyes'', and ''The Heart Pumps Clay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
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Rose Shirt Heals
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* GradualRegeneration: Lars' laziness allows him to regenerate HP over time. Similarly, Andrew's erudition gives him passive MP regeneration.
to:
* GradualRegeneration: Lars' laziness allows him to regenerate HP over time. Similarly, Andrew's erudition gives him passive MP regeneration. The Rose Shirt recovers 2 HP every turn.
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The Personality Powers trope is for metaphorical associations like with Elemental Powers; I don't think it applies here.
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of AVeryLongRopeToTheTopOfTheSky, BornUnderTheRain, TheGodOfCrawlingEyes, and TheHeartPumpsClay. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
to:
''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of AVeryLongRopeToTheTopOfTheSky, BornUnderTheRain, TheGodOfCrawlingEyes, ''AVeryLongRopeToTheTopOfTheSky'', ''Born Under The Rain'', ''TheGodOfCrawlingEyes'', and TheHeartPumpsClay.''The Heart Pumps Clay''. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
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* PersonalityPowers: Jimmy's Empathtic, Buck's Brash...
to:
* PersonalityPowers: CallingYourAttacks: Though this feature isn't in the demo, the developer log says this will be an ability that doubles the power of the next attack, but it can be nullified if the user is startled.
* GradualRegeneration: Lars' laziness allows him to regenerate HP over time. Similarly, Andrew's erudition gives him passive MP regeneration.
* ImpaledWithExtremePrejudice: Information Guy is impaled on a stalagmite after being rejected by the Petty Thugs' sorting hole.
* InnocentInnuendo: After the opening, Jimmy'sEmpathtic, Buck's Brash...parents say they're going to have "adult fun time" and lock themselves in their room. By using the Revolting Blob or Happy Little Sunflower on the second-floor shower drain, you can fall into their room and discover they're [[spoiler:hula-hooping]].
* JerkJock: Jimmy's older brother Buck. He's rude and domineering towards Jimmy, and kills Information Guy for being too wordy. His skillset is even labeled "Nerd Bash"!
* TheMedic: The Happy Little Sunflower's skillset is comprised mainly of healing abilities. Its one offensive skill is [[LightEmUp an anti-undead light spell]].
* NeverSayDie: Averted. Despite the childish aesthetic, there is frequent mention of death, alcohol, and drugs. Information Guy is even bloodily killed in the Wilted Lands!
* NoSell: Helga's optimism gives her immunity to most StandardStatusEffects.
* RandomEncounters: Though they can be avoided if your level is high enough.
* {{Retraux}}: The graphics have a grainier and more retro style than most RPG Maker VX games, the aesthetic is very obviously ''VideoGame/{{Earthbound}}''-inspired, and the world map uses the same style as ''VideoGame/ChronoTrigger''.
* RunningGag:
** Information Guy being the ButtMonkey, [[TheyKilledKennyAgain which often involves him getting killed horribly]].
** In the Wilted Lands, every member of the Petty Thugs seems to have a different idea of what "rule number one" of being a goon is.
* StatusAilment: Quite a few, and beyond the "sick" status (which is a standard DamageOverTime effect), they're often quite unique.
* StoneWall: The Revolting Blob, which takes a penalty to attack but specializes in defense. It can also provoke enemies to draw attacks.
* TheyKilledKennyAgain: Information Guy dies twice in the demo, and also died of food poisoning in the blog post announcing the demo.
* VoluntaryShapeshifting: Jimmy is such an empathetic person that by imagining what it's like to be certain enemies, he can transform into them.
* GradualRegeneration: Lars' laziness allows him to regenerate HP over time. Similarly, Andrew's erudition gives him passive MP regeneration.
* ImpaledWithExtremePrejudice: Information Guy is impaled on a stalagmite after being rejected by the Petty Thugs' sorting hole.
* InnocentInnuendo: After the opening, Jimmy's
* JerkJock: Jimmy's older brother Buck. He's rude and domineering towards Jimmy, and kills Information Guy for being too wordy. His skillset is even labeled "Nerd Bash"!
* TheMedic: The Happy Little Sunflower's skillset is comprised mainly of healing abilities. Its one offensive skill is [[LightEmUp an anti-undead light spell]].
* NeverSayDie: Averted. Despite the childish aesthetic, there is frequent mention of death, alcohol, and drugs. Information Guy is even bloodily killed in the Wilted Lands!
* NoSell: Helga's optimism gives her immunity to most StandardStatusEffects.
* RandomEncounters: Though they can be avoided if your level is high enough.
* {{Retraux}}: The graphics have a grainier and more retro style than most RPG Maker VX games, the aesthetic is very obviously ''VideoGame/{{Earthbound}}''-inspired, and the world map uses the same style as ''VideoGame/ChronoTrigger''.
* RunningGag:
** Information Guy being the ButtMonkey, [[TheyKilledKennyAgain which often involves him getting killed horribly]].
** In the Wilted Lands, every member of the Petty Thugs seems to have a different idea of what "rule number one" of being a goon is.
* StatusAilment: Quite a few, and beyond the "sick" status (which is a standard DamageOverTime effect), they're often quite unique.
* StoneWall: The Revolting Blob, which takes a penalty to attack but specializes in defense. It can also provoke enemies to draw attacks.
* TheyKilledKennyAgain: Information Guy dies twice in the demo, and also died of food poisoning in the blog post announcing the demo.
* VoluntaryShapeshifting: Jimmy is such an empathetic person that by imagining what it's like to be certain enemies, he can transform into them.
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of VeryLongRopeToTheTopOfTheSky, BornUnderTheRain, TheGodOfCrawlingEyes, and TheHeartPumpsClay. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
to:
''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of VeryLongRopeToTheTopOfTheSky, AVeryLongRopeToTheTopOfTheSky, BornUnderTheRain, TheGodOfCrawlingEyes, and TheHeartPumpsClay. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
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Starting Page
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''[[https://rpgmaker.net/games/7503/ Jimmy and the Pulsating Mass]]'' is an RPG by [[https://rpgmaker.net/users/Housekeeping/ Kasey Ozymy]], the maker of VeryLongRopeToTheTopOfTheSky, BornUnderTheRain, TheGodOfCrawlingEyes, and TheHeartPumpsClay. The game uses ''[[VideoGame/RPGMaker RPG Maker VX Ace]]'' as its engine, but makes use of an entirely original soundtrack.
Jimmy dreams of the most fantastic things. He dreams of big yellow fields of sunflowers. He dreams of living woodwinds and talking mice. He dreams of his mom. He dreams of his dad. He dreams of all the video games he's played with his uncle. He dreams of his brother standing beside him like a ten-foot giant.
Sometimes he has nightmares, too.
Jimmy's about to go on the adventure of his lifetime--and no one's going to know about it but him.
Needs Wiki Magic Love.
----
!! This game provides examples of:
* PersonalityPowers: Jimmy's Empathtic, Buck's Brash...
Jimmy dreams of the most fantastic things. He dreams of big yellow fields of sunflowers. He dreams of living woodwinds and talking mice. He dreams of his mom. He dreams of his dad. He dreams of all the video games he's played with his uncle. He dreams of his brother standing beside him like a ten-foot giant.
Sometimes he has nightmares, too.
Jimmy's about to go on the adventure of his lifetime--and no one's going to know about it but him.
Needs Wiki Magic Love.
----
!! This game provides examples of:
* PersonalityPowers: Jimmy's Empathtic, Buck's Brash...