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* ContractualBossImmunity: The bosses can't be frozen or teleported.

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* ContractualBossImmunity: The bosses can't be frozen frozen, teleported or teleported.launched by a portal block (an instant kill on anything else).

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ittledew_3.PNG]]
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* PuzzleBoss: Most of them.



* YouGottaHaveBlueHair: Jenny Deer has green hair.

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* YouGottaHaveBlueHair: Jenny Deer has green hair.The various Jennies have all sorts of different hair colours.
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** Jenny Deer and The Lichious Turnip may also count, being a Jenny and a Turnip respectively. Bonus points for actually having been their rulers, back in their time.

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* BaitAndSwitchBoss: When you first enter the final room of the Master Cave, it looks like you'll be fighting a simple [[TheGoomba fishbun]]. Naturally, it gets replaced by something much more threatening.



* BonusDungeon: The Master Cave and the Compost Crypt.
* BossBanter: The FinalBoss talks during the battle.



* ContractualBossImmunity: The bosses can't be frozen or teleported.



* DamageSpongeBoss: While most bosses are of the [[PuzzleBoss puzzle]] variety, the BonusBoss is this.



* FlunkyBoss: Masked Ruby and the BonusBoss spawn enemies occasionally, but spawning stuff is basically the entire strategy of the FinalBoss.



* HalfHeartedHenchman: The first Jenny Frogs that are encountered guard the castle by each patrolling a small area which Ittle can't even reach due to spikes being in the way. The rest of them don't seem very enthused by their jobs either.
* HealingPotion: Tippsie seems to be addicted to these. Although Ittle asks to have some in one dialogue sequence, they're not actually usable in the game.



* HeartsAreHealth



* KingMook: [[spoiler: [[BonusBoss Ultra Fishbunjin 3000]]. As the card puts it: "Fishbuns usually don't exercise nor enjoy a balanced diet. Unfortunately for you, this one did."]]
* LethalLavaLand: Toasty Caves
* LineBoil: Done intentionally, generally used to indicate what can be interacted with and what is just scenery.



* MookDebutCutscene: Many enemies have a short dialogue with Ittle and Tippsie when they're first encountered.
* OneTimeDungeon: All of the main dungeons. As a sign outside the Toasty Caves points out, there's nothing that can be missed in them anyway.



* PressurePlate: A common puzzle element.



* SequenceBreaking: The "intended" item sequence is Fire Sword then Portal Wand then Ice Wand, but these can be obtained in any order through the use of shortcuts.



* ShieldBearingMook: The Chilly Rogers.



* SkippableBoss: Any of the main three bosses can be skipped depending on the items you collect.



* SpikesOfDoom: These are pretty common, though the only way anything can get harmed by them is if they're teleported on top by the Portal Wand. They mainly exist as a puzzle element that blocks can move across but Ittle cannot.



* ThreeQuartersView
* TimeTrial: The game records your best time for each of the four possible item combinations, plus there's an option to display your current time in-game. There are also a couple of Steam Achievements tied to completion time.



* WheelOFeet: When Ittle pushes a block.

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* WarpZone: The warp garden allows you to warp to different places in the castle.
* WheelOFeet: When Ittle pushes a block.block.
* YouGottaHaveBlueHair: Jenny Deer has green hair.
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* SpikeShooter: Petal Slugs shoot spikes in all eight directions.

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* SpikeShooter: Petal Slugs and Brutus shoot spikes in all eight directions.directions. The former likes to do so just as you're trying to teleport them, which teleports the spike instead, wasting your portal block.

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The game is available for purchase on Windows, Macintosh and Linux computers (via {{Steam}}), as well as on the Ouya and {{Wii U}}.

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The game is available for purchase on Windows, Macintosh and Linux computers (via {{Steam}}), as well as on the Ouya Ouya, Wii U, and {{Wii U}}.
smart devices ([=iPhone=], [=iPod=], and Android).



* HeartContainer: Ittle starts out with only one heart of life, which gives her a maximum of four hits (or two projectiles) before being knocked out. Throughout her journey, she comes across treasure chests with small scraps of paper in them. After collecting four, she simply tapes the scraps together and draws a large heart on it before attaching the paper to her life meter.

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* HeartContainer: Ittle starts out with only one heart of life, which gives her a maximum of four hits (or two projectiles) before being knocked out. Throughout her journey, she comes across treasure chests with small scraps of paper in them. After collecting four, she simply tapes the scraps together and draws a large heart on it them before attaching the paper to her life meter.



* LiterallyShatteredLives: Enemies that aren't immune to the Ice Wand can be killed in one hit with the Fire Sword or Stick after being frozen.



* SpikeShooter: Petal Slugs shoot spikes in all eight directions.



* TeleFrag: The Portal Wand can teleport enemies onto spikes.

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* TeleFrag: The Portal Wand can teleport enemies onto spikes. One enemy that is immune to your other weapons can only be defeated this way.
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!Tropes used in Ittle Dew:

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!Tropes !!Tropes used in Ittle Dew:Dew:



* IncreasinglyLethalEnemies: One phase of the final boss summons Petal Slugs over time.

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* IncreasinglyLethalEnemies: IncreasinglyLethalEnemy: One phase of the final boss summons Petal Slugs over time.time. If left unchecked and this phase isn't defeated quickly, they can turn the boss arena into a BulletHell.
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* DemonicSpider: Petal slugs, projectile-firing enemies invulnerable to anything but TeleFrag.
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* IncreasinglyLethalEnemies: One phase of the final boss summons Petal Slugs over time.
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* SequentialBoss: The final one has three phases if you have two items, eight if you're using all three (there are two phases that require all three at once).
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* KeepItForeign: In the French translation, the Masked Ruby calls Ittle "señorina" rather than "mademoiselle".
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* ShoutOut: An old man, when teleported, says "Now I'm in a completely different place."

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* ShoutOut: An old man, when teleported, says "Now [[Comicbook/{{Doom}} "Wow! Now I'm in a completely different place.""]]
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* ShoutOut: An old man, when teleported, says "Now I'm in a completely different place."
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* FeedItABomb: Inverted, you instead have to keep enemies from eating them.
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* SpitTake: Tippsie does an extended one upon seeing the final boss.

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* EmbarrassingAnimalSuit: Frog and fox Jennies. The ending credits shows they were less than thrilled when these costumes were first handed to them.



* HeartContainer: Ittle starts out with only one heart of life, which gives her a maximum of four hits before being knocked out. Throughout her journey, she comes across treasure chests with small scraps of paper in them. After collecting four, she simply tapes the scraps together and draws a large heart on it before attaching the paper to her life meter.

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* HeartContainer: Ittle starts out with only one heart of life, which gives her a maximum of four hits (or two projectiles) before being knocked out. Throughout her journey, she comes across treasure chests with small scraps of paper in them. After collecting four, she simply tapes the scraps together and draws a large heart on it before attaching the paper to her life meter.
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* FrictionlessIce: Of the puzzle variety.
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* BlockPuzzle: Most puzzles in the game, besides lighting/extinguishing torches.
* BonusBoss: At the end of the Master Cave.


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* DemonicSpider: Petal slugs, projectile-firing enemies invulnerable to anything but TeleFrag.
* DoesNotLikeShoes: Ittle runs barefoot.


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* FullFrontalAssault: The BonusBoss, thankfully featureless.


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* HookHand: {{Exaggerated|Trope}} with Itan Carver, all four of whose limbs end with artificial extremities (his right hand is a hook).


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* SomeDexterityRequired: The more fiendish puzzles in the Master Cave require teleporting moving objects or teleporting while objects move, sometimes with really unforgiving timing.


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* TeleFrag: The Portal Wand can teleport enemies onto spikes.
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* MeaningfulName: Tippsie is not only the resident ExpositionFairy ("tips"), she's frequently seen [[TheAlcoholic chugging a red potion]] ("tipsy").

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* SamusIsAGirl: Spoofed, when Ittle causally mentions she is female, Tippsie asks, "You're a girl?" to Ittle's shock. If you don't pay attention to her shirt it may be slightly easy to miss. [[spoiler:Later in the game, it's inverted, where a statue deduces Tippsie is female as well, which Ittle was unaware of.]]

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* SamusIsAGirl: Spoofed, when Ittle causally mentions she is female, Tippsie asks, "You're a girl?" to Ittle's shock. If you don't pay attention to her shirt it may be slightly easy to miss. [[spoiler:Later in the game, it's inverted, where a statue deduces Tippsie is female as well, which Ittle was unaware of.]] ]]
* SuspiciouslySpecificDenial: "I am not a straw man with a record player inside," says one of the Old Man statues in the Desert Grove.
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* IronicFear: The Titan de Graphiques is a heavy winged creature who's afraid of heights, but can't stop flying.
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* InterfaceSpoiler: If you pay close attention to the cards that you're collecting, [[spoiler: they all have Itan describing the island's creatures.]] More importantly, though, is the [[spoiler: Pancake card which says "Why did I even create... uh... I mean..."]]
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* TongueOnTheFlagpole: In one cutscene, Ittle is shown having her tongue stuck on the Ice Wand. It's just for show, though.
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* TheMacGuffin: Ittle and Tippsie are charged with retrieving an "artifact" from the castle. [[spoiler:We never actually see what it is.]]

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* TheMacGuffin: MacGuffin: Ittle and Tippsie are charged with retrieving an "artifact" from the castle. [[spoiler:We never actually see what it is.]]

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* DeathIsASlapOnTheWrist: There is no penalty for dying other than restarting the room and possibly jeopardizing a speedrun attempt. The total amount of deaths isn't even recorded.



* LostForever: The game makes a point of averting this by saying outright that there are no items or chests than be missed permanently.
* TheMacGuffin: Ittle and Tippsie are charged with retrieving an "artifact" from the castle. [[spoiler:We never actually see what it is.]]



* MinimalistRun: Only two out of the three items (any two) are needed to beat the game, and there are achievements for each combination.



* ResetButton: There is a menu option to restart any room at any time, which can sometimes be necessary if a puzzle locks you in.
* SamusIsAGirl: Spoofed, when Ittle causally mentions she is female, Tippsie asks, "You're a girl?" to Ittle's shock. If you don't pay attention to her shirt it may be slightly easy to miss. [[spoiler:Later in the game, it's inverted, where a statue deduces Tippsie is female as well, which Ittle was unaware of.]]



* ThickLineAnimation: Most of the player characters and enemies are drawn with thick black borders.
* TooFastToStop: The Volcano Express enemies run on a preset path, and can only be done in by pushing a block in front of them.

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* ThickLineAnimation: Most of the player characters and characters, enemies and scenery are drawn with thick black borders.
borders combined with LineBoil.
* TooFastToStop: The Volcano Express enemies run on a preset path, and can only be done in by pushing a block in front of them.them.
* WheelOFeet: When Ittle pushes a block.
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* HeartContainer: Ittle starts out with only one heart of life, which gives her a maximum of four hits before being knocked out. Throughout her journey, she comes across treasure chests with small scraps of paper in them. After collecting four, she simply tapes the scraps together and draws a large heart on it before attaching the paper to her life meter.
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None


* CharacterTitle / PunBasedTitle: "Ittle Dew" is the name of the main character, and also a nod to the game's ''Zelda'' influences.

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* CharacterTitle / PunBasedTitle: "Ittle Dew" is the name of the main character, and also a nod to the game's ''Zelda'' influences.influences (It's not Zelda, but it'll do).

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* AnAxeToGrind: The Jenny Foxes hurl axes at you every two seconds.



* FinalExamBoss: The final boss [[spoiler:(Itan Carver)]] will force you to use your Fire Sword, Ice Rod, and Teleport Wand effectively.

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* FinalExamBoss: The final boss [[spoiler:(Itan Carver)]] will force you to use your Fire Sword, Portal Wand, and Ice Rod, and Teleport Wand effectively.effectively.
* TheGoomba: Fishbuns (the enemies that look like platypi) are mostly harmless, wandering around and minding their own business, and don't actively attack you when you get close.



* TeleportGun: The Teleport Wand can lay down a block of energy, and then zap almost anything Ittle hits with it to the location of the block.
* ThickLineAnimation: Most of the player characters and enemies are drawn with thick black borders.

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* TeleportGun: The Teleport Portal Wand can lay down a block of energy, and then zap almost anything Ittle hits with it to the location of the block.
* ThickLineAnimation: Most of the player characters and enemies are drawn with thick black borders.borders.
* TooFastToStop: The Volcano Express enemies run on a preset path, and can only be done in by pushing a block in front of them.
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''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Ludosity.

The title character is an adventurer who gets marooned on an island with a large monster-infested castle. She's quick to take on the adventure, but even more interested in finding a way off the island if the castle doesn't prove challenging enough for her. Along with her fairy/weasel companion Tippsie, they seek the guidance of eccentric shopkeeper Itan Carver, who is willing to build a raft to help them escape in exchange for a mysterious artifact within the castle.

The game is heavily influenced by the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' series, with Ittle using her weapons to solve puzzles and search for hard-to-reach treasure. It's much shorter and simpler than a typical Zelda adventure, with three different tools and a ton of shortcuts to encourage {{speed run}}ners and {{sequence break|ing}}ers. The island is also sprinkled with smaller dungeons to test the player's puzzling prowess, as well as a "Master Cave" for even harder puzzles.

The game is available for purchase on Windows, Macintosh and Linux computers (via {{Steam}}), as well as on the Ouya and {{Wii U}}.
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!Tropes used in Ittle Dew:
* CharacterTitle / PunBasedTitle: "Ittle Dew" is the name of the main character, and also a nod to the game's ''Zelda'' influences.
* FairyCompanion: Tippsie
* FlamingSword: Likely the first weapon the player will pick up.
* FinalExamBoss: The final boss [[spoiler:(Itan Carver)]] will force you to use your Fire Sword, Ice Rod, and Teleport Wand effectively.
* MediumAwareness: Both Ittle and Tippsie seem aware that they're part of a video game.
* PacifistRun: A Steam Achievement can be earned by completing the game without attacking any of the Jenny enemies. Everything else on the island is fair game, though.
* TeleportGun: The Teleport Wand can lay down a block of energy, and then zap almost anything Ittle hits with it to the location of the block.
* ThickLineAnimation: Most of the player characters and enemies are drawn with thick black borders.

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