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* AnachronismStew: The game takes place in June of 1525, contrasting with the advanced technology in-game.

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* NextTierPowerUp: The new ''Tumi'', fitted with a larger array of weapons and increased aiming. It actually looks like the original ship, but fitted into a larger chassis.


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* SequelEscalation: The new ''Tumi'', fitted with a larger array of weapons and increased aiming. It actually looks like the original ship, but fitted into a larger chassis.
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* LifeMeter: Your ship and [=HUD=] for the maze segments has a Tumi-shaped semicircle with two meters of blue gems. The outer ring depicts your nine hit-points, while the inner ring shows the [[VideoGameLives five lives you have]] for the game proper.

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* CoolShip: Your golden Incan space fighter, ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.

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* CoolShip: CoolStarship: Your golden Incan space fighter, ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.


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* HeroicMime: El Dorado is the only character to not have voice lines, although we do see text dialogue when interacting with objects.
* GenreBusting: A Space ShootEmUp with AdventureGame mechanics, split up with mazes and FirstPersonShooter segments.

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* AndNowForSomeoneCompletelyDifferent: Where you play as El Dorado the entire stretch of the first game, Inca II puts you in the role of his new son, Atahualpa. [[spoiler: The game switches back to El Dorado when [[KilledOffForReal his son's ship gets blown up]].]]

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* AndNowForSomeoneCompletelyDifferent: Where you play as El Dorado the entire stretch of the first game, Inca II puts you in the role of his new son, Atahualpa. [[spoiler: The game switches back to El Dorado when [[KilledOffForReal his son's ship son gets blown up]].]]


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* EyepatchOfPower: Captain Delagro, who [[spoiler: killed Atahualpa]].


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* SideQuest: At two points, El Dorado directly asks the player whether or not to take two extra space battles between the main plot. Not taking them results in the enemies therein showing up for the final battle outside the Asteroid, which can make it much harder to complete.

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* FinalBoss: The endgame involves taking down Aguirre once and for all within his flagship.



* MutualKill: [[spoiler: Defeating Aguirre causes the entire continuum to collapse, [[TheHeroDies taking you]], Aguirre, and everything nearby with it.]]



* AndNowForSomeoneCompletelyDifferent: Where you play as El Dorado the entire stretch of the first game, Inca II puts you in the role of his new son, Atahualpa. [[spoiler: The game switches back to El Dorado when [[KilledOffForReal his son's ship gets blown up]].]]



* ControllableHelplessness: When Atauhalpa gets to use one of the gun turrets on Celt's ship, he is able to fend off a number of enemy ships, until an unusually potent fighter shows up. [[spoiler: And the player can't stop it from blowing up the ship and killing Atahualpa.]]



* NiceJobBreakingItHero: Upon being [[InadequateInheritor rejected from the Inca Council as soon as he was accepted]], El Dorado's son Atahualpa decides to joyride the ''Tumi'' and go after Aguirre's forces himself. This prompts Aguirre to wage war on the Incan empire.



* RealityIsOutToLunch: In the final stretch of the game, El Dorado winds up inside a maze within the asteroid, made up of his memories, as well as some sort of bomb which needs to be wrapped back in around itself. The maze alone is suitable enough to warp one's mind, but the puzzles — even for a game which has already been out there and back — are sublime.

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* RealityIsOutToLunch: In the final stretch of the game, El Dorado winds up inside a maze within the asteroid, made up of his memories, as well as some sort of bomb which needs to be wrapped back in around itself. The maze alone is suitable enough to warp one's mind, but the puzzles — even for a game which has already been out there and back — are sublime.sublime.
* TemptingFate: After your father and Celt intercept the Tumi in a much larger ship, the former tells you, "Do not. Touch. Anything!" before the two men take off in their ships. The player has to disobey to progress.
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* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt and El Dorado enlist the help of an astronomer named Yuna to find where the asteroid is headed.

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* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt and El Dorado enlist the help of an astronomer named Yuna to find where pinpoint how to take out the asteroid is headed.asteroid.
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* InTheHood: Aguirre is always seen shrouded in a Palpatine-esque robe, and we barely see his eyes within the game.
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* AutobotsRockOut: The track "Katchampa" that plays during the Trench shooter segments has a wailing electric guitar alongside a frantic Andean wind track.


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* ShoutOut: The Trench minigame heavily resembles the Death Star battle in ''Film/ANewHope''

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* CoolTrain: A steam train with a shiny cow plow, and gun turrets on all sides to fend off Aguirre's forces.



* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt and El Dorado enlist the help of a scientist named Numa to find where the asteroid is headed.

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* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt and El Dorado enlist the help of a scientist an astronomer named Numa Yuna to find where the asteroid is headed.
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* JustifiedTutorial: At the start, you are given the option to either solve a logic puzzle, or practice combat. Either of these is a test to prove your worth to join the Inca council.
* LandDownunder: At one point, the ''Tumi'' lands in Australia, where Celt and El Dorado enlist the help of a scientist named Numa to find where the asteroid is headed.



* NonLinearSequel: Although many of the previous game's elements remain, a chunk of the plot has been [[{{Retcon}} retconned]].

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* NonLinearSequel: Although many of the previous game's elements remain, a chunk of the plot has been [[{{Retcon}} retconned]].retconned]].
* RealityIsOutToLunch: In the final stretch of the game, El Dorado winds up inside a maze within the asteroid, made up of his memories, as well as some sort of bomb which needs to be wrapped back in around itself. The maze alone is suitable enough to warp one's mind, but the puzzles — even for a game which has already been out there and back — are sublime.
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!!Inca II contains examples of:
* CometOfDoom: The premise is kicked off by the discovery of an asteroid containing a great energy source. Aguirre wants to use this to expand his power.
* NextTierPowerUp: The new ''Tumi'', fitted with a larger array of weapons and increased aiming. It actually looks like the original ship, but fitted into a larger chassis.
* NonLinearSequel: Although many of the previous game's elements remain, a chunk of the plot has been [[{{Retcon}} retconned]].

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* EnemyScan: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.


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* StatOVision: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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* EnemyScan: During space battles, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however.
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* AsteroidThicket: Your first space battle level. Also doubles as a BreatherLevel, since it's the only battle level to not involve Aguirre's goons.

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* AsteroidThicket: Your first space battle level. Also doubles as a BreatherLevel, breather level of sorts, since it's the only battle level to not involve Aguirre's goons.



* DullSurprise: El Dorado maintains a constant tired stare throughout the whole adventure.

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* DullSurprise: El Dorado maintains a constant tired dazed stare throughout the whole adventure.
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* SpaceBase: Your asteroid fortress, Paititi, with a Nazca-esque Condor pattern on its surface.

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** SpaceIsAnOcean: Being up against giant floating galleons that launch conquistadors in space fighters certainly counts. You even go up against the ''galleons themselves'' towards the end of the game.

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** SpaceIsAnOcean: Being up against giant floating galleons that launch conquistadors in space fighters certainly counts. You even go up against the ''galleons themselves'' towards the end * SimonSaysMinigame: One of the game.last puzzles, to create a bridge across a river of lava.


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* SpaceIsAnOcean: Being up against giant floating galleons that launch conquistadors in space fighters certainly counts. You even go up against the ''galleons themselves'' towards the end of the game.

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The setting is an uchronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations. Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, the Spanish leader. Eldorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships. El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.

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The setting is an uchronic achronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations. Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, the Spanish leader. Eldorado El Dorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships. El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.


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* AsteroidThicket: Your first space battle level. Also doubles as a BreatherLevel, since it's the only battle level to not involve Aguirre's goons.


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* DullSurprise: El Dorado maintains a constant tired stare throughout the whole adventure.


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* OminousPipeOrgan: Aguirre's theme music.


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** SpaceIsAnOcean: Being up against giant floating galleons that launch conquistadors in space fighters certainly counts. You even go up against the ''galleons themselves'' towards the end of the game.
* SoundTest: You can listen to all the game's songs at your home base, and even play with a pan pipe next to the controls.
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* TheChosenOne: You, so your dead father, Huana Capac says.

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* TheChosenOne: You, so your dead father, [[SpiritAdvisor spiritual mentor]], Huana Capac says.
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* PasswordSave: The game prompts you with an 8-digit level code at fixed points in the game, which is also randomized depending on the hardware the game runs on.

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* PasswordSave: The game prompts you with an 8-digit level code at fixed points in the game, points, which is also randomized depending on the hardware the game runs on.

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* BloodlessCarnage: According to [[AllThereInTheManual the manual]], you are not strictly killing people in the conbat segments, but merely distorting their place in the space-time continuum.

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* BloodlessCarnage: According to [[AllThereInTheManual the manual]], you are not strictly killing people in the conbat combat segments, but merely distorting their place in the space-time continuum.


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* TheMaze: A third of the whole game involves mazes, with puzzles and shooter segments mixed in-between.
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* BloodlessCarnage: According to [[AllThereInTheManual the manual]], you are not strictly killing people in the conbat segments, but merely distorting their place in the space-time continuum.


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* PasswordSave: The game prompts you with an 8-digit level code at fixed points in the game, which is also randomized depending on the hardware the game runs on.
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* TheChosenOne: You, so your dead Huana Capac says.

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* TheChosenOne: You, so your dead father, Huana Capac says.
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* TheChosenOne: You, so your dead Huana Capac says.
* CoolShip: Your golden Incan space fighter, ''Tumi'', complete with a [[ComputerVoice talking flight computer]] named Dalán.
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* FashionVictimVillain: The Conquistadors certainly look pretty silly in those yellow outfits.
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* BigBad: Aguirre the Spanish leader.
* FashionVictimVillain: The Conquistadors certainly look pretty silly in those yellow outfits.
* PoliticallyIncorrectVillain: At least one Conquistador will refer to the player character as a "savage".
* RecycledINSPACE: This game is essentially Incas versus Spaniards in space.
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Inca_Coverart_2980.png]]
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''Inca'' is a 1992 computer game developed by Coktel Vision and published by Sierra On-Line.

''Inca'' has been famous for combining many different genres including space simulator and adventure game to form a certain storyline. Although mostly a fighting space simulator, some levels were purely shooting, had maze exploration, and some included riddles that could be solved by combining inventory items.

The setting is an uchronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations. Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, the Spanish leader. Eldorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships. El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.

Its sequel was released in the same year, under the name ''Inca II: Wiracocha'', in which you play Eldorado and Aclla's son, Atahualpa.

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!!This VideoGame contains examples of:

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