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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Xith, the hunter who relies on using his bow and arrows most of the time.
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* AllThereInTheManual: The various playable mercenaries' backstories isn't available in gameplay, but they do show up on their states in the character select screen. Which players will likely ignore or briefly glance through while checking out their stats and choosing between either a badass-looking cyborg or a fierce reptilian hunter.
* ArcherArchetype: Xith, the hunter who relies on using his bow and arrows most of the time.


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* CarnivalOfKillers: All five playable members of the Hunters belongs in one of these.
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** Xith, a nimple [[LizardFolk Zollessian reptilian alien]] who favors bows, and
** Aldus Kaden, a bull-headed [[OurMinotaursAreDifferent Bovinarian Mooman]] who carries heavy, large-bore weapons, BadassBandolier of shells included.

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** Xith, a nimple [[LizardFolk Zollessian reptilian alien]] who favors bows, and
bows,
** Aldus Kaden, a bull-headed [[OurMinotaursAreDifferent Bovinarian Mooman]] who carries heavy, large-bore weapons, BadassBandolier of shells included.included, and
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None


** Aldus Kaden, a bull-headed [[OurMinotaursAreDifferent Bovinarian Mooman]] who favors heavy, large-bore weapons, BadassBandolier of shells included.

to:

** Aldus Kaden, a bull-headed [[OurMinotaursAreDifferent Bovinarian Mooman]] who favors carries heavy, large-bore weapons, BadassBandolier of shells included.
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None


** Theola Nom, a skimpily-clad {{Fembot}] from planet Dominatrix and part of TheSmurfettePrinciple,

to:

** Theola Nom, a skimpily-clad {{Fembot}] {{Fembot}} from planet Dominatrix and part of TheSmurfettePrinciple,
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None


[[caption-width-right:350:Pictured: A badass hunter you do ''[[COversAlwaysLie do]]'' not get to play as during the game.]]

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[[caption-width-right:350:Pictured: A badass hunter you do ''[[COversAlwaysLie do]]'' not do not]]'' get to play as during the game.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/co2qeh.jpg]]
[[caption-width-right:350:Pictured: A badass hunter you do ''[[COversAlwaysLie do]]'' not get to play as during the game.]]

--> If it's moving around, kill it. If it's not nailed down, steal it
---> '''Red Hunter slogan'''

''In Pursuit of Greed'' (alternate title, ''Assassinators'') is a sci-fi FirstPersonShooter developed by Mind Shear Software and published by Softdisk. Expectedly, given the time it was made, the game was one of many ''Franchise/{{Doom}}'' clones from the mid-90s (it was in fact developed using a heavily modified alpha version of ''Doom's'' engine, used in an earlier game called ''VideoGame/ShadowCaster'').

Set in the very, very, ''very'' distant future of 15392, an era dubbed the "third age of man", a legion of bounty hunters called the Red Hunter elite acquisition squad has been established, who operates by raiding alien vessels and looting planets and competing in campaigns to determine who's a better, more impressive criminal.

Five different mercenaries are available as player characters -

**Tobias Locke, An ex-human who's a {{cyborg}}, cybernetic left eye and mechanical chest included;
** Theola Nom, a skimpily-clad {{Fembot}] from planet Dominatrix and part of TheSmurfettePrinciple,
** Xith, a nimple [[LizardFolk Zollessian reptilian alien]] who favors bows, and
** Aldus Kaden, a bull-headed [[OurMinotaursAreDifferent Bovinarian Mooman]] who favors heavy, large-bore weapons, BadassBandolier of shells included.
** [[YouAreNumberSix Specimen 7]], a neanderthal-like {{Mutant}}.

You have the means - the power, the weapons - but, in the pursuit of greed, all you need is the desire...the desire to kill.
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!! Welcome Aboard, Hunter.
* ArmCannon: Specimen 7's default weapon is his gun-arm, while some mooks have weapons grafted in place of hands.
* BagOfSpilling: While you ''can'' keep weapons between sub-levels (e.g. prison 3 to prison 4), when transitioning between worlds (Penal Colony - Ristanak Temple) you lose all your equipment save for your basic firearms.
* BigRedDevil: A giant, red-skinned satan-like beast with a horned SkullForAHead shows up as the temple's mid-boss.
* CoversAlwaysLie: The 100% human male character who appears on all cover art somehow isn't in the actual game. Some fans have speculated that ''was'' Specimen-7, pre-mutation, but it's ambiguous.
* DarkActionGirl: Theola, the sole female playable bounty hunter, is a fembot version of the trope. There's also the warrior priestesses defending Ristanak who can put up quite a fight.
* ExcusePlot: The five playable characters' backstories are provided in two paragraphs of scrolling text in their introductory FMV, before getting swept under a rug. For gameplay they're thrown straight into kicking ass, with cutscenes between levels skippable without the players missing anything.
* EvilGloating: ''You'' will let out an evil chuckle after obtaining a more powerful weapon, new grenades, or an upgrade. Have we mentioned that the player character's a criminal?
* FragileSpeedster: Taken to the extreme with Xinth the lizard - all his stats (speed, jumping) are at maximum ''except'' durability, which is a puny 20%!
* JackOfAllStats: Tobias the cyborg, expectedly being the closest the game has to a main character. On the character stat roster, he's 60% on Resistance, Speed, and Jumping Height.
* PenalColony: The very first stage, Desarian Orbital Penal Colony, is one of these ''IN SPACE''!... where your onscreen enemies are rioting prisoners and security personnel.
* PlasmaCannon: Plasma blasters are among the many weapon pickups for all the Hunters.
* PressXToDie:
** The second level of the first world features several airlocks. Activating one of these triggered [[NonStandardGameOver a special animation]] and the PlayerCharacter had to restart the level.
** Later, in the second world, the player had a first battle with that world's boss. After his defeat he retired to his personal chamber. The following level featured this chamber, and if the player found it and wanted to pass the doors, another animation triggered with the resting boss and two of his henchwomen, the boss fried the player character with an energy ball, and the player had to restart the level.
* ProudWarriorRaceGuy: Xith's tribe, the Zollessian reptilians, are hunters by birth, and appears to be a sci-fi version of Native Amerindians. His preference of using bows seems to further enforce the reference.
* RidiculouslyHumanRobots: Theola Nom is actually a gynoid and mechanical on the inside, though you really can't tell from a glance.
* ShockStick: You can collect one in the penal colony stage for electrocuting enemies from close range. They were there for maintaining riots.
* {{Stripperiffic}}: In typical 90s-style sci-fi fashion, Theola's bounty hunter uniform is basically an armored two-piece thong swimsuit with some shoulder pads and belts. Same goes for the female mooks.
* UnwillingRoboticisation: Inverted with Tobias Locke's backstory; accordingly, he went into ''Willing'' Roboticisation to complete his initiation with the Loth Mal Esch clan, whose members are all cyborgs.
* VillainProtagonist: The player characters, and all members of the Red Hunter units, are space raiders and looters whom are ''proud'' of their jobs.
* WasOnceAMan: According to Specimen 7's backstory, he ''used'' to be a human engineer working for the Janex Corp, but a malfunctioning birthing tank in one mission somehow turns him into a grotesque, feral monster. He eventually decides to abandon his human life behind and join the Hunters after realizing the combat potentials from his mutation.
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