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_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPGElements, made by Chinese indie developer Shanghai Fanta Blade, and published, in 2016, by X.D. Network Inc. for the PC.

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_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPGElements, made by Chinese indie developer Shanghai Fanta Blade, [[=FantaBlade=]], and published, in 2016, by X.D. Network Inc. for the PC.
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* [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ArtificialIntelligence Artificial Inteligence]]: In the final level, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.

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* [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ArtificialIntelligence Artificial Inteligence]]: In the final level, ending, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.
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* [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ArtificialIntelligence ArtificialInteligence]]: In the final level, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.

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* [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ArtificialIntelligence ArtificialInteligence]]: Artificial Inteligence]]: In the final level, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.
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* ArtificialInteligence: In the final level, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.

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* ArtificialInteligence: [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ArtificialIntelligence ArtificialInteligence]]: In the final level, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.
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* ArtificialInteligence: In the final level, the narrator realizes that he's just a character in a video game and decides that he, once and for all, HAS to kill Icey. After [[InterfaceScrew disconnecting your controller]], when he's on the verge of winning, Icey becomes self aware and manages to fight back, thanking you, [[BreakingTheFourthWall the player]] for guiding and keeping her safe throughout the game.


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* InterfaceScrew: Several levels have filters over the screen, in order to hammer home the point, ranging from a black and white one, to an EyeOfSauron one. In the final ending, when the narrator gains sentience and hacks the game, he'll first add all sorts of filters to impede your view, then he'll flip the screen upside down and, if you still manage to keep fighting, he'll finally disconnect your controller.
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* BreakingTheFourthWall: Oh so very very much. From the Narrator pointing out the floating arrows that guide you towards Judas, to the various messages if you do silly things like jumping off a ravine instead of activating the HardLight bridge, to the Narrator getting shot by his wife in the recording studio, after she finds out he's been cheating on her, this game isn't shy about putting a dent or two in the wall.

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* BreakingTheFourthWall: Oh so very very much. From the Narrator pointing out the floating arrows that guide you towards Judas, to the various messages if you do silly things like jumping off of a ravine instead of activating the HardLight bridge, to the Narrator getting shot by his wife in the recording studio, after she finds out he's been cheating on her, this game isn't shy about putting a dent or two in the wall.
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phrasing


* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time and can be refilled by either not taking damage for a certain amount of time, or detonating the core of one of your foes.

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* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time and can be refilled by either not taking damage for a certain amount of time, while, or detonating the core of one of your foes.
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Tpyo


* AbsurdlySpaciousSewer: One of the very first levels is this, though ccording to the [[UnreliableNarrator narrator]], it wasn't always a sewer. The most likely culprit for it becoming one? Judas.

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* AbsurdlySpaciousSewer: One of the very first levels is this, though ccording according to the [[UnreliableNarrator narrator]], it wasn't always a sewer. The most likely culprit for it becoming one? Judas.
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* DummiedOut: Entering the crate on the left of the warehouse in Ultimopolis, will take you to a level that the narrator [[BreakingTheFourthWall says]] was never finished, consisting of nothing but a few trees sketched out on a blank background.


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* MultipleEndings: Following the narrator and killing Judas, is but one ending. The game has around ten different endings, depending on how much you've disobeyed the narrator and how much you've strayed from the path. Finding all the endings, gives you the true ending where the narrator gains sentience, hacks the game and attempts to kill Icey by [[BreakingTheFourthWall disconnecting your controller]].


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* RemixedLevel: Clock Tower second floor is this, if you go try to go back from the checkpoint, after you've beaten it. What was previously a tech base, has now become a disjointed mix of all the other levels in the game, which you must now beat in order to find out the master's true name.
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* TunnelNetwork: The subway levels where you fight [[GiandSpider Boss Puck]] and Boss Carlos. Overlaps with SinisterSubway.

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* TunnelNetwork: The subway levels where you fight [[GiandSpider [[GiantSpider Boss Puck]] and Boss Carlos. Overlaps with SinisterSubway.

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* SinisterSubway: Home to [[GiantSpider spider boss Puck]] and boss Carlos. Overlaps with TunnelNetwork.



* [[UncleSamWantsYou UncleJudasWantsYou]]: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS!"

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* TunnelNetwork: The subway levels where you fight [[GiandSpider Boss Puck]] and Boss Carlos. Overlaps with SinisterSubway.
* [[UncleSamWantsYou UncleJudasWantsYou]]: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS!"



* YouGottaHaveBlueHair: In partial fitting with the trope, her name and her color scheme, Icey has white-ish hair with an ankle length ponytail that's light blue in color and periodically glows a brighter shade of blue.

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* WarmupBoss: Tutorial boss Daha.
* YouGottaHaveBlueHair: In partial partially fitting with the trope, her name and her color scheme, Icey has white-ish hair with an ankle length ponytail that's light blue in color and periodically glows a brighter shade of blue.

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* AlwaysSaveTheGirl: If you follow the narrator and thus the "story", you'll come across an injured female android named Trinity, standing in a room on the final map, with her head lowered before you. The narrator will claim that she helped "big bad" Judas cause the apocalypse and will instruct you to kill her for her sins. If, you spare her however, when you enter the next room, tutorial boss Daha will kneel before you in gratitude. Killing Trinity on the other hand will cause Daha to power up, becoming much harder to beat than he was before.



* TheDragon: Tutorial boss Daha if you kill his love interest Trinity. If you don't, then he keels before you in appreciation instead.



* UnreliableNarrator: He's spot on in his narration if you follow his advice and fight Judas. If you don't however, then he starts tripping up, getting mad and then eventually gains sentience and, [[BreakingTheFourthWall while addressing the player directly]], asks for your help in killing Icey.

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* UnreliableNarrator: He's spot on in his narration if you follow his advice and fight Judas. If you don't however, then he starts tripping up, getting mad and then eventually gains sentience and, [[BreakingTheFourthWall while addressing the player directly]], asks for your help in killing Icey.Icey, by putting down the gamepad so he can kill the now motionless character.
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* CounterAttack: Dashing right when an enemy is about to attack, gives you the opportunity for a VERY powerful counter, which will one hit kill almost anything that's not a boss.
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* DemonicSpiders: GiantSpider Boss Puck and the small spiders that come to aid it.

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* AbsurdlySpaciousSewer: One of the very first levels is this, though ccording to the [[UnreliableNarrator narrator]], it wasn't always a sewer. The most likely culprit for it becoming one? Judas.



* BreakingTheFourthWall: Oh so very very much. From the Narrator pointing out the floating arrows that guide you towards Judas, to the various messages if you do silly things like jump off a ravine instead of activating the HardLight bridge, to the Narrator getting shot by his wife in the recording studio after she finds out he's been cheating on her, this game isn't shy about putting a dent or two in the wall.

to:

* BreakingTheFourthWall: Oh so very very much. From the Narrator pointing out the floating arrows that guide you towards Judas, to the various messages if you do silly things like jump jumping off a ravine instead of activating the HardLight bridge, to the Narrator getting shot by his wife in the recording studio studio, after she finds out he's been cheating on her, this game isn't shy about putting a dent or two in the wall.



* DemonicSpiders: GiantSpider Boss Puck and the small spiders that come to aid it.



* GiantSpider: Puck, one of the early bosses, is this, descending on a string of spider silk from the ceiling of the cavern the fight takes place in. The "final" boss, Judas, is this as well and you kill him by chopping off his spider legs, one by one.



* VideogameDashing: Icey starts off with a triple dash which quickly gets upgraded to an unlimited one that lets you quickly move in any direction, and offers you invincibility frames while doing so. You need it to reach parts of the game you weren't "supposed to" be able to.

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* VideogameDashing: Icey starts off with a the ability to triple dash which quickly gets upgraded to an unlimited one that lets you quickly move in any direction, and offers while also offering you invincibility frames while doing so.so. This is quickly, first, upgraded to allow unlimited dashing and then to allow passage through, otherwise, impassable steel grates. You need it to reach parts of the game you weren't "supposed to" be able to.

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* AfterTheEnd: The whole game takes place in what looks like a post apocalyptic future, the only inhabitants being combat robots in various states of disrepair. Even the lab Icey wakes up in is totaled, the capsule she's sleeping in being the only still intact thing in sight.
* {{Animesque}}: It's an anime art style game, made by a Chinese studio.



* TheChosenOne: Various messages and bits of dialogue hint that Icey is this for... something.

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* ShoutOut: Oh, where to begin. Icey wakes up in a capsule not too dissimilar from the one [[MegamanZero Zero]] wakes up in, in the woodland area where you first start, you come across a sign welcoming you to Silent Hell and the list only gets sillier from there.
* TheChosenOne: Various messages and bits of cut-scene dialogue hint that Icey is this for... something.



* UncleSamWantsYou: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS!"

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* UncleSamWantsYou: [[UncleSamWantsYou UncleJudasWantsYou]]: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS!"
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* ImpossiblyCoolClothes: Icey's [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] covered costume and accessories, that periodically glow bight blue, along with her sword and ponytail.
* ImpossiblyCoolWeapon: Icey's glowing energy blade and [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] covered sheathe.

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* ImpossiblyCoolClothes: Icey's [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines [[TronLines Tron Line]] covered costume and accessories, that periodically glow bight blue, along with her sword and ponytail.
* ImpossiblyCoolWeapon: Icey's glowing energy blade and [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines [[TronLines Tron Line]] covered sheathe.



* TronLines: Icey's weapon, clothes, accessories and even hair are covered in these, crashed cars in the background have [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] hubcaps, buildings off in the background have [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] architecture, and the list goes on.

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* TronLines: Icey's weapon, clothes, accessories and even hair are covered in these, crashed cars in the background have [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines [[TronLines Tron Line]] hubcaps, buildings off in the background have [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines [[TronLines Tron Line]] architecture, and the list goes on.
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* UnreliableNarrator: He's spot on in his narration if you follow his advice and fight Judas. If you don't however, then he starts tripping up, getting mad and then eventually gains sentience and, while addressing the player directly, asks for your help in killing Icey.

to:

* UnreliableNarrator: He's spot on in his narration if you follow his advice and fight Judas. If you don't however, then he starts tripping up, getting mad and then eventually gains sentience and, [[BreakingTheFourthWall while addressing the player directly, directly]], asks for your help in killing Icey.
Is there an issue? Send a MessageReason:
None


* ImpossiblyCoolClothes: Icey's TronLines covered costume and accessories, that periodically glow bight blue, along with her sword and ponytail.
* ImpossiblyCoolWeapon: Icey's glowing energy blade and TronLines covered sheathe.

to:

* ImpossiblyCoolClothes: Icey's TronLines [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] covered costume and accessories, that periodically glow bight blue, along with her sword and ponytail.
* ImpossiblyCoolWeapon: Icey's glowing energy blade and TronLines [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] covered sheathe.



* TronLines: Icey's weapon, clothes, accessories and even hair are covered in these, crashed cars in the background have TronLines hubcaps, buildings off in the background have TronLine architecture, and the list goes on.

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* TronLines: Icey's weapon, clothes, accessories and even hair are covered in these, crashed cars in the background have TronLines [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] hubcaps, buildings off in the background have TronLine [[http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines Tron Line]] architecture, and the list goes on.
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* TronLines: Icey's weapon, clothes, accessories and even hair, are covered in these.

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* TronLines: Icey's weapon, clothes, accessories and even hair, hair are covered in these.these, crashed cars in the background have TronLines hubcaps, buildings off in the background have TronLine architecture, and the list goes on.
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* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time. It can be refilled by either not taking damage for a certain amount of time, or detonating the core of one of your foes.

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* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time. It time and can be refilled by either not taking damage for a certain amount of time, or detonating the core of one of your foes.

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_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPG elements, made by Chinese indie developer Shanghai Fanta Blade, and published, in 2016, by X.D. Network Inc. for the PC.

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_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPG elements, RPGElements, made by Chinese indie developer Shanghai Fanta Blade, and published, in 2016, by X.D. Network Inc. for the PC.



* BreakingTheFourthWall: Oh so very very much. From the Narrator pointing out the floating arrows that guide you towards Judas, to the various messages if you do silly things like jump off a ravine instead of activating the HardLight bridge, to the Narrator getting shot by his wife in the recording studio after she finds out he's been cheating on her, this game isn't shy about putting a dent or two in the wall.



* RobotBuddy: The Observer, a little robot that follows you around, floating above and behind Icey's shoulder. Seen in the above image next to Icey's capsule.

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* RobotBuddy: The Observer, a little robot that follows you around, floating above and behind Icey's shoulder. It does nothing but float around behind you in game, though the true end, endgame cutscene, shows there's more to the little thing than meets the eye. Seen in the above image next to Icey's capsule.



* UncleSamWantsYou: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS"

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* UncleSamWantsYou: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS"JUDAS!"
* UnreliableNarrator: He's spot on in his narration if you follow his advice and fight Judas. If you don't however, then he starts tripping up, getting mad and then eventually gains sentience and, while addressing the player directly, asks for your help in killing Icey.
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* CallToAdventure: Both straight and averted. If you follow the narrator and the game's "story", then you wake up in a stasis pod, in an abandoned lab, with the sole purpose of killing Judas, thus answering the call. If you don't follow the narrator though, you can refuse to wake up from your sleep and by extension you can refuse the call.

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* CallToAdventure: Both Played both straight and averted. If you follow the narrator and the game's "story", then you wake up in a stasis pod, in an abandoned lab, with the sole purpose of killing Judas, thus answering the call. If you don't follow the narrator though, you can refuse to wake up from your sleep and by extension you can refuse the call.

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Tick Tick Tick


_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPG elements, made by Chinese indie developer Shanghai Fanta Blade, and published in 2016 by X.D. Network Inc. for the PC.

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_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPG elements, made by Chinese indie developer Shanghai Fanta Blade, and published published, in 2016 2016, by X.D. Network Inc. for the PC.



Available on Steam.



* CallToAdventure: Both straight and averted. If you follow the narrator and the game's "story", then you wake up in a stasis pod, in an abandoned lab, with the sole purpose of killing Judas, thus answering the call. If you don't follow the narrator though, you can refuse to wake up from your sleep and by extension you can refuse the call.



* MercyInvincibility: Getting knocked out by having your BeehiveBarrier broken, will give you this for the amount of time you need to recover.



* RobotBuddy: The Observer, a little robot, that follows you around, floating above and behind Icey's shoulder. Seen in the above image next to Icey's capsule.

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* RobotBuddy: The Observer, a little robot, robot that follows you around, floating above and behind Icey's shoulder. Seen in the above image next to Icey's capsule.


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* VideogameDashing: Icey starts off with a triple dash which quickly gets upgraded to an unlimited one that lets you quickly move in any direction, and offers you invincibility frames while doing so. You need it to reach parts of the game you weren't "supposed to" be able to.

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Edit lock no. 2


* ImpossiblyCoolWeapon: Icey's energy blade.

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* ImpossiblyCoolClothes: Icey's TronLines covered costume and accessories, that periodically glow bight blue, along with her sword and ponytail.
* ImpossiblyCoolWeapon: Icey's glowing energy blade.blade and TronLines covered sheathe.



* RobotBuddy: The Observer, a little robot that follows you around, floating above and behind Icey's shoulder.

to:

* RobotBuddy: The Observer, a little robot robot, that follows you around, floating above and behind Icey's shoulder.shoulder. Seen in the above image next to Icey's capsule.


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* TronLines: Icey's weapon, clothes, accessories and even hair, are covered in these.
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Moved stuff to YMMV


* GoddamnedBats: The laser beam spewing... flies. They are the smallest foe in the game (and therefore hardest to hit), they attack with laser beams that stun you if they hit, they hit multiple times per attack AND they also break your shield in one full volley. Several of them attacking at the same time can mean some real trouble, if there are other enemies around, as they will take advantage of this.

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Expired edit lock


* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time.
* BigBad: "Judas" if you follow the narrator's advice. The narrator himself if you don't.

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* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time.
time. It can be refilled by either not taking damage for a certain amount of time, or detonating the core of one of your foes.
* BigBad: "Judas" Judas if you follow the narrator's advice. The narrator himself if you don't.



* GlobalCurrency: For being a chinese made game which takes place in the post apocalypse, the mighty dollar is still king.

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* GlobalCurrency: For being a chinese Chinese made game which takes place in the post apocalypse, the mighty dollar is still king.king.
* GoddamnedBats: The laser beam spewing... flies. They are the smallest foe in the game (and therefore hardest to hit), they attack with laser beams that stun you if they hit, they hit multiple times per attack AND they also break your shield in one full volley. Several of them attacking at the same time can mean some real trouble, if there are other enemies around, as they will take advantage of this.


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* UncleSamWantsYou: Can be found in the subway, in the form of Uncle Sam posters, modified with Judas' face replacing Uncle Sam, and the text changed to "I WANT YOU FOR JUDAS"

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Bathroom break


* AnimeHair: A (somewhat) more subdued example. Icey has white hair with two glowing accessories on her head and a light blue, ankle length, ponytail, that periodically glows a brighter shade of blue.



* CrowningMusicOfAwesome: The Daha tutorial boss fight has one of these. The others aren't bad either.



* HardLight: The photon bridge you need to activate in the woodland area, as well as the one where the tutorial fight with Daha takes place.



* InfantImmortality: Quite possibly averted in the very first area you reach after starting the game, as you come across a VERY childlike looking figure that's been run over by a now crashed SUV.
* OhCrap: The end of the tutorial battle with Daha. Upon defeat, Daha will fly off into the air, return, then transform into a WaveMotionGun before opening fire on your position, annihilating the bridge you're on so hard that it disappears from the map through subsequent playthroughs.



* YouGottaHaveBlueHair: In fitting with her name and color scheme, Icey has light blue hair that partially and periodically glows with the rest of her gear and costume.

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* TheChosenOne: Various messages and bits of dialogue hint that Icey is this for... something.
* YouGottaHaveBlueHair: In partial fitting with the trope, her name and her color scheme, Icey has white-ish hair with an ankle length ponytail that's light blue hair that partially in color and periodically glows with the rest a brighter shade of her gear and costume.blue.

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Typo fix and additional tropes added.


Described as MegamanZero, meets PonyIsland, meets TheStanleyParable, the game follows titular character ICEY as she fights to take down "Judas", bringer of the apocalypse, through a variety of devastated post apocalyptic landscapes, all the while "guided" by the voice of an unseen narrator and some mysterious arrows floating in the air. But is there more to this story than the narrator lets on?

to:

Described as MegamanZero, meets PonyIsland, meets TheStanleyParable, the game follows titular character ICEY Icey as she fights to take down "Judas", bringer of the apocalypse, through a variety of devastated post apocalyptic landscapes, all the while "guided" by the voice of an unseen narrator and some mysterious arrows floating in the air. But is there more to this story than the narrator lets on?



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----* YouGottaHaveBlueHair: In fitting with her name and color scheme, Icey has light blue hair that partially and periodically glows with the rest of her gear and costume.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/d__desktop_games_icey_win64_iceyexe_26nov2016___17591505_6.png]]
[[caption-width-right:350:Now Is the Time For You to Discover the Truth.]]

_ICEY._ is a 2D side-scrolling, HackAndSlash, ActionGame, with light RPG elements, made by Chinese indie developer Shanghai Fanta Blade, and published in 2016 by X.D. Network Inc. for the PC.

Described as MegamanZero, meets PonyIsland, meets TheStanleyParable, the game follows titular character ICEY as she fights to take down "Judas", bringer of the apocalypse, through a variety of devastated post apocalyptic landscapes, all the while "guided" by the voice of an unseen narrator and some mysterious arrows floating in the air. But is there more to this story than the narrator lets on?

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!!ICEY contains examples of:

* ActionGirl: With her trusty energy blade and dizzying array of combat moves, Icey more than qualifies.
* BeehiveBarrier: Icey has one that's active at all times. It works by blocking all damage until it breaks, at which point you're stunned for a very short amount of time.
* BigBad: "Judas" if you follow the narrator's advice. The narrator himself if you don't.
* CrowningMusicOfAwesome: The Daha tutorial boss fight has one of these. The others aren't bad either.
* DoubleJump: Icey is capable of this from the get go.
* GlobalCurrency: For being a chinese made game which takes place in the post apocalypse, the mighty dollar is still king.
* HackAndSlash: You have many sword techniques at your disposal, and a suitable number of foes to dispose of.
* ImpossiblyCoolWeapon: Icey's energy blade.
* RegeneratingHealth: Icey can regenerate both her health and BeehiveBarrier by detonating the cores of her enemies, when they've sustained enough damage.
* RobotBuddy: The Observer, a little robot that follows you around, floating above and behind Icey's shoulder.
* RobotGirl: Icey is a battle android, who's sole purpose is killing Judas. Or so the narrator claims.
* RPGElements: Throughout the game, you come across little robots that let you buy new combat moves, upgrade existing ones and increase your health and the power of your BeehiveBarrier.
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