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* UnwinnableByMistake: Near the end of the game, there’s one segment in the volcano level where two platforms are so far apart it’s practically impossible to make the jump.
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* AdvertisedExtra: Manny, Sid and Diego are prominently featured on the cover, even though their playability amounts to a small handful of minigames and they spend the bulk of their appearances as [=NPCs=].
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The original ''WesternAnimation/IceAge'' only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. It was created by {{Creator/Ubisoft}}. Following the success of the first film, WesternAnimation/{{Ice Age The Meltdown}} received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.

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The original 2002 ''WesternAnimation/IceAge'' only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. It was created by {{Creator/Ubisoft}}. Following the success of the first film, WesternAnimation/{{Ice Age The Meltdown}} received an Action Platformer game released on all major platforms at the time in 2006 (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.
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* HungerCausesLethargy: Discussed when Cholly says that sometimes, he gets so hungry that he can hardly move. It later happens for real when Cholly is found sitting under an apple tree, too famished to climb it. Scrat ends up having to get him a few apples.
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The original ''WesternAnimation/IceAge'' only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, WesternAnimation/{{Ice Age The Meltdown}} received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.

to:

The original ''WesternAnimation/IceAge'' only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. It was created by {{Creator/Ubisoft}}. Following the success of the first film, WesternAnimation/{{Ice Age The Meltdown}} received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.
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The original WesternAnimation/{{Ice Age}} only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, WesternAnimation/{{Ice Age The Meltdown}} received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.

to:

The original WesternAnimation/{{Ice Age}} ''WesternAnimation/IceAge'' only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, WesternAnimation/{{Ice Age The Meltdown}} received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.



WesternAnimation/{{Ice Age Collision Course}} didn't receive a game of its own, given that movie tie-in games fell out of flavor by the mid-2010s (VideoGame/{{Ratchet And Clank 2016}} being a major exception but that's because it's a remake of the original) However, in late 2019 a game called ''Ice Age Scrat's Nutty Adventure'' was released for the PlayStation 4, Xbox One, and PC. It's a platformer reminscent of the second game where players take control of Scrat through scenarios from all five movies.

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WesternAnimation/{{Ice Age Collision Course}} ''WesternAnimation/IceAgeCollisionCourse'' didn't receive a game of its own, given that movie tie-in games fell out of flavor by the mid-2010s (VideoGame/{{Ratchet And Clank 2016}} (''VideoGame/RatchetAndClank2016'' being a major exception but that's because it's a remake of the original) However, in late 2019 a game called ''Ice Age Scrat's Nutty Adventure'' was released for the PlayStation 4, UsefulNotes/PlayStation4, Xbox One, and PC. It's a platformer reminscent of the second game where players take control of Scrat through scenarios from all five movies.
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* PaletteSwap: Many, many enemy types are encountered in different climate areas having only undergone a palette swap. I.e. during the "Ice" levels you fight polar bears and wolves. On the "Spring" levels, you have regular brown bears and grey wolves opposing you.

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* PaletteSwap: Many, many enemy types are encountered in different climate areas having only undergone a palette swap. I.e. during the "Ice" levels you fight polar bears and grey wolves. On the "Spring" levels, you have regular brown bears and grey wolves opposing you.

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* CollectionSidequest: Obviously, the acorns of varying sizes. While collecting them is entirely optional, there are special golden coconuts that have to be collected in order to open the crack that leads to the next level.

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* CollectionSidequest: Obviously, the acorns of varying sizes. While collecting them is entirely optional, there are special golden coconuts walnuts that have to be collected in order to open the crack that leads to the next level.



* PunchClockVillain: The pirates come off as this in the fourth game.



* TookALevelInJerkass: The opossum twins are considerably more annoying here than in the film, at one point flat-out getting the coconut Scrat needs for passing to the next level and refusing to give it to him until he beats them in a rather hard digging mini-game.

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* TookALevelInJerkass: The opossum twins are considerably more annoying here than in the film, at one point flat-out getting the coconut walnut Scrat needs for passing to the next level and refusing to give it to him until he beats them in a rather hard digging mini-game.



* WallJump

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* WallJump
WallJump: Buck and Scrat can do this.



* GoKartingWithBowser: The fourth game pits the herd against the pirates in game's worth of mini-games. At the end, Gutt admits they're not really out to cause trouble, but he still advises people to just give him what he wants and he'll be on his merry way.

to:

* GoKartingWithBowser: The fourth game pits the herd against the pirates in game's worth of mini-games. At the end, Gutt admits they're not really out to cause trouble, but he still advises people to just give him what he wants and he'll be on his merry way.way.
* PunchClockVillain: The pirates come off as this.

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The original WesternAnimation/{{Ice Age}} only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, Ice Age 2 received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.

to:

The original WesternAnimation/{{Ice Age}} only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, Ice WesternAnimation/{{Ice Age 2 The Meltdown}} received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.


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WesternAnimation/{{Ice Age Collision Course}} didn't receive a game of its own, given that movie tie-in games fell out of flavor by the mid-2010s (VideoGame/{{Ratchet And Clank 2016}} being a major exception but that's because it's a remake of the original) However, in late 2019 a game called ''Ice Age Scrat's Nutty Adventure'' was released for the PlayStation 4, Xbox One, and PC. It's a platformer reminscent of the second game where players take control of Scrat through scenarios from all five movies.
Is there an issue? Send a MessageReason:
None


The original Ice Age only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, Ice Age 2 received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.

to:

The original Ice Age WesternAnimation/{{Ice Age}} only had a cheaply made Game Boy Advance game which was negatively received by players and critics alike. Following the success of the first film, Ice Age 2 received an Action Platformer game released on all major platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.



The 2012 mobile games ''Ice Age Village'' and ''Ice Age Adventures'' were generally well received by the public. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its UsefulNotes/GameBoyAdvance precursor.

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The 2012 mobile games ''Ice Age Village'' and ''Ice Age Adventures'' were generally well received by the public. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented mini-game party game with Kinect functionalities that gathered mostly negative reviews on par with its UsefulNotes/GameBoyAdvance precursor.

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Updating info


Like other big-budget films, Ice Age franchise has spawned videogame spinoffs. The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[SugarWiki/NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its UsefulNotes/GameBoyAdvance precursor.

to:

Like other big-budget films, Ice Age franchise has spawned videogame spinoffs.

The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. players and critics alike. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles received an Action Platformer game released on all major platforms. platforms at the time (except the PSP). The console versions of the game were platformers where the player controls Scrat, with the ocasional mini-game featuring the main characters, whereas the DS and GBA games are puzzle games where the player uses the three main characters to overcome obstacles.

They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[SugarWiki/NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic.

The 2012 IOS spin-off mobile games ''Ice Age Village'' was also and ''Ice Age Adventures'' were generally well received.received by the public. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its UsefulNotes/GameBoyAdvance precursor.
Is there an issue? Send a MessageReason:
None


Like other big-budget films, Ice Age franchise has spawned videogame spinoffs. The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its UsefulNotes/GameBoyAdvance precursor.

to:

Like other big-budget films, Ice Age franchise has spawned videogame spinoffs. The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames [[SugarWiki/NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its UsefulNotes/GameBoyAdvance precursor.
Is there an issue? Send a MessageReason:
None


Like other big-budget films, Ice Age franchise has spawned videogame spinoffs. The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GameBoyAdvance precursor.

to:

Like other big-budget films, Ice Age franchise has spawned videogame spinoffs. The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GameBoyAdvance UsefulNotes/GameBoyAdvance precursor.
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* AbsenteeActor: Crash, Eddie, Boris and Silas are missing from the fourth film's game.



* GoKartingWithBowser: The fourth game pits the herd against the pirates in game's worth of mini-games. At the end, Gutt admits they're not really out to cause trouble, but he still advises people to just give him what he wants and he'll be on his merry way.



* CardCarryingVillain: Gutt calls himself evil in the ending of the fourth game, but he backs off when he recognizes he's been defeated.

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* AbsenteeActor: Crash, Eddie, Boris and Silas are missing from the fourth film's game.
* CardCarryingVillain: Gutt calls himself evil in the ending of the fourth game, but he backs off when he recognizes he's been defeated.defeated.
* GoKartingWithBowser: The fourth game pits the herd against the pirates in game's worth of mini-games. At the end, Gutt admits they're not really out to cause trouble, but he still advises people to just give him what he wants and he'll be on his merry way.
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* UndergroundLevel: ''Lonesome Sloth'' and ''Nuts About Scratte''. The dinosaur world is technically underground too...
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* BossOnlyLevel: [[spoiler: The final level, ''Skeleton Bridge''.]]

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* BossOnlyLevel: [[spoiler: The final level, ''Skeleton Bridge''.There are two; one halfway through the game against the Carnivorous Plant, and the other against Rudy in the last level.]]
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* BossOnlyLevel: [[spoiler: The final level, ''Skeleton Bridge''.]]
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* QuicksandSucks: [[spoiler:The last few levels take place in an area surronded by tar that acts like quicksand.]]

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* CardCarryingVillain: Gutt calls himself evil in the ending of the fourth game, but he backs off when he recognizes he's been defeated.



* WallJump

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* WallJumpWallJump

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!! Tropes featured in Ice Age: Continental Drift - Arctic Games:
* CardCarryingVillain: Gutt calls himself evil in the ending of the fourth game, but he backs off when he recognizes he's been defeated.
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* SideView: The three Scrat levels.
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* DoubleJump: Buck, Sid and Scrat can all double jump.

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* DoubleJump: Buck, Sid and Scrat can all double jump.jump.
* VineSwing: Buck encounters a few of these.
* WallJump
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!! Tropes featured in Ice Age 3: Dawn of the Dinosaurs:

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!! Tropes featured in Ice Age 3: Dawn of the Dinosaurs:Dinosaurs:
* DoubleJump: Buck, Sid and Scrat can all double jump.
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----

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!! Tropes featured in Ice Age 3: Dawn of the Dinosaurs:
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Like other big-budget films, Ice Age franchise The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GameBoyAdvance precursor.

to:

Like other big-budget films, Ice Age franchise has spawned videogame spinoffs. The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GameBoyAdvance precursor.
Is there an issue? Send a MessageReason:
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* Hammerspace: Scrat is somehow capable of carrying 30 or so chunks of rock with no visible implements.

to:

* Hammerspace: {{Hammerspace}}: Scrat is somehow capable of carrying 30 or so chunks of rock with no visible implements.
Is there an issue? Send a MessageReason:
Somebody did not know how to spell Scrat\'s name.


Like other big-budget films, Ice Age franchise The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Skrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Skrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GameBoyAdvance precursor.

to:

Like other big-budget films, Ice Age franchise The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Skrat, Scrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Skrat, Scrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GameBoyAdvance precursor.



* AirborneMook: Surprisingly rare, even though Skrat is rather well equipped to handle them (see FirstPersonShooter below). The only example is a trio of bees late in the game, though they’re surprisingly difficult to shoot down.
* ArtificialStupidity: Melee enemies can only attack Skrat if he’s on ground level with them. If you jump onto any raised object, it’ll successfully fool them and allow you to shoot them with impunity once you get the ability to throw rocks. This is true even if you’re standing on a 10 cm rock shooting at a bear.

to:

* AirborneMook: Surprisingly rare, even though Skrat Scrat is rather well equipped to handle them (see FirstPersonShooter below). The only example is a trio of bees late in the game, though they’re surprisingly difficult to shoot down.
* ArtificialStupidity: Melee enemies can only attack Skrat Scrat if he’s on ground level with them. If you jump onto any raised object, it’ll successfully fool them and allow you to shoot them with impunity once you get the ability to throw rocks. This is true even if you’re standing on a 10 cm rock shooting at a bear.



* DoubleJump: Skrat joins other platformer protagonists in the long list of proud users.

to:

* DoubleJump: Skrat Scrat joins other platformer protagonists in the long list of proud users.



* FirstPersonShooter: Skrat soon learns to shoot small chunks of rock. While it can be done on the move in third-person, it’s much easier to find a safe spot (see ArtificialStupidity) and let loose in this mode.

to:

* FirstPersonShooter: Skrat Scrat soon learns to shoot small chunks of rock. While it can be done on the move in third-person, it’s much easier to find a safe spot (see ArtificialStupidity) and let loose in this mode.



* GroundPound: Skrat can perform a rather powerful one by pressing attack button at the end of jump. The blob monsters fought at the end of one level do that, too.
* Hammerspace: Skrat is somehow capable of carrying 30 or so chunks of rock with no visible implements.

to:

* GroundPound: Skrat Scrat can perform a rather powerful one by pressing attack button at the end of jump. The blob monsters fought at the end of one level do that, too.
* Hammerspace: Skrat Scrat is somehow capable of carrying 30 or so chunks of rock with no visible implements.



* InstantIceJustAddCold: In one level, Skrat has to traverse an once-frozen river by jumping onto ice floes. If he falls into the water, he'll end up as an ice cube.
* InvincibleMinorMinion: The large animals are invincible and can only be stunned: understandable, given their size relative to Skrat. However, there are also Skrat-sized prehistoric bugs, which can only be stunned too. At the same time, it's entirely possible to kill salamanders and toads.
* MundaneUtility: Skrat’s powerful GroundPound attack is also used to break through hollow ice on the ground to get to the acorns underneath.

to:

* InstantIceJustAddCold: In one level, Skrat Scrat has to traverse an once-frozen river by jumping onto ice floes. If he falls into the water, he'll end up as an ice cube.
* InvincibleMinorMinion: The large animals are invincible and can only be stunned: understandable, given their size relative to Skrat. Scrat. However, there are also Skrat-sized Scrat-sized prehistoric bugs, which can only be stunned too. At the same time, it's entirely possible to kill salamanders and toads.
* MundaneUtility: Skrat’s Scrat’s powerful GroundPound attack is also used to break through hollow ice on the ground to get to the acorns underneath.



* SpinAttack: Skrat gets extremely powerful one by collecting berries. However, you’ll rarely need to actually use them.
* TookALevelInJerkass: The opossum twins are considerably more annoying here than in the film, at one point flat-out getting the coconut Skrat needs for passing to the next level and refusing to give it to him until he beats them in a rather hard digging mini-game.

to:

* SpinAttack: Skrat Scrat gets extremely powerful one by collecting berries. However, you’ll rarely need to actually use them.
* TookALevelInJerkass: The opossum twins are considerably more annoying here than in the film, at one point flat-out getting the coconut Skrat Scrat needs for passing to the next level and refusing to give it to him until he beats them in a rather hard digging mini-game.



* VineSwing: One of the skills Skrat can use to traverse the levels.

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* VineSwing: One of the skills Skrat Scrat can use to traverse the levels.



* WombLevel: The Ice sections of the game end with one, after Skrat gets swallowed by Maelstrom.

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* WombLevel: The Ice sections of the game end with one, after Skrat Scrat gets swallowed by Maelstrom.

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* AbsenteeActor: Crash, Eddie, Boris and Silas are missing from the fourth film's game.



* AscendedExtra: Cholly the Chalicothere only had a brief appearance in the second film, being the source of a fart joke. Here, Scrat can have a conversation or two with him, and he helps Scrat get where he needs to be in exchange for food.



* BlobMonster: The primary enemy fought inside the prehistoric crocodile when it swallows you are bluish blobs of slime. These are relatively difficult to kill, because they have good health, move all over the place and attack with a damaging GroundPound.

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* BlobMonster: The primary enemy fought inside the prehistoric crocodile Maelstrom when it he swallows you are bluish blobs of slime. These are relatively difficult to kill, because they have good health, move all over the place and attack with a damaging GroundPound.



* CardCarryingVillain: Gutt calls himself evil in the ending of the fourth game, but he backs off when he recognizes he's been defeated.



* GoKartingWithBowser: The fourth game pits the herd against the pirates in game's worth of mini-games. At the end, Gutt admits they're not really out to cause trouble, but he still advises people to just give him what he wants and he'll be on his merry way.



* HeroOfAnotherStory: Scrat's quest for his nut only occasionally intersects with the main cast's adventure, though he still on occasion meets the heroes. Despite this, Manny still narrates the second game's cutscenes as if the game has been following him the entire time. You still get to play as the trio for one mini-game each.



* TheOtherDarrin: Averted in the second game, since pretty much all the voice actors came back to voice their characters, even Cholly.



* PunchClockVillain: The pirates come off as this in the fourth game.



* WombLevel: The Ice sections of the game end with one, after Skrat gets swallowed by the prehistoric crocodile.

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* WombLevel: The Ice sections of the game end with one, after Skrat gets swallowed by the prehistoric crocodile.
Maelstrom.

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Minor formatting.


Like other big-budget films, Ice Age franchise The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Skrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Skrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GBA precursor.

!! Tropes featured in the Ice Age games:

[[folder: Ice Age 2: The Meltdown]]

to:

Like other big-budget films, Ice Age franchise The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Skrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Skrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GBA GameBoyAdvance precursor.

!! Tropes featured in the Ice Age games:

[[folder:
Ice Age 2: The Meltdown]]Meltdown:



[[/folder]]

to:

[[/folder]]
----
Is there an issue? Send a MessageReason:
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Added DiffLines:

[[quoteright:336:http://static.tvtropes.org/pmwiki/pub/images/meltdown_753.jpg]]
Like other big-budget films, Ice Age franchise The original Ice Age only had a cheaply made Game Boy Advance game alongside it, which was negatively received by those who played it. Following on the success of the first film, Ice Age 2 and 3 had proper ActionAdventure titles on all major platforms. They focused on the franchise mascot Skrat, the prehistoric rat-squirrel hybrid on his quest to find more and more nuts at the same time, unfurling alongside the main plot of the films. There are also various mini-games, sometimes by Skrat, sometimes from the perspective of Manny, Sid or Diego. These games have received generally mediocre reviews, although Wii and IOS versions of ''Dawn of The Dinosaurs'' [[NoProblemWithLicensedGames currently hold scores]] [[http://www.metacritic.com/game/wii/ice-age-dawn-of-the-dinosaurs 75]] and [[http://www.metacritic.com/game/ios/ice-age-dawn-of-the-dinosaurs 78]] on Metacritic. The 2012 IOS spin-off ''Ice Age Village'' was also generally well received. However, this wasn't to last with ''Ice Age: Continental Drift - Arctic Games'' , a Kinect- oriented game that gathered mostly negative reviews on par with its GBA precursor.

!! Tropes featured in the Ice Age games:

[[folder: Ice Age 2: The Meltdown]]
* AirborneMook: Surprisingly rare, even though Skrat is rather well equipped to handle them (see FirstPersonShooter below). The only example is a trio of bees late in the game, though they’re surprisingly difficult to shoot down.
* ArtificialStupidity: Melee enemies can only attack Skrat if he’s on ground level with them. If you jump onto any raised object, it’ll successfully fool them and allow you to shoot them with impunity once you get the ability to throw rocks. This is true even if you’re standing on a 10 cm rock shooting at a bear.
* BearsAreBadNews: Hostile bears are encountered in the first two sets of levels, firstly as polar, then as regular brown grizzlies. They’re much tougher than other enemies, but are slow and can still be stunned easily at range.
* BlobMonster: The primary enemy fought inside the prehistoric crocodile when it swallows you are bluish blobs of slime. These are relatively difficult to kill, because they have good health, move all over the place and attack with a damaging GroundPound.
* BorderPatrol: In the very first level, you’ll be intercepted by the condor and ferried back to the starting point if you get too close to the waterfall. Apparently, they’re still concerned for your safety enough to do this.
* CatchAndReturn: The beavers will catch all of your shots with their tail, then throw them right back.
* ClownCarGrave: Averted with the shrubs. Beginning from the second level, some of them will have a wave of bugs (later, a smaller swarm of rats) emerge if you move too closely. However, the swarm doesn’t regenerate and they can be finished off for good.
* CollectionSidequest: Obviously, the acorns of varying sizes. While collecting them is entirely optional, there are special golden coconuts that have to be collected in order to open the crack that leads to the next level.
* ConvectionSchmonvection: Like in the films, lava is only dangerous if you step into it, and it’s entirely possible to traverse rocks floating in it with impunity.
* DifficultySpike: Minigames are often far more difficult than the general exploratory gameplay preceding them.
* DoubleJump: Skrat joins other platformer protagonists in the long list of proud users.
* FakingTheDead: Early on, there’s a minigame where you have to sneak past sleeping Diego. If he stirs, you need to instantly fall down and play dead.
* FirstPersonShooter: Skrat soon learns to shoot small chunks of rock. While it can be done on the move in third-person, it’s much easier to find a safe spot (see ArtificialStupidity) and let loose in this mode.
* GoombaSpringboard: Played with. In some levels, you’re asked to jump off the backs of friendly animals. In the second-to-last lava level, there’s a boss fight against the spider matriarch. Once defeated, you need to jump up by bouncing her stomach.
* GroundPound: Skrat can perform a rather powerful one by pressing attack button at the end of jump. The blob monsters fought at the end of one level do that, too.
* Hammerspace: Skrat is somehow capable of carrying 30 or so chunks of rock with no visible implements.
* InstantIceJustAddCold: In one level, Skrat has to traverse an once-frozen river by jumping onto ice floes. If he falls into the water, he'll end up as an ice cube.
* InvincibleMinorMinion: The large animals are invincible and can only be stunned: understandable, given their size relative to Skrat. However, there are also Skrat-sized prehistoric bugs, which can only be stunned too. At the same time, it's entirely possible to kill salamanders and toads.
* MundaneUtility: Skrat’s powerful GroundPound attack is also used to break through hollow ice on the ground to get to the acorns underneath.
* OxygenMeter: Used in the underwater levels much like how you would expect.
* PaletteSwap: Many, many enemy types are encountered in different climate areas having only undergone a palette swap. I.e. during the "Ice" levels you fight polar bears and wolves. On the "Spring" levels, you have regular brown bears and grey wolves opposing you.
* SpinAttack: Skrat gets extremely powerful one by collecting berries. However, you’ll rarely need to actually use them.
* TookALevelInJerkass: The opossum twins are considerably more annoying here than in the film, at one point flat-out getting the coconut Skrat needs for passing to the next level and refusing to give it to him until he beats them in a rather hard digging mini-game.
* UnwinnableByMistake: Near the end of the game, there’s one segment in the volcano level where two platforms are so far apart it’s practically impossible to make the jump.
* VineSwing: One of the skills Skrat can use to traverse the levels.
* WhackAMole: There’s one segment for Diego where you do just that, only with “mole” substituted with two annoying opossums.
* WombLevel: The Ice sections of the game end with one, after Skrat gets swallowed by the prehistoric crocodile.
[[/folder]]

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