Is there an issue? Send a MessageReason:
Example does not sufficiently explain how it applies, Trope was cut/disambiguated due to cleanup
Deleted line(s) 9 (click to see context) :
* AnAesop: The game tries to give Icarus one, namely 'Don't fall asleep playing video games.'
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/icarus_needs.png]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
It was created by Daniel Merlin Goodbrey, perhaps more well known for his webcomic work which is located [[http://e-merl.com/ here.]]
to:
It was created by Daniel Merlin Goodbrey, ''Creator/DanielMerlinGoodbrey'' who also created ''Videogame/ADuckHasAnAdventure'', and ''Videogame/TheEmptyKingdom'', and is perhaps more well known for his webcomic work which is located [[http://e-merl.com/ here.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* DreamsOfFlying: Averted, the game asks Icarus this while he's in the hot air balloon, but he says no.
to:
* DreamsOfFlying: CallOfTheWildBlueYonder: Averted, the game asks Icarus this while he's in the hot air balloon, but he says no.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* AnAesop: The game tries to give Icarus one, namely 'Don't fall asleep playing video games.' Which
to:
* AnAesop: The game tries to give Icarus one, namely 'Don't fall asleep playing video games.' Which'
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* ColorMotif: Seems to be invoked in this game,
to:
* ColorMotif: Seems to be invoked in this game,game, used to help instill the atmosphere.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
Icarus Needs is a flash adventure game about a guy named, you guessed it, Icarus. He wakes up in a bizarre world filled with aggressive squirrels, telephones with extreme discrepancies in sizes and people who are absolutely convinced that they are doors. It can be found here.
to:
Icarus Needs is a flash adventure game about a guy named, you guessed it, Icarus. He wakes up in a bizarre world filled with aggressive squirrels, telephones with extreme discrepancies in sizes and people who are absolutely convinced that they are doors. It can be found here.
[[http://www.kongregate.com/games/Stillmerlin/icarus-needs here.]]
It was created by Daniel Merlin Goodbrey, perhaps more well known for his webcomic work which is located [[http://e-merl.com/ here.]]
It was created by Daniel Merlin Goodbrey, perhaps more well known for his webcomic work which is located [[http://e-merl.com/ here.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Icarus Needs is a flash adventure game about a guy named, you guessed it, Icarus. He wakes up in a bizarre world filled with aggressive squirrels, telephones with extreme discrepancies in sizes and people who are absolutely convinced that they are doors. It can be found here.
!This work provides examples of
* AnAesop: The game tries to give Icarus one, namely 'Don't fall asleep playing video games.' Which
* BagOfHolding: Icarus can hold telephone receivers twice his size in his pocket.
* CatsAreMean: "Grrrowwwl! Fsst! FSST!"
* ColorMotif: Seems to be invoked in this game,
* DeadpanSnarker: Icarus himself.
* DownTheDrain: A sewer can be accessed in front of the "door" blocking Icarus's path.
* DreamLand: A particularly surreal one to boot.
* DreamPeople: Everyone in the game, discounting Icarus.
* DreamsOfFlying: Averted, the game asks Icarus this while he's in the hot air balloon, but he says no.
* FeaturelessProtagonist: Icarus.
* InCaseOfXBreakGlass: A key Icarus needs to progress is located in a glass container with the label, ''Break Glass In Need of Key''.
* InterfaceScrew: When waking up, Icarus falls in every direction but up.
* ItMayHelpYouOnYourQuest: The rope vendor, trying to advertise his wares. "But everyone needs rope!"
* LampshadeHanging: When the game asks him if he is enjoying the view from his balloon, he says he wished he had dreamt of having eyes.
** Another one occurs where Icarus, upon climbing down the tree, remarks on the absence of the squirrels who had blocked him from climbing up the tree in the first place.
* LockAndKeyPuzzle: At the beginning of the game.
* LockedDoor: An amusing case where the door in question is actually a person seemingly masquerading as one.
* RecurringDreams: Icarus apparently has some of falling.
* RescueReversal: Icarus tells Kit he's rescuing her, and she rebounds with the fact that she was saving him. He accepts this.
* SpikesOfDoom: Located outside of the palace.
* SpoofAesop: Icarus's mother once told him to never eat carrots on a trampoline. Icarus said she was a great woman.
* TwentyBearAsses: Want a piece of rope? Better fly a balloon to the top of the tree and pick them then, you wuss.
* WeirdCurrency: In exchange for a piece of rope, the vendor requests five apples.
!This work provides examples of
* AnAesop: The game tries to give Icarus one, namely 'Don't fall asleep playing video games.' Which
* BagOfHolding: Icarus can hold telephone receivers twice his size in his pocket.
* CatsAreMean: "Grrrowwwl! Fsst! FSST!"
* ColorMotif: Seems to be invoked in this game,
* DeadpanSnarker: Icarus himself.
* DownTheDrain: A sewer can be accessed in front of the "door" blocking Icarus's path.
* DreamLand: A particularly surreal one to boot.
* DreamPeople: Everyone in the game, discounting Icarus.
* DreamsOfFlying: Averted, the game asks Icarus this while he's in the hot air balloon, but he says no.
* FeaturelessProtagonist: Icarus.
* InCaseOfXBreakGlass: A key Icarus needs to progress is located in a glass container with the label, ''Break Glass In Need of Key''.
* InterfaceScrew: When waking up, Icarus falls in every direction but up.
* ItMayHelpYouOnYourQuest: The rope vendor, trying to advertise his wares. "But everyone needs rope!"
* LampshadeHanging: When the game asks him if he is enjoying the view from his balloon, he says he wished he had dreamt of having eyes.
** Another one occurs where Icarus, upon climbing down the tree, remarks on the absence of the squirrels who had blocked him from climbing up the tree in the first place.
* LockAndKeyPuzzle: At the beginning of the game.
* LockedDoor: An amusing case where the door in question is actually a person seemingly masquerading as one.
* RecurringDreams: Icarus apparently has some of falling.
* RescueReversal: Icarus tells Kit he's rescuing her, and she rebounds with the fact that she was saving him. He accepts this.
* SpikesOfDoom: Located outside of the palace.
* SpoofAesop: Icarus's mother once told him to never eat carrots on a trampoline. Icarus said she was a great woman.
* TwentyBearAsses: Want a piece of rope? Better fly a balloon to the top of the tree and pick them then, you wuss.
* WeirdCurrency: In exchange for a piece of rope, the vendor requests five apples.